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| 1 /* |
| 2 * Copyright (C) 2012 Google Inc. All rights reserved. |
| 3 * |
| 4 * Redistribution and use in source and binary forms, with or without |
| 5 * modification, are permitted provided that the following conditions |
| 6 * are met: |
| 7 * |
| 8 * 1. Redistributions of source code must retain the above copyright |
| 9 * notice, this list of conditions and the following disclaimer. |
| 10 * 2. Redistributions in binary form must reproduce the above copyright |
| 11 * notice, this list of conditions and the following disclaimer in the |
| 12 * documentation and/or other materials provided with the distribution. |
| 13 * |
| 14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY |
| 15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
| 16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| 17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY |
| 18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
| 19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
| 20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
| 21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF |
| 23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 24 */ |
| 25 |
| 26 #include "cc/delegating_renderer.h" |
| 27 |
| 28 #include <set> |
| 29 #include <string> |
| 30 #include <vector> |
| 31 |
| 32 #include "base/debug/trace_event.h" |
| 33 #include "base/string_split.h" |
| 34 #include "base/string_util.h" |
| 35 #include "cc/checkerboard_draw_quad.h" |
| 36 #include "cc/compositor_frame_ack.h" |
| 37 #include "cc/debug_border_draw_quad.h" |
| 38 #include "cc/render_pass.h" |
| 39 #include "cc/render_pass_draw_quad.h" |
| 40 #include "cc/resource_provider.h" |
| 41 #include "cc/solid_color_draw_quad.h" |
| 42 #include "cc/texture_draw_quad.h" |
| 43 #include "cc/tile_draw_quad.h" |
| 44 #include "cc/yuv_video_draw_quad.h" |
| 45 #include "third_party/khronos/GLES2/gl2ext.h" |
| 46 |
| 47 using WebKit::WebGraphicsContext3D; |
| 48 |
| 49 namespace cc { |
| 50 |
| 51 scoped_ptr<DelegatingRenderer> DelegatingRenderer::Create( |
| 52 RendererClient* client, ResourceProvider* resource_provider) { |
| 53 scoped_ptr<DelegatingRenderer> renderer( |
| 54 new DelegatingRenderer(client, resource_provider)); |
| 55 if (!renderer->Initialize()) |
| 56 return scoped_ptr<DelegatingRenderer>(); |
| 57 return renderer.Pass(); |
| 58 } |
| 59 |
| 60 DelegatingRenderer::DelegatingRenderer( |
| 61 RendererClient* client, ResourceProvider* resource_provider) |
| 62 : Renderer(client), |
| 63 resource_provider_(resource_provider), |
| 64 visible_(true) { |
| 65 DCHECK(resource_provider_); |
| 66 } |
| 67 |
| 68 bool DelegatingRenderer::Initialize() { |
| 69 capabilities_.usingPartialSwap = false; |
| 70 // TODO(danakj): Throttling - we may want to only allow 1 outstanding frame, |
| 71 // but the parent compositor may pipeline for us. |
| 72 // TODO(danakj): Can we use this in single-thread mode? |
| 73 capabilities_.usingSwapCompleteCallback = true; |
| 74 capabilities_.maxTextureSize = resource_provider_->maxTextureSize(); |
| 75 capabilities_.bestTextureFormat = resource_provider_->bestTextureFormat(); |
| 76 capabilities_.allowPartialTextureUpdates = false; |
| 77 |
| 78 WebGraphicsContext3D* context3d = resource_provider_->graphicsContext3D(); |
| 79 |
| 80 if (!context3d) { |
| 81 // Software compositing. |
| 82 return true; |
| 83 } |
| 84 |
| 85 if (!context3d->makeContextCurrent()) |
| 86 return false; |
| 87 |
