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Unified Diff: cc/resources/picture_pile.cc

Issue 1144693002: cc: Move files out of cc/resources/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: resources: android Created 5 years, 7 months ago
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Index: cc/resources/picture_pile.cc
diff --git a/cc/resources/picture_pile.cc b/cc/resources/picture_pile.cc
deleted file mode 100644
index 2ce3e500f2ea86458054ed71b8854a096fff5328..0000000000000000000000000000000000000000
--- a/cc/resources/picture_pile.cc
+++ /dev/null
@@ -1,684 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include "cc/resources/picture_pile.h"
-
-#include <algorithm>
-#include <limits>
-#include <vector>
-
-#include "cc/base/region.h"
-#include "cc/resources/picture_pile_impl.h"
-#include "skia/ext/analysis_canvas.h"
-
-namespace {
-// Layout pixel buffer around the visible layer rect to record. Any base
-// picture that intersects the visible layer rect expanded by this distance
-// will be recorded.
-const int kPixelDistanceToRecord = 8000;
-// We don't perform solid color analysis on images that have more than 10 skia
-// operations.
-const int kOpCountThatIsOkToAnalyze = 10;
-
-// Dimensions of the tiles in this picture pile as well as the dimensions of
-// the base picture in each tile.
-const int kBasePictureSize = 512;
-
-// TODO(humper): The density threshold here is somewhat arbitrary; need a
-// way to set // this from the command line so we can write a benchmark
-// script and find a sweet spot.
-const float kDensityThreshold = 0.5f;
-
-bool rect_sort_y(const gfx::Rect& r1, const gfx::Rect& r2) {
- return r1.y() < r2.y() || (r1.y() == r2.y() && r1.x() < r2.x());
-}
-
-bool rect_sort_x(const gfx::Rect& r1, const gfx::Rect& r2) {
- return r1.x() < r2.x() || (r1.x() == r2.x() && r1.y() < r2.y());
-}
-
-float PerformClustering(const std::vector<gfx::Rect>& tiles,
- std::vector<gfx::Rect>* clustered_rects) {
- // These variables track the record area and invalid area
- // for the entire clustering
- int total_record_area = 0;
- int total_invalid_area = 0;
-
- // These variables track the record area and invalid area
- // for the current cluster being constructed.
- gfx::Rect cur_record_rect;
- int cluster_record_area = 0, cluster_invalid_area = 0;
-
- for (std::vector<gfx::Rect>::const_iterator it = tiles.begin();
- it != tiles.end();
- it++) {
- gfx::Rect invalid_tile = *it;
-
- // For each tile, we consider adding the invalid tile to the
- // current record rectangle. Only add it if the amount of empty
- // space created is below a density threshold.
- int tile_area = invalid_tile.width() * invalid_tile.height();
-
- gfx::Rect proposed_union = cur_record_rect;
- proposed_union.Union(invalid_tile);
- int proposed_area = proposed_union.width() * proposed_union.height();
- float proposed_density =
- static_cast<float>(cluster_invalid_area + tile_area) /
- static_cast<float>(proposed_area);
-
- if (proposed_density >= kDensityThreshold) {
- // It's okay to add this invalid tile to the
- // current recording rectangle.
- cur_record_rect = proposed_union;
- cluster_record_area = proposed_area;
- cluster_invalid_area += tile_area;
- total_invalid_area += tile_area;
- } else {
- // Adding this invalid tile to the current recording rectangle
- // would exceed our badness threshold, so put the current rectangle
- // in the list of recording rects, and start a new one.
