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1 /* | 1 /* |
2 * Copyright 2013 Google Inc. | 2 * Copyright 2013 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrPrimitiveProcessor_DEFINED | 8 #ifndef GrPrimitiveProcessor_DEFINED |
9 #define GrPrimitiveProcessor_DEFINED | 9 #define GrPrimitiveProcessor_DEFINED |
10 | 10 |
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119 * This is a safeguard to prevent GrPrimitiveProcessor's from going beyond p latform specific | 119 * This is a safeguard to prevent GrPrimitiveProcessor's from going beyond p latform specific |
120 * attribute limits. This number can almost certainly be raised if required. | 120 * attribute limits. This number can almost certainly be raised if required. |
121 */ | 121 */ |
122 static const int kMaxVertexAttribs = 6; | 122 static const int kMaxVertexAttribs = 6; |
123 | 123 |
124 struct Attribute { | 124 struct Attribute { |
125 Attribute() | 125 Attribute() |
126 : fName(NULL) | 126 : fName(NULL) |
127 , fType(kFloat_GrVertexAttribType) | 127 , fType(kFloat_GrVertexAttribType) |
128 , fOffset(0) {} | 128 , fOffset(0) {} |
129 Attribute(const char* name, GrVertexAttribType type) | 129 Attribute(const char* name, GrVertexAttribType type, GrSLPrecision preci sion = kDefault_GrSLPrecision) |
joshualitt
2015/05/20 20:36:10
newline
Stephen White
2015/05/20 20:47:43
Done.
| |
130 : fName(name) | 130 : fName(name) |
131 , fType(type) | 131 , fType(type) |
132 , fOffset(SkAlign4(GrVertexAttribTypeSize(type))) {} | 132 , fOffset(SkAlign4(GrVertexAttribTypeSize(type))) |
133 , fPrecision(precision) {} | |
133 const char* fName; | 134 const char* fName; |
134 GrVertexAttribType fType; | 135 GrVertexAttribType fType; |
135 size_t fOffset; | 136 size_t fOffset; |
137 GrSLPrecision fPrecision; | |
136 }; | 138 }; |
137 | 139 |
138 int numAttribs() const { return fNumAttribs; } | 140 int numAttribs() const { return fNumAttribs; } |
139 const Attribute& getAttrib(int index) const { | 141 const Attribute& getAttrib(int index) const { |
140 SkASSERT(index < fNumAttribs); | 142 SkASSERT(index < fNumAttribs); |
141 return fAttribs[index]; | 143 return fAttribs[index]; |
142 } | 144 } |
143 | 145 |
144 // Returns the vertex stride of the GP. A common use case is to request geo metry from a | 146 // Returns the vertex stride of the GP. A common use case is to request geo metry from a |
145 // drawtarget based off of the stride, and to populate this memory using an implicit array of | 147 // drawtarget based off of the stride, and to populate this memory using an implicit array of |
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180 | 182 |
181 private: | 183 private: |
182 virtual bool hasExplicitLocalCoords() const = 0; | 184 virtual bool hasExplicitLocalCoords() const = 0; |
183 | 185 |
184 bool fIsPathRendering; | 186 bool fIsPathRendering; |
185 | 187 |
186 typedef GrProcessor INHERITED; | 188 typedef GrProcessor INHERITED; |
187 }; | 189 }; |
188 | 190 |
189 #endif | 191 #endif |
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