| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ui/surface/accelerated_surface_win.h" | 5 #include "ui/surface/accelerated_surface_win.h" |
| 6 | 6 |
| 7 #include <dwmapi.h> | 7 #include <dwmapi.h> |
| 8 #include <windows.h> | 8 #include <windows.h> |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 | 10 |
| 11 #include "accelerated_surface_win_hlsl_compiled.h" | |
| 12 #include "base/bind.h" | 11 #include "base/bind.h" |
| 13 #include "base/bind_helpers.h" | 12 #include "base/bind_helpers.h" |
| 14 #include "base/callback.h" | 13 #include "base/callback.h" |
| 15 #include "base/command_line.h" | 14 #include "base/command_line.h" |
| 16 #include "base/debug/trace_event.h" | 15 #include "base/debug/trace_event.h" |
| 17 #include "base/file_path.h" | 16 #include "base/file_path.h" |
| 18 #include "base/lazy_instance.h" | 17 #include "base/lazy_instance.h" |
| 19 #include "base/memory/scoped_ptr.h" | 18 #include "base/memory/scoped_ptr.h" |
| 20 #include "base/message_loop_proxy.h" | 19 #include "base/message_loop_proxy.h" |
| 21 #include "base/scoped_native_library.h" | 20 #include "base/scoped_native_library.h" |
| 22 #include "base/string_number_conversions.h" | 21 #include "base/string_number_conversions.h" |
| 23 #include "base/stringprintf.h" | 22 #include "base/stringprintf.h" |
| 24 #include "base/synchronization/waitable_event.h" | 23 #include "base/synchronization/waitable_event.h" |
| 25 #include "base/threading/thread.h" | 24 #include "base/threading/thread.h" |
| 26 #include "base/threading/thread_restrictions.h" | 25 #include "base/threading/thread_restrictions.h" |
| 27 #include "base/time.h" | 26 #include "base/time.h" |
| 28 #include "base/tracked_objects.h" | 27 #include "base/tracked_objects.h" |
| 29 #include "base/win/wrapped_window_proc.h" | 28 #include "base/win/wrapped_window_proc.h" |
| 30 #include "ui/base/win/hwnd_util.h" | 29 #include "ui/base/win/hwnd_util.h" |
| 31 #include "ui/gfx/rect.h" | 30 #include "ui/gfx/rect.h" |
| 32 #include "ui/gl/gl_switches.h" | 31 #include "ui/gl/gl_switches.h" |
| 32 #include "ui/surface/accelerated_surface_transformer_win.h" |
| 33 #include "ui/surface/d3d9_utils_win.h" |
| 33 | 34 |
| 34 | 35 namespace d3d_utils = ui_surface_d3d9_utils; |
| 35 using ui_surface::AcceleratedSurfaceWinHLSL::kVsOneTexture; | |
| 36 using ui_surface::AcceleratedSurfaceWinHLSL::kPsOneTexture; | |
| 37 | |
| 38 | 36 |
| 39 namespace { | 37 namespace { |
| 40 | 38 |
| 41 typedef HRESULT (WINAPI *Direct3DCreate9ExFunc)(UINT sdk_version, | |
| 42 IDirect3D9Ex **d3d); | |
| 43 | |
| 44 const wchar_t kD3D9ModuleName[] = L"d3d9.dll"; | |
| 45 const char kCreate3D9DeviceExName[] = "Direct3DCreate9Ex"; | |
| 46 | |
| 47 const char kUseOcclusionQuery[] = "use-occlusion-query"; | 39 const char kUseOcclusionQuery[] = "use-occlusion-query"; |
| 48 | 40 |
| 49 struct Vertex { | |
| 50 float x, y, z, w; | |
| 51 float u, v; | |
| 52 }; | |
| 53 | |
| 54 const static D3DVERTEXELEMENT9 g_vertexElements[] = { | |
| 55 { 0, 0, D3DDECLTYPE_FLOAT4, 0, D3DDECLUSAGE_POSITION, 0 }, | |
| 56 { 0, 16, D3DDECLTYPE_FLOAT2, 0, D3DDECLUSAGE_TEXCOORD, 0 }, | |
| 57 D3DDECL_END() | |
| 58 }; | |
| 59 | |
| 60 UINT GetPresentationInterval() { | 41 UINT GetPresentationInterval() { |
| 61 if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableGpuVsync)) | 42 if (CommandLine::ForCurrentProcess()->HasSwitch(switches::kDisableGpuVsync)) |
| 62 return D3DPRESENT_INTERVAL_IMMEDIATE; | 43 return D3DPRESENT_INTERVAL_IMMEDIATE; |