- clustered_rects->push_back(cur_record_rect);
- total_record_area += cluster_record_area;
- cur_record_rect = invalid_tile;
- cluster_invalid_area = tile_area;
- cluster_record_area = tile_area;
- }
- }
-
- DCHECK(!cur_record_rect.IsEmpty());
- clustered_rects->push_back(cur_record_rect);
- total_record_area += cluster_record_area;;
-
- DCHECK_NE(total_record_area, 0);
-
- return static_cast<float>(total_invalid_area) /
- static_cast<float>(total_record_area);
-}
-
-void ClusterTiles(const std::vector<gfx::Rect>& invalid_tiles,
- std::vector<gfx::Rect>* record_rects) {
- TRACE_EVENT1("cc", "ClusterTiles",
- "count",
- invalid_tiles.size());
- if (invalid_tiles.size() <= 1) {
- // Quickly handle the special case for common
- // single-invalidation update, and also the less common
- // case of no tiles passed in.
- *record_rects = invalid_tiles;
- return;
- }
-
- // Sort the invalid tiles by y coordinate.
- std::vector<gfx::Rect> invalid_tiles_vertical = invalid_tiles;
- std::sort(invalid_tiles_vertical.begin(),
- invalid_tiles_vertical.end(),
- rect_sort_y);
-
- std::vector<gfx::Rect> vertical_clustering;
- float vertical_density =
- PerformClustering(invalid_tiles_vertical, &vertical_clustering);
-
- // If vertical density is optimal, then we can return early.
- if (vertical_density == 1.f) {
- *record_rects = vertical_clustering;
- return;
- }
-
- // Now try again with a horizontal sort, see which one is best
- std::vector<gfx::Rect> invalid_tiles_horizontal = invalid_tiles;
- std::sort(invalid_tiles_horizontal.begin(),
- invalid_tiles_horizontal.end(),
- rect_sort_x);
-
- std::vector<gfx::Rect> horizontal_clustering;
- float horizontal_density =
- PerformClustering(invalid_tiles_horizontal, &horizontal_clustering);
-
- if (vertical_density < horizontal_density) {
- *record_rects = horizontal_clustering;
- return;
- }
-
- *record_rects = vertical_clustering;
-}
-
-#ifdef NDEBUG
-const bool kDefaultClearCanvasSetting = false;
-#else
-const bool kDefaultClearCanvasSetting = true;
-#endif
-
-} // namespace
-
-namespace cc {
-
-PicturePile::PicturePile(float min_contents_scale,
- const gfx::Size& tile_grid_size)
- : min_contents_scale_(0),
- slow_down_raster_scale_factor_for_debug_(0),
- gather_pixel_refs_(false),
- has_any_recordings_(false),
- clear_canvas_with_debug_color_(kDefaultClearCanvasSetting),
- requires_clear_(true),
- is_solid_color_(false),
- solid_color_(SK_ColorTRANSPARENT),
- background_color_(SK_ColorTRANSPARENT),
- pixel_record_distance_(kPixelDistanceToRecord),
- is_suitable_for_gpu_rasterization_(true) {
- tiling_.SetMaxTextureSize(gfx::Size(kBasePictureSize, kBasePictureSize));
- SetMinContentsScale(min_contents_scale);
- SetTileGridSize(tile_grid_size);
-}
-
-PicturePile::~PicturePile() {
-}
-
-bool PicturePile::UpdateAndExpandInvalidation(
- ContentLayerClient* painter,
- Region* invalidation,
- const gfx::Size& layer_size,
- const gfx::Rect& visible_layer_rect,
- int frame_number,
- RecordingSource::RecordingMode recording_mode) {
- gfx::Rect interest_rect = visible_layer_rect;
- interest_rect.Inset(-pixel_record_distance_, -pixel_record_distance_);
- recorded_viewport_ = interest_rect;
- recorded_viewport_.Intersect(gfx::Rect(layer_size));
-
- bool updated = ApplyInvalidationAndResize(interest_rect, invalidation,
- layer_size, frame_number);
- std::vector<gfx::Rect> invalid_tiles;
- GetInvalidTileRects(interest_rect, &invalid_tiles);
- std::vector<gfx::Rect> record_rects;
- ClusterTiles(invalid_tiles, &record_rects);
-
- if (record_rects.empty())
- return updated;
-
- CreatePictures(painter, recording_mode, record_rects);
-
- DetermineIfSolidColor();
-
- has_any_recordings_ = true;
- DCHECK(CanRasterSlowTileCheck(recorded_viewport_));
