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Side by Side Diff: src/core/SkSpriteBlitter_RGB16.cpp

Issue 1144923005: use SkPixmap inside sprite blitters (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 5 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkSpriteBlitter.h" 10 #include "SkSpriteBlitter.h"
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49 /////////////////////////////////////////////////////////////////////////////// 49 ///////////////////////////////////////////////////////////////////////////////
50 50
51 class Sprite_D16_S16_Opaque : public SkSpriteBlitter { 51 class Sprite_D16_S16_Opaque : public SkSpriteBlitter {
52 public: 52 public:
53 Sprite_D16_S16_Opaque(const SkBitmap& source) 53 Sprite_D16_S16_Opaque(const SkBitmap& source)
54 : SkSpriteBlitter(source) {} 54 : SkSpriteBlitter(source) {}
55 55
56 // overrides 56 // overrides
57 void blitRect(int x, int y, int width, int height) override { 57 void blitRect(int x, int y, int width, int height) override {
58 uint16_t* SK_RESTRICT dst = fDevice->getAddr16(x, y); 58 uint16_t* SK_RESTRICT dst = fDevice->getAddr16(x, y);
59 const uint16_t* SK_RESTRICT src = fSource->getAddr16(x - fLeft, 59 const uint16_t* SK_RESTRICT src = fSource->addr16(x - fLeft, y - fTop);
60 y - fTop);
61 size_t dstRB = fDevice->rowBytes(); 60 size_t dstRB = fDevice->rowBytes();
62 size_t srcRB = fSource->rowBytes(); 61 size_t srcRB = fSource->rowBytes();
63 62
64 while (--height >= 0) { 63 while (--height >= 0) {
65 memcpy(dst, src, width << 1); 64 memcpy(dst, src, width << 1);
66 dst = (uint16_t*)((char*)dst + dstRB); 65 dst = (uint16_t*)((char*)dst + dstRB);
67 src = (const uint16_t*)((const char*)src + srcRB); 66 src = (const uint16_t*)((const char*)src + srcRB);
68 } 67 }
69 } 68 }
70 }; 69 };
71 70
72 #define D16_S16_Blend_Pixel(dst, sc, scale) \ 71 #define D16_S16_Blend_Pixel(dst, sc, scale) \
73 do { \ 72 do { \
74 uint16_t dc = *dst; \ 73 uint16_t dc = *dst; \
75 *dst = SkBlendRGB16(sc, dc, scale); \ 74 *dst = SkBlendRGB16(sc, dc, scale); \
76 } while (0) 75 } while (0)
77 76
78 #define SkSPRITE_CLASSNAME Sprite_D16_S16_Blend 77 #define SkSPRITE_CLASSNAME Sprite_D16_S16_Blend
79 #define SkSPRITE_ARGS , uint8_t alpha 78 #define SkSPRITE_ARGS , uint8_t alpha
80 #define SkSPRITE_FIELDS uint8_t fSrcAlpha; 79 #define SkSPRITE_FIELDS uint8_t fSrcAlpha;
81 #define SkSPRITE_INIT fSrcAlpha = alpha; 80 #define SkSPRITE_INIT fSrcAlpha = alpha;
82 #define SkSPRITE_DST_TYPE uint16_t 81 #define SkSPRITE_DST_TYPE uint16_t
83 #define SkSPRITE_SRC_TYPE uint16_t 82 #define SkSPRITE_SRC_TYPE uint16_t
84 #define SkSPRITE_DST_GETADDR getAddr16 83 #define SkSPRITE_DST_GETADDR getAddr16
85 #define SkSPRITE_SRC_GETADDR getAddr16 84 #define SkSPRITE_SRC_GETADDR addr16
86 #define SkSPRITE_PREAMBLE(srcBM, x, y) int scale = SkAlpha255To256(fSrcAlph a); 85 #define SkSPRITE_PREAMBLE(srcBM, x, y) int scale = SkAlpha255To256(fSrcAlph a);
87 #define SkSPRITE_BLIT_PIXEL(dst, src) D16_S16_Blend_Pixel(dst, src, scale) 86 #define SkSPRITE_BLIT_PIXEL(dst, src) D16_S16_Blend_Pixel(dst, src, scale)