| 63 else | 44 else |
| 64 return D3DPRESENT_INTERVAL_ONE; | 45 return D3DPRESENT_INTERVAL_ONE; |
| 65 } | 46 } |
| 66 | 47 |
| 67 bool UsingOcclusionQuery() { | 48 bool UsingOcclusionQuery() { |
| 68 return CommandLine::ForCurrentProcess()->HasSwitch(kUseOcclusionQuery); | 49 return CommandLine::ForCurrentProcess()->HasSwitch(kUseOcclusionQuery); |
| 69 } | 50 } |
| 70 | 51 |
| 71 // Calculate the number necessary to transform |src_subrect| into |dst_size| | |
| 72 // by repeating downsampling of the image of |src_subrect| by a factor no more | |
| 73 // than 2. | |
| 74 int GetResampleCount(const gfx::Rect& src_subrect, | |
| 75 const gfx::Size& dst_size, | |
| 76 const gfx::Size& back_buffer_size) { | |
| 77 // At least one copy is required, since the back buffer itself is not | |
| 78 // lockable. | |
| 79 int min_resample_count = 1; | |
| 80 int width_count = 0; | |
| 81 int width = src_subrect.width(); | |
| 82 while (width > dst_size.width()) { | |
| 83 ++width_count; | |
| 84 width >>= 1; | |
| 85 } | |
| 86 int height_count = 0; | |
| 87 int height = src_subrect.height(); | |
| 88 while (height > dst_size.height()) { | |
| 89 ++height_count; | |
| 90 height >>= 1; | |
| 91 } | |
| 92 return std::max(std::max(width_count, height_count), | |
| 93 min_resample_count); | |
| 94 } | |
| 95 | |
| 96 // Returns half the size of |size| no smaller than |min_size|. | |
| 97 gfx::Size GetHalfSizeNoLessThan(const gfx::Size& size, | |
| 98 const gfx::Size& min_size) { | |
| 99 return gfx::Size(std::max(min_size.width(), size.width() / 2), | |
| 100 std::max(min_size.height(), size.height() / 2)); | |
| 101 } | |
| 102 | |
| 103 bool CreateTemporarySurface(IDirect3DDevice9* device, | |
| 104 const gfx::Size& size, | |
| 105 IDirect3DSurface9** surface) { | |
| 106 HRESULT hr = device->CreateRenderTarget( | |
| 107 size.width(), | |
| 108 size.height(), | |
| 109 D3DFMT_A8R8G8B8, | |
| 110 D3DMULTISAMPLE_NONE, | |
| 111 0, | |
| 112 TRUE, | |
| 113 surface, | |
| 114 NULL); | |
| 115 return SUCCEEDED(hr); | |
| 116 } | |
| 117 | |
| 118 } // namespace | 52 } // namespace |
| 119 | 53 |
| 120 // A PresentThread is a thread that is dedicated to presenting surfaces to a | 54 // A PresentThread is a thread that is dedicated to presenting surfaces to a |
| 121 // window. It owns a Direct3D device and a Direct3D query for this purpose. | 55 // window. It owns a Direct3D device and a Direct3D query for this purpose. |
| 122 class PresentThread : public base::Thread, | 56 class PresentThread : public base::Thread, |
| 123 public base::RefCountedThreadSafe<PresentThread> { | 57 public base::RefCountedThreadSafe<PresentThread> { |
| 124 public: | 58 public: |
| 125 explicit PresentThread(const char* name); | 59 explicit PresentThread(const char* name); |
| 126 | 60 |
| 127 IDirect3DDevice9Ex* device() { return device_.get(); } | 61 IDirect3DDevice9Ex* device() { return device_.get(); } |
| 128 IDirect3DQuery9* query() { return query_.get(); } | 62 IDirect3DQuery9* query() { return query_.get(); } |
| 63 AcceleratedSurfaceTransformer* surface_transformer() { |
| 64 return &surface_transformer_; |
| 65 } |
| 129 | 66 |
| 130 void InitDevice(); | 67 void InitDevice(); |
| 131 void ResetDevice(); | 68 void ResetDevice(); |
| 132 | 69 |
| 133 protected: | 70 protected: |
| 134 virtual void Init(); | 71 virtual void Init(); |
| 135 virtual void CleanUp(); | 72 virtual void CleanUp(); |