- return true;
-}
-
-bool PicturePile::ApplyInvalidationAndResize(const gfx::Rect& interest_rect,
- Region* invalidation,
- const gfx::Size& layer_size,
- int frame_number) {
- bool updated = false;
-
- Region synthetic_invalidation;
- gfx::Size old_tiling_size = GetSize();
- if (old_tiling_size != layer_size) {
- tiling_.SetTilingSize(layer_size);
- updated = true;
- }
-
- gfx::Rect interest_rect_over_tiles =
- tiling_.ExpandRectToTileBounds(interest_rect);
-
- if (old_tiling_size != layer_size) {
- gfx::Size min_tiling_size(
- std::min(GetSize().width(), old_tiling_size.width()),
- std::min(GetSize().height(), old_tiling_size.height()));
- gfx::Size max_tiling_size(
- std::max(GetSize().width(), old_tiling_size.width()),
- std::max(GetSize().height(), old_tiling_size.height()));
-
- has_any_recordings_ = false;
-
- // Drop recordings that are outside the new or old layer bounds or that
- // changed size. Newly exposed areas are considered invalidated.
- // Previously exposed areas that are now outside of bounds also need to
- // be invalidated, as they may become part of raster when scale < 1.
- std::vector<PictureMapKey> to_erase;
- int min_toss_x = tiling_.num_tiles_x();
- if (max_tiling_size.width() > min_tiling_size.width()) {
- min_toss_x =
- tiling_.FirstBorderTileXIndexFromSrcCoord(min_tiling_size.width());
- }
- int min_toss_y = tiling_.num_tiles_y();
- if (max_tiling_size.height() > min_tiling_size.height()) {
- min_toss_y =
- tiling_.FirstBorderTileYIndexFromSrcCoord(min_tiling_size.height());
- }
- for (const auto& key_picture_pair : picture_map_) {
- const PictureMapKey& key = key_picture_pair.first;
- if (key.first < min_toss_x && key.second < min_toss_y) {
- has_any_recordings_ = true;
- continue;
- }
- to_erase.push_back(key);
- }
-
- for (size_t i = 0; i < to_erase.size(); ++i)
- picture_map_.erase(to_erase[i]);
-
- // If a recording is dropped and not re-recorded below, invalidate that
- // full recording to cause any raster tiles that would use it to be
- // dropped.
- // If the recording will be replaced below, invalidate newly exposed
- // areas and previously exposed areas to force raster tiles that include the
- // old recording to know there is new recording to display.
- gfx::Rect min_tiling_rect_over_tiles =
- tiling_.ExpandRectToTileBounds(gfx::Rect(min_tiling_size));
- if (min_toss_x < tiling_.num_tiles_x()) {
- // The bounds which we want to invalidate are the tiles along the old
- // edge of the pile when expanding, or the new edge of the pile when
- // shrinking. In either case, it's the difference of the two, so we'll
- // call this bounding box the DELTA EDGE RECT.
- //
- // In the picture below, the delta edge rect would be the bounding box of
- // tiles {h,i,j}. |min_toss_x| would be equal to the horizontal index of
- // the same tiles.
- //
- // min pile edge-v max pile edge-v
- // ---------------+ - - - - - - - -+
- // mmppssvvyybbeeh|h .
- // mmppssvvyybbeeh|h .
- // nnqqttwwzzccffi|i .
- // nnqqttwwzzccffi|i .
- // oorruuxxaaddggj|j .
- // oorruuxxaaddggj|j .
- // ---------------+ - - - - - - - -+ <- min pile edge
- // .
- // - - - - - - - - - - - - - - - -+ <- max pile edge
- //
- // If you were to slide a vertical beam from the left edge of the
- // delta edge rect toward the right, it would either hit the right edge
- // of the delta edge rect, or the interest rect (expanded to the bounds
- // of the tiles it touches). The same is true for a beam parallel to
- // any of the four edges, sliding across the delta edge rect. We use
- // the union of these four rectangles generated by these beams to
- // determine which part of the delta edge rect is outside of the expanded
- // interest rect.
