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Unified Diff: cc/resources/picture_layer_tiling_unittest.cc

Issue 1144693002: cc: Move files out of cc/resources/. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: resources: android Created 5 years, 7 months ago
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Index: cc/resources/picture_layer_tiling_unittest.cc
diff --git a/cc/resources/picture_layer_tiling_unittest.cc b/cc/resources/picture_layer_tiling_unittest.cc
deleted file mode 100644
index 659f52a13ddb46a98da2ca02badd368fd8520df7..0000000000000000000000000000000000000000
--- a/cc/resources/picture_layer_tiling_unittest.cc
+++ /dev/null
@@ -1,1975 +0,0 @@
-// Copyright 2012 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#include <limits>
-#include <set>
-
-#include "cc/base/math_util.h"
-#include "cc/resources/picture_layer_tiling.h"
-#include "cc/resources/picture_layer_tiling_set.h"
-#include "cc/test/fake_output_surface.h"
-#include "cc/test/fake_output_surface_client.h"
-#include "cc/test/fake_picture_layer_tiling_client.h"
-#include "cc/test/fake_picture_pile_impl.h"
-#include "cc/test/test_context_provider.h"
-#include "cc/test/test_shared_bitmap_manager.h"
-#include "testing/gtest/include/gtest/gtest.h"
-#include "ui/gfx/geometry/quad_f.h"
-#include "ui/gfx/geometry/rect_conversions.h"
-#include "ui/gfx/geometry/size_conversions.h"
-
-namespace cc {
-namespace {
-
-static gfx::Rect ViewportInLayerSpace(
- const gfx::Transform& transform,
- const gfx::Size& device_viewport) {
-
- gfx::Transform inverse;
- if (!transform.GetInverse(&inverse))
- return gfx::Rect();
-
- gfx::RectF viewport_in_layer_space = MathUtil::ProjectClippedRect(
- inverse, gfx::RectF(gfx::Point(0, 0), device_viewport));
- return ToEnclosingRect(viewport_in_layer_space);
-}
-
-class TestablePictureLayerTiling : public PictureLayerTiling {
- public:
- using PictureLayerTiling::SetLiveTilesRect;
- using PictureLayerTiling::TileAt;
-
- static scoped_ptr<TestablePictureLayerTiling> Create(
- WhichTree tree,
- float contents_scale,
- scoped_refptr<RasterSource> raster_source,
- PictureLayerTilingClient* client,
- const LayerTreeSettings& settings) {
- return make_scoped_ptr(new TestablePictureLayerTiling(
- tree, contents_scale, raster_source, client,
- settings.tiling_interest_area_viewport_multiplier,
- settings.skewport_target_time_in_seconds,
- settings.skewport_extrapolation_limit_in_content_pixels));
- }
-
- gfx::Rect live_tiles_rect() const { return live_tiles_rect_; }
-
- using PictureLayerTiling::ComputeSkewport;
- using PictureLayerTiling::RemoveTileAt;
-
- protected:
- TestablePictureLayerTiling(WhichTree tree,
- float contents_scale,
- scoped_refptr<RasterSource> raster_source,
- PictureLayerTilingClient* client,
- float tiling_interest_area_viewport_multiplier,
- float skewport_target_time,
- int skewport_extrapolation_limit)
- : PictureLayerTiling(tree,
- contents_scale,
- raster_source,
- client,
- tiling_interest_area_viewport_multiplier,
- skewport_target_time,
- skewport_extrapolation_limit) {}
-};
-
-class PictureLayerTilingIteratorTest : public testing::Test {
- public:
- PictureLayerTilingIteratorTest() {}
- ~PictureLayerTilingIteratorTest() override {}
-
- void Initialize(const gfx::Size& tile_size,
- float contents_scale,
- const gfx::Size& layer_bounds) {
- client_.SetTileSize(tile_size);
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
- tiling_ = TestablePictureLayerTiling::Create(
- PENDING_TREE, contents_scale, pile, &client_, LayerTreeSettings());
- }
-
- void InitializeActive(const gfx::Size& tile_size,
- float contents_scale,
- const gfx::Size& layer_bounds) {
- client_.SetTileSize(tile_size);
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
- tiling_ = TestablePictureLayerTiling::Create(
- ACTIVE_TREE, contents_scale, pile, &client_, LayerTreeSettings());
- }
-
- void SetLiveRectAndVerifyTiles(const gfx::Rect& live_tiles_rect) {
- tiling_->SetLiveTilesRect(live_tiles_rect);
-
- std::vector<Tile*> tiles = tiling_->AllTilesForTesting();
- for (std::vector<Tile*>::iterator iter = tiles.begin();
- iter != tiles.end();
- ++iter) {
- EXPECT_TRUE(live_tiles_rect.Intersects((*iter)->content_rect()));
- }
- }
-
- void VerifyTilesExactlyCoverRect(
- float rect_scale,
- const gfx::Rect& request_rect,
- const gfx::Rect& expect_rect) {
- EXPECT_TRUE(request_rect.Contains(expect_rect));
-
- // Iterators are not valid if this ratio is too large (i.e. the
- // tiling is too high-res for a low-res destination rect.) This is an
- // artifact of snapping geometry to integer coordinates and then mapping
- // back to floating point texture coordinates.
- float dest_to_contents_scale = tiling_->contents_scale() / rect_scale;
- ASSERT_LE(dest_to_contents_scale, 2.0);
-
- Region remaining = expect_rect;
- for (PictureLayerTiling::CoverageIterator
- iter(tiling_.get(), rect_scale, request_rect);
- iter;
- ++iter) {
- // Geometry cannot overlap previous geometry at all
- gfx::Rect geometry = iter.geometry_rect();
- EXPECT_TRUE(expect_rect.Contains(geometry));
- EXPECT_TRUE(remaining.Contains(geometry));
- remaining.Subtract(geometry);
-
- // Sanity check that texture coords are within the texture rect.
- gfx::RectF texture_rect = iter.texture_rect();
- EXPECT_GE(texture_rect.x(), 0);
- EXPECT_GE(texture_rect.y(), 0);
- EXPECT_LE(texture_rect.right(), client_.TileSize().width());
- EXPECT_LE(texture_rect.bottom(), client_.TileSize().height());
- }
-
- // The entire rect must be filled by geometry from the tiling.
- EXPECT_TRUE(remaining.IsEmpty());
- }
-
- void VerifyTilesExactlyCoverRect(float rect_scale, const gfx::Rect& rect) {
- VerifyTilesExactlyCoverRect(rect_scale, rect, rect);
- }
-
- void VerifyTiles(
- float rect_scale,
- const gfx::Rect& rect,
- base::Callback<void(Tile* tile,
- const gfx::Rect& geometry_rect)> callback) {
- VerifyTiles(tiling_.get(),
- rect_scale,
- rect,
- callback);
- }
-
- void VerifyTiles(
- PictureLayerTiling* tiling,
- float rect_scale,
- const gfx::Rect& rect,
- base::Callback<void(Tile* tile,
- const gfx::Rect& geometry_rect)> callback) {
- Region remaining = rect;
- for (PictureLayerTiling::CoverageIterator iter(tiling, rect_scale, rect);
- iter;
- ++iter) {
- remaining.Subtract(iter.geometry_rect());
- callback.Run(*iter, iter.geometry_rect());
- }
- EXPECT_TRUE(remaining.IsEmpty());
- }
-
- void VerifyTilesCoverNonContainedRect(float rect_scale,
- const gfx::Rect& dest_rect) {
- float dest_to_contents_scale = tiling_->contents_scale() / rect_scale;
- gfx::Rect clamped_rect = gfx::ScaleToEnclosingRect(
- gfx::Rect(tiling_->tiling_size()), 1.f / dest_to_contents_scale);
- clamped_rect.Intersect(dest_rect);
- VerifyTilesExactlyCoverRect(rect_scale, dest_rect, clamped_rect);
- }
-
- protected:
- FakePictureLayerTilingClient client_;
- scoped_ptr<TestablePictureLayerTiling> tiling_;
-
- private:
- DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingIteratorTest);
-};
-
-TEST_F(PictureLayerTilingIteratorTest, ResizeDeletesTiles) {
- // Verifies that a resize with invalidation for newly exposed pixels will
- // deletes tiles that intersect that invalidation.
- gfx::Size tile_size(100, 100);
- gfx::Size original_layer_size(10, 10);
- InitializeActive(tile_size, 1.f, original_layer_size);
- SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size));
-
- // Tiling only has one tile, since its total size is less than one.
- EXPECT_TRUE(tiling_->TileAt(0, 0));
-
- // Stop creating tiles so that any invalidations are left as holes.
- gfx::Size new_layer_size(200, 200);
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize(new_layer_size);
-
- Region invalidation =
- SubtractRegions(gfx::Rect(tile_size), gfx::Rect(original_layer_size));
- tiling_->SetRasterSourceAndResize(pile);
- EXPECT_TRUE(tiling_->TileAt(0, 0));
- tiling_->Invalidate(invalidation);
- EXPECT_FALSE(tiling_->TileAt(0, 0));
-}
-
-TEST_F(PictureLayerTilingIteratorTest, CreateMissingTilesStaysInsideLiveRect) {
- // The tiling has three rows and columns.
- Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 250));
- EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x());
- EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_y());
-
- // The live tiles rect is at the very edge of the right-most and
- // bottom-most tiles. Their border pixels would still be inside the live
- // tiles rect, but the tiles should not exist just for that.
- int right = tiling_->TilingDataForTesting().TileBounds(2, 2).x();
- int bottom = tiling_->TilingDataForTesting().TileBounds(2, 2).y();
-
- SetLiveRectAndVerifyTiles(gfx::Rect(right, bottom));
- EXPECT_FALSE(tiling_->TileAt(2, 0));
- EXPECT_FALSE(tiling_->TileAt(2, 1));
- EXPECT_FALSE(tiling_->TileAt(2, 2));
- EXPECT_FALSE(tiling_->TileAt(1, 2));
- EXPECT_FALSE(tiling_->TileAt(0, 2));
-
- // Verify CreateMissingTilesInLiveTilesRect respects this.