| 136 | 73 |
| 137 private: | 74 private: |
| 138 friend class base::RefCountedThreadSafe<PresentThread>; | 75 friend class base::RefCountedThreadSafe<PresentThread>; |
| 139 | 76 |
| 140 ~PresentThread(); | 77 ~PresentThread(); |
| 141 | 78 |
| 142 base::ScopedNativeLibrary d3d_module_; | 79 base::ScopedNativeLibrary d3d_module_; |
| 143 base::win::ScopedComPtr<IDirect3DDevice9Ex> device_; | 80 base::win::ScopedComPtr<IDirect3DDevice9Ex> device_; |
| 144 | |
| 145 // This query is used to wait until a certain amount of progress has been | 81 // This query is used to wait until a certain amount of progress has been |
| 146 // made by the GPU and it is safe for the producer to modify its shared | 82 // made by the GPU and it is safe for the producer to modify its shared |
| 147 // texture again. | 83 // texture again. |
| 148 base::win::ScopedComPtr<IDirect3DQuery9> query_; | 84 base::win::ScopedComPtr<IDirect3DQuery9> query_; |
| 85 AcceleratedSurfaceTransformer surface_transformer_; |
| 149 | 86 |
| 150 DISALLOW_COPY_AND_ASSIGN(PresentThread); | 87 DISALLOW_COPY_AND_ASSIGN(PresentThread); |
| 151 }; | 88 }; |
| 152 | 89 |
| 153 // There is a fixed sized pool of PresentThreads and therefore the maximum | 90 // There is a fixed sized pool of PresentThreads and therefore the maximum |
| 154 // number of Direct3D devices owned by those threads is bounded. | 91 // number of Direct3D devices owned by those threads is bounded. |
| 155 class PresentThreadPool { | 92 class PresentThreadPool { |
| 156 public: | 93 public: |
| 157 static const int kNumPresentThreads = 4; | 94 static const int kNumPresentThreads = 4; |
| 158 | 95 |
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| 191 g_accelerated_presenter_map = LAZY_INSTANCE_INITIALIZER; | 128 g_accelerated_presenter_map = LAZY_INSTANCE_INITIALIZER; |
| 192 | 129 |
| 193 PresentThread::PresentThread(const char* name) : base::Thread(name) { | 130 PresentThread::PresentThread(const char* name) : base::Thread(name) { |
| 194 } | 131 } |
| 195 | 132 |
| 196 void PresentThread::InitDevice() { | 133 void PresentThread::InitDevice() { |
| 197 if (device_) | 134 if (device_) |
| 198 return; | 135 return; |
| 199 | 136 |
| 200 TRACE_EVENT0("gpu", "PresentThread::Init"); | 137 TRACE_EVENT0("gpu", "PresentThread::Init"); |
| 201 d3d_module_.Reset(base::LoadNativeLibrary(FilePath(kD3D9ModuleName), NULL)); | 138 d3d_utils::LoadD3D9(&d3d_module_); |
| 202 ResetDevice(); | 139 ResetDevice(); |
| 203 } | 140 } |
| 204 | 141 |
| 205 void PresentThread::ResetDevice() { | 142 void PresentThread::ResetDevice() { |
| 206 TRACE_EVENT0("gpu", "PresentThread::ResetDevice"); | 143 TRACE_EVENT0("gpu", "PresentThread::ResetDevice"); |
| 207 | 144 |
| 208 // This will crash some Intel drivers but we can't render anything without | 145 // This will crash some Intel drivers but we can't render anything without |
| 209 // reseting the device, which would be disappointing. | 146 // reseting the device, which would be disappointing. |
| 210 query_ = NULL; | 147 query_ = NULL; |
| 211 device_ = NULL; | 148 device_ = NULL; |
| 212 | 149 |
| 213 Direct3DCreate9ExFunc create_func = reinterpret_cast<Direct3DCreate9ExFunc>( | 150 if (!d3d_utils::CreateDevice(d3d_module_, |
| 214 d3d_module_.GetFunctionPointer(kCreate3D9DeviceExName)); | 151 D3DDEVTYPE_HAL, |
| 215 if (!create_func) | 152 GetPresentationInterval(), |
| 153 device_.Receive())) { |
| 216 return; | 154 return; |
| 217 | 155 } |
