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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/wm/session_state_animator.h" | 5 #include "ash/wm/session_state_animator.h" |
| 6 | 6 |
| 7 #include "ash/shell.h" | 7 #include "ash/shell.h" |
| 8 #include "ash/shell_window_ids.h" | 8 #include "ash/shell_window_ids.h" |
| 9 #include "ash/wm/window_animations.h" | 9 #include "ash/wm/window_animations.h" |
| 10 #include "ui/aura/client/aura_constants.h" | 10 #include "ui/aura/client/aura_constants.h" |
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| 113 animator->set_preemption_strategy( | 113 animator->set_preemption_strategy( |
| 114 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 114 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 115 ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( | 115 ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( |
| 116 ui::LayerAnimationElement::CreateOpacityElement( | 116 ui::LayerAnimationElement::CreateOpacityElement( |
| 117 target_opacity, duration)); | 117 target_opacity, duration)); |
| 118 animator->StartAnimation(sequence); | 118 animator->StartAnimation(sequence); |
| 119 if (observer) | 119 if (observer) |
| 120 sequence->AddObserver(observer); | 120 sequence->AddObserver(observer); |
| 121 } | 121 } |
| 122 | 122 |
| 123 // Fades |window| in to full opacity over |duration|. | 123 // Fades |window| in to |opacity| over |duration|. |
| 124 void FadeInWindow(aura::Window* window, | 124 void StartOpacityAnimationForWindow(aura::Window* window, |
| 125 base::TimeDelta duration, | 125 float opacity, |
| 126 ui::LayerAnimationObserver* observer) { | 126 base::TimeDelta duration, |
| 127 ui::LayerAnimationObserver* observer) { |
| 127 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | 128 ui::LayerAnimator* animator = window->layer()->GetAnimator(); |
| 128 animator->set_preemption_strategy( | 129 animator->set_preemption_strategy( |
| 129 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); | 130 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 130 ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( | 131 ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( |
| 131 ui::LayerAnimationElement::CreateOpacityElement(1.0, duration)); | 132 ui::LayerAnimationElement::CreateOpacityElement(opacity, duration)); |
| 132 animator->StartAnimation(sequence); | 133 animator->StartAnimation(sequence); |
| 133 if (observer) | 134 if (observer) |
| 134 sequence->AddObserver(observer); | 135 sequence->AddObserver(observer); |
| 135 } | 136 } |
| 136 | 137 |
| 137 // Makes |window| fully transparent instantaneously. | 138 // Makes |window| fully transparent instantaneously. |
| 138 void HideWindowImmediately(aura::Window* window, | 139 void HideWindowImmediately(aura::Window* window, |
| 139 ui::LayerAnimationObserver* observer) { | 140 ui::LayerAnimationObserver* observer) { |
| 140 window->layer()->SetOpacity(0.0); | 141 window->layer()->SetOpacity(0.0); |
| 141 if (observer) | 142 if (observer) |
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| 181 // it does not call NotifyEnded(). | 182 // it does not call NotifyEnded(). |
| 182 if (observer) { | 183 if (observer) { |
| 183 ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( | 184 ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( |
| 184 ui::LayerAnimationElement::CreateOpacityElement( | 185 ui::LayerAnimationElement::CreateOpacityElement( |
| 185 0.0, base::TimeDelta())); | 186 0.0, base::TimeDelta())); |
| 186 sequence->AddObserver(observer); | 187 sequence->AddObserver(observer); |
| 187 layer->GetAnimator()->ScheduleAnimation(sequence); | 188 layer->GetAnimator()->ScheduleAnimation(sequence); |
| 188 } | 189 } |
| 189 } | 190 } |
| 190 | 191 |
| 191 void ShowWindow(aura::Window* window, | 192 void TransformWindowToBaseState(aura::Window* window, |
| 192 base::TimeDelta duration, | 193 base::TimeDelta duration, |