- //
- // Case 1: Intersect rect is outside the delta edge rect. It can be
- // either on the left or the right. The |left_rect| and |right_rect|,
- // cover this case, one will be empty and one will cover the full
- // delta edge rect. In the picture below, |left_rect| would cover the
- // delta edge rect, and |right_rect| would be empty.
- // +----------------------+ |^^^^^^^^^^^^^^^|
- // |===> DELTA EDGE RECT | | |
- // |===> | | INTEREST RECT |
- // |===> | | |
- // |===> | | |
- // +----------------------+ |vvvvvvvvvvvvvvv|
- //
- // Case 2: Interest rect is inside the delta edge rect. It will always
- // fill the entire delta edge rect horizontally since the old edge rect
- // is a single tile wide, and the interest rect has been expanded to the
- // bounds of the tiles it touches. In this case the |left_rect| and
- // |right_rect| will be empty, but the case is handled by the |top_rect|
- // and |bottom_rect|. In the picture below, neither the |top_rect| nor
- // |bottom_rect| would empty, they would each cover the area of the old
- // edge rect outside the expanded interest rect.
- // +-----------------+
- // |:::::::::::::::::|
- // |:::::::::::::::::|
- // |vvvvvvvvvvvvvvvvv|
- // | |
- // +-----------------+
- // | INTEREST RECT |
- // | |
- // +-----------------+
- // | |
- // | DELTA EDGE RECT |
- // +-----------------+
- //
- // Lastly, we need to consider tiles inside the expanded interest rect.
- // For those tiles, we want to invalidate exactly the newly exposed
- // pixels. In the picture below the tiles in the delta edge rect have
- // been resized and the area covered by periods must be invalidated. The
- // |exposed_rect| will cover exactly that area.
- // v-min pile edge
- // +---------+-------+
- // | ........|
- // | ........|
- // | DELTA EDGE.RECT.|
- // | ........|
- // | ........|
- // | ........|
- // | ........|
- // | ........|
- // | ........|
- // +---------+-------+
-
- int left = tiling_.TilePositionX(min_toss_x);
- int right = left + tiling_.TileSizeX(min_toss_x);
- int top = min_tiling_rect_over_tiles.y();
- int bottom = min_tiling_rect_over_tiles.bottom();
-
- int left_until = std::min(interest_rect_over_tiles.x(), right);
- int right_until = std::max(interest_rect_over_tiles.right(), left);
- int top_until = std::min(interest_rect_over_tiles.y(), bottom);
- int bottom_until = std::max(interest_rect_over_tiles.bottom(), top);
-
- int exposed_left = min_tiling_size.width();
- int exposed_left_until = max_tiling_size.width();
- int exposed_top = top;
- int exposed_bottom = max_tiling_size.height();
- DCHECK_GE(exposed_left, left);
-
- gfx::Rect left_rect(left, top, left_until - left, bottom - top);
- gfx::Rect right_rect(right_until, top, right - right_until, bottom - top);
- gfx::Rect top_rect(left, top, right - left, top_until - top);
- gfx::Rect bottom_rect(
- left, bottom_until, right - left, bottom - bottom_until);
- gfx::Rect exposed_rect(exposed_left,
- exposed_top,
- exposed_left_until - exposed_left,
- exposed_bottom - exposed_top);
- synthetic_invalidation.Union(left_rect);
- synthetic_invalidation.Union(right_rect);
- synthetic_invalidation.Union(top_rect);
- synthetic_invalidation.Union(bottom_rect);
- synthetic_invalidation.Union(exposed_rect);
- }
- if (min_toss_y < tiling_.num_tiles_y()) {
- // The same thing occurs here as in the case above, but the invalidation
- // rect is the bounding box around the bottom row of tiles in the min
- // pile. This would be tiles {o,r,u,x,a,d,g,j} in the above picture.