| 218 base::win::ScopedComPtr<IDirect3D9Ex> d3d; | |
| 219 HRESULT hr = create_func(D3D_SDK_VERSION, d3d.Receive()); | |
| 220 if (FAILED(hr)) | |
| 221 return; | |
| 222 | |
| 223 // Any old window will do to create the device. In practice the window to | |
| 224 // present to is an argument to IDirect3DDevice9::Present. | |
| 225 HWND window = GetShellWindow(); | |
| 226 | |
| 227 D3DPRESENT_PARAMETERS parameters = { 0 }; | |
| 228 parameters.BackBufferWidth = 1; | |
| 229 parameters.BackBufferHeight = 1; | |
| 230 parameters.BackBufferCount = 1; | |
| 231 parameters.BackBufferFormat = D3DFMT_A8R8G8B8; | |
| 232 parameters.hDeviceWindow = window; | |
| 233 parameters.Windowed = TRUE; | |
| 234 parameters.Flags = 0; | |
| 235 parameters.PresentationInterval = GetPresentationInterval(); | |
| 236 parameters.SwapEffect = D3DSWAPEFFECT_COPY; | |
| 237 | |
| 238 hr = d3d->CreateDeviceEx( | |
| 239 D3DADAPTER_DEFAULT, | |
| 240 D3DDEVTYPE_HAL, | |
| 241 window, | |
| 242 D3DCREATE_FPU_PRESERVE | D3DCREATE_SOFTWARE_VERTEXPROCESSING | | |
| 243 D3DCREATE_DISABLE_PSGP_THREADING | D3DCREATE_MULTITHREADED, | |
| 244 ¶meters, | |
| 245 NULL, | |
| 246 device_.Receive()); | |
| 247 if (FAILED(hr)) | |
| 248 return; | |
| 249 | 156 |
| 250 if (UsingOcclusionQuery()) { | 157 if (UsingOcclusionQuery()) { |
| 251 hr = device_->CreateQuery(D3DQUERYTYPE_OCCLUSION, query_.Receive()); | 158 HRESULT hr = device_->CreateQuery(D3DQUERYTYPE_OCCLUSION, query_.Receive()); |
| 252 if (FAILED(hr)) { | 159 if (FAILED(hr)) { |
| 253 device_ = NULL; | 160 device_ = NULL; |
| 254 return; | 161 return; |
| 255 } | 162 } |
| 256 } else { | 163 } else { |
| 257 hr = device_->CreateQuery(D3DQUERYTYPE_EVENT, query_.Receive()); | 164 HRESULT hr = device_->CreateQuery(D3DQUERYTYPE_EVENT, query_.Receive()); |
| 258 if (FAILED(hr)) { | 165 if (FAILED(hr)) { |
| 259 device_ = NULL; | 166 device_ = NULL; |
| 260 return; | 167 return; |
| 261 } | 168 } |
| 262 } | 169 } |
| 263 | 170 |
| 264 base::win::ScopedComPtr<IDirect3DVertexShader9> vertex_shader; | 171 if (!surface_transformer_.Init(device_)) { |
| 265 hr = device_->CreateVertexShader( | 172 query_ = NULL; |
| 266 reinterpret_cast<const DWORD*>(kVsOneTexture), | |
| 267 vertex_shader.Receive()); | |
| 268 if (FAILED(hr)) { | |
| 269 device_ = NULL; | 173 device_ = NULL; |
| 270 query_ = NULL; | |
| 271 return; | 174 return; |
| 272 } | 175 } |
| 273 | |
| 274 device_->SetVertexShader(vertex_shader); | |
| 275 | |
| 276 base::win::ScopedComPtr<IDirect3DPixelShader9> pixel_shader; | |
| 277 hr = device_->CreatePixelShader( | |
| 278 reinterpret_cast<const DWORD*>(kPsOneTexture), | |
| 279 pixel_shader.Receive()); | |
| 280 | |
| 281 if (FAILED(hr)) { | |
| 282 device_ = NULL; | |
| 283 query_ = NULL; | |
| 284 return; | |
| 285 } | |
| 286 | |
| 287 device_->SetPixelShader(pixel_shader); | |
| 288 | |
| 289 base::win::ScopedComPtr<IDirect3DVertexDeclaration9> vertex_declaration; | |
| 290 hr = device_->CreateVertexDeclaration(g_vertexElements, | |
| 291 vertex_declaration.Receive()); | |
| 292 if (FAILED(hr)) { | |
| 293 device_ = NULL; | |
| 294 query_ = NULL; | |
| 295 return; | |
| 296 } | |
| 297 | |
| 298 device_->SetVertexDeclaration(vertex_declaration); | |
| 299 } | 176 } |
| 300 | 177 |
| 301 void PresentThread::Init() { | 178 void PresentThread::Init() { |
| 302 TRACE_EVENT0("gpu", "Initialize thread"); | 179 TRACE_EVENT0("gpu", "Initialize thread"); |
| 303 } | 180 } |