- tiling_->CreateMissingTilesInLiveTilesRect();
- EXPECT_FALSE(tiling_->TileAt(2, 0));
- EXPECT_FALSE(tiling_->TileAt(2, 1));
- EXPECT_FALSE(tiling_->TileAt(2, 2));
- EXPECT_FALSE(tiling_->TileAt(1, 2));
- EXPECT_FALSE(tiling_->TileAt(0, 2));
-}
-
-TEST_F(PictureLayerTilingIteratorTest, ResizeTilingOverTileBorders) {
- // The tiling has four rows and three columns.
- Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 350));
- EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x());
- EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y());
-
- // The live tiles rect covers the whole tiling.
- SetLiveRectAndVerifyTiles(gfx::Rect(250, 350));
-
- // Tiles in the bottom row and right column exist.
- EXPECT_TRUE(tiling_->TileAt(2, 0));
- EXPECT_TRUE(tiling_->TileAt(2, 1));
- EXPECT_TRUE(tiling_->TileAt(2, 2));
- EXPECT_TRUE(tiling_->TileAt(2, 3));
- EXPECT_TRUE(tiling_->TileAt(1, 3));
- EXPECT_TRUE(tiling_->TileAt(0, 3));
-
- int right = tiling_->TilingDataForTesting().TileBounds(2, 2).x();
- int bottom = tiling_->TilingDataForTesting().TileBounds(2, 3).y();
-
- // Shrink the tiling so that the last tile row/column is entirely in the
- // border pixels of the interior tiles. That row/column is removed.
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
- gfx::Size(right + 1, bottom + 1));
- tiling_->SetRasterSourceAndResize(pile);
- EXPECT_EQ(2, tiling_->TilingDataForTesting().num_tiles_x());
- EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_y());
-
- // The live tiles rect was clamped to the pile size.
- EXPECT_EQ(gfx::Rect(right + 1, bottom + 1), tiling_->live_tiles_rect());
-
- // Since the row/column is gone, the tiles should be gone too.
- EXPECT_FALSE(tiling_->TileAt(2, 0));
- EXPECT_FALSE(tiling_->TileAt(2, 1));
- EXPECT_FALSE(tiling_->TileAt(2, 2));
- EXPECT_FALSE(tiling_->TileAt(2, 3));
- EXPECT_FALSE(tiling_->TileAt(1, 3));
- EXPECT_FALSE(tiling_->TileAt(0, 3));
-
- // Growing outside the current right/bottom tiles border pixels should create
- // the tiles again, even though the live rect has not changed size.
- pile = FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
- gfx::Size(right + 2, bottom + 2));
- tiling_->SetRasterSourceAndResize(pile);
- EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x());
- EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y());
-
- // Not changed.
- EXPECT_EQ(gfx::Rect(right + 1, bottom + 1), tiling_->live_tiles_rect());
-
- // The last row/column tiles are inside the live tiles rect.
- EXPECT_TRUE(gfx::Rect(right + 1, bottom + 1).Intersects(
- tiling_->TilingDataForTesting().TileBounds(2, 0)));
- EXPECT_TRUE(gfx::Rect(right + 1, bottom + 1).Intersects(
- tiling_->TilingDataForTesting().TileBounds(0, 3)));
-
- EXPECT_TRUE(tiling_->TileAt(2, 0));
- EXPECT_TRUE(tiling_->TileAt(2, 1));
- EXPECT_TRUE(tiling_->TileAt(2, 2));
- EXPECT_TRUE(tiling_->TileAt(2, 3));
- EXPECT_TRUE(tiling_->TileAt(1, 3));
- EXPECT_TRUE(tiling_->TileAt(0, 3));
-}
-
-TEST_F(PictureLayerTilingIteratorTest, ResizeLiveTileRectOverTileBorders) {
- // The tiling has three rows and columns.
- Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 350));
- EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x());
- EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y());
-
- // The live tiles rect covers the whole tiling.
- SetLiveRectAndVerifyTiles(gfx::Rect(250, 350));
-
- // Tiles in the bottom row and right column exist.
- EXPECT_TRUE(tiling_->TileAt(2, 0));
- EXPECT_TRUE(tiling_->TileAt(2, 1));
- EXPECT_TRUE(tiling_->TileAt(2, 2));
- EXPECT_TRUE(tiling_->TileAt(2, 3));
- EXPECT_TRUE(tiling_->TileAt(1, 3));
- EXPECT_TRUE(tiling_->TileAt(0, 3));
-
- // Shrink the live tiles rect to the very edge of the right-most and
- // bottom-most tiles. Their border pixels would still be inside the live
- // tiles rect, but the tiles should not exist just for that.
- int right = tiling_->TilingDataForTesting().TileBounds(2, 3).x();
- int bottom = tiling_->TilingDataForTesting().TileBounds(2, 3).y();
-
- SetLiveRectAndVerifyTiles(gfx::Rect(right, bottom));
- EXPECT_FALSE(tiling_->TileAt(2, 0));
- EXPECT_FALSE(tiling_->TileAt(2, 1));
- EXPECT_FALSE(tiling_->TileAt(2, 2));
- EXPECT_FALSE(tiling_->TileAt(2, 3));
- EXPECT_FALSE(tiling_->TileAt(1, 3));
- EXPECT_FALSE(tiling_->TileAt(0, 3));
-
- // Including the bottom row and right column again, should create the tiles.
- SetLiveRectAndVerifyTiles(gfx::Rect(right + 1, bottom + 1));
- EXPECT_TRUE(tiling_->TileAt(2, 0));
- EXPECT_TRUE(tiling_->TileAt(2, 1));
- EXPECT_TRUE(tiling_->TileAt(2, 2));
- EXPECT_TRUE(tiling_->TileAt(2, 3));
- EXPECT_TRUE(tiling_->TileAt(1, 2));
- EXPECT_TRUE(tiling_->TileAt(0, 2));
-
- // Shrink the live tiles rect to the very edge of the left-most and
- // top-most tiles. Their border pixels would still be inside the live
- // tiles rect, but the tiles should not exist just for that.
- int left = tiling_->TilingDataForTesting().TileBounds(0, 0).right();
- int top = tiling_->TilingDataForTesting().TileBounds(0, 0).bottom();
-
- SetLiveRectAndVerifyTiles(gfx::Rect(left, top, 250 - left, 350 - top));
- EXPECT_FALSE(tiling_->TileAt(0, 3));
- EXPECT_FALSE(tiling_->TileAt(0, 2));
- EXPECT_FALSE(tiling_->TileAt(0, 1));
- EXPECT_FALSE(tiling_->TileAt(0, 0));
- EXPECT_FALSE(tiling_->TileAt(1, 0));
- EXPECT_FALSE(tiling_->TileAt(2, 0));
-
- // Including the top row and left column again, should create the tiles.
- SetLiveRectAndVerifyTiles(
- gfx::Rect(left - 1, top - 1, 250 - left, 350 - top));
- EXPECT_TRUE(tiling_->TileAt(0, 3));
- EXPECT_TRUE(tiling_->TileAt(0, 2));
- EXPECT_TRUE(tiling_->TileAt(0, 1));
- EXPECT_TRUE(tiling_->TileAt(0, 0));
- EXPECT_TRUE(tiling_->TileAt(1, 0));
- EXPECT_TRUE(tiling_->TileAt(2, 0));
-}
-
-TEST_F(PictureLayerTilingIteratorTest, ResizeLiveTileRectOverSameTiles) {
- // The tiling has four rows and three columns.
- Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 350));
- EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x());
- EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y());
-
- // The live tiles rect covers the whole tiling.
- SetLiveRectAndVerifyTiles(gfx::Rect(250, 350));
-
- // All tiles exist.
- for (int i = 0; i < 3; ++i) {
- for (int j = 0; j < 4; ++j)
- EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j;
- }
-
- // Shrink the live tiles rect, but still cover all the tiles.
- SetLiveRectAndVerifyTiles(gfx::Rect(1, 1, 249, 349));
-
- // All tiles still exist.
- for (int i = 0; i < 3; ++i) {
- for (int j = 0; j < 4; ++j)
- EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j;
- }
-
- // Grow the live tiles rect, but still cover all the same tiles.
- SetLiveRectAndVerifyTiles(gfx::Rect(0, 0, 250, 350));
-
- // All tiles still exist.
- for (int i = 0; i < 3; ++i) {
- for (int j = 0; j < 4; ++j)
- EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j;
- }
-}
-
-TEST_F(PictureLayerTilingIteratorTest, ResizeOverBorderPixelsDeletesTiles) {
- // Verifies that a resize with invalidation for newly exposed pixels will
- // deletes tiles that intersect that invalidation.
- gfx::Size tile_size(100, 100);
- gfx::Size original_layer_size(99, 99);
- InitializeActive(tile_size, 1.f, original_layer_size);
- SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size));
-
- // Tiling only has one tile, since its total size is less than one.
- EXPECT_TRUE(tiling_->TileAt(0, 0));
-
- // Stop creating tiles so that any invalidations are left as holes.
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize(
- gfx::Size(200, 200));
- tiling_->SetRasterSourceAndResize(pile);
-
- Region invalidation =
- SubtractRegions(gfx::Rect(tile_size), gfx::Rect(original_layer_size));
- EXPECT_TRUE(tiling_->TileAt(0, 0));
- tiling_->Invalidate(invalidation);
- EXPECT_FALSE(tiling_->TileAt(0, 0));
-
- // The original tile was the same size after resize, but it would include new
- // border pixels.
