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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "ui/surface/d3d9_utils_win.h" | |
6 | |
7 #include "base/file_path.h" | |
8 #include "base/scoped_native_library.h" | |
9 #include "base/win/scoped_comptr.h" | |
10 #include "ui/gfx/size.h" | |
11 | |
12 namespace { | |
13 | |
14 const wchar_t kD3D9ModuleName[] = L"d3d9.dll"; | |
15 const char kCreate3D9DeviceExName[] = "Direct3DCreate9Ex"; | |
16 typedef HRESULT (WINAPI *Direct3DCreate9ExFunc)(UINT sdk_version, | |
17 IDirect3D9Ex **d3d); | |
18 } // namespace | |
19 | |
20 namespace ui_surface_d3d9_utils { | |
21 | |
22 bool LoadD3D9(base::ScopedNativeLibrary* storage) { | |
23 storage->Reset(base::LoadNativeLibrary(FilePath(kD3D9ModuleName), NULL)); | |
24 return storage->is_valid(); | |
25 } | |
26 | |
27 bool CreateDevice(const base::ScopedNativeLibrary& d3d_module, | |
28 D3DDEVTYPE device_type, | |
29 uint32 presentation_interval, | |
30 IDirect3DDevice9Ex** device) { | |
31 | |
apatrick_chromium
2012/12/14 23:07:58
nit: extra newline
ncarter (slow)
2012/12/17 18:58:59
Done.
| |
32 Direct3DCreate9ExFunc create_func = reinterpret_cast<Direct3DCreate9ExFunc>( | |
33 d3d_module.GetFunctionPointer(kCreate3D9DeviceExName)); | |
34 if (!create_func) | |
35 return false; | |
36 | |
37 base::win::ScopedComPtr<IDirect3D9Ex> d3d; | |
38 HRESULT hr = create_func(D3D_SDK_VERSION, d3d.Receive()); | |
39 if (FAILED(hr)) | |
40 return false; | |
41 | |
42 // Any old window will do to create the device. In practice the window to | |
43 // present to is an argument to IDirect3DDevice9::Present. | |
44 HWND window = GetShellWindow(); | |
45 | |
46 D3DPRESENT_PARAMETERS parameters = { 0 }; | |
47 parameters.BackBufferWidth = 1; | |
48 parameters.BackBufferHeight = 1; | |
49 parameters.BackBufferCount = 1; | |
50 parameters.BackBufferFormat = D3DFMT_A8R8G8B8; | |
51 parameters.hDeviceWindow = window; | |
52 parameters.Windowed = TRUE; | |
53 parameters.Flags = 0; | |
54 parameters.PresentationInterval = presentation_interval; | |
55 parameters.SwapEffect = D3DSWAPEFFECT_COPY; | |
56 | |
57 hr = d3d->CreateDeviceEx( | |
58 D3DADAPTER_DEFAULT, | |
59 device_type, | |
60 window, | |
61 D3DCREATE_FPU_PRESERVE | D3DCREATE_SOFTWARE_VERTEXPROCESSING | | |
62 D3DCREATE_DISABLE_PSGP_THREADING | D3DCREATE_MULTITHREADED, | |
63 ¶meters, | |
64 NULL, | |
65 device); | |
66 return SUCCEEDED(hr); | |
67 } | |
68 | |
69 bool OpenSharedTexture(IDirect3DDevice9* device, | |
70 int64 surface_handle, | |
71 const gfx::Size& size, | |
72 IDirect3DTexture9** opened_texture) { | |
73 HANDLE handle = reinterpret_cast<HANDLE>(surface_handle); | |
74 HRESULT hr = device->CreateTexture(size.width(), | |
75 size.height(), | |
76 1, | |
77 D3DUSAGE_RENDERTARGET, | |
78 D3DFMT_A8R8G8B8, | |
79 D3DPOOL_DEFAULT, | |
80 opened_texture, | |
81 &handle); | |
82 return SUCCEEDED(hr); | |
83 } | |
84 | |
85 bool CreateTemporaryLockableSurface(IDirect3DDevice9* device, | |
86 const gfx::Size& size, | |
87 IDirect3DSurface9** surface) { | |
88 HRESULT hr = device->CreateRenderTarget( | |
89 size.width(), | |
90 size.height(), | |
91 D3DFMT_A8R8G8B8, | |
92 D3DMULTISAMPLE_NONE, | |
93 0, | |
94 TRUE, | |
95 surface, | |
96 NULL); | |
97 return SUCCEEDED(hr); | |
98 } | |
99 | |
100 bool CreateTemporaryRenderTargetTexture(IDirect3DDevice9* device, | |
101 const gfx::Size& size, | |
102 IDirect3DTexture9** texture, | |
103 IDirect3DSurface9** render_target) { | |
104 HRESULT hr = device->CreateTexture( | |
105 size.width(), | |
106 size.height(), | |
107 1, // Levels | |
108 D3DUSAGE_RENDERTARGET, | |
109 D3DFMT_A8R8G8B8, | |
110 D3DPOOL_DEFAULT, | |
111 texture, | |
112 NULL); | |
113 if (!SUCCEEDED(hr)) | |
114 return false; | |
115 hr = (*texture)->GetSurfaceLevel(0, render_target); | |
116 return SUCCEEDED(hr); | |
117 } | |
118 | |
119 } // namespace ui_surface_d3d9_utils | |
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