| 304 | 181 |
| 305 void PresentThread::CleanUp() { | 182 void PresentThread::CleanUp() { |
| 306 // The D3D device and query are leaked because destroying the associated D3D | 183 // The D3D device and query are leaked because destroying the associated D3D |
| 307 // query crashes some Intel drivers. | 184 // query crashes some Intel drivers. |
| 185 surface_transformer_.DetachAll(); |
| 308 device_.Detach(); | 186 device_.Detach(); |
| 309 query_.Detach(); | 187 query_.Detach(); |
| 310 } | 188 } |
| 311 | 189 |
| 312 PresentThread::~PresentThread() { | 190 PresentThread::~PresentThread() { |
| 313 Stop(); | 191 Stop(); |
| 314 } | 192 } |
| 315 | 193 |
| 316 PresentThreadPool::PresentThreadPool() : next_thread_(0) { | 194 PresentThreadPool::PresentThreadPool() : next_thread_(0) { |
| 317 } | 195 } |
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| 375 return it->second; | 253 return it->second; |
| 376 } | 254 } |
| 377 | 255 |
| 378 AcceleratedPresenter::AcceleratedPresenter(gfx::PluginWindowHandle window) | 256 AcceleratedPresenter::AcceleratedPresenter(gfx::PluginWindowHandle window) |
| 379 : present_thread_(g_present_thread_pool.Pointer()->NextThread()), | 257 : present_thread_(g_present_thread_pool.Pointer()->NextThread()), |
| 380 window_(window), | 258 window_(window), |
| 381 event_(false, false), | 259 event_(false, false), |
| 382 hidden_(true) { | 260 hidden_(true) { |
| 383 } | 261 } |
| 384 | 262 |
| 263 // static |
| 385 scoped_refptr<AcceleratedPresenter> AcceleratedPresenter::GetForWindow( | 264 scoped_refptr<AcceleratedPresenter> AcceleratedPresenter::GetForWindow( |
| 386 gfx::PluginWindowHandle window) { | 265 gfx::PluginWindowHandle window) { |
| 387 return g_accelerated_presenter_map.Pointer()->GetPresenter(window); | 266 return g_accelerated_presenter_map.Pointer()->GetPresenter(window); |
| 388 } | 267 } |
| 389 | 268 |
| 390 void AcceleratedPresenter::AsyncPresentAndAcknowledge( | 269 void AcceleratedPresenter::AsyncPresentAndAcknowledge( |
| 391 const gfx::Size& size, | 270 const gfx::Size& size, |
| 392 int64 surface_handle, | 271 int64 surface_handle, |
| 393 const CompletionTask& completion_task) { | 272 const CompletionTask& completion_task) { |
| 394 if (!surface_handle) { | 273 if (!surface_handle) { |
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| 460 "width", dst_size.width(), | 339 "width", dst_size.width(), |
| 461 "height", dst_size.height()); | 340 "height", dst_size.height()); |
| 462 | 341 |
| 463 base::AutoLock locked(lock_); | 342 base::AutoLock locked(lock_); |
| 464 | 343 |
| 465 TRACE_EVENT0("gpu", "CopyTo_locked"); | 344 TRACE_EVENT0("gpu", "CopyTo_locked"); |
| 466 | 345 |
| 467 if (!swap_chain_) | 346 if (!swap_chain_) |
| 468 return false; | 347 return false; |
| 469 | 348 |
| 349 AcceleratedSurfaceTransformer* gpu_ops = |
| 350 present_thread_->surface_transformer(); |
| 351 |
| 470 base::win::ScopedComPtr<IDirect3DSurface9> back_buffer; | 352 base::win::ScopedComPtr<IDirect3DSurface9> back_buffer; |
| 471 HRESULT hr = swap_chain_->GetBackBuffer(0, | 353 HRESULT hr = swap_chain_->GetBackBuffer(0, |
| 472 D3DBACKBUFFER_TYPE_MONO, | 354 D3DBACKBUFFER_TYPE_MONO, |
| 473 back_buffer.Receive()); | 355 back_buffer.Receive()); |
| 474 if (FAILED(hr)) | 356 if (FAILED(hr)) |
| 475 return false; | 357 return false; |
| 476 | 358 |
| 477 D3DSURFACE_DESC desc; | 359 D3DSURFACE_DESC desc; |
| 478 hr = back_buffer->GetDesc(&desc); | 360 hr = back_buffer->GetDesc(&desc); |
