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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resource_provider.h" | 5 #include "cc/resource_provider.h" |
6 | 6 |
7 #include <limits.h> | 7 #include <limits.h> |
8 | 8 |
9 #include "base/debug/alias.h" | 9 #include "base/debug/alias.h" |
10 #include "base/hash_tables.h" | 10 #include "base/hash_tables.h" |
11 #include "base/stl_util.h" | 11 #include "base/stl_util.h" |
12 #include "base/string_split.h" | 12 #include "base/string_split.h" |
13 #include "base/string_util.h" | 13 #include "base/string_util.h" |
14 #include "cc/gl_renderer.h" // For the GLC() macro. | 14 #include "cc/gl_renderer.h" // For the GLC() macro. |
| 15 #include "cc/platform_color.h" |
15 #include "cc/texture_uploader.h" | 16 #include "cc/texture_uploader.h" |
16 #include "cc/transferable_resource.h" | 17 #include "cc/transferable_resource.h" |
17 #include "third_party/khronos/GLES2/gl2.h" | 18 #include "third_party/khronos/GLES2/gl2.h" |
18 #include "third_party/khronos/GLES2/gl2ext.h" | 19 #include "third_party/khronos/GLES2/gl2ext.h" |
19 #include "ui/gfx/rect.h" | 20 #include "ui/gfx/rect.h" |
20 #include "ui/gfx/vector2d.h" | 21 #include "ui/gfx/vector2d.h" |
21 | 22 |
22 #include <public/WebGraphicsContext3D.h> | 23 #include <public/WebGraphicsContext3D.h> |
23 | 24 |
24 using WebKit::WebGraphicsContext3D; | 25 using WebKit::WebGraphicsContext3D; |
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492 | 493 |
493 ResourceProvider::ResourceProvider(OutputSurface* context) | 494 ResourceProvider::ResourceProvider(OutputSurface* context) |
494 : m_outputSurface(context) | 495 : m_outputSurface(context) |
495 , m_nextId(1) | 496 , m_nextId(1) |
496 , m_nextChild(1) | 497 , m_nextChild(1) |
497 , m_defaultResourceType(GLTexture) | 498 , m_defaultResourceType(GLTexture) |
498 , m_useTextureStorageExt(false) | 499 , m_useTextureStorageExt(false) |
499 , m_useTextureUsageHint(false) | 500 , m_useTextureUsageHint(false) |
500 , m_useShallowFlush(false) | 501 , m_useShallowFlush(false) |
501 , m_maxTextureSize(0) | 502 , m_maxTextureSize(0) |
| 503 , m_bestTextureFormat(0) |
502 { | 504 { |
503 } | 505 } |
504 | 506 |
505 bool ResourceProvider::initialize() | 507 bool ResourceProvider::initialize() |
506 { | 508 { |
507 DCHECK(m_threadChecker.CalledOnValidThread()); | 509 DCHECK(m_threadChecker.CalledOnValidThread()); |
508 WebGraphicsContext3D* context3d = m_outputSurface->Context3D(); | 510 WebGraphicsContext3D* context3d = m_outputSurface->Context3D(); |
509 if (!context3d) { | 511 if (!context3d) { |
510 m_maxTextureSize = INT_MAX / 2; | 512 m_maxTextureSize = INT_MAX / 2; |
| 513 m_bestTextureFormat = GL_RGBA; |
511 return true; | 514 return true; |
512 } | 515 } |
513 if (!context3d->makeContextCurrent()) | 516 if (!context3d->makeContextCurrent()) |
514 return false; | 517 return false; |
515 | 518 |
516 std::string extensionsString = UTF16ToASCII(context3d->getString(GL_EXTENSIO
NS)); | 519 std::string extensionsString = UTF16ToASCII(context3d->getString(GL_EXTENSIO
NS)); |
517 std::vector<std::string> extensions; | 520 std::vector<std::string> extensions; |
518 base::SplitString(extensionsString, ' ', &extensions); | 521 base::SplitString(extensionsString, ' ', &extensions); |
519 bool useMapSub = false; | 522 bool useMapSub = false; |
520 bool useBindUniform = false; | 523 bool useBindUniform = false; |
| 524 bool useBGRA = false; |
521 for (size_t i = 0; i < extensions.size(); ++i) { | 525 for (size_t i = 0; i < extensions.size(); ++i) { |
522 if (extensions[i] == "GL_EXT_texture_storage") | 526 if (extensions[i] == "GL_EXT_texture_storage") |
523 m_useTextureStorageExt = true; | 527 m_useTextureStorageExt = true; |
524 else if (extensions[i] == "GL_ANGLE_texture_usage") | 528 else if (extensions[i] == "GL_ANGLE_texture_usage") |
525 m_useTextureUsageHint = true; | 529 m_useTextureUsageHint = true; |
526 else if (extensions[i] == "GL_CHROMIUM_map_sub") | 530 else if (extensions[i] == "GL_CHROMIUM_map_sub") |
527 useMapSub = true; | 531 useMapSub = true; |
528 else if (extensions[i] == "GL_CHROMIUM_shallow_flush") | 532 else if (extensions[i] == "GL_CHROMIUM_shallow_flush") |
529 m_useShallowFlush = true; | 533 m_useShallowFlush = true; |
530 else if (extensions[i] == "GL_CHROMIUM_bind_uniform_location") | 534 else if (extensions[i] == "GL_CHROMIUM_bind_uniform_location") |
531 useBindUniform = true; | 535 useBindUniform = true; |
| 536 else if (extensions[i] == "GL_EXT_texture_format_BGRA8888") |
| 537 useBGRA = true; |
532 } | 538 } |
533 | 539 |
534 m_textureCopier = AcceleratedTextureCopier::create(context3d, useBindUniform
); | 540 m_textureCopier = AcceleratedTextureCopier::create(context3d, useBindUniform
); |
535 | 541 |
536 m_textureUploader = TextureUploader::create(context3d, useMapSub, m_useShall
owFlush); | 542 m_textureUploader = TextureUploader::create(context3d, useMapSub, m_useShall
owFlush); |
537 GLC(context3d, context3d->getIntegerv(GL_MAX_TEXTURE_SIZE, &m_maxTextureSize
)); | 543 GLC(context3d, context3d->getIntegerv(GL_MAX_TEXTURE_SIZE, &m_maxTextureSize
)); |
| 544 m_bestTextureFormat = PlatformColor::bestTextureFormat(context3d, useBGRA); |
538 return true; | 545 return true; |
539 } | 546 } |
540 | 547 |
541 int ResourceProvider::createChild(int pool) | 548 int ResourceProvider::createChild(int pool) |
542 { | 549 { |
543 DCHECK(m_threadChecker.CalledOnValidThread()); | 550 DCHECK(m_threadChecker.CalledOnValidThread()); |
544 Child childInfo; | 551 Child childInfo; |
545 childInfo.pool = pool; | 552 childInfo.pool = pool; |
546 int child = m_nextChild++; | 553 int child = m_nextChild++; |
547 m_children[child] = childInfo; | 554 m_children[child] = childInfo; |
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942 return false; | 949 return false; |
943 } | 950 } |
944 | 951 |
945 resource->pendingSetPixels = false; | 952 resource->pendingSetPixels = false; |
946 unlockForWrite(id); | 953 unlockForWrite(id); |
947 | 954 |
948 return true; | 955 return true; |
949 } | 956 } |
950 | 957 |
951 } // namespace cc | 958 } // namespace cc |
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