| 193 bool above, | 194 ui::LayerAnimationObserver* observer) { |
| 194 ui::LayerAnimationObserver* observer) { | |
| 195 ui::Layer* layer = window->layer(); | 195 ui::Layer* layer = window->layer(); |
| 196 ui::ScopedLayerAnimationSettings settings(layer->GetAnimator()); | 196 ui::ScopedLayerAnimationSettings settings(layer->GetAnimator()); |
| 197 | 197 |
| 198 // Set initial state of animation | |
| 199 settings.SetTransitionDuration(base::TimeDelta()); | |
| 200 SetTransformForScaleAnimation(layer, | |
| 201 above ? LAYER_SCALE_ANIMATION_ABOVE : LAYER_SCALE_ANIMATION_BELOW); | |
| 202 | |
| 203 // Animate to target values. | 198 // Animate to target values. |
| 199 settings.SetPreemptionStrategy( |
| 200 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 204 settings.SetTransitionDuration(duration); | 201 settings.SetTransitionDuration(duration); |
| 205 | 202 |
| 206 settings.SetTweenType(ui::Tween::EASE_OUT); | 203 settings.SetTweenType(ui::Tween::EASE_OUT); |
| 207 layer->SetTransform(gfx::Transform()); | 204 layer->SetTransform(gfx::Transform()); |
| 208 | 205 |
| 209 settings.SetTweenType(ui::Tween::EASE_IN_OUT); | 206 settings.SetTweenType(ui::Tween::EASE_IN_OUT); |
| 210 layer->SetOpacity(1.0f); | 207 layer->SetOpacity(1.0f); |
| 211 | 208 |
| 212 // A bit of a dirty trick: we need to catch the end of the animation we don't | 209 // A bit of a dirty trick: we need to catch the end of the animation we don't |
| 213 // control. So we use two facts we know: which animator will be used and the | 210 // control. So we use two facts we know: which animator will be used and the |
| 214 // target opacity to add "Do nothing" animation sequence. | 211 // target opacity to add "Do nothing" animation sequence. |
| 215 // Unfortunately, we can not just use empty LayerAnimationSequence, because | 212 // Unfortunately, we can not just use empty LayerAnimationSequence, because |
| 216 // it does not call NotifyEnded(). | 213 // it does not call NotifyEnded(). |
| 217 if (observer) { | 214 if (observer) { |
| 218 ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( | 215 ui::LayerAnimationSequence* sequence = new ui::LayerAnimationSequence( |
| 219 ui::LayerAnimationElement::CreateOpacityElement( | 216 ui::LayerAnimationElement::CreateOpacityElement( |
| 220 1.0, base::TimeDelta())); | 217 1.0, base::TimeDelta())); |
| 221 sequence->AddObserver(observer); | 218 sequence->AddObserver(observer); |
| 222 layer->GetAnimator()->ScheduleAnimation(sequence); | 219 layer->GetAnimator()->ScheduleAnimation(sequence); |
| 223 } | 220 } |
| 224 } | 221 } |
| 225 | 222 |
| 223 void ShowWindow(aura::Window* window, |
| 224 base::TimeDelta duration, |
| 225 bool above, |
| 226 ui::LayerAnimationObserver* observer) { |
| 227 ui::Layer* layer = window->layer(); |
| 228 ui::ScopedLayerAnimationSettings settings(layer->GetAnimator()); |
| 229 |
| 230 // Set initial state of animation |
| 231 settings.SetPreemptionStrategy( |
| 232 ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET); |
| 233 settings.SetTransitionDuration(base::TimeDelta()); |
| 234 SetTransformForScaleAnimation(layer, |
| 235 above ? LAYER_SCALE_ANIMATION_ABOVE : LAYER_SCALE_ANIMATION_BELOW); |
| 236 |
| 237 TransformWindowToBaseState(window, duration, observer); |
| 238 } |
| 239 |
| 226 // Starts grayscale/brightness animation for |window| over |duration|. Target | 240 // Starts grayscale/brightness animation for |window| over |duration|. Target |
| 227 // value for both grayscale and brightness are specified by |target|. | 241 // value for both grayscale and brightness are specified by |target|. |
| 228 void StartGrayscaleBrightnessAnimationForWindow( | 242 void StartGrayscaleBrightnessAnimationForWindow( |
| 229 aura::Window* window, | 243 aura::Window* window, |
| 230 float target, | 244 float target, |
| 231 base::TimeDelta duration, | 245 base::TimeDelta duration, |
| 232 ui::LayerAnimationObserver* observer) { | 246 ui::LayerAnimationObserver* observer) { |