88 #define SkSPRITE_NEXT_ROW 87 #define SkSPRITE_NEXT_ROW
89 #define SkSPRITE_POSTAMBLE(srcBM) 88 #define SkSPRITE_POSTAMBLE(srcBM)
90 #include "SkSpriteBlitterTemplate.h" 89 #include "SkSpriteBlitterTemplate.h"
91 90
92 /////////////////////////////////////////////////////////////////////////////// 91 ///////////////////////////////////////////////////////////////////////////////
93 92
94 #define D16_S4444_Opaque(dst, sc) \ 93 #define D16_S4444_Opaque(dst, sc) \
95 do { \ 94 do { \
96 uint16_t dc = *dst; \ 95 uint16_t dc = *dst; \
97 *dst = SkSrcOver4444To16(sc, dc); \ 96 *dst = SkSrcOver4444To16(sc, dc); \
98 } while (0) 97 } while (0)
99 98
100 #define SkSPRITE_CLASSNAME Sprite_D16_S4444_Opaque 99 #define SkSPRITE_CLASSNAME Sprite_D16_S4444_Opaque
101 #define SkSPRITE_ARGS 100 #define SkSPRITE_ARGS
102 #define SkSPRITE_FIELDS 101 #define SkSPRITE_FIELDS
103 #define SkSPRITE_INIT 102 #define SkSPRITE_INIT
104 #define SkSPRITE_DST_TYPE uint16_t 103 #define SkSPRITE_DST_TYPE uint16_t
105 #define SkSPRITE_SRC_TYPE SkPMColor16 104 #define SkSPRITE_SRC_TYPE SkPMColor16
106 #define SkSPRITE_DST_GETADDR getAddr16 105 #define SkSPRITE_DST_GETADDR getAddr16
107 #define SkSPRITE_SRC_GETADDR getAddr16 106 #define SkSPRITE_SRC_GETADDR addr16
108 #define SkSPRITE_PREAMBLE(srcBM, x, y) 107 #define SkSPRITE_PREAMBLE(srcBM, x, y)
109 #define SkSPRITE_BLIT_PIXEL(dst, src) D16_S4444_Opaque(dst, src) 108 #define SkSPRITE_BLIT_PIXEL(dst, src) D16_S4444_Opaque(dst, src)
110 #define SkSPRITE_NEXT_ROW 109 #define SkSPRITE_NEXT_ROW
111 #define SkSPRITE_POSTAMBLE(srcBM) 110 #define SkSPRITE_POSTAMBLE(srcBM)
112 #include "SkSpriteBlitterTemplate.h" 111 #include "SkSpriteBlitterTemplate.h"
113 112
114 #define D16_S4444_Blend(dst, sc, scale16) \ 113 #define D16_S4444_Blend(dst, sc, scale16) \
115 do { \ 114 do { \
116 uint16_t dc = *dst; \ 115 uint16_t dc = *dst; \
117 *dst = SkBlend4444To16(sc, dc, scale16); \ 116 *dst = SkBlend4444To16(sc, dc, scale16); \
118 } while (0) 117 } while (0)
119 118
120 119
121 #define SkSPRITE_CLASSNAME Sprite_D16_S4444_Blend 120 #define SkSPRITE_CLASSNAME Sprite_D16_S4444_Blend
122 #define SkSPRITE_ARGS , uint8_t alpha 121 #define SkSPRITE_ARGS , uint8_t alpha
123 #define SkSPRITE_FIELDS uint8_t fSrcAlpha; 122 #define SkSPRITE_FIELDS uint8_t fSrcAlpha;
124 #define SkSPRITE_INIT fSrcAlpha = alpha; 123 #define SkSPRITE_INIT fSrcAlpha = alpha;
125 #define SkSPRITE_DST_TYPE uint16_t 124 #define SkSPRITE_DST_TYPE uint16_t
126 #define SkSPRITE_SRC_TYPE uint16_t 125 #define SkSPRITE_SRC_TYPE uint16_t
127 #define SkSPRITE_DST_GETADDR getAddr16 126 #define SkSPRITE_DST_GETADDR getAddr16
128 #define SkSPRITE_SRC_GETADDR getAddr16 127 #define SkSPRITE_SRC_GETADDR addr16
129 #define SkSPRITE_PREAMBLE(srcBM, x, y) int scale = SkAlpha15To16(fSrcAlpha) ; 128 #define SkSPRITE_PREAMBLE(srcBM, x, y) int scale = SkAlpha15To16(fSrcAlpha) ;
130 #define SkSPRITE_BLIT_PIXEL(dst, src) D16_S4444_Blend(dst, src, scale) 129 #define SkSPRITE_BLIT_PIXEL(dst, src) D16_S4444_Blend(dst, src, scale)
131 #define SkSPRITE_NEXT_ROW 130 #define SkSPRITE_NEXT_ROW