- EXPECT_EQ(gfx::Rect(original_layer_size),
- tiling_->TilingDataForTesting().TileBounds(0, 0));
-}
-
-TEST_F(PictureLayerTilingIteratorTest, LiveTilesExactlyCoverLiveTileRect) {
- Initialize(gfx::Size(100, 100), 1.f, gfx::Size(1099, 801));
- SetLiveRectAndVerifyTiles(gfx::Rect(100, 100));
- SetLiveRectAndVerifyTiles(gfx::Rect(101, 99));
- SetLiveRectAndVerifyTiles(gfx::Rect(1099, 1));
- SetLiveRectAndVerifyTiles(gfx::Rect(1, 801));
- SetLiveRectAndVerifyTiles(gfx::Rect(1099, 1));
- SetLiveRectAndVerifyTiles(gfx::Rect(201, 800));
-}
-
-TEST_F(PictureLayerTilingIteratorTest, IteratorCoversLayerBoundsNoScale) {
- Initialize(gfx::Size(100, 100), 1.f, gfx::Size(1099, 801));
- VerifyTilesExactlyCoverRect(1, gfx::Rect());
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1099, 801));
- VerifyTilesExactlyCoverRect(1, gfx::Rect(52, 83, 789, 412));
-
- // With borders, a size of 3x3 = 1 pixel of content.
- Initialize(gfx::Size(3, 3), 1.f, gfx::Size(10, 10));
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1, 1));
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 2, 2));
- VerifyTilesExactlyCoverRect(1, gfx::Rect(1, 1, 2, 2));
- VerifyTilesExactlyCoverRect(1, gfx::Rect(3, 2, 5, 2));
-}
-
-TEST_F(PictureLayerTilingIteratorTest, IteratorCoversLayerBoundsTilingScale) {
- Initialize(gfx::Size(200, 100), 2.0f, gfx::Size(1005, 2010));
- VerifyTilesExactlyCoverRect(1, gfx::Rect());
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
- VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
-
- Initialize(gfx::Size(3, 3), 2.0f, gfx::Size(10, 10));
- VerifyTilesExactlyCoverRect(1, gfx::Rect());
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1, 1));
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 2, 2));
- VerifyTilesExactlyCoverRect(1, gfx::Rect(1, 1, 2, 2));
- VerifyTilesExactlyCoverRect(1, gfx::Rect(3, 2, 5, 2));
-
- Initialize(gfx::Size(100, 200), 0.5f, gfx::Size(1005, 2010));
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
- VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
-
- Initialize(gfx::Size(150, 250), 0.37f, gfx::Size(1005, 2010));
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
- VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
-
- Initialize(gfx::Size(312, 123), 0.01f, gfx::Size(1005, 2010));
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010));
- VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381));
-}
-
-TEST_F(PictureLayerTilingIteratorTest, IteratorCoversLayerBoundsBothScale) {
- Initialize(gfx::Size(50, 50), 4.0f, gfx::Size(800, 600));
- VerifyTilesExactlyCoverRect(2.0f, gfx::Rect());
- VerifyTilesExactlyCoverRect(2.0f, gfx::Rect(0, 0, 1600, 1200));
- VerifyTilesExactlyCoverRect(2.0f, gfx::Rect(512, 365, 253, 182));
-
- float scale = 6.7f;
- gfx::Size bounds(800, 600);
- gfx::Rect full_rect(gfx::ToCeiledSize(gfx::ScaleSize(bounds, scale)));
- Initialize(gfx::Size(256, 512), 5.2f, bounds);
- VerifyTilesExactlyCoverRect(scale, full_rect);
- VerifyTilesExactlyCoverRect(scale, gfx::Rect(2014, 1579, 867, 1033));
-}
-
-TEST_F(PictureLayerTilingIteratorTest, IteratorEmptyRect) {
- Initialize(gfx::Size(100, 100), 1.0f, gfx::Size(800, 600));
-
- gfx::Rect empty;
- PictureLayerTiling::CoverageIterator iter(tiling_.get(), 1.0f, empty);
- EXPECT_FALSE(iter);
-}
-
-TEST_F(PictureLayerTilingIteratorTest, NonIntersectingRect) {
- Initialize(gfx::Size(100, 100), 1.0f, gfx::Size(800, 600));
- gfx::Rect non_intersecting(1000, 1000, 50, 50);
- PictureLayerTiling::CoverageIterator iter(tiling_.get(), 1, non_intersecting);
- EXPECT_FALSE(iter);
-}
-
-TEST_F(PictureLayerTilingIteratorTest, LayerEdgeTextureCoordinates) {
- Initialize(gfx::Size(300, 300), 1.0f, gfx::Size(256, 256));
- // All of these sizes are 256x256, scaled and ceiled.
- VerifyTilesExactlyCoverRect(1.0f, gfx::Rect(0, 0, 256, 256));
- VerifyTilesExactlyCoverRect(0.8f, gfx::Rect(0, 0, 205, 205));
- VerifyTilesExactlyCoverRect(1.2f, gfx::Rect(0, 0, 308, 308));
-}
-
-TEST_F(PictureLayerTilingIteratorTest, NonContainedDestRect) {
- Initialize(gfx::Size(100, 100), 1.0f, gfx::Size(400, 400));
-
- // Too large in all dimensions
- VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, -1000, 2000, 2000));
- VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, -1000, 2000, 2000));
- VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, -1000, 2000, 2000));
-
- // Partially covering content, but too large
- VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, 100, 2000, 100));
- VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, 100, 2000, 100));
- VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, 100, 2000, 100));
-}
-
-TEST(PictureLayerTilingTest, SkewportLimits) {
- FakePictureLayerTilingClient client;
-
- gfx::Rect viewport(0, 0, 100, 100);
- gfx::Size layer_bounds(200, 200);
-
- client.SetTileSize(gfx::Size(100, 100));
- LayerTreeSettings settings;
- settings.skewport_extrapolation_limit_in_content_pixels = 75;
-
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
- scoped_ptr<TestablePictureLayerTiling> tiling =
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client,
- settings);
-
- tiling->ComputeTilePriorityRects(viewport, 1.f, 1.0, Occlusion());
-
- // Move viewport down 50 pixels in 0.5 seconds.
- gfx::Rect down_skewport =
- tiling->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100));
-
- EXPECT_EQ(0, down_skewport.x());
- EXPECT_EQ(50, down_skewport.y());
- EXPECT_EQ(100, down_skewport.width());
- EXPECT_EQ(175, down_skewport.height());
- EXPECT_TRUE(down_skewport.Contains(gfx::Rect(0, 50, 100, 100)));
-
- // Move viewport down 50 and right 10 pixels.
- gfx::Rect down_right_skewport =
- tiling->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100));
-
- EXPECT_EQ(10, down_right_skewport.x());
- EXPECT_EQ(50, down_right_skewport.y());
- EXPECT_EQ(120, down_right_skewport.width());
- EXPECT_EQ(175, down_right_skewport.height());
- EXPECT_TRUE(down_right_skewport.Contains(gfx::Rect(10, 50, 100, 100)));
-
- // Move viewport left.
- gfx::Rect left_skewport =
- tiling->ComputeSkewport(1.5, gfx::Rect(-50, 0, 100, 100));
-
- EXPECT_EQ(-125, left_skewport.x());
- EXPECT_EQ(0, left_skewport.y());
- EXPECT_EQ(175, left_skewport.width());
- EXPECT_EQ(100, left_skewport.height());
- EXPECT_TRUE(left_skewport.Contains(gfx::Rect(-50, 0, 100, 100)));
-
- // Expand viewport.
- gfx::Rect expand_skewport =
- tiling->ComputeSkewport(1.5, gfx::Rect(-50, -50, 200, 200));
-
- // x and y moved by -75 (-50 - 75 = -125).
- // right side and bottom side moved by 75 [(350 - 125) - (200 - 50) = 75].
- EXPECT_EQ(-125, expand_skewport.x());
- EXPECT_EQ(-125, expand_skewport.y());
- EXPECT_EQ(350, expand_skewport.width());
- EXPECT_EQ(350, expand_skewport.height());
- EXPECT_TRUE(expand_skewport.Contains(gfx::Rect(-50, -50, 200, 200)));
-
- // Expand the viewport past the limit in all directions.
- gfx::Rect big_expand_skewport =
- tiling->ComputeSkewport(1.5, gfx::Rect(-500, -500, 1500, 1500));
-
- EXPECT_EQ(-575, big_expand_skewport.x());
- EXPECT_EQ(-575, big_expand_skewport.y());
- EXPECT_EQ(1650, big_expand_skewport.width());
- EXPECT_EQ(1650, big_expand_skewport.height());
- EXPECT_TRUE(big_expand_skewport.Contains(gfx::Rect(-500, -500, 1500, 1500)));
-
- // Shrink the skewport in all directions.
- gfx::Rect shrink_viewport =
- tiling->ComputeSkewport(1.5, gfx::Rect(0, 0, 100, 100));
- EXPECT_EQ(0, shrink_viewport.x());
- EXPECT_EQ(0, shrink_viewport.y());
- EXPECT_EQ(100, shrink_viewport.width());
- EXPECT_EQ(100, shrink_viewport.height());
-
- // Move the skewport really far in one direction.
- gfx::Rect move_skewport_far =
- tiling->ComputeSkewport(1.5, gfx::Rect(0, 5000, 100, 100));
- EXPECT_EQ(0, move_skewport_far.x());
- EXPECT_EQ(5000, move_skewport_far.y());
- EXPECT_EQ(100, move_skewport_far.width());
- EXPECT_EQ(175, move_skewport_far.height());
- EXPECT_TRUE(move_skewport_far.Contains(gfx::Rect(0, 5000, 100, 100)));
-}
-
-TEST(PictureLayerTilingTest, ComputeSkewport) {
- FakePictureLayerTilingClient client;
-
- gfx::Rect viewport(0, 0, 100, 100);
- gfx::Size layer_bounds(200, 200);
-
- client.SetTileSize(gfx::Size(100, 100));
-
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
- scoped_ptr<TestablePictureLayerTiling> tiling =
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client,
- LayerTreeSettings());
-
- tiling->ComputeTilePriorityRects(viewport, 1.f, 1.0, Occlusion());
-
- // Move viewport down 50 pixels in 0.5 seconds.