| 233 ui::LayerAnimator* animator = window->layer()->GetAnimator(); | 247 ui::LayerAnimator* animator = window->layer()->GetAnimator(); |
| 234 | 248 |
| 235 std::vector<ui::LayerAnimationSequence*> animations = | 249 std::vector<ui::LayerAnimationSequence*> animations = |
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| 292 break; | 306 break; |
| 293 case SessionStateAnimator::ANIMATION_FULL_CLOSE: | 307 case SessionStateAnimator::ANIMATION_FULL_CLOSE: |
| 294 if (layer->GetTargetTransform() != GetFastCloseTransform() || | 308 if (layer->GetTargetTransform() != GetFastCloseTransform() || |
| 295 layer->GetTargetOpacity() > 0.0001) | 309 layer->GetTargetOpacity() > 0.0001) |
| 296 return false; | 310 return false; |
| 297 break; | 311 break; |
| 298 case SessionStateAnimator::ANIMATION_FADE_IN: | 312 case SessionStateAnimator::ANIMATION_FADE_IN: |
| 299 if (layer->GetTargetOpacity() < 0.9999) | 313 if (layer->GetTargetOpacity() < 0.9999) |
| 300 return false; | 314 return false; |
| 301 break; | 315 break; |
| 316 case SessionStateAnimator::ANIMATION_FADE_OUT: |
| 317 if (layer->GetTargetOpacity() > 0.0001) |
| 318 return false; |
| 319 break; |
| 302 case SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY: | 320 case SessionStateAnimator::ANIMATION_HIDE_IMMEDIATELY: |
| 303 if (layer->GetTargetOpacity() > 0.0001) | 321 if (layer->GetTargetOpacity() > 0.0001) |
| 304 return false; | 322 return false; |
| 305 break; | 323 break; |
| 306 case SessionStateAnimator::ANIMATION_RESTORE: | 324 case SessionStateAnimator::ANIMATION_RESTORE: |
| 307 if (layer->opacity() < 0.9999 || layer->transform() != gfx::Transform()) | 325 if (layer->opacity() < 0.9999 || layer->transform() != gfx::Transform()) |
| 308 return false; | 326 return false; |
| 309 break; | 327 break; |
| 310 case SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS: | 328 case SessionStateAnimator::ANIMATION_GRAYSCALE_BRIGHTNESS: |
| 311 if ((layer->GetTargetBrightness() < 0.9999) || | 329 if ((layer->GetTargetBrightness() < 0.9999) || |
| 312 (layer->GetTargetGrayscale() < 0.9999)) | 330 (layer->GetTargetGrayscale() < 0.9999)) |
| 313 return false; | 331 return false; |
| 314 break; | 332 break; |
| 315 case SessionStateAnimator::ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS: | 333 case SessionStateAnimator::ANIMATION_UNDO_GRAYSCALE_BRIGHTNESS: |
| 316 if ((layer->GetTargetBrightness() > 0.0001) || | 334 if ((layer->GetTargetBrightness() > 0.0001) || |
| 317 (layer->GetTargetGrayscale() > 0.0001)) | 335 (layer->GetTargetGrayscale() > 0.0001)) |
| 318 return false; | 336 return false; |
| 319 break; | 337 break; |
| 320 case SessionStateAnimator::ANIMATION_DROP: | 338 case SessionStateAnimator::ANIMATION_DROP: |
| 339 case SessionStateAnimator::ANIMATION_UNDO_LIFT: |
| 321 //ToDo(antim) : check other effects | 340 //ToDo(antim) : check other effects |
| 322 if (layer->GetTargetOpacity() < 0.9999) | 341 if (layer->GetTargetOpacity() < 0.9999) |
| 323 return false; | 342 return false; |
| 324 break; | 343 break; |
| 325 //ToDo(antim) : check other effects | 344 //ToDo(antim) : check other effects |
| 326 case SessionStateAnimator::ANIMATION_LIFT: | 345 case SessionStateAnimator::ANIMATION_LIFT: |
| 327 if (layer->GetTargetOpacity() > 0.0001) | 346 if (layer->GetTargetOpacity() > 0.0001) |
| 328 return false; | 347 return false; |
| 329 break; | 348 break; |
| 330 case SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN: | 349 case SessionStateAnimator::ANIMATION_RAISE_TO_SCREEN: |
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| 451 if (container_mask & LOCK_SCREEN_CONTAINERS) { | 470 if (container_mask & LOCK_SCREEN_CONTAINERS) { |
| 452 containers->push_back(Shell::GetContainer( | 471 containers->push_back(Shell::GetContainer( |
| 453 root_window, | 472 root_window, |
| 454 internal::kShellWindowId_LockScreenContainersContainer)); | 473 internal::kShellWindowId_LockScreenContainersContainer)); |