132 #define SkSPRITE_POSTAMBLE(srcBM) 131 #define SkSPRITE_POSTAMBLE(srcBM)
133 #include "SkSpriteBlitterTemplate.h" 132 #include "SkSpriteBlitterTemplate.h"
134 133
135 /////////////////////////////////////////////////////////////////////////////// 134 ///////////////////////////////////////////////////////////////////////////////
136 135
137 #define SkSPRITE_CLASSNAME Sprite_D16_SIndex8A_Opaque 136 #define SkSPRITE_CLASSNAME Sprite_D16_SIndex8A_Opaque
138 #define SkSPRITE_ARGS 137 #define SkSPRITE_ARGS
139 #define SkSPRITE_FIELDS 138 #define SkSPRITE_FIELDS
140 #define SkSPRITE_INIT 139 #define SkSPRITE_INIT
141 #define SkSPRITE_DST_TYPE uint16_t 140 #define SkSPRITE_DST_TYPE uint16_t
142 #define SkSPRITE_SRC_TYPE uint8_t 141 #define SkSPRITE_SRC_TYPE uint8_t
143 #define SkSPRITE_DST_GETADDR getAddr16 142 #define SkSPRITE_DST_GETADDR getAddr16
144 #define SkSPRITE_SRC_GETADDR getAddr8 143 #define SkSPRITE_SRC_GETADDR addr8
145 #define SkSPRITE_PREAMBLE(srcBM, x, y) const SkPMColor* ctable = srcBM.getC olorTable()->readColors() 144 #define SkSPRITE_PREAMBLE(srcBM, x, y) const SkPMColor* ctable = srcBM.ctab le()->readColors()
146 #define SkSPRITE_BLIT_PIXEL(dst, src) D16_S32A_Opaque_Pixel(dst, ctable[sr c]) 145 #define SkSPRITE_BLIT_PIXEL(dst, src) D16_S32A_Opaque_Pixel(dst, ctable[sr c])
147 #define SkSPRITE_NEXT_ROW 146 #define SkSPRITE_NEXT_ROW
148 #define SkSPRITE_POSTAMBLE(srcBM) 147 #define SkSPRITE_POSTAMBLE(srcBM)
149 #include "SkSpriteBlitterTemplate.h" 148 #include "SkSpriteBlitterTemplate.h"
150 149
151 #define SkSPRITE_CLASSNAME Sprite_D16_SIndex8A_Blend 150 #define SkSPRITE_CLASSNAME Sprite_D16_SIndex8A_Blend
152 #define SkSPRITE_ARGS , uint8_t alpha 151 #define SkSPRITE_ARGS , uint8_t alpha
153 #define SkSPRITE_FIELDS uint8_t fSrcAlpha; 152 #define SkSPRITE_FIELDS uint8_t fSrcAlpha;
154 #define SkSPRITE_INIT fSrcAlpha = alpha; 153 #define SkSPRITE_INIT fSrcAlpha = alpha;
155 #define SkSPRITE_DST_TYPE uint16_t 154 #define SkSPRITE_DST_TYPE uint16_t
156 #define SkSPRITE_SRC_TYPE uint8_t 155 #define SkSPRITE_SRC_TYPE uint8_t
157 #define SkSPRITE_DST_GETADDR getAddr16 156 #define SkSPRITE_DST_GETADDR getAddr16
158 #define SkSPRITE_SRC_GETADDR getAddr8 157 #define SkSPRITE_SRC_GETADDR addr8
159 #define SkSPRITE_PREAMBLE(srcBM, x, y) const SkPMColor* ctable = srcBM.getC olorTable()->readColors(); unsigned src_scale = SkAlpha255To256(fSrcAlpha); 158 #define SkSPRITE_PREAMBLE(srcBM, x, y) const SkPMColor* ctable = srcBM.ctab le()->readColors(); unsigned src_scale = SkAlpha255To256(fSrcAlpha);
160 #define SkSPRITE_BLIT_PIXEL(dst, src) D16_S32A_Blend_Pixel(dst, ctable[src ], src_scale) 159 #define SkSPRITE_BLIT_PIXEL(dst, src) D16_S32A_Blend_Pixel(dst, ctable[src ], src_scale)
161 #define SkSPRITE_NEXT_ROW 160 #define SkSPRITE_NEXT_ROW
162 #define SkSPRITE_POSTAMBLE(srcBM) 161 #define SkSPRITE_POSTAMBLE(srcBM)
163 #include "SkSpriteBlitterTemplate.h" 162 #include "SkSpriteBlitterTemplate.h"
164 163
165 /////////////////////////////////////////////////////////////////////////////// 164 ///////////////////////////////////////////////////////////////////////////////