- gfx::Rect down_skewport =
- tiling->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100));
-
- EXPECT_EQ(0, down_skewport.x());
- EXPECT_EQ(50, down_skewport.y());
- EXPECT_EQ(100, down_skewport.width());
- EXPECT_EQ(200, down_skewport.height());
-
- // Shrink viewport.
- gfx::Rect shrink_skewport =
- tiling->ComputeSkewport(1.5, gfx::Rect(25, 25, 50, 50));
-
- EXPECT_EQ(25, shrink_skewport.x());
- EXPECT_EQ(25, shrink_skewport.y());
- EXPECT_EQ(50, shrink_skewport.width());
- EXPECT_EQ(50, shrink_skewport.height());
-
- // Move viewport down 50 and right 10 pixels.
- gfx::Rect down_right_skewport =
- tiling->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100));
-
- EXPECT_EQ(10, down_right_skewport.x());
- EXPECT_EQ(50, down_right_skewport.y());
- EXPECT_EQ(120, down_right_skewport.width());
- EXPECT_EQ(200, down_right_skewport.height());
-
- // Move viewport left.
- gfx::Rect left_skewport =
- tiling->ComputeSkewport(1.5, gfx::Rect(-20, 0, 100, 100));
-
- EXPECT_EQ(-60, left_skewport.x());
- EXPECT_EQ(0, left_skewport.y());
- EXPECT_EQ(140, left_skewport.width());
- EXPECT_EQ(100, left_skewport.height());
-
- // Expand viewport in 0.2 seconds.
- gfx::Rect expanded_skewport =
- tiling->ComputeSkewport(1.2, gfx::Rect(-5, -5, 110, 110));
-
- EXPECT_EQ(-30, expanded_skewport.x());
- EXPECT_EQ(-30, expanded_skewport.y());
- EXPECT_EQ(160, expanded_skewport.width());
- EXPECT_EQ(160, expanded_skewport.height());
-}
-
-TEST(PictureLayerTilingTest, SkewportThroughUpdateTilePriorities) {
- FakePictureLayerTilingClient client;
-
- gfx::Rect viewport(0, 0, 100, 100);
- gfx::Size layer_bounds(200, 200);
-
- client.SetTileSize(gfx::Size(100, 100));
-
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
- scoped_ptr<TestablePictureLayerTiling> tiling =
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client,
- LayerTreeSettings());
-
- tiling->ComputeTilePriorityRects(viewport, 1.f, 1.0, Occlusion());
-
- // Move viewport down 50 pixels in 0.5 seconds.
- gfx::Rect viewport_50 = gfx::Rect(0, 50, 100, 100);
- gfx::Rect skewport_50 = tiling->ComputeSkewport(1.5, viewport_50);
-
- EXPECT_EQ(gfx::Rect(0, 50, 100, 200), skewport_50);
- tiling->ComputeTilePriorityRects(viewport_50, 1.f, 1.5, Occlusion());
-
- gfx::Rect viewport_100 = gfx::Rect(0, 100, 100, 100);
- gfx::Rect skewport_100 = tiling->ComputeSkewport(2.0, viewport_100);
-
- EXPECT_EQ(gfx::Rect(0, 100, 100, 200), skewport_100);
- tiling->ComputeTilePriorityRects(viewport_100, 1.f, 2.0, Occlusion());
-
- // Advance time, but not the viewport.
- gfx::Rect result = tiling->ComputeSkewport(2.5, viewport_100);
- // Since the history did advance, we should still get a skewport but a smaller
- // one.
- EXPECT_EQ(gfx::Rect(0, 100, 100, 150), result);
- tiling->ComputeTilePriorityRects(viewport_100, 1.f, 2.5, Occlusion());
-
- // Advance time again.
- result = tiling->ComputeSkewport(3.0, viewport_100);
- EXPECT_EQ(viewport_100, result);
- tiling->ComputeTilePriorityRects(viewport_100, 1.f, 3.0, Occlusion());
-
- // Ensure we have a skewport.
- gfx::Rect viewport_150 = gfx::Rect(0, 150, 100, 100);
- gfx::Rect skewport_150 = tiling->ComputeSkewport(3.5, viewport_150);
- EXPECT_EQ(gfx::Rect(0, 150, 100, 150), skewport_150);
- tiling->ComputeTilePriorityRects(viewport_150, 1.f, 3.5, Occlusion());
-
- // Advance the viewport, but not the time.
- gfx::Rect viewport_200 = gfx::Rect(0, 200, 100, 100);
- gfx::Rect skewport_200 = tiling->ComputeSkewport(3.5, viewport_200);
- EXPECT_EQ(gfx::Rect(0, 200, 100, 300), skewport_200);
-
- // Ensure that continued calls with the same value, produce the same skewport.
- tiling->ComputeTilePriorityRects(viewport_150, 1.f, 3.5, Occlusion());
- EXPECT_EQ(gfx::Rect(0, 200, 100, 300), skewport_200);
- tiling->ComputeTilePriorityRects(viewport_150, 1.f, 3.5, Occlusion());
- EXPECT_EQ(gfx::Rect(0, 200, 100, 300), skewport_200);
-
- tiling->ComputeTilePriorityRects(viewport_200, 1.f, 3.5, Occlusion());
-
- // This should never happen, but advance the viewport yet again keeping the
- // time the same.
- gfx::Rect viewport_250 = gfx::Rect(0, 250, 100, 100);
- gfx::Rect skewport_250 = tiling->ComputeSkewport(3.5, viewport_250);
- EXPECT_EQ(viewport_250, skewport_250);
- tiling->ComputeTilePriorityRects(viewport_250, 1.f, 3.5, Occlusion());
-}
-
-TEST(PictureLayerTilingTest, ViewportDistanceWithScale) {
- FakePictureLayerTilingClient client;
-
- gfx::Rect viewport(0, 0, 100, 100);
- gfx::Size layer_bounds(1500, 1500);
-
- client.SetTileSize(gfx::Size(10, 10));
- LayerTreeSettings settings;
- settings.tiling_interest_area_viewport_multiplier = 10000;
-
- // Tiling at 0.25 scale: this should create 47x47 tiles of size 10x10.
- // The reason is that each tile has a one pixel border, so tile at (1, 2)
- // for instance begins at (8, 16) pixels. So tile at (46, 46) will begin at
- // (368, 368) and extend to the end of 1500 * 0.25 = 375 edge of the
- // tiling.
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
- scoped_ptr<TestablePictureLayerTiling> tiling =
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 0.25f, pile, &client,
- settings);
- gfx::Rect viewport_in_content_space =
- gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f));
-
- tiling->ComputeTilePriorityRects(viewport, 1.f, 1.0, Occlusion());
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting();
-
- // Compute the soon border.
- float inset = PictureLayerTiling::CalculateSoonBorderDistance(
- viewport_in_content_space, 1.0f / 0.25f);
- gfx::Rect soon_rect_in_content_space = viewport_in_content_space;
- soon_rect_in_content_space.Inset(-inset, -inset);
-
- // Sanity checks.
- for (int i = 0; i < 47; ++i) {
- for (int j = 0; j < 47; ++j) {
- EXPECT_TRUE(tiling->TileAt(i, j)) << "i: " << i << " j: " << j;
- }
- }
- for (int i = 0; i < 47; ++i) {
- EXPECT_FALSE(tiling->TileAt(i, 47)) << "i: " << i;
- EXPECT_FALSE(tiling->TileAt(47, i)) << "i: " << i;
- }
-
- // No movement in the viewport implies that tiles will either be NOW
- // or EVENTUALLY, with the exception of tiles that are between 0 and 312
- // pixels away from the viewport, which will be in the SOON bin.
- bool have_now = false;
- bool have_eventually = false;
- bool have_soon = false;
- for (int i = 0; i < 47; ++i) {
- for (int j = 0; j < 47; ++j) {
- Tile* tile = tiling->TileAt(i, j);
- PrioritizedTile prioritized_tile = prioritized_tiles[tile];
- TilePriority priority = prioritized_tile.priority();
-
- gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j);
- if (viewport_in_content_space.Intersects(tile_rect)) {
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
- have_now = true;
- } else if (soon_rect_in_content_space.Intersects(tile_rect)) {
- EXPECT_EQ(TilePriority::SOON, priority.priority_bin);
- have_soon = true;
- } else {
- EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin);
- EXPECT_GT(priority.distance_to_visible, 0.f);
- have_eventually = true;
- }
- }
- }
-
- EXPECT_TRUE(have_now);
- EXPECT_TRUE(have_soon);
- EXPECT_TRUE(have_eventually);
-
- // Spot check some distances.
- // Tile at 5, 1 should begin at 41x9 in content space (without borders),
- // so the distance to a viewport that ends at 25x25 in content space
- // should be 17 (41 - 25 + 1). In layer space, then that should be
- // 17 / 0.25 = 68 pixels.
-
- // We can verify that the content rect (with borders) is one pixel off
- // 41,9 8x8 on all sides.
- EXPECT_EQ(tiling->TileAt(5, 1)->content_rect().ToString(), "40,8 10x10");
-
- TilePriority priority = prioritized_tiles[tiling->TileAt(5, 1)].priority();
- EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible);
-
- priority = prioritized_tiles[tiling->TileAt(2, 5)].priority();
- EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible);
-
- priority = prioritized_tiles[tiling->TileAt(3, 4)].priority();
- EXPECT_FLOAT_EQ(40.f, priority.distance_to_visible);
-
- // Move the viewport down 40 pixels.