| 455 } | 474 } |
| 456 if (container_mask & LOCK_SCREEN_RELATED_CONTAINERS) { | 475 if (container_mask & LOCK_SCREEN_RELATED_CONTAINERS) { |
| 457 containers->push_back(Shell::GetContainer( | 476 containers->push_back(Shell::GetContainer( |
| 458 root_window, | 477 root_window, |
| 459 internal::kShellWindowId_LockScreenRelatedContainersContainer)); | 478 internal::kShellWindowId_LockScreenRelatedContainersContainer)); |
| 460 } | 479 } |
| 461 if (container_mask & LOCK_SCREEN_SYSTEM_FOREGROUND) { | |
| 462 containers->push_back(Shell::GetContainer( | |
| 463 root_window, | |
| 464 internal::kShellWindowId_PowerButtonAnimationContainer)); | |
| 465 } | |
| 466 } | 480 } |
| 467 | 481 |
| 468 void SessionStateAnimator::StartAnimation(int container_mask, | 482 void SessionStateAnimator::StartAnimation(int container_mask, |
| 469 AnimationType type, | 483 AnimationType type, |
| 470 AnimationSpeed speed) { | 484 AnimationSpeed speed) { |
| 471 aura::Window::Windows containers; | 485 aura::Window::Windows containers; |
| 472 GetContainers(container_mask, &containers); | 486 GetContainers(container_mask, &containers); |
| 473 for (aura::Window::Windows::const_iterator it = containers.begin(); | 487 for (aura::Window::Windows::const_iterator it = containers.begin(); |
| 474 it != containers.end(); ++it) { | 488 it != containers.end(); ++it) { |
| 475 RunAnimationForWindow(*it, type, speed, NULL); | 489 RunAnimationForWindow(*it, type, speed, NULL); |
| 476 } | 490 } |
| 477 } | 491 } |
| 478 | 492 |
| 479 // Apply animation |type| to all containers described by |container_mask|. | 493 // Apply animation |type| to all containers described by |container_mask|. |
| 480 void SessionStateAnimator::StartAnimationWithCallback( | 494 void SessionStateAnimator::StartAnimationWithCallback( |
| 481 int container_mask, | 495 int container_mask, |
| 482 AnimationType type, | 496 AnimationType type, |
| 483 AnimationSpeed speed, | 497 AnimationSpeed speed, |
| 484 base::Callback<void(void)>& callback) { | 498 base::Callback<void(void)>& callback) { |
| 485 aura::Window::Windows containers; | 499 aura::Window::Windows containers; |
| 486 GetContainers(container_mask, &containers); | 500 GetContainers(container_mask, &containers); |
| 487 for (aura::Window::Windows::const_iterator it = containers.begin(); | 501 for (aura::Window::Windows::const_iterator it = containers.begin(); |
| 488 it != containers.end(); ++it) { | 502 it != containers.end(); ++it) { |
| 489 ui::LayerAnimationObserver* observer = | 503 ui::LayerAnimationObserver* observer = |
| 490 new CallbackAnimationObserver(callback); | 504 new CallbackAnimationObserver(callback); |
| 491 RunAnimationForWindow(*it, type, speed, observer); | 505 RunAnimationForWindow(*it, type, speed, observer); |
| 492 } | 506 } |
| 493 } | 507 } |
| 494 | 508 |
| 509 void SessionStateAnimator::StartAnimationWithObserver( |
| 510 int container_mask, |
| 511 AnimationType type, |
| 512 AnimationSpeed speed, |
| 513 ui::LayerAnimationObserver* observer) { |
| 514 aura::Window::Windows containers; |
| 515 GetContainers(container_mask, &containers); |
| 516 for (aura::Window::Windows::const_iterator it = containers.begin(); |
| 517 it != containers.end(); ++it) { |
| 518 RunAnimationForWindow(*it, type, speed, observer); |
| 519 } |
| 520 } |
| 521 |
| 495 void SessionStateAnimator::StartGlobalAnimation(AnimationType type, | 522 void SessionStateAnimator::StartGlobalAnimation(AnimationType type, |
| 496 AnimationSpeed speed) { | 523 AnimationSpeed speed) { |
| 497 aura::RootWindow* root_window = Shell::GetPrimaryRootWindow(); | 524 aura::RootWindow* root_window = Shell::GetPrimaryRootWindow(); |
| 498 RunAnimationForWindow(root_window, type, speed, NULL); | 525 RunAnimationForWindow(root_window, type, speed, NULL); |
| 499 } | 526 } |
| 500 | 527 |
| 501 void SessionStateAnimator::RunAnimationForWindow( | 528 void SessionStateAnimator::RunAnimationForWindow( |