166 165
167 static intptr_t asint(const void* ptr) { 166 static intptr_t asint(const void* ptr) {
168 return reinterpret_cast<const char*>(ptr) - (const char*)0; 167 return reinterpret_cast<const char*>(ptr) - (const char*)0;
169 } 168 }
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226 225
227 #define SkSPRITE_ROW_PROC(d, s, n, x, y) blitrow_d16_si8(d, s, n, ctable) 226 #define SkSPRITE_ROW_PROC(d, s, n, x, y) blitrow_d16_si8(d, s, n, ctable)
228 227
229 #define SkSPRITE_CLASSNAME Sprite_D16_SIndex8_Opaque 228 #define SkSPRITE_CLASSNAME Sprite_D16_SIndex8_Opaque
230 #define SkSPRITE_ARGS 229 #define SkSPRITE_ARGS
231 #define SkSPRITE_FIELDS 230 #define SkSPRITE_FIELDS
232 #define SkSPRITE_INIT 231 #define SkSPRITE_INIT
233 #define SkSPRITE_DST_TYPE uint16_t 232 #define SkSPRITE_DST_TYPE uint16_t
234 #define SkSPRITE_SRC_TYPE uint8_t 233 #define SkSPRITE_SRC_TYPE uint8_t
235 #define SkSPRITE_DST_GETADDR getAddr16 234 #define SkSPRITE_DST_GETADDR getAddr16
236 #define SkSPRITE_SRC_GETADDR getAddr8 235 #define SkSPRITE_SRC_GETADDR addr8
237 #define SkSPRITE_PREAMBLE(srcBM, x, y) const uint16_t* ctable = srcBM.getCo lorTable()->read16BitCache() 236 #define SkSPRITE_PREAMBLE(srcBM, x, y) const uint16_t* ctable = srcBM.ctabl e()->read16BitCache()
238 #define SkSPRITE_BLIT_PIXEL(dst, src) *dst = ctable[src] 237 #define SkSPRITE_BLIT_PIXEL(dst, src) *dst = ctable[src]
239 #define SkSPRITE_NEXT_ROW 238 #define SkSPRITE_NEXT_ROW
240 #define SkSPRITE_POSTAMBLE(srcBM) 239 #define SkSPRITE_POSTAMBLE(srcBM)
241 #include "SkSpriteBlitterTemplate.h" 240 #include "SkSpriteBlitterTemplate.h"
242 241
243 #define SkSPRITE_CLASSNAME Sprite_D16_SIndex8_Blend 242 #define SkSPRITE_CLASSNAME Sprite_D16_SIndex8_Blend
244 #define SkSPRITE_ARGS , uint8_t alpha 243 #define SkSPRITE_ARGS , uint8_t alpha
245 #define SkSPRITE_FIELDS uint8_t fSrcAlpha; 244 #define SkSPRITE_FIELDS uint8_t fSrcAlpha;
246 #define SkSPRITE_INIT fSrcAlpha = alpha; 245 #define SkSPRITE_INIT fSrcAlpha = alpha;
247 #define SkSPRITE_DST_TYPE uint16_t 246 #define SkSPRITE_DST_TYPE uint16_t
248 #define SkSPRITE_SRC_TYPE uint8_t 247 #define SkSPRITE_SRC_TYPE uint8_t
249 #define SkSPRITE_DST_GETADDR getAddr16 248 #define SkSPRITE_DST_GETADDR getAddr16
250 #define SkSPRITE_SRC_GETADDR getAddr8 249 #define SkSPRITE_SRC_GETADDR addr8
251 #define SkSPRITE_PREAMBLE(srcBM, x, y) const uint16_t* ctable = srcBM.getCo lorTable()->read16BitCache(); unsigned src_scale = SkAlpha255To256(fSrcAlpha); 250 #define SkSPRITE_PREAMBLE(srcBM, x, y) const uint16_t* ctable = srcBM.ctabl e()->read16BitCache(); unsigned src_scale = SkAlpha255To256(fSrcAlpha);
252 #define SkSPRITE_BLIT_PIXEL(dst, src) D16_S16_Blend_Pixel(dst, ctable[src] , src_scale) 251 #define SkSPRITE_BLIT_PIXEL(dst, src) D16_S16_Blend_Pixel(dst, ctable[src] , src_scale)
253 #define SkSPRITE_NEXT_ROW 252 #define SkSPRITE_NEXT_ROW
254 #define SkSPRITE_POSTAMBLE(srcBM) 253 #define SkSPRITE_POSTAMBLE(srcBM)
255 #include "SkSpriteBlitterTemplate.h" 254 #include "SkSpriteBlitterTemplate.h"
256 255
