Index: cc/resources/scoped_gpu_raster.h |
diff --git a/cc/resources/scoped_gpu_raster.h b/cc/resources/scoped_gpu_raster.h |
deleted file mode 100644 |
index e70ebd0c35491350d1028eb1ee2e028e7aa99fb1..0000000000000000000000000000000000000000 |
--- a/cc/resources/scoped_gpu_raster.h |
+++ /dev/null |
@@ -1,34 +0,0 @@ |
-// Copyright 2014 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#ifndef CC_RESOURCES_SCOPED_GPU_RASTER_H_ |
-#define CC_RESOURCES_SCOPED_GPU_RASTER_H_ |
- |
-#include "base/logging.h" |
-#include "base/memory/scoped_ptr.h" |
-#include "cc/base/cc_export.h" |
-#include "cc/output/context_provider.h" |
- |
-namespace cc { |
- |
-// The following class is needed to modify GL resources using GPU |
-// raster. The user must ensure that they only use GPU raster on |
-// GL resources while an instance of this class is alive. |
-class CC_EXPORT ScopedGpuRaster { |
- public: |
- explicit ScopedGpuRaster(ContextProvider* context_provider); |
- ~ScopedGpuRaster(); |
- |
- private: |
- void BeginGpuRaster(); |
- void EndGpuRaster(); |
- |
- ContextProvider* context_provider_; |
- |
- DISALLOW_COPY_AND_ASSIGN(ScopedGpuRaster); |
-}; |
- |
-} // namespace cc |
- |
-#endif // CC_RESOURCES_SCOPED_GPU_RASTER_H_ |