-
- int top = tiling_.TilePositionY(min_toss_y);
- int bottom = top + tiling_.TileSizeY(min_toss_y);
- int left = min_tiling_rect_over_tiles.x();
- int right = min_tiling_rect_over_tiles.right();
-
- int top_until = std::min(interest_rect_over_tiles.y(), bottom);
- int bottom_until = std::max(interest_rect_over_tiles.bottom(), top);
- int left_until = std::min(interest_rect_over_tiles.x(), right);
- int right_until = std::max(interest_rect_over_tiles.right(), left);
-
- int exposed_top = min_tiling_size.height();
- int exposed_top_until = max_tiling_size.height();
- int exposed_left = left;
- int exposed_right = max_tiling_size.width();
- DCHECK_GE(exposed_top, top);
-
- gfx::Rect left_rect(left, top, left_until - left, bottom - top);
- gfx::Rect right_rect(right_until, top, right - right_until, bottom - top);
- gfx::Rect top_rect(left, top, right - left, top_until - top);
- gfx::Rect bottom_rect(
- left, bottom_until, right - left, bottom - bottom_until);
- gfx::Rect exposed_rect(exposed_left,
- exposed_top,
- exposed_right - exposed_left,
- exposed_top_until - exposed_top);
- synthetic_invalidation.Union(left_rect);
- synthetic_invalidation.Union(right_rect);
- synthetic_invalidation.Union(top_rect);
- synthetic_invalidation.Union(bottom_rect);
- synthetic_invalidation.Union(exposed_rect);
- }
- }
-
- // Detect cases where the full pile is invalidated, in this situation we
- // can just drop/invalidate everything.
- if (invalidation->Contains(gfx::Rect(old_tiling_size)) ||
- invalidation->Contains(gfx::Rect(GetSize()))) {
- updated = !picture_map_.empty();
- picture_map_.clear();
- } else {
- // Expand invalidation that is on tiles that aren't in the interest rect and
- // will not be re-recorded below. These tiles are no longer valid and should
- // be considerered fully invalid, so we can know to not keep around raster
- // tiles that intersect with these recording tiles.
- Region invalidation_expanded_to_full_tiles;
-
- for (Region::Iterator i(*invalidation); i.has_rect(); i.next()) {
- gfx::Rect invalid_rect = i.rect();
-
- // This rect covers the bounds (excluding borders) of all tiles whose
- // bounds (including borders) touch the |interest_rect|. This matches
- // the iteration of the |invalid_rect| below which includes borders when
- // calling Invalidate() on pictures.
- gfx::Rect invalid_rect_outside_interest_rect_tiles =
- tiling_.ExpandRectToTileBounds(invalid_rect);
- // We subtract the |interest_rect_over_tiles| which represents the bounds
- // of tiles that will be re-recorded below. This matches the iteration of
- // |interest_rect| below which includes borders.
- // TODO(danakj): We should have a Rect-subtract-Rect-to-2-rects operator
- // instead of using Rect::Subtract which gives you the bounding box of the
- // subtraction.
- invalid_rect_outside_interest_rect_tiles.Subtract(
- interest_rect_over_tiles);
- invalidation_expanded_to_full_tiles.Union(
- invalid_rect_outside_interest_rect_tiles);
-
- // Split this inflated invalidation across tile boundaries and apply it
- // to all tiles that it touches.
- bool include_borders = true;
- for (TilingData::Iterator iter(&tiling_, invalid_rect, include_borders);
- iter;
- ++iter) {
- const PictureMapKey& key = iter.index();
-
- PictureMap::iterator picture_it = picture_map_.find(key);
- if (picture_it == picture_map_.end())
- continue;
-
- updated = true;
- picture_map_.erase(key);
-
- // Invalidate drops the picture so the whole tile better be invalidated
- // if it won't be re-recorded below.
