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Issue 1145303003: Disable multisampled_render_to_texture extension on Adreno. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 7 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // Determines whether a certain driver bug exists in the current system. 5 // Determines whether a certain driver bug exists in the current system.
6 // The format of a valid gpu_driver_bug_list.json file is defined in 6 // The format of a valid gpu_driver_bug_list.json file is defined in
7 // <gpu/config/gpu_control_list_format.txt>. 7 // <gpu/config/gpu_control_list_format.txt>.
8 // The supported "features" can be found in 8 // The supported "features" can be found in
9 // <gpu/config/gpu_driver_bug_workaround_type.h>. 9 // <gpu/config/gpu_driver_bug_workaround_type.h>.
10 10
11 #include "gpu/config/gpu_control_list_jsons.h" 11 #include "gpu/config/gpu_control_list_jsons.h"
12 12
13 #define LONG_STRING_CONST(...) #__VA_ARGS__ 13 #define LONG_STRING_CONST(...) #__VA_ARGS__
14 14
15 namespace gpu { 15 namespace gpu {
16 16
17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST( 17 const char kGpuDriverBugListJson[] = LONG_STRING_CONST(
18 18
19 { 19 {
20 "name": "gpu driver bug list", 20 "name": "gpu driver bug list",
21 // Please update the version number whenever you change this file. 21 // Please update the version number whenever you change this file.
22 "version": "8.04", 22 "version": "8.05",
23 "entries": [ 23 "entries": [
24 { 24 {
25 "id": 1, 25 "id": 1,
26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly", 26 "description": "Imagination driver doesn't like uploading lots of buffer d ata constantly",
27 "os": { 27 "os": {
28 "type": "android" 28 "type": "android"
29 }, 29 },
30 "gl_vendor": "Imagination.*", 30 "gl_vendor": "Imagination.*",
31 "features": [ 31 "features": [
32 "use_client_side_arrays_for_stream_buffers" 32 "use_client_side_arrays_for_stream_buffers"
(...skipping 564 matching lines...) Expand 10 before | Expand all | Expand 10 after
597 "os": { 597 "os": {
598 "type": "win" 598 "type": "win"
599 }, 599 },
600 "gl_renderer": "ANGLE.*", 600 "gl_renderer": "ANGLE.*",
601 "features": [ 601 "features": [
602 "texsubimage2d_faster_than_teximage2d" 602 "texsubimage2d_faster_than_teximage2d"
603 ] 603 ]
604 }, 604 },
605 { 605 {
606 "id": 52, 606 "id": 52,
607 "description": "ES3 MSAA is broken on Qualcomm", 607 "description": "ES3 MSAA is broken on Qualcomm",
Ken Russell (switch to Gerrit) 2015/05/20 22:11:32 Please update this to say that both ES3 MSAA and m
608 "os": { 608 "os": {
609 "type": "android" 609 "type": "android"
610 }, 610 },
611 "gl_vendor": "Qualcomm.*", 611 "gl_vendor": "Qualcomm.*",
612 "features": [ 612 "features": [
613 "disable_chromium_framebuffer_multisample" 613 "disable_chromium_framebuffer_multisample",
614 "disable_multisampled_render_to_texture"
614 ] 615 ]
615 }, 616 },
616 { 617 {
617 "id": 54, 618 "id": 54,
618 "cr_bugs": [124764, 349137], 619 "cr_bugs": [124764, 349137],
619 "description": "Clear uniforms before first program use on all platforms", 620 "description": "Clear uniforms before first program use on all platforms",
620 "exceptions": [ 621 "exceptions": [
621 { 622 {
622 "os": { 623 "os": {
623 "type": "macosx", 624 "type": "macosx",
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1352 "features": [ 1353 "features": [
1353 "disable_multisampled_render_to_texture" 1354 "disable_multisampled_render_to_texture"
1354 ] 1355 ]
1355 } 1356 }
1356 ] 1357 ]
1357 } 1358 }
1358 1359
1359 ); // LONG_STRING_CONST macro 1360 ); // LONG_STRING_CONST macro
1360 1361
1361 } // namespace gpu 1362 } // namespace gpu
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