| 479 if (FAILED(hr)) | 361 if (FAILED(hr)) |
| 480 return false; | 362 return false; |
| 481 | 363 |
| 482 const gfx::Size back_buffer_size(desc.Width, desc.Height); | 364 const gfx::Size back_buffer_size(desc.Width, desc.Height); |
| 483 if (back_buffer_size.IsEmpty()) | 365 if (back_buffer_size.IsEmpty()) |
| 484 return false; | 366 return false; |
| 485 | 367 |
| 486 // With window resizing, it's possible that the back buffer is smaller than | 368 // With window resizing, it's possible that the back buffer is smaller than |
| 487 // the requested src subset. Clip to the actual back buffer. | 369 // the requested src subset. Clip to the actual back buffer. |
| 488 gfx::Rect src_subrect = requested_src_subrect; | 370 gfx::Rect src_subrect = requested_src_subrect; |
| 489 src_subrect.Intersect(gfx::Rect(back_buffer_size)); | 371 src_subrect.Intersect(gfx::Rect(back_buffer_size)); |
| 372 base::win::ScopedComPtr<IDirect3DSurface9> final_surface; |
| 373 { |
| 374 TRACE_EVENT0("gpu", "CreateTemporaryLockableSurface"); |
| 375 if (!d3d_utils::CreateTemporaryLockableSurface(present_thread_->device(), |
| 376 dst_size, |
| 377 final_surface.Receive())) { |
| 378 return false; |
| 379 } |
| 380 } |
| 490 | 381 |
| 491 // Set up intermediate buffers needed for downsampling. | 382 { |
| 492 const int resample_count = | 383 // Let the surface transformer start the resize into |final_surface|. |
| 493 GetResampleCount(src_subrect, dst_size, back_buffer_size); | 384 TRACE_EVENT0("gpu", "ResizeBilinear"); |
| 494 base::win::ScopedComPtr<IDirect3DSurface9> final_surface; | 385 if (!gpu_ops->ResizeBilinear(back_buffer, src_subrect, final_surface)) |
| 495 base::win::ScopedComPtr<IDirect3DSurface9> temp_buffer[2]; | |
| 496 if (resample_count == 0) | |
| 497 final_surface = back_buffer; | |
| 498 if (resample_count > 0) { | |
| 499 TRACE_EVENT0("gpu", "CreateTemporarySurface"); | |
| 500 if (!CreateTemporarySurface(present_thread_->device(), | |
| 501 dst_size, | |
| 502 final_surface.Receive())) | |
| 503 return false; | |
| 504 } | |
| 505 const gfx::Size half_size = | |
| 506 GetHalfSizeNoLessThan(src_subrect.size(), dst_size); | |
| 507 if (resample_count > 1) { | |
| 508 TRACE_EVENT0("gpu", "CreateTemporarySurface"); | |
| 509 if (!CreateTemporarySurface(present_thread_->device(), | |
| 510 half_size, | |
| 511 temp_buffer[0].Receive())) | |
| 512 return false; | |
| 513 } | |
| 514 if (resample_count > 2) { | |
| 515 TRACE_EVENT0("gpu", "CreateTemporarySurface"); | |
| 516 const gfx::Size quarter_size = GetHalfSizeNoLessThan(half_size, dst_size); | |
| 517 if (!CreateTemporarySurface(present_thread_->device(), | |
| 518 quarter_size, | |
| 519 temp_buffer[1].Receive())) | |
| 520 return false; | 386 return false; |
| 521 } | 387 } |
| 522 | 388 |
| 523 // Repeat downsampling the surface until its size becomes identical to | |
| 524 // |dst_size|. We keep the factor of each downsampling no more than two | |
| 525 // because using a factor more than two can introduce aliasing. | |
| 526 RECT read_rect = src_subrect.ToRECT(); | |
| 527 gfx::Size write_size = half_size; | |
| 528 int read_buffer_index = 1; | |
| 529 int write_buffer_index = 0; | |
| 530 for (int i = 0; i < resample_count; ++i) { | |
| 531 TRACE_EVENT0("gpu", "StretchRect"); | |
| 532 base::win::ScopedComPtr<IDirect3DSurface9> read_buffer = | |
| 533 (i == 0) ? back_buffer : temp_buffer[read_buffer_index]; | |
