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Side by Side Diff: cc/gl_renderer.h

Issue 11464007: Add the DelegatingRenderer class with its initialize path. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: init Created 8 years ago
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1 // Copyright 2010 The Chromium Authors. All rights reserved. 1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_GL_RENDERER_H_ 5 #ifndef CC_GL_RENDERER_H_
6 #define CC_GL_RENDERER_H_ 6 #define CC_GL_RENDERER_H_
7 7
8 #include "cc/cc_export.h" 8 #include "cc/cc_export.h"
9 #include "cc/checkerboard_draw_quad.h" 9 #include "cc/checkerboard_draw_quad.h"
10 #include "cc/debug_border_draw_quad.h" 10 #include "cc/debug_border_draw_quad.h"
(...skipping 51 matching lines...) Expand 10 before | Expand all | Expand 10 after
62 virtual void setVisible(bool) OVERRIDE; 62 virtual void setVisible(bool) OVERRIDE;
63 63
64 virtual void sendManagedMemoryStats(size_t bytesVisible, size_t bytesVisible AndNearby, size_t bytesAllocated) OVERRIDE; 64 virtual void sendManagedMemoryStats(size_t bytesVisible, size_t bytesVisible AndNearby, size_t bytesAllocated) OVERRIDE;
65 65
66 protected: 66 protected:
67 GLRenderer(RendererClient*, ResourceProvider*); 67 GLRenderer(RendererClient*, ResourceProvider*);
68 68
69 static void debugGLCall(WebKit::WebGraphicsContext3D*, const char* command, const char* file, int line); 69 static void debugGLCall(WebKit::WebGraphicsContext3D*, const char* command, const char* file, int line);
70 70
71 bool isFramebufferDiscarded() const { return m_isFramebufferDiscarded; } 71 bool isFramebufferDiscarded() const { return m_isFramebufferDiscarded; }
72 bool initialize(); 72 bool initialize(ResourceProvider*);
73 73
74 const gfx::QuadF& sharedGeometryQuad() const { return m_sharedGeometryQuad; } 74 const gfx::QuadF& sharedGeometryQuad() const { return m_sharedGeometryQuad; }
75 const GeometryBinding* sharedGeometry() const { return m_sharedGeometry.get( ); } 75 const GeometryBinding* sharedGeometry() const { return m_sharedGeometry.get( ); }
76 76
77 bool getFramebufferTexture(ScopedResource*, const gfx::Rect& deviceRect); 77 bool getFramebufferTexture(ScopedResource*, const gfx::Rect& deviceRect);
78 void releaseRenderPassTextures(); 78 void releaseRenderPassTextures();
79 79
80 virtual void bindFramebufferToOutputSurface(DrawingFrame&) OVERRIDE; 80 virtual void bindFramebufferToOutputSurface(DrawingFrame&) OVERRIDE;
81 virtual bool bindFramebufferToTexture(DrawingFrame&, const ScopedResource*, const gfx::Rect& framebufferRect) OVERRIDE; 81 virtual bool bindFramebufferToTexture(DrawingFrame&, const ScopedResource*, const gfx::Rect& framebufferRect) OVERRIDE;
82 virtual void setDrawViewportSize(const gfx::Size&) OVERRIDE; 82 virtual void setDrawViewportSize(const gfx::Size&) OVERRIDE;
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245 #if DEBUG_GL_CALLS && !defined(NDEBUG) 245 #if DEBUG_GL_CALLS && !defined(NDEBUG)
246 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L INE__)) 246 #define GLC(context, x) (x, GLRenderer::debugGLCall(&*context, #x, __FILE__, __L INE__))
247 #else 247 #else
248 #define GLC(context, x) (x) 248 #define GLC(context, x) (x)
249 #endif 249 #endif
250 250
251 251
252 } 252 }
253 253
254 #endif // CC_GL_RENDERER_H_ 254 #endif // CC_GL_RENDERER_H_
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