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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Determines whether a certain driver bug exists in the current system. | 5 // Determines whether a certain driver bug exists in the current system. |
6 // The format of a valid gpu_driver_bug_list.json file is defined in | 6 // The format of a valid gpu_driver_bug_list.json file is defined in |
7 // <gpu/config/gpu_control_list_format.txt>. | 7 // <gpu/config/gpu_control_list_format.txt>. |
8 // The supported "features" can be found in | 8 // The supported "features" can be found in |
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. | 9 // <gpu/config/gpu_driver_bug_workaround_type.h>. |
10 | 10 |
11 #include "gpu/config/gpu_control_list_jsons.h" | 11 #include "gpu/config/gpu_control_list_jsons.h" |
12 | 12 |
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ | 13 #define LONG_STRING_CONST(...) #__VA_ARGS__ |
14 | 14 |
15 namespace gpu { | 15 namespace gpu { |
16 | 16 |
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( | 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( |
18 | 18 |
19 { | 19 { |
20 "name": "gpu driver bug list", | 20 "name": "gpu driver bug list", |
21 // Please update the version number whenever you change this file. | 21 // Please update the version number whenever you change this file. |
22 "version": "8.06", | 22 "version": "8.05", |
23 "entries": [ | 23 "entries": [ |
24 { | 24 { |
25 "id": 1, | 25 "id": 1, |
26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", | 26 "description": "Imagination driver doesn't like uploading lots of buffer d
ata constantly", |
27 "os": { | 27 "os": { |
28 "type": "android" | 28 "type": "android" |
29 }, | 29 }, |
30 "gl_vendor": "Imagination.*", | 30 "gl_vendor": "Imagination.*", |
31 "features": [ | 31 "features": [ |
32 "use_client_side_arrays_for_stream_buffers" | 32 "use_client_side_arrays_for_stream_buffers" |
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603 ] | 603 ] |
604 }, | 604 }, |
605 { | 605 { |
606 "id": 52, | 606 "id": 52, |
607 "description": "ES3 MSAA is broken on Qualcomm", | 607 "description": "ES3 MSAA is broken on Qualcomm", |
608 "os": { | 608 "os": { |
609 "type": "android" | 609 "type": "android" |
610 }, | 610 }, |
611 "gl_vendor": "Qualcomm.*", | 611 "gl_vendor": "Qualcomm.*", |
612 "features": [ | 612 "features": [ |
613 "disable_chromium_framebuffer_multisample", | 613 "disable_chromium_framebuffer_multisample" |
614 "disable_multisampled_render_to_texture" | |
615 ] | 614 ] |
616 }, | 615 }, |
617 { | 616 { |
618 "id": 54, | 617 "id": 54, |
619 "cr_bugs": [124764, 349137], | 618 "cr_bugs": [124764, 349137], |
620 "description": "Clear uniforms before first program use on all platforms", | 619 "description": "Clear uniforms before first program use on all platforms", |
621 "exceptions": [ | 620 "exceptions": [ |
622 { | 621 { |
623 "os": { | 622 "os": { |
624 "type": "macosx", | 623 "type": "macosx", |
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1370 "disabled_extensions": [ | 1369 "disabled_extensions": [ |
1371 "GL_EXT_disjoint_timer_query" | 1370 "GL_EXT_disjoint_timer_query" |
1372 ] | 1371 ] |
1373 } | 1372 } |
1374 ] | 1373 ] |
1375 } | 1374 } |
1376 | 1375 |
1377 ); // LONG_STRING_CONST macro | 1376 ); // LONG_STRING_CONST macro |
1378 | 1377 |
1379 } // namespace gpu | 1378 } // namespace gpu |
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