| 534 base::win::ScopedComPtr<IDirect3DSurface9> write_buffer = | |
| 535 (i == resample_count - 1) ? final_surface : | |
| 536 temp_buffer[write_buffer_index]; | |
| 537 RECT write_rect = gfx::Rect(write_size).ToRECT(); | |
| 538 hr = present_thread_->device()->StretchRect(read_buffer, | |
| 539 &read_rect, | |
| 540 write_buffer, | |
| 541 &write_rect, | |
| 542 D3DTEXF_LINEAR); | |
| 543 if (FAILED(hr)) | |
| 544 return false; | |
| 545 read_rect = write_rect; | |
| 546 write_size = GetHalfSizeNoLessThan(write_size, dst_size); | |
| 547 std::swap(read_buffer_index, write_buffer_index); | |
| 548 } | |
| 549 D3DLOCKED_RECT locked_rect; | 389 D3DLOCKED_RECT locked_rect; |
| 550 | 390 |
| 551 // Empirical evidence seems to suggest that LockRect and memcpy are faster | 391 // Empirical evidence seems to suggest that LockRect and memcpy are faster |
| 552 // than would be GetRenderTargetData to an offscreen surface wrapping *buf. | 392 // than would be GetRenderTargetData to an offscreen surface wrapping *buf. |
| 553 { | 393 { |
| 554 TRACE_EVENT0("gpu", "LockRect"); | 394 TRACE_EVENT0("gpu", "LockRect"); |
| 555 hr = final_surface->LockRect(&locked_rect, NULL, | 395 hr = final_surface->LockRect(&locked_rect, NULL, |
| 556 D3DLOCK_READONLY | D3DLOCK_NOSYSLOCK); | 396 D3DLOCK_READONLY | D3DLOCK_NOSYSLOCK); |
| 557 if (FAILED(hr)) | 397 if (FAILED(hr)) |
| 558 return false; | 398 return false; |
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| 699 | 539 |
| 700 swap_chain_ = NULL; | 540 swap_chain_ = NULL; |
| 701 HRESULT hr = present_thread_->device()->CreateAdditionalSwapChain( | 541 HRESULT hr = present_thread_->device()->CreateAdditionalSwapChain( |
| 702 ¶meters, | 542 ¶meters, |
| 703 swap_chain_.Receive()); | 543 swap_chain_.Receive()); |
| 704 if (FAILED(hr)) | 544 if (FAILED(hr)) |
| 705 return; | 545 return; |
| 706 } | 546 } |
| 707 | 547 |
| 708 if (!source_texture_.get()) { | 548 if (!source_texture_.get()) { |
| 709 TRACE_EVENT0("gpu", "CreateTexture"); | 549 TRACE_EVENT0("gpu", "OpenSharedTexture"); |
| 710 HANDLE handle = reinterpret_cast<HANDLE>(surface_handle); | 550 if (!d3d_utils::OpenSharedTexture(present_thread_->device(), |
| 711 hr = present_thread_->device()->CreateTexture(size.width(), | 551 surface_handle, |
| 712 size.height(), | 552 size, |
| 713 1, | 553 source_texture_.Receive())) { |
| 714 D3DUSAGE_RENDERTARGET, | |
| 715 D3DFMT_A8R8G8B8, | |
| 716 D3DPOOL_DEFAULT, | |
| 717 source_texture_.Receive(), | |
| 718 &handle); | |
| 719 if (FAILED(hr)) | |
| 720 return; | 554 return; |
| 555 } |
| 721 } | 556 } |
| 722 | 557 |
| 723 base::win::ScopedComPtr<IDirect3DSurface9> source_surface; | 558 base::win::ScopedComPtr<IDirect3DSurface9> source_surface; |
| 724 hr = source_texture_->GetSurfaceLevel(0, source_surface.Receive()); | 559 hr = source_texture_->GetSurfaceLevel(0, source_surface.Receive()); |
| 725 if (FAILED(hr)) { | 560 if (FAILED(hr)) { |
| 726 TRACE_EVENT0("gpu", "EarlyOut_NoSurfaceLevel"); | 561 TRACE_EVENT0("gpu", "EarlyOut_NoSurfaceLevel"); |
| 727 return; | 562 return; |
| 728 } | 563 } |
| 729 | 564 |
| 730 base::win::ScopedComPtr<IDirect3DSurface9> dest_surface; | 565 base::win::ScopedComPtr<IDirect3DSurface9> dest_surface; |
| 731 hr = swap_chain_->GetBackBuffer(0, | 566 hr = swap_chain_->GetBackBuffer(0, |
| 732 D3DBACKBUFFER_TYPE_MONO, | 567 D3DBACKBUFFER_TYPE_MONO, |
| 733 dest_surface.Receive()); | 568 dest_surface.Receive()); |
| 734 if (FAILED(hr)) { | 569 if (FAILED(hr)) { |