- viewport = gfx::Rect(0, 40, 100, 100);
- viewport_in_content_space =
- gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f));
- gfx::Rect skewport = tiling->ComputeSkewport(2.0, viewport_in_content_space);
-
- // Compute the soon border.
- inset = PictureLayerTiling::CalculateSoonBorderDistance(
- viewport_in_content_space, 1.0f / 0.25f);
- soon_rect_in_content_space = viewport_in_content_space;
- soon_rect_in_content_space.Inset(-inset, -inset);
-
- EXPECT_EQ(0, skewport.x());
- EXPECT_EQ(10, skewport.y());
- EXPECT_EQ(25, skewport.width());
- EXPECT_EQ(35, skewport.height());
-
- tiling->ComputeTilePriorityRects(viewport, 1.f, 2.0, Occlusion());
- prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting();
-
- have_now = false;
- have_eventually = false;
- have_soon = false;
-
- // Viewport moved, so we expect to find some NOW tiles, some SOON tiles and
- // some EVENTUALLY tiles.
- for (int i = 0; i < 47; ++i) {
- for (int j = 0; j < 47; ++j) {
- Tile* tile = tiling->TileAt(i, j);
- TilePriority priority = prioritized_tiles[tile].priority();
-
- gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j);
- if (viewport_in_content_space.Intersects(tile_rect)) {
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin) << "i: " << i
- << " j: " << j;
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible) << "i: " << i
- << " j: " << j;
- have_now = true;
- } else if (skewport.Intersects(tile_rect) ||
- soon_rect_in_content_space.Intersects(tile_rect)) {
- EXPECT_EQ(TilePriority::SOON, priority.priority_bin) << "i: " << i
- << " j: " << j;
- EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i
- << " j: " << j;
- have_soon = true;
- } else {
- EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin)
- << "i: " << i << " j: " << j;
- EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i
- << " j: " << j;
- have_eventually = true;
- }
- }
- }
-
- EXPECT_TRUE(have_now);
- EXPECT_TRUE(have_soon);
- EXPECT_TRUE(have_eventually);
-
- priority = prioritized_tiles[tiling->TileAt(5, 1)].priority();
- EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible);
-
- priority = prioritized_tiles[tiling->TileAt(2, 5)].priority();
- EXPECT_FLOAT_EQ(28.f, priority.distance_to_visible);
-
- priority = prioritized_tiles[tiling->TileAt(3, 4)].priority();
- EXPECT_FLOAT_EQ(4.f, priority.distance_to_visible);
-
- // Change the underlying layer scale.
- tiling->ComputeTilePriorityRects(viewport, 2.0f, 3.0, Occlusion());
- prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting();
-
- priority = prioritized_tiles[tiling->TileAt(5, 1)].priority();
- EXPECT_FLOAT_EQ(136.f, priority.distance_to_visible);
-
- priority = prioritized_tiles[tiling->TileAt(2, 5)].priority();
- EXPECT_FLOAT_EQ(56.f, priority.distance_to_visible);
-
- priority = prioritized_tiles[tiling->TileAt(3, 4)].priority();
- EXPECT_FLOAT_EQ(8.f, priority.distance_to_visible);
-
- // Test additional scales.
- tiling = TestablePictureLayerTiling::Create(ACTIVE_TREE, 0.2f, pile, &client,
- LayerTreeSettings());
- tiling->ComputeTilePriorityRects(viewport, 1.0f, 4.0, Occlusion());
- prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting();
-
- priority = prioritized_tiles[tiling->TileAt(5, 1)].priority();
- EXPECT_FLOAT_EQ(110.f, priority.distance_to_visible);
-
- priority = prioritized_tiles[tiling->TileAt(2, 5)].priority();
- EXPECT_FLOAT_EQ(70.f, priority.distance_to_visible);
-
- priority = prioritized_tiles[tiling->TileAt(3, 4)].priority();
- EXPECT_FLOAT_EQ(60.f, priority.distance_to_visible);
-
- tiling->ComputeTilePriorityRects(viewport, 0.5f, 5.0, Occlusion());
- prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting();
-
- priority = prioritized_tiles[tiling->TileAt(5, 1)].priority();
- EXPECT_FLOAT_EQ(55.f, priority.distance_to_visible);
-
- priority = prioritized_tiles[tiling->TileAt(2, 5)].priority();
- EXPECT_FLOAT_EQ(35.f, priority.distance_to_visible);
-
- priority = prioritized_tiles[tiling->TileAt(3, 4)].priority();
- EXPECT_FLOAT_EQ(30.f, priority.distance_to_visible);
-}
-
-TEST(PictureLayerTilingTest, ExpandRectEqual) {
- gfx::Rect in(40, 50, 100, 200);
- gfx::Rect bounds(-1000, -1000, 10000, 10000);
- int64 target_area = 100 * 200;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(in.ToString(), out.ToString());
-}
-
-TEST(PictureLayerTilingTest, ExpandRectSmaller) {
- gfx::Rect in(40, 50, 100, 200);
- gfx::Rect bounds(-1000, -1000, 10000, 10000);
- int64 target_area = 100 * 100;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y());
- EXPECT_EQ(out.right() - in.right(), in.x() - out.x());
- EXPECT_EQ(out.width() - in.width(), out.height() - in.height());
-
- // |in| represents the visible rect, and |out| represents the eventually rect.
- // If the eventually rect doesn't contain the visible rect, we will start
- // losing tiles.
- EXPECT_TRUE(out.Contains(in));
- EXPECT_TRUE(bounds.Contains(out));
-}
-
-TEST(PictureLayerTilingTest, ExpandRectUnbounded) {
- gfx::Rect in(40, 50, 100, 200);
- gfx::Rect bounds(-1000, -1000, 10000, 10000);
- int64 target_area = 200 * 200;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y());
- EXPECT_EQ(out.right() - in.right(), in.x() - out.x());
- EXPECT_EQ(out.width() - in.width(), out.height() - in.height());
- EXPECT_NEAR(200 * 200, out.width() * out.height(), 100);
- EXPECT_TRUE(bounds.Contains(out));
-}
-
-TEST(PictureLayerTilingTest, ExpandRectBoundedSmaller) {
- gfx::Rect in(40, 50, 100, 200);
- gfx::Rect bounds(50, 60, 40, 30);
- int64 target_area = 200 * 200;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(bounds.ToString(), out.ToString());
-}
-
-TEST(PictureLayerTilingTest, ExpandRectBoundedEqual) {
- gfx::Rect in(40, 50, 100, 200);
- gfx::Rect bounds = in;
- int64 target_area = 200 * 200;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(bounds.ToString(), out.ToString());
-}
-
-TEST(PictureLayerTilingTest, ExpandRectBoundedSmallerStretchVertical) {
- gfx::Rect in(40, 50, 100, 200);
- gfx::Rect bounds(45, 0, 90, 300);
- int64 target_area = 200 * 200;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(bounds.ToString(), out.ToString());
-}
-
-TEST(PictureLayerTilingTest, ExpandRectBoundedEqualStretchVertical) {
- gfx::Rect in(40, 50, 100, 200);
- gfx::Rect bounds(40, 0, 100, 300);
- int64 target_area = 200 * 200;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(bounds.ToString(), out.ToString());
-}
-
-TEST(PictureLayerTilingTest, ExpandRectBoundedSmallerStretchHorizontal) {
- gfx::Rect in(40, 50, 100, 200);
- gfx::Rect bounds(0, 55, 180, 190);
- int64 target_area = 200 * 200;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(bounds.ToString(), out.ToString());
-}
-
-TEST(PictureLayerTilingTest, ExpandRectBoundedEqualStretchHorizontal) {
- gfx::Rect in(40, 50, 100, 200);
- gfx::Rect bounds(0, 50, 180, 200);
- int64 target_area = 200 * 200;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(bounds.ToString(), out.ToString());
-}
-
-TEST(PictureLayerTilingTest, ExpandRectBoundedLeft) {
- gfx::Rect in(40, 50, 100, 200);
- gfx::Rect bounds(20, -1000, 10000, 10000);
- int64 target_area = 200 * 200;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y());
- EXPECT_EQ(out.bottom() - in.bottom(), out.right() - in.right());
- EXPECT_LE(out.width() * out.height(), target_area);
- EXPECT_GT(out.width() * out.height(),
- target_area - out.width() - out.height() * 2);
- EXPECT_TRUE(bounds.Contains(out));
-}
-
-TEST(PictureLayerTilingTest, ExpandRectBoundedRight) {
- gfx::Rect in(40, 50, 100, 200);
- gfx::Rect bounds(-1000, -1000, 1000+120, 10000);
- int64 target_area = 200 * 200;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y());
- EXPECT_EQ(out.bottom() - in.bottom(), in.x() - out.x());
- EXPECT_LE(out.width() * out.height(), target_area);
- EXPECT_GT(out.width() * out.height(),
- target_area - out.width() - out.height() * 2);
- EXPECT_TRUE(bounds.Contains(out));
-}
-
-TEST(PictureLayerTilingTest, ExpandRectBoundedTop) {
- gfx::Rect in(40, 50, 100, 200);
- gfx::Rect bounds(-1000, 30, 10000, 10000);
- int64 target_area = 200 * 200;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(out.right() - in.right(), in.x() - out.x());
- EXPECT_EQ(out.right() - in.right(), out.bottom() - in.bottom());
- EXPECT_LE(out.width() * out.height(), target_area);
- EXPECT_GT(out.width() * out.height(),
- target_area - out.width() * 2 - out.height());
- EXPECT_TRUE(bounds.Contains(out));
-}
-
-TEST(PictureLayerTilingTest, ExpandRectBoundedBottom) {
- gfx::Rect in(40, 50, 100, 200);
- gfx::Rect bounds(-1000, -1000, 10000, 1000 + 220);
- int64 target_area = 200 * 200;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(out.right() - in.right(), in.x() - out.x());
- EXPECT_EQ(out.right() - in.right(), in.y() - out.y());
- EXPECT_LE(out.width() * out.height(), target_area);
- EXPECT_GT(out.width() * out.height(),
- target_area - out.width() * 2 - out.height());
- EXPECT_TRUE(bounds.Contains(out));
-}
-
-TEST(PictureLayerTilingTest, ExpandRectSquishedHorizontally) {
- gfx::Rect in(40, 50, 100, 200);
- gfx::Rect bounds(0, -4000, 100+40+20, 100000);
- int64 target_area = 400 * 400;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(20, out.right() - in.right());
- EXPECT_EQ(40, in.x() - out.x());
- EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y());
- EXPECT_LE(out.width() * out.height(), target_area);
- EXPECT_GT(out.width() * out.height(),
- target_area - out.width() * 2);
- EXPECT_TRUE(bounds.Contains(out));
-}
-
-TEST(PictureLayerTilingTest, ExpandRectSquishedVertically) {
- gfx::Rect in(40, 50, 100, 200);
- gfx::Rect bounds(-4000, 0, 100000, 200+50+30);
- int64 target_area = 400 * 400;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(30, out.bottom() - in.bottom());
- EXPECT_EQ(50, in.y() - out.y());
- EXPECT_EQ(out.right() - in.right(), in.x() - out.x());
- EXPECT_LE(out.width() * out.height(), target_area);
- EXPECT_GT(out.width() * out.height(),
- target_area - out.height() * 2);
- EXPECT_TRUE(bounds.Contains(out));
-}
-
-TEST(PictureLayerTilingTest, ExpandRectOutOfBoundsFarAway) {
- gfx::Rect in(400, 500, 100, 200);
- gfx::Rect bounds(0, 0, 10, 10);
- int64 target_area = 400 * 400;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_TRUE(out.IsEmpty());
-}
-
-TEST(PictureLayerTilingTest, ExpandRectOutOfBoundsExpandedFullyCover) {
- gfx::Rect in(40, 50, 100, 100);
- gfx::Rect bounds(0, 0, 10, 10);
- int64 target_area = 400 * 400;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(bounds.ToString(), out.ToString());
-}
-
-TEST(PictureLayerTilingTest, ExpandRectOutOfBoundsExpandedPartlyCover) {
- gfx::Rect in(600, 600, 100, 100);
- gfx::Rect bounds(0, 0, 500, 500);
- int64 target_area = 400 * 400;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_EQ(bounds.right(), out.right());
- EXPECT_EQ(bounds.bottom(), out.bottom());
- EXPECT_LE(out.width() * out.height(), target_area);
- EXPECT_GT(out.width() * out.height(),
- target_area - out.width() - out.height());
- EXPECT_TRUE(bounds.Contains(out));
-}
-
-TEST(PictureLayerTilingTest, EmptyStartingRect) {
- // If a layer has a non-invertible transform, then the starting rect
- // for the layer would be empty.