- DCHECK_IMPLIES(!tiling_.TileBounds(key.first, key.second)
- .Intersects(interest_rect_over_tiles),
- invalidation_expanded_to_full_tiles.Contains(
- tiling_.TileBounds(key.first, key.second)));
- }
- }
- invalidation->Union(invalidation_expanded_to_full_tiles);
- }
-
- invalidation->Union(synthetic_invalidation);
- return updated;
-}
-
-void PicturePile::GetInvalidTileRects(const gfx::Rect& interest_rect,
- std::vector<gfx::Rect>* invalid_tiles) {
- // Make a list of all invalid tiles; we will attempt to
- // cluster these into multiple invalidation regions.
- bool include_borders = true;
- for (TilingData::Iterator it(&tiling_, interest_rect, include_borders); it;
- ++it) {
- const PictureMapKey& key = it.index();
- if (picture_map_.find(key) == picture_map_.end())
- invalid_tiles->push_back(tiling_.TileBounds(key.first, key.second));
- }
-}
-
-void PicturePile::CreatePictures(ContentLayerClient* painter,
- RecordingSource::RecordingMode recording_mode,
- const std::vector<gfx::Rect>& record_rects) {
- for (const auto& record_rect : record_rects) {
- gfx::Rect padded_record_rect = PadRect(record_rect);
-
- int repeat_count = std::max(1, slow_down_raster_scale_factor_for_debug_);
- scoped_refptr<Picture> picture;
-
- for (int i = 0; i < repeat_count; i++) {
- picture = Picture::Create(padded_record_rect, painter, tile_grid_size_,
- gather_pixel_refs_, recording_mode);
- // Note the '&&' with previous is-suitable state.
- // This means that once a picture-pile becomes unsuitable for gpu
- // rasterization due to some content, it will continue to be unsuitable
- // even if that content is replaced by gpu-friendly content.
- // This is an optimization to avoid iterating though all pictures in
- // the pile after each invalidation.
- if (is_suitable_for_gpu_rasterization_) {
- const char* reason = nullptr;
- is_suitable_for_gpu_rasterization_ &=
- picture->IsSuitableForGpuRasterization(&reason);
-
- if (!is_suitable_for_gpu_rasterization_) {
- TRACE_EVENT_INSTANT1("cc", "GPU Rasterization Veto",
- TRACE_EVENT_SCOPE_THREAD, "reason", reason);
- }
- }
- }
-
- bool found_tile_for_recorded_picture = false;
-
- bool include_borders = true;
- for (TilingData::Iterator it(&tiling_, padded_record_rect, include_borders);
- it; ++it) {
- const PictureMapKey& key = it.index();
- gfx::Rect tile = PaddedRect(key);
- if (padded_record_rect.Contains(tile)) {
- picture_map_[key] = picture;
- found_tile_for_recorded_picture = true;
- }
- }
- DCHECK(found_tile_for_recorded_picture);
- }
-}
-
-scoped_refptr<RasterSource> PicturePile::CreateRasterSource(
- bool can_use_lcd_text) const {
- return scoped_refptr<RasterSource>(
- PicturePileImpl::CreateFromPicturePile(this, can_use_lcd_text));
-}
-
-gfx::Size PicturePile::GetSize() const {
- return tiling_.tiling_size();
-}
-
-void PicturePile::SetEmptyBounds() {
- tiling_.SetTilingSize(gfx::Size());
- Clear();
-}
-
-void PicturePile::SetMinContentsScale(float min_contents_scale) {
- DCHECK(min_contents_scale);
- if (min_contents_scale_ == min_contents_scale)
- return;
-
- // Picture contents are played back scaled. When the final contents scale is
- // less than 1 (i.e. low res), then multiple recorded pixels will be used
- // to raster one final pixel. To avoid splitting a final pixel across
- // pictures (which would result in incorrect rasterization due to blending), a
- // buffer margin is added so that any picture can be snapped to integral
- // final pixels.
- //
- // For example, if a 1/4 contents scale is used, then that would be 3 buffer
- // pixels, since that's the minimum number of pixels to add so that resulting
- // content can be snapped to a four pixel aligned grid.
