| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2006 The Android Open Source Project | 3 * Copyright 2006 The Android Open Source Project |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 | 9 |
| 10 #ifndef SkSpriteBlitter_DEFINED | 10 #ifndef SkSpriteBlitter_DEFINED |
| 11 #define SkSpriteBlitter_DEFINED | 11 #define SkSpriteBlitter_DEFINED |
| 12 | 12 |
| 13 #include "SkBitmap.h" | 13 #include "SkBitmap.h" |
| 14 #include "SkBitmapProcShader.h" | 14 #include "SkBitmapProcShader.h" |
| 15 #include "SkBlitter.h" | 15 #include "SkBlitter.h" |
| 16 #include "SkShader.h" | 16 #include "SkShader.h" |
| 17 #include "SkSmallAllocator.h" | 17 #include "SkSmallAllocator.h" |
| 18 | 18 |
| 19 class SkPaint; | 19 class SkPaint; |
| 20 | 20 |
| 21 class SkSpriteBlitter : public SkBlitter { | 21 class SkSpriteBlitter : public SkBlitter { |
| 22 public: | 22 public: |
| 23 SkSpriteBlitter(const SkBitmap& source); | 23 SkSpriteBlitter(const SkBitmap& source); |
| 24 virtual ~SkSpriteBlitter(); | |
| 25 | 24 |
| 26 virtual void setup(const SkBitmap& device, int left, int top, | 25 virtual bool setup(const SkBitmap& device, int left, int top, const SkPaint&
paint); |
| 27 const SkPaint& paint); | |
| 28 | 26 |
| 29 // overrides | 27 // overrides |
| 30 #ifdef SK_DEBUG | 28 #ifdef SK_DEBUG |
| 31 virtual void blitH(int x, int y, int width); | 29 virtual void blitH(int x, int y, int width); |
| 32 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int
16_t runs[]); | 30 virtual void blitAntiH(int x, int y, const SkAlpha antialias[], const int
16_t runs[]); |
| 33 virtual void blitV(int x, int y, int height, SkAlpha alpha); | 31 virtual void blitV(int x, int y, int height, SkAlpha alpha); |
| 34 virtual void blitMask(const SkMask&, const SkIRect& clip); | 32 virtual void blitMask(const SkMask&, const SkIRect& clip); |
| 35 #endif | 33 #endif |
| 36 | 34 |
| 37 static SkSpriteBlitter* ChooseD16(const SkBitmap& source, const SkPaint&, | 35 static SkSpriteBlitter* ChooseD16(const SkBitmap& source, const SkPaint&, |
| 38 SkTBlitterAllocator*); | 36 SkTBlitterAllocator*); |
| 39 static SkSpriteBlitter* ChooseD32(const SkBitmap& source, const SkPaint&, | 37 static SkSpriteBlitter* ChooseD32(const SkBitmap& source, const SkPaint&, |
| 40 SkTBlitterAllocator*); | 38 SkTBlitterAllocator*); |
| 41 | 39 |
| 42 protected: | 40 protected: |
| 43 const SkBitmap* fDevice; | 41 const SkBitmap* fDevice; |
| 44 const SkBitmap* fSource; | 42 const SkPixmap* fSource; |
| 45 int fLeft, fTop; | 43 int fLeft, fTop; |
| 46 const SkPaint* fPaint; | 44 const SkPaint* fPaint; |
| 45 |
| 46 private: |
| 47 SkAutoPixmapUnlock fUnlocker; |
| 47 }; | 48 }; |
| 48 | 49 |
| 49 #endif | 50 #endif |
| OLD | NEW |