- gfx::Rect in(40, 40, 0, 0);
- gfx::Rect bounds(0, 0, 10, 10);
- int64 target_area = 400 * 400;
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy(
- in, target_area, bounds, NULL);
- EXPECT_TRUE(out.IsEmpty());
-}
-
-static void TileExists(bool exists, Tile* tile,
- const gfx::Rect& geometry_rect) {
- EXPECT_EQ(exists, tile != NULL) << geometry_rect.ToString();
-}
-
-TEST_F(PictureLayerTilingIteratorTest, TilesExist) {
- gfx::Size layer_bounds(1099, 801);
- Initialize(gfx::Size(100, 100), 1.f, layer_bounds);
- VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds));
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false));
-
- tiling_->ComputeTilePriorityRects(
- gfx::Rect(layer_bounds), // visible content rect
- 1.f, // current contents scale
- 1.0, // current frame time
- Occlusion());
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true));
-
- // Make the viewport rect empty. All tiles are killed and become zombies.
- tiling_->ComputeTilePriorityRects(gfx::Rect(), // visible content rect
- 1.f, // current contents scale
- 2.0, // current frame time
- Occlusion());
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false));
-}
-
-TEST_F(PictureLayerTilingIteratorTest, TilesExistGiantViewport) {
- gfx::Size layer_bounds(1099, 801);
- Initialize(gfx::Size(100, 100), 1.f, layer_bounds);
- VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds));
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false));
-
- gfx::Rect giant_rect(-10000000, -10000000, 1000000000, 1000000000);
-
- tiling_->ComputeTilePriorityRects(
- gfx::Rect(layer_bounds), // visible content rect
- 1.f, // current contents scale
- 1.0, // current frame time
- Occlusion());
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true));
-
- // If the visible content rect is empty, it should still have live tiles.
- tiling_->ComputeTilePriorityRects(giant_rect, // visible content rect
- 1.f, // current contents scale
- 2.0, // current frame time
- Occlusion());
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true));
-}
-
-TEST_F(PictureLayerTilingIteratorTest, TilesExistOutsideViewport) {
- gfx::Size layer_bounds(1099, 801);
- Initialize(gfx::Size(100, 100), 1.f, layer_bounds);
- VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds));
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false));
-
- // This rect does not intersect with the layer, as the layer is outside the
- // viewport.
- gfx::Rect viewport_rect(1100, 0, 1000, 1000);
- EXPECT_FALSE(viewport_rect.Intersects(gfx::Rect(layer_bounds)));
-
- tiling_->ComputeTilePriorityRects(viewport_rect, // visible content rect
- 1.f, // current contents scale
- 1.0, // current frame time
- Occlusion());
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true));
-}
-
-static void TilesIntersectingRectExist(const gfx::Rect& rect,
- bool intersect_exists,
- Tile* tile,
- const gfx::Rect& geometry_rect) {
- bool intersects = rect.Intersects(geometry_rect);
- bool expected_exists = intersect_exists ? intersects : !intersects;
- EXPECT_EQ(expected_exists, tile != NULL)
- << "Rects intersecting " << rect.ToString() << " should exist. "
- << "Current tile rect is " << geometry_rect.ToString();
-}
-
-TEST_F(PictureLayerTilingIteratorTest,
- TilesExistLargeViewportAndLayerWithSmallVisibleArea) {
- gfx::Size layer_bounds(10000, 10000);
- client_.SetTileSize(gfx::Size(100, 100));
- LayerTreeSettings settings;
- settings.tiling_interest_area_viewport_multiplier = 1;
-
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds);
- tiling_ = TestablePictureLayerTiling::Create(PENDING_TREE, 1.f, pile,
- &client_, settings);
- VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds));
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false));
-
- gfx::Rect visible_rect(8000, 8000, 50, 50);
-
- tiling_->ComputeTilePriorityRects(visible_rect, // visible content rect
- 1.f, // current contents scale
- 1.0, // current frame time
- Occlusion());
- VerifyTiles(1.f,
- gfx::Rect(layer_bounds),
- base::Bind(&TilesIntersectingRectExist, visible_rect, true));
-}
-
-TEST(ComputeTilePriorityRectsTest, VisibleTiles) {
- // The TilePriority of visible tiles should have zero distance_to_visible
- // and time_to_visible.
- FakePictureLayerTilingClient client;
-
- gfx::Size device_viewport(800, 600);
- gfx::Size last_layer_bounds(200, 200);
- gfx::Size current_layer_bounds(200, 200);
- float current_layer_contents_scale = 1.f;
- gfx::Transform current_screen_transform;
- double current_frame_time_in_seconds = 1.0;
-
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
- current_screen_transform, device_viewport);
-
- client.SetTileSize(gfx::Size(100, 100));
-
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
- current_layer_bounds);
- scoped_ptr<TestablePictureLayerTiling> tiling =
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client,
- LayerTreeSettings());
-
- tiling->ComputeTilePriorityRects(viewport_in_layer_space,
- current_layer_contents_scale,
- current_frame_time_in_seconds, Occlusion());
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting();
-
- ASSERT_TRUE(tiling->TileAt(0, 0));
- ASSERT_TRUE(tiling->TileAt(0, 1));
- ASSERT_TRUE(tiling->TileAt(1, 0));
- ASSERT_TRUE(tiling->TileAt(1, 1));
-
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority();
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
- EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority();
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
- EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority();
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
- EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(1, 1)].priority();
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
- EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
-}
-
-TEST(ComputeTilePriorityRectsTest, OffscreenTiles) {
- // The TilePriority of offscreen tiles (without movement) should have nonzero
- // distance_to_visible and infinite time_to_visible.
- FakePictureLayerTilingClient client;
-
- gfx::Size device_viewport(800, 600);
- gfx::Size last_layer_bounds(200, 200);
- gfx::Size current_layer_bounds(200, 200);
- float current_layer_contents_scale = 1.f;
- gfx::Transform last_screen_transform;
- gfx::Transform current_screen_transform;
- double current_frame_time_in_seconds = 1.0;
-
- current_screen_transform.Translate(850, 0);
- last_screen_transform = current_screen_transform;
-
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
- current_screen_transform, device_viewport);
-
- client.SetTileSize(gfx::Size(100, 100));
-
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
- current_layer_bounds);
- scoped_ptr<TestablePictureLayerTiling> tiling =
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client,
- LayerTreeSettings());
-
- tiling->ComputeTilePriorityRects(viewport_in_layer_space,
- current_layer_contents_scale,
- current_frame_time_in_seconds, Occlusion());
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting();
-
- ASSERT_TRUE(tiling->TileAt(0, 0));
- ASSERT_TRUE(tiling->TileAt(0, 1));
- ASSERT_TRUE(tiling->TileAt(1, 0));
- ASSERT_TRUE(tiling->TileAt(1, 1));
-
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(1, 1)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-
- // Furthermore, in this scenario tiles on the right hand side should have a
- // larger distance to visible.