- int buffer_pixels = static_cast<int>(ceil(1 / min_contents_scale) - 1);
- buffer_pixels = std::max(0, buffer_pixels);
- SetBufferPixels(buffer_pixels);
- min_contents_scale_ = min_contents_scale;
-}
-
-void PicturePile::SetSlowdownRasterScaleFactor(int factor) {
- slow_down_raster_scale_factor_for_debug_ = factor;
-}
-
-void PicturePile::SetGatherPixelRefs(bool gather_pixel_refs) {
- gather_pixel_refs_ = gather_pixel_refs;
-}
-
-void PicturePile::SetBackgroundColor(SkColor background_color) {
- background_color_ = background_color;
-}
-
-void PicturePile::SetRequiresClear(bool requires_clear) {
- requires_clear_ = requires_clear;
-}
-
-bool PicturePile::IsSuitableForGpuRasterization() const {
- return is_suitable_for_gpu_rasterization_;
-}
-
-void PicturePile::SetTileGridSize(const gfx::Size& tile_grid_size) {
- DCHECK_GT(tile_grid_size.width(), 0);
- DCHECK_GT(tile_grid_size.height(), 0);
-
- tile_grid_size_ = tile_grid_size;
-}
-
-void PicturePile::SetUnsuitableForGpuRasterizationForTesting() {
- is_suitable_for_gpu_rasterization_ = false;
-}
-
-gfx::Size PicturePile::GetTileGridSizeForTesting() const {
- return tile_grid_size_;
-}
-
-bool PicturePile::CanRasterSlowTileCheck(const gfx::Rect& layer_rect) const {
- bool include_borders = false;
- for (TilingData::Iterator tile_iter(&tiling_, layer_rect, include_borders);
- tile_iter; ++tile_iter) {
- PictureMap::const_iterator map_iter = picture_map_.find(tile_iter.index());
- if (map_iter == picture_map_.end())
- return false;
- }
- return true;
-}
-
-void PicturePile::DetermineIfSolidColor() {
- is_solid_color_ = false;
- solid_color_ = SK_ColorTRANSPARENT;
-
- if (picture_map_.empty()) {
- return;
- }
-
- PictureMap::const_iterator it = picture_map_.begin();
- const Picture* picture = it->second.get();
-
- // Missing recordings due to frequent invalidations or being too far away
- // from the interest rect will cause the a null picture to exist.
- if (!picture)
- return;
-
- // Don't bother doing more work if the first image is too complicated.
- if (picture->ApproximateOpCount() > kOpCountThatIsOkToAnalyze)
- return;
-
- // Make sure all of the mapped images point to the same picture.
- for (++it; it != picture_map_.end(); ++it) {
- if (it->second.get() != picture)
- return;
- }
-
- gfx::Size layer_size = GetSize();
- skia::AnalysisCanvas canvas(layer_size.width(), layer_size.height());
-
- picture->Raster(&canvas, nullptr, Region(), 1.0f);
- is_solid_color_ = canvas.GetColorIfSolid(&solid_color_);
-}
-
-gfx::Rect PicturePile::PaddedRect(const PictureMapKey& key) const {
- gfx::Rect tile = tiling_.TileBounds(key.first, key.second);
- return PadRect(tile);
-}
-
-gfx::Rect PicturePile::PadRect(const gfx::Rect& rect) const {
- gfx::Rect padded_rect = rect;
- padded_rect.Inset(-buffer_pixels(), -buffer_pixels(), -buffer_pixels(),
- -buffer_pixels());
- return padded_rect;
-}
-
-void PicturePile::Clear() {
- picture_map_.clear();
- recorded_viewport_ = gfx::Rect();
- has_any_recordings_ = false;
- is_solid_color_ = false;
-}
-
-void PicturePile::SetBufferPixels(int new_buffer_pixels) {
- if (new_buffer_pixels == buffer_pixels())
- return;
-
- Clear();
- tiling_.SetBorderTexels(new_buffer_pixels);
-}
-
-} // namespace cc
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