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Issue 11464007: Add the DelegatingRenderer class with its initialize path. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: initialize() Created 8 years ago
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1 /*
2 * Copyright (C) 2012 Google Inc. All rights reserved.
boliu 2012/12/08 19:47:16 This file and its header file have the Google lice
danakj 2012/12/08 19:50:03 Oh, no it was not, I copy/pasted that in, and didn
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 *
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 *
14 * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17 * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23 * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "cc/delegating_renderer.h"
27
28 #include <set>
29 #include <string>
30 #include <vector>
31
32 #include "base/debug/trace_event.h"
33 #include "base/string_split.h"
34 #include "base/string_util.h"
35 #include "cc/checkerboard_draw_quad.h"
36 #include "cc/compositor_frame_ack.h"
37 #include "cc/debug_border_draw_quad.h"
38 #include "cc/render_pass.h"
39 #include "cc/render_pass_draw_quad.h"
40 #include "cc/resource_provider.h"
41 #include "cc/solid_color_draw_quad.h"
42 #include "cc/texture_draw_quad.h"
43 #include "cc/tile_draw_quad.h"
44 #include "cc/yuv_video_draw_quad.h"
45 #include "third_party/khronos/GLES2/gl2ext.h"
46
47 using WebKit::WebGraphicsContext3D;
48
49 namespace cc {
50
51 scoped_ptr<DelegatingRenderer> DelegatingRenderer::Create(
52 RendererClient* client, ResourceProvider* resource_provider) {
53 scoped_ptr<DelegatingRenderer> renderer(
54 new DelegatingRenderer(client, resource_provider));
55 if (!renderer->Initialize())
56 return scoped_ptr<DelegatingRenderer>();
57 return renderer.Pass();
58 }
59
60 DelegatingRenderer::DelegatingRenderer(
61 RendererClient* client, ResourceProvider* resource_provider)
62 : Renderer(client),
63 resource_provider_(resource_provider),
64 visible_(true) {
65 DCHECK(resource_provider_);
66 }
67
68 bool DelegatingRenderer::Initialize() {
69 capabilities_.usingPartialSwap = false;
70 // TODO(danakj): Throttling - we may want to only allow 1 outstanding frame,
71 // but the parent compositor may pipeline for us.
72 // TODO(danakj): Can we use this in single-thread mode?
73 capabilities_.usingSwapCompleteCallback = true;
74 capabilities_.maxTextureSize = resource_provider_->maxTextureSize();
75 capabilities_.bestTextureFormat = resource_provider_->bestTextureFormat();
76 capabilities_.allowPartialTextureUpdates = false;
77
78 WebGraphicsContext3D* context3d = resource_provider_->graphicsContext3D();
79
80 if (!context3d) {
81 // Software compositing.
82 return true;
83 }
84
85 if (!context3d->makeContextCurrent())
86 return false;
87
88 context3d->setContextLostCallback(this);
89 context3d->pushGroupMarkerEXT("CompositorContext");
90
91 std::string extensionsString =
92 UTF16ToASCII(context3d->getString(GL_EXTENSIONS));
93
94 std::vector<std::string> extensions;
95 base::SplitString(extensionsString, ' ', &extensions);
96
97 // TODO(danakj): We need non-GPU-specific paths for these things. This
98 // renderer shouldn't need to use context3d extensions directly.
99 bool hasReadBGRA = true;
100 bool hasSetVisibility = true;
101 bool hasIOSurface = true;
102 bool hasARBTextureRect = true;
103 bool hasGpuMemoryManager = true;
104 bool hasEGLImage = true;
105 for (size_t i = 0; i < extensions.size(); ++i) {
106 if (extensions[i] == "GL_EXT_read_format_bgra")
107 hasReadBGRA = true;
108 else if (extensions[i] == "GL_CHROMIUM_set_visibility")
109 hasSetVisibility = true;
110 else if (extensions[i] == "GL_CHROMIUM_iosurface")
111 hasIOSurface = true;
112 else if (extensions[i] == "GL_ARB_texture_rectangle")
113 hasARBTextureRect = true;
114 else if (extensions[i] == "GL_CHROMIUM_gpu_memory_manager")
115 hasGpuMemoryManager = true;
116 else if (extensions[i] == "GL_OES_EGL_image_external")
117 hasEGLImage = true;
118 }
119
120 if (hasIOSurface)
121 DCHECK(hasARBTextureRect);
122
123 capabilities_.usingAcceleratedPainting =
124 settings().acceleratePainting &&
125 capabilities_.bestTextureFormat == GL_BGRA_EXT &&
126 hasReadBGRA;
127
128 // TODO(piman): loop visibility to GPU process?
129 capabilities_.usingSetVisibility = hasSetVisibility;
130
131 // TODO(danakj): Support GpuMemoryManager.
132 capabilities_.usingGpuMemoryManager = false;
133
134 capabilities_.usingEglImage = hasEGLImage;
135
136 return true;
137 }
138
139 DelegatingRenderer::~DelegatingRenderer() {
140 WebGraphicsContext3D* context3d = resource_provider_->graphicsContext3D();
141 if (context3d)
142 context3d->setContextLostCallback(NULL);
143 }
144
145 const RendererCapabilities& DelegatingRenderer::capabilities() const {
146 return capabilities_;
147 }
148
149 void DelegatingRenderer::drawFrame(RenderPassList& render_passes_in_draw_order,
150 RenderPassIdHashMap& render_passes_by_id) {
151 TRACE_EVENT0("cc", "DelegatingRenderer::drawFrame");
152 NOTIMPLEMENTED();
153 }
154
155 bool DelegatingRenderer::swapBuffers() {
156 return true;
157 }
158
159 void DelegatingRenderer::getFramebufferPixels(void *pixels,
160 const gfx::Rect& rect) {
161 NOTIMPLEMENTED();
162 }
163
164 void DelegatingRenderer::receiveCompositorFrameAck(
165 const CompositorFrameAck& ack) {
166 resource_provider_->receiveFromParent(ack.resources);
167 m_client->onSwapBuffersComplete();
168 }
169
170
171 bool DelegatingRenderer::isContextLost() {
172 WebGraphicsContext3D* context3d = resource_provider_->graphicsContext3D();
173 if (!context3d)
174 return false;
175 return context3d->getGraphicsResetStatusARB() != GL_NO_ERROR;
176 }
177
178 void DelegatingRenderer::setVisible(bool visible) {
179 visible_ = visible;
180 }
181
182 void DelegatingRenderer::onContextLost() {
183 m_client->didLoseOutputSurface();
184 }
185
186 } // namespace cc
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