- TilePriority left = prioritized_tiles[tiling->TileAt(0, 0)].priority();
- TilePriority right = prioritized_tiles[tiling->TileAt(1, 0)].priority();
- EXPECT_GT(right.distance_to_visible, left.distance_to_visible);
-
- left = prioritized_tiles[tiling->TileAt(0, 1)].priority();
- right = prioritized_tiles[tiling->TileAt(1, 1)].priority();
- EXPECT_GT(right.distance_to_visible, left.distance_to_visible);
-}
-
-TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenLayer) {
- // Sanity check that a layer with some tiles visible and others offscreen has
- // correct TilePriorities for each tile.
- FakePictureLayerTilingClient client;
-
- gfx::Size device_viewport(800, 600);
- gfx::Size last_layer_bounds(200, 200);
- gfx::Size current_layer_bounds(200, 200);
- float current_layer_contents_scale = 1.f;
- gfx::Transform last_screen_transform;
- gfx::Transform current_screen_transform;
- double current_frame_time_in_seconds = 1.0;
-
- current_screen_transform.Translate(705, 505);
- last_screen_transform = current_screen_transform;
-
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
- current_screen_transform, device_viewport);
-
- client.SetTileSize(gfx::Size(100, 100));
-
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
- current_layer_bounds);
- scoped_ptr<TestablePictureLayerTiling> tiling =
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client,
- LayerTreeSettings());
-
- tiling->ComputeTilePriorityRects(viewport_in_layer_space,
- current_layer_contents_scale,
- current_frame_time_in_seconds, Occlusion());
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting();
-
- ASSERT_TRUE(tiling->TileAt(0, 0));
- ASSERT_TRUE(tiling->TileAt(0, 1));
- ASSERT_TRUE(tiling->TileAt(1, 0));
- ASSERT_TRUE(tiling->TileAt(1, 1));
-
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority();
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
- EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(1, 1)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-}
-
-TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenRotatedLayer) {
- // Each tile of a layer may be affected differently by a transform; Check
- // that ComputeTilePriorityRects correctly accounts for the transform between
- // layer space and screen space.
- FakePictureLayerTilingClient client;
-
- gfx::Size device_viewport(800, 600);
- gfx::Size last_layer_bounds(200, 200);
- gfx::Size current_layer_bounds(200, 200);
- float current_layer_contents_scale = 1.f;
- gfx::Transform last_screen_transform;
- gfx::Transform current_screen_transform;
- double current_frame_time_in_seconds = 1.0;
-
- // A diagonally rotated layer that is partially off the bottom of the screen.
- // In this configuration, only the top-left tile would be visible.
- current_screen_transform.Translate(600, 750);
- current_screen_transform.RotateAboutZAxis(45);
- last_screen_transform = current_screen_transform;
-
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
- current_screen_transform, device_viewport);
-
- client.SetTileSize(gfx::Size(100, 100));
-
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
- current_layer_bounds);
- scoped_ptr<TestablePictureLayerTiling> tiling =
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client,
- LayerTreeSettings());
-
- tiling->ComputeTilePriorityRects(viewport_in_layer_space,
- current_layer_contents_scale,
- current_frame_time_in_seconds, Occlusion());
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting();
-
- ASSERT_TRUE(tiling->TileAt(0, 0));
- ASSERT_TRUE(tiling->TileAt(0, 1));
- ASSERT_TRUE(tiling->TileAt(1, 0));
- ASSERT_TRUE(tiling->TileAt(1, 1));
-
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority();
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority();
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(1, 1)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-
- // Furthermore, in this scenario the bottom-right tile should have the larger
- // distance to visible.
- TilePriority top_left = prioritized_tiles[tiling->TileAt(0, 0)].priority();
- TilePriority top_right = prioritized_tiles[tiling->TileAt(1, 0)].priority();
- TilePriority bottom_right =
- prioritized_tiles[tiling->TileAt(1, 1)].priority();
- EXPECT_GT(top_right.distance_to_visible, top_left.distance_to_visible);
-
- EXPECT_EQ(bottom_right.distance_to_visible, top_right.distance_to_visible);
-}
-
-TEST(ComputeTilePriorityRectsTest, PerspectiveLayer) {
- // Perspective transforms need to take a different code path.
- // This test checks tile priorities of a perspective layer.
- FakePictureLayerTilingClient client;
-
- gfx::Size device_viewport(800, 600);
- gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen.
- gfx::Size last_layer_bounds(200, 200);
- gfx::Size current_layer_bounds(200, 200);
- float current_layer_contents_scale = 1.f;
- gfx::Transform last_screen_transform;
- gfx::Transform current_screen_transform;
- double current_frame_time_in_seconds = 1.0;
-
- // A 3d perspective layer rotated about its Y axis, translated to almost
- // fully offscreen. The left side will appear closer (i.e. larger in 2d) than
- // the right side, so the top-left tile will technically be closer than the
- // top-right.
-
- // Translate layer to offscreen
- current_screen_transform.Translate(400.0, 630.0);
- // Apply perspective about the center of the layer
- current_screen_transform.Translate(100.0, 100.0);
- current_screen_transform.ApplyPerspectiveDepth(100.0);
- current_screen_transform.RotateAboutYAxis(10.0);
- current_screen_transform.Translate(-100.0, -100.0);
- last_screen_transform = current_screen_transform;
-
- // Sanity check that this transform wouldn't cause w<0 clipping.
- bool clipped;
- MathUtil::MapQuad(current_screen_transform,
- gfx::QuadF(gfx::RectF(0, 0, 200, 200)),
- &clipped);
- ASSERT_FALSE(clipped);
-
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
- current_screen_transform, device_viewport);
-
- client.SetTileSize(gfx::Size(100, 100));
-
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
- current_layer_bounds);
- scoped_ptr<TestablePictureLayerTiling> tiling =
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client,
- LayerTreeSettings());
-
- tiling->ComputeTilePriorityRects(viewport_in_layer_space,
- current_layer_contents_scale,
- current_frame_time_in_seconds, Occlusion());
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting();
-
- ASSERT_TRUE(tiling->TileAt(0, 0));
- ASSERT_TRUE(tiling->TileAt(0, 1));
- ASSERT_TRUE(tiling->TileAt(1, 0));
- ASSERT_TRUE(tiling->TileAt(1, 1));
-
- // All tiles will have a positive distance_to_visible
- // and an infinite time_to_visible.
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority();
- EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f);
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority();
- EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f);
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(1, 1)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-
- // Furthermore, in this scenario the top-left distance_to_visible
- // will be smallest, followed by top-right. The bottom layers
- // will of course be further than the top layers.
- TilePriority top_left = prioritized_tiles[tiling->TileAt(0, 0)].priority();
- TilePriority top_right = prioritized_tiles[tiling->TileAt(1, 0)].priority();
- TilePriority bottom_left = prioritized_tiles[tiling->TileAt(0, 1)].priority();
- TilePriority bottom_right =
- prioritized_tiles[tiling->TileAt(1, 1)].priority();
-
- EXPECT_GT(bottom_right.distance_to_visible, top_right.distance_to_visible);
-
- EXPECT_GT(bottom_left.distance_to_visible, top_left.distance_to_visible);
-}
-
-TEST(ComputeTilePriorityRectsTest, PerspectiveLayerClippedByW) {
- // Perspective transforms need to take a different code path.
- // This test checks tile priorities of a perspective layer.
- FakePictureLayerTilingClient client;
-
- gfx::Size device_viewport(800, 600);
- gfx::Size last_layer_bounds(200, 200);
- gfx::Size current_layer_bounds(200, 200);
- float current_layer_contents_scale = 1.f;
- gfx::Transform last_screen_transform;
- gfx::Transform current_screen_transform;
- double current_frame_time_in_seconds = 1.0;
-
- // A 3d perspective layer rotated about its Y axis, translated to almost
- // fully offscreen. The left side will appear closer (i.e. larger in 2d) than
- // the right side, so the top-left tile will technically be closer than the
- // top-right.
-
- // Translate layer to offscreen
- current_screen_transform.Translate(400.0, 970.0);
- // Apply perspective and rotation about the center of the layer
- current_screen_transform.Translate(100.0, 100.0);
- current_screen_transform.ApplyPerspectiveDepth(10.0);
- current_screen_transform.RotateAboutYAxis(10.0);
- current_screen_transform.Translate(-100.0, -100.0);
- last_screen_transform = current_screen_transform;
-
- // Sanity check that this transform does cause w<0 clipping for the left side
- // of the layer, but not the right side.
- bool clipped;
- MathUtil::MapQuad(current_screen_transform,
- gfx::QuadF(gfx::RectF(0, 0, 100, 200)),
- &clipped);
- ASSERT_TRUE(clipped);
-
- MathUtil::MapQuad(current_screen_transform,
- gfx::QuadF(gfx::RectF(100, 0, 100, 200)),
- &clipped);
- ASSERT_FALSE(clipped);
-
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
- current_screen_transform, device_viewport);
-
- client.SetTileSize(gfx::Size(100, 100));
-
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
- current_layer_bounds);
- scoped_ptr<TestablePictureLayerTiling> tiling =
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client,
- LayerTreeSettings());
-
- tiling->ComputeTilePriorityRects(viewport_in_layer_space,
- current_layer_contents_scale,
- current_frame_time_in_seconds, Occlusion());
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting();
-
- ASSERT_TRUE(tiling->TileAt(0, 0));
- ASSERT_TRUE(tiling->TileAt(0, 1));
- ASSERT_TRUE(tiling->TileAt(1, 0));
- ASSERT_TRUE(tiling->TileAt(1, 1));
-
- // Left-side tiles will be clipped by the transform, so we have to assume
- // they are visible just in case.
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority();
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
- EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-
- // Right-side tiles will have a positive distance_to_visible
- // and an infinite time_to_visible.