257 /////////////////////////////////////////////////////////////////////////////// 256 ///////////////////////////////////////////////////////////////////////////////
258 257
259 class Sprite_D16_S32_BlitRowProc : public SkSpriteBlitter { 258 class Sprite_D16_S32_BlitRowProc : public SkSpriteBlitter {
260 public: 259 public:
261 Sprite_D16_S32_BlitRowProc(const SkBitmap& source) 260 Sprite_D16_S32_BlitRowProc(const SkBitmap& source)
262 : SkSpriteBlitter(source) {} 261 : SkSpriteBlitter(source) {}
263 262
264 // overrides 263 bool setup(const SkBitmap& device, int left, int top,
265
266 virtual void setup(const SkBitmap& device, int left, int top,
267 const SkPaint& paint) override { 264 const SkPaint& paint) override {
268 this->INHERITED::setup(device, left, top, paint); 265 if (!this->INHERITED::setup(device, left, top, paint)) {
266 return false;
267 }
269 268
270 unsigned flags = 0; 269 unsigned flags = 0;
271 270
272 if (paint.getAlpha() < 0xFF) { 271 if (paint.getAlpha() < 0xFF) {
273 flags |= SkBlitRow::kGlobalAlpha_Flag; 272 flags |= SkBlitRow::kGlobalAlpha_Flag;
274 } 273 }
275 if (!fSource->isOpaque()) { 274 if (!fSource->isOpaque()) {
276 flags |= SkBlitRow::kSrcPixelAlpha_Flag; 275 flags |= SkBlitRow::kSrcPixelAlpha_Flag;
277 } 276 }
278 if (paint.isDither()) { 277 if (paint.isDither()) {
279 flags |= SkBlitRow::kDither_Flag; 278 flags |= SkBlitRow::kDither_Flag;
280 } 279 }
281 fProc = SkBlitRow::Factory16(flags); 280 fProc = SkBlitRow::Factory16(flags);
281 return true;
282 } 282 }
283 283
284 void blitRect(int x, int y, int width, int height) override { 284 void blitRect(int x, int y, int width, int height) override {
285 uint16_t* SK_RESTRICT dst = fDevice->getAddr16(x, y); 285 uint16_t* SK_RESTRICT dst = fDevice->getAddr16(x, y);
286 const SkPMColor* SK_RESTRICT src = fSource->getAddr32(x - fLeft, 286 const SkPMColor* SK_RESTRICT src = fSource->addr32(x - fLeft, y - fTop);
287 y - fTop);
288 size_t dstRB = fDevice->rowBytes(); 287 size_t dstRB = fDevice->rowBytes();
289 size_t srcRB = fSource->rowBytes(); 288 size_t srcRB = fSource->rowBytes();
290 SkBlitRow::Proc16 proc = fProc; 289 SkBlitRow::Proc16 proc = fProc;
291 U8CPU alpha = fPaint->getAlpha(); 290 U8CPU alpha = fPaint->getAlpha();
292 291
293 while (--height >= 0) { 292 while (--height >= 0) {
294 proc(dst, src, width, alpha, x, y); 293 proc(dst, src, width, alpha, x, y);
295 y += 1; 294 y += 1;
296 dst = (uint16_t* SK_RESTRICT)((char*)dst + dstRB); 295 dst = (uint16_t* SK_RESTRICT)((char*)dst + dstRB);
297 src = (const SkPMColor* SK_RESTRICT)((const char*)src + srcRB); 296 src = (const SkPMColor* SK_RESTRICT)((const char*)src + srcRB);
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371 } else { 370 } else {
372 blitter = allocator->createT<Sprite_D16_SIndex8A_Blend>(sour ce, alpha); 371 blitter = allocator->createT<Sprite_D16_SIndex8A_Blend>(sour ce, alpha);
373 } 372 }
374 } 373 }
375 break; 374 break;
376 default: 375 default:
377 break; 376 break;
378 } 377 }
379 return blitter; 378 return blitter;
380 } 379 }
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