| 735 TRACE_EVENT0("gpu", "EarlyOut_NoBackbuffer"); | 570 TRACE_EVENT0("gpu", "EarlyOut_NoBackbuffer"); |
| 736 return; | 571 return; |
| 737 } | 572 } |
| 738 | 573 |
| 739 RECT rect = { | 574 RECT rect = { |
| 740 0, 0, | 575 0, 0, |
| 741 size.width(), size.height() | 576 size.width(), size.height() |
| 742 }; | 577 }; |
| 743 | 578 |
| 744 { | 579 { |
| 745 TRACE_EVENT0("gpu", "Copy"); | 580 TRACE_EVENT0("gpu", "Copy"); |
| 746 | 581 |
| 747 // Use a simple pixel / vertex shader pair to render a quad that flips the | |
| 748 // source texture on the vertical axis. | |
| 749 IDirect3DSurface9 *default_render_target = NULL; | |
| 750 present_thread_->device()->GetRenderTarget(0, &default_render_target); | |
| 751 | |
| 752 present_thread_->device()->SetRenderTarget(0, dest_surface); | |
| 753 present_thread_->device()->SetTexture(0, source_texture_); | |
| 754 | |
| 755 D3DVIEWPORT9 viewport = { | |
| 756 0, 0, | |
| 757 size.width(), size.height(), | |
| 758 0, 1 | |
| 759 }; | |
| 760 present_thread_->device()->SetViewport(&viewport); | |
| 761 | |
| 762 float halfPixelX = -1.0f / size.width(); | |
| 763 float halfPixelY = 1.0f / size.height(); | |
| 764 Vertex vertices[] = { | |
| 765 { halfPixelX - 1, halfPixelY + 1, 0.5f, 1, 0, 1 }, | |
| 766 { halfPixelX + 1, halfPixelY + 1, 0.5f, 1, 1, 1 }, | |
| 767 { halfPixelX + 1, halfPixelY - 1, 0.5f, 1, 1, 0 }, | |
| 768 { halfPixelX - 1, halfPixelY - 1, 0.5f, 1, 0, 0 } | |
| 769 }; | |
| 770 | |
| 771 if (UsingOcclusionQuery()) { | 582 if (UsingOcclusionQuery()) { |
| 772 present_thread_->query()->Issue(D3DISSUE_BEGIN); | 583 present_thread_->query()->Issue(D3DISSUE_BEGIN); |
| 773 } | 584 } |
| 774 | 585 |
| 775 present_thread_->device()->BeginScene(); | 586 // Copy while flipping the source texture on the vertical axis. |
| 776 present_thread_->device()->DrawPrimitiveUP(D3DPT_TRIANGLEFAN, | 587 bool result = present_thread_->surface_transformer()->CopyInverted( |
| 777 2, | 588 source_texture_, dest_surface, size); |
| 778 vertices, | 589 if (!result) |
| 779 sizeof(vertices[0])); | 590 return; |
| 780 present_thread_->device()->EndScene(); | |
| 781 | |
| 782 present_thread_->device()->SetTexture(0, NULL); | |
| 783 present_thread_->device()->SetRenderTarget(0, default_render_target); | |
| 784 default_render_target->Release(); | |
| 785 } | 591 } |
| 786 | 592 |
| 787 hr = present_thread_->query()->Issue(D3DISSUE_END); | 593 hr = present_thread_->query()->Issue(D3DISSUE_END); |
| 788 if (FAILED(hr)) | 594 if (FAILED(hr)) |
| 789 return; | 595 return; |
| 790 | 596 |
| 791 present_size_ = size; | 597 present_size_ = size; |
| 792 | 598 |
| 793 static const base::TimeDelta swap_delay = GetSwapDelay(); | 599 static const base::TimeDelta swap_delay = GetSwapDelay(); |
| 794 if (swap_delay.ToInternalValue()) | 600 if (swap_delay.ToInternalValue()) |
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| 1001 presenter_->AsyncCopyTo(src_subrect, dst_size, buf, callback); | 807 presenter_->AsyncCopyTo(src_subrect, dst_size, buf, callback); |
| 1002 } | 808 } |
| 1003 | 809 |
| 1004 void AcceleratedSurface::Suspend() { | 810 void AcceleratedSurface::Suspend() { |
| 1005 presenter_->Suspend(); | 811 presenter_->Suspend(); |
| 1006 } | 812 } |
| 1007 | 813 |
| 1008 void AcceleratedSurface::WasHidden() { | 814 void AcceleratedSurface::WasHidden() { |
| 1009 presenter_->WasHidden(); | 815 presenter_->WasHidden(); |
| 1010 } | 816 } |
| OLD | NEW |