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority();
- EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f);
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(1, 1)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-}
-
-TEST(ComputeTilePriorityRectsTest, BasicMotion) {
- // Test that time_to_visible is computed correctly when
- // there is some motion.
- FakePictureLayerTilingClient client;
-
- gfx::Size device_viewport(800, 600);
- gfx::Rect visible_layer_rect(0, 0, 0, 0);
- gfx::Size last_layer_bounds(200, 200);
- gfx::Size current_layer_bounds(200, 200);
- float last_layer_contents_scale = 1.f;
- float current_layer_contents_scale = 1.f;
- gfx::Transform last_screen_transform;
- gfx::Transform current_screen_transform;
- double last_frame_time_in_seconds = 1.0;
- double current_frame_time_in_seconds = 2.0;
-
- // Offscreen layer is coming closer to viewport at 1000 pixels per second.
- current_screen_transform.Translate(1800, 0);
- last_screen_transform.Translate(2800, 0);
-
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
- current_screen_transform, device_viewport);
-
- client.SetTileSize(gfx::Size(100, 100));
- LayerTreeSettings settings;
- settings.tiling_interest_area_viewport_multiplier = 10000;
-
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
- current_layer_bounds);
- scoped_ptr<TestablePictureLayerTiling> tiling =
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client,
- settings);
-
- // previous ("last") frame
- tiling->ComputeTilePriorityRects(viewport_in_layer_space,
- last_layer_contents_scale,
- last_frame_time_in_seconds, Occlusion());
-
- // current frame
- tiling->ComputeTilePriorityRects(viewport_in_layer_space,
- current_layer_contents_scale,
- current_frame_time_in_seconds, Occlusion());
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting();
-
- ASSERT_TRUE(tiling->TileAt(0, 0));
- ASSERT_TRUE(tiling->TileAt(0, 1));
- ASSERT_TRUE(tiling->TileAt(1, 0));
- ASSERT_TRUE(tiling->TileAt(1, 1));
-
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-
- // time_to_visible for the right hand side layers needs an extra 0.099
- // seconds because this tile is 99 pixels further away.
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(1, 1)].priority();
- EXPECT_GT(priority.distance_to_visible, 0.f);
- EXPECT_NE(TilePriority::NOW, priority.priority_bin);
-}
-
-TEST(ComputeTilePriorityRectsTest, RotationMotion) {
- // Each tile of a layer may be affected differently by a transform; Check
- // that ComputeTilePriorityRects correctly accounts for the transform between
- // layer space and screen space.
-
- FakePictureLayerTilingClient client;
- scoped_ptr<TestablePictureLayerTiling> tiling;
-
- gfx::Size device_viewport(800, 600);
- gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscren.
- gfx::Size last_layer_bounds(200, 200);
- gfx::Size current_layer_bounds(200, 200);
- float last_layer_contents_scale = 1.f;
- float current_layer_contents_scale = 1.f;
- gfx::Transform last_screen_transform;
- gfx::Transform current_screen_transform;
- double last_frame_time_in_seconds = 1.0;
- double current_frame_time_in_seconds = 2.0;
-
- // Rotation motion is set up specifically so that:
- // - rotation occurs about the center of the layer
- // - the top-left tile becomes visible on rotation
- // - the top-right tile will have an infinite time_to_visible
- // because it is rotating away from viewport.
- // - bottom-left layer will have a positive non-zero time_to_visible
- // because it is rotating toward the viewport.
- current_screen_transform.Translate(400, 550);
- current_screen_transform.RotateAboutZAxis(45);
-
- last_screen_transform.Translate(400, 550);
-
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace(
- current_screen_transform, device_viewport);
-
- client.SetTileSize(gfx::Size(100, 100));
-
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
- current_layer_bounds);
- tiling = TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client,
- LayerTreeSettings());
-
- // previous ("last") frame
- tiling->ComputeTilePriorityRects(viewport_in_layer_space,
- last_layer_contents_scale,
- last_frame_time_in_seconds, Occlusion());
-
- // current frame
- tiling->ComputeTilePriorityRects(viewport_in_layer_space,
- current_layer_contents_scale,
- current_frame_time_in_seconds, Occlusion());
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting();
-
- ASSERT_TRUE(tiling->TileAt(0, 0));
- ASSERT_TRUE(tiling->TileAt(0, 1));
- ASSERT_TRUE(tiling->TileAt(1, 0));
- ASSERT_TRUE(tiling->TileAt(1, 1));
-
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority();
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority();
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
-
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority();
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible);
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin);
-}
-
-TEST(PictureLayerTilingTest, RecycledTilesCleared) {
- // This test performs the following:
- // Setup:
- // - Two tilings, one active one recycled with all tiles shared.
- // Procedure:
- // - Viewport moves somewhere far away and active tiling clears tiles.
- // - Viewport moves back and a new active tiling tile is created.
- // Result:
- // - Recycle tiling does _not_ have the tile in the same location (thus it
- // will be shared next time a pending tiling is created).
-
- FakePictureLayerTilingClient active_client;
-
- active_client.SetTileSize(gfx::Size(100, 100));
- LayerTreeSettings settings;
-
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
- gfx::Size(10000, 10000));
- scoped_ptr<TestablePictureLayerTiling> active_tiling =
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile,
- &active_client, settings);
- // Create all tiles on this tiling.
- active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 1.0f,
- Occlusion());
-
- FakePictureLayerTilingClient recycle_client;
- recycle_client.SetTileSize(gfx::Size(100, 100));
- recycle_client.set_twin_tiling(active_tiling.get());
-
- pile = FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
- gfx::Size(10000, 10000));
- scoped_ptr<TestablePictureLayerTiling> recycle_tiling =
- TestablePictureLayerTiling::Create(PENDING_TREE, 1.0f, pile,
- &recycle_client, settings);
-
- // Create all tiles on the second tiling. All tiles should be shared.
- recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f,
- 1.0f, Occlusion());
-
- // Set the second tiling as recycled.
- active_client.set_twin_tiling(NULL);
- recycle_client.set_twin_tiling(NULL);
-
- EXPECT_TRUE(active_tiling->TileAt(0, 0));
- EXPECT_FALSE(recycle_tiling->TileAt(0, 0));
-
- // Move the viewport far away from the (0, 0) tile.
- active_tiling->ComputeTilePriorityRects(gfx::Rect(9000, 9000, 100, 100), 1.0f,
- 2.0, Occlusion());
- // Ensure the tile was deleted.
- EXPECT_FALSE(active_tiling->TileAt(0, 0));
- EXPECT_FALSE(recycle_tiling->TileAt(0, 0));
-
- // Move the viewport back to (0, 0) tile.
- active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 3.0,
- Occlusion());
-
- // Ensure that we now have a tile here on both active.
- EXPECT_TRUE(active_tiling->TileAt(0, 0));
- EXPECT_FALSE(recycle_tiling->TileAt(0, 0));
-}
-
-TEST(PictureLayerTilingTest, RecycledTilesClearedOnReset) {
- FakePictureLayerTilingClient active_client;
- active_client.SetTileSize(gfx::Size(100, 100));
-
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
- gfx::Size(100, 100));
- scoped_ptr<TestablePictureLayerTiling> active_tiling =
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile,
- &active_client, LayerTreeSettings());
- // Create all tiles on this tiling.
- active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 1.0f,
- Occlusion());
-
- FakePictureLayerTilingClient recycle_client;
- recycle_client.SetTileSize(gfx::Size(100, 100));
- recycle_client.set_twin_tiling(active_tiling.get());
-
- LayerTreeSettings settings;
-
- pile = FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
- gfx::Size(100, 100));
- scoped_ptr<TestablePictureLayerTiling> recycle_tiling =
- TestablePictureLayerTiling::Create(PENDING_TREE, 1.0f, pile,
- &recycle_client, settings);
-
- // Create all tiles on the recycle tiling. All tiles should be shared.
- recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f,
- 1.0f, Occlusion());
-
- // Set the second tiling as recycled.
- active_client.set_twin_tiling(NULL);
- recycle_client.set_twin_tiling(NULL);
-
- EXPECT_TRUE(active_tiling->TileAt(0, 0));
- EXPECT_FALSE(recycle_tiling->TileAt(0, 0));
-
- // Reset the active tiling. The recycle tiles should be released too.
- active_tiling->Reset();
- EXPECT_FALSE(active_tiling->TileAt(0, 0));
- EXPECT_FALSE(recycle_tiling->TileAt(0, 0));
-}
-
-TEST_F(PictureLayerTilingIteratorTest, ResizeTilesAndUpdateToCurrent) {
- // The tiling has four rows and three columns.
- Initialize(gfx::Size(150, 100), 1.f, gfx::Size(250, 150));
- tiling_->CreateAllTilesForTesting();
- EXPECT_EQ(150, tiling_->TilingDataForTesting().max_texture_size().width());
- EXPECT_EQ(100, tiling_->TilingDataForTesting().max_texture_size().height());
- EXPECT_EQ(4u, tiling_->AllTilesForTesting().size());
-
- client_.SetTileSize(gfx::Size(250, 200));
-
- // Tile size in the tiling should still be 150x100.
- EXPECT_EQ(150, tiling_->TilingDataForTesting().max_texture_size().width());
- EXPECT_EQ(100, tiling_->TilingDataForTesting().max_texture_size().height());
-
- // The layer's size isn't changed, but the tile size was.
- scoped_refptr<FakePicturePileImpl> pile =
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(
- gfx::Size(250, 150));
- tiling_->SetRasterSourceAndResize(pile);
-
- // Tile size in the tiling should be resized to 250x200.
- EXPECT_EQ(250, tiling_->TilingDataForTesting().max_texture_size().width());
- EXPECT_EQ(200, tiling_->TilingDataForTesting().max_texture_size().height());
- EXPECT_EQ(0u, tiling_->AllTilesForTesting().size());
-}
-
-} // namespace
-} // namespace cc
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