| 502 aura::Window* window, | 529 aura::Window* window, |
| 503 AnimationType type, | 530 AnimationType type, |
| 504 AnimationSpeed speed, | 531 AnimationSpeed speed, |
| 505 ui::LayerAnimationObserver* observer) { | 532 ui::LayerAnimationObserver* observer) { |
| 506 base::TimeDelta duration = GetDuration(speed); | 533 base::TimeDelta duration = GetDuration(speed); |
| 507 | 534 |
| 508 switch (type) { | 535 switch (type) { |
| 509 case ANIMATION_PARTIAL_CLOSE: | 536 case ANIMATION_PARTIAL_CLOSE: |
| 510 StartSlowCloseAnimationForWindow(window, duration, observer); | 537 StartSlowCloseAnimationForWindow(window, duration, observer); |
| 511 break; | 538 break; |
| 512 case ANIMATION_UNDO_PARTIAL_CLOSE: | 539 case ANIMATION_UNDO_PARTIAL_CLOSE: |
| 513 StartUndoSlowCloseAnimationForWindow(window, duration, observer); | 540 StartUndoSlowCloseAnimationForWindow(window, duration, observer); |
| 514 break; | 541 break; |
| 515 case ANIMATION_FULL_CLOSE: | 542 case ANIMATION_FULL_CLOSE: |
| 516 StartFastCloseAnimationForWindow(window, duration, observer); | 543 StartFastCloseAnimationForWindow(window, duration, observer); |
| 517 break; | 544 break; |
| 518 case ANIMATION_FADE_IN: | 545 case ANIMATION_FADE_IN: |
| 519 FadeInWindow(window, duration, observer); | 546 StartOpacityAnimationForWindow(window, 1.0, duration, observer); |
| 547 break; |
| 548 case ANIMATION_FADE_OUT: |
| 549 StartOpacityAnimationForWindow(window, 0.0, duration, observer); |
| 520 break; | 550 break; |
| 521 case ANIMATION_HIDE_IMMEDIATELY: | 551 case ANIMATION_HIDE_IMMEDIATELY: |
| 522 DCHECK_EQ(speed, ANIMATION_SPEED_IMMEDIATE); | 552 DCHECK_EQ(speed, ANIMATION_SPEED_IMMEDIATE); |
| 523 HideWindowImmediately(window, observer); | 553 HideWindowImmediately(window, observer); |
| 524 break; | 554 break; |
| 525 case ANIMATION_RESTORE: | 555 case ANIMATION_RESTORE: |
| 526 DCHECK_EQ(speed, ANIMATION_SPEED_IMMEDIATE); | 556 DCHECK_EQ(speed, ANIMATION_SPEED_IMMEDIATE); |
| 527 RestoreWindow(window, observer); | 557 RestoreWindow(window, observer); |
| 528 break; | 558 break; |
| 529 case ANIMATION_LIFT: | 559 case ANIMATION_LIFT: |
| 530 HideWindow(window, duration, true, observer); | 560 HideWindow(window, duration, true, observer); |
| 531 break; | 561 break; |
| 532 case ANIMATION_DROP: | 562 case ANIMATION_DROP: |
| 533 ShowWindow(window, duration, true, observer); | 563 ShowWindow(window, duration, true, observer); |
| 534 break; | 564 break; |
| 565 case ANIMATION_UNDO_LIFT: |
| 566 TransformWindowToBaseState(window, duration, observer); |
| 567 break; |
| 535 case ANIMATION_RAISE_TO_SCREEN: | 568 case ANIMATION_RAISE_TO_SCREEN: |
| 536 ShowWindow(window, duration, false, observer); | 569 ShowWindow(window, duration, false, observer); |
| 537 break; | 570 break; |
| 538 case ANIMATION_LOWER_BELOW_SCREEN: | 571 case ANIMATION_LOWER_BELOW_SCREEN: |
| 539 HideWindow(window, duration, false, observer); | 572 HideWindow(window, duration, false, observer); |
| 540 break; | 573 break; |
| 541 case ANIMATION_PARTIAL_FADE_IN: | 574 case ANIMATION_PARTIAL_FADE_IN: |
| 542 StartPartialFadeAnimation( | 575 StartPartialFadeAnimation( |
| 543 window, kPartialFadeRatio, duration, observer); | 576 window, kPartialFadeRatio, duration, observer); |
| 544 break; | 577 break; |
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| 571 foreground_->SetColor(SK_ColorWHITE); | 604 foreground_->SetColor(SK_ColorWHITE); |
| 572 foreground_->GetWidget()->Show(); | 605 foreground_->GetWidget()->Show(); |
| 573 } | 606 } |
| 574 | 607 |
| 575 void SessionStateAnimator::DropForeground() { | 608 void SessionStateAnimator::DropForeground() { |
| 576 foreground_.reset(); | 609 foreground_.reset(); |
| 577 } | 610 } |
| 578 | 611 |
| 579 } // namespace internal | 612 } // namespace internal |
| 580 } // namespace ash | 613 } // namespace ash |
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