| 88 context3d->setContextLostCallback(this); |
| 89 context3d->pushGroupMarkerEXT("CompositorContext"); |
| 90 |
| 91 std::string extensionsString = |
| 92 UTF16ToASCII(context3d->getString(GL_EXTENSIONS)); |
| 93 |
| 94 std::vector<std::string> extensions; |
| 95 base::SplitString(extensionsString, ' ', &extensions); |
| 96 |
| 97 // TODO(danakj): We need non-GPU-specific paths for these things. This |
| 98 // renderer shouldn't need to use context3d extensions directly. |
| 99 bool hasReadBGRA = true; |
| 100 bool hasSetVisibility = true; |
| 101 bool hasIOSurface = true; |
| 102 bool hasARBTextureRect = true; |
| 103 bool hasGpuMemoryManager = true; |
| 104 bool hasEGLImage = true; |
| 105 for (size_t i = 0; i < extensions.size(); ++i) { |
| 106 if (extensions[i] == "GL_EXT_read_format_bgra") |
| 107 hasReadBGRA = true; |
| 108 else if (extensions[i] == "GL_CHROMIUM_set_visibility") |
| 109 hasSetVisibility = true; |
| 110 else if (extensions[i] == "GL_CHROMIUM_iosurface") |
| 111 hasIOSurface = true; |
| 112 else if (extensions[i] == "GL_ARB_texture_rectangle") |
| 113 hasARBTextureRect = true; |
| 114 else if (extensions[i] == "GL_CHROMIUM_gpu_memory_manager") |
| 115 hasGpuMemoryManager = true; |
| 116 else if (extensions[i] == "GL_OES_EGL_image_external") |
| 117 hasEGLImage = true; |
| 118 } |
| 119 |
| 120 if (hasIOSurface) |
| 121 DCHECK(hasARBTextureRect); |
| 122 |
| 123 capabilities_.usingAcceleratedPainting = |
| 124 settings().acceleratePainting && |
| 125 capabilities_.bestTextureFormat == GL_BGRA_EXT && |
| 126 hasReadBGRA; |
| 127 |
| 128 // TODO(piman): loop visibility to GPU process? |
| 129 capabilities_.usingSetVisibility = hasSetVisibility; |
| 130 |
| 131 // TODO(danakj): Support GpuMemoryManager. |
| 132 capabilities_.usingGpuMemoryManager = false; |
| 133 |
| 134 capabilities_.usingEglImage = hasEGLImage; |
| 135 |
| 136 return true; |
| 137 } |
| 138 |
| 139 DelegatingRenderer::~DelegatingRenderer() { |
| 140 WebGraphicsContext3D* context3d = resource_provider_->graphicsContext3D(); |
| 141 if (context3d) |
| 142 context3d->setContextLostCallback(NULL); |
| 143 } |
| 144 |
| 145 const RendererCapabilities& DelegatingRenderer::capabilities() const { |
| 146 return capabilities_; |
| 147 } |
| 148 |
| 149 void DelegatingRenderer::drawFrame(RenderPassList& render_passes_in_draw_order, |
| 150 RenderPassIdHashMap& render_passes_by_id) { |
| 151 TRACE_EVENT0("cc", "DelegatingRenderer::drawFrame"); |
| 152 NOTIMPLEMENTED(); |
| 153 } |
| 154 |
| 155 bool DelegatingRenderer::swapBuffers() { |
| 156 return true; |
| 157 } |
| 158 |
| 159 void DelegatingRenderer::getFramebufferPixels(void *pixels, |
| 160 const gfx::Rect& rect) { |
| 161 NOTIMPLEMENTED(); |
| 162 } |
| 163 |
| 164 void DelegatingRenderer::receiveCompositorFrameAck( |
| 165 const CompositorFrameAck& ack) { |
| 166 resource_provider_->receiveFromParent(ack.resources); |
| 167 m_client->onSwapBuffersComplete(); |
| 168 } |
| 169 |
| 170 |
| 171 bool DelegatingRenderer::isContextLost() { |
| 172 WebGraphicsContext3D* context3d = resource_provider_->graphicsContext3D(); |
| 173 if (!context3d) |
| 174 return false; |
| 175 return context3d->getGraphicsResetStatusARB() != GL_NO_ERROR; |
| 176 } |
| 177 |
| 178 void DelegatingRenderer::setVisible(bool visible) { |
| 179 visible_ = visible; |
| 180 } |
| 181 |
| 182 void DelegatingRenderer::onContextLost() { |
| 183 m_client->didLoseOutputSurface(); |
| 184 } |
| 185 |
| 186 } // namespace cc |
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