Index: cc/resources/picture_layer_tiling_unittest.cc |
diff --git a/cc/resources/picture_layer_tiling_unittest.cc b/cc/resources/picture_layer_tiling_unittest.cc |
deleted file mode 100644 |
index 659f52a13ddb46a98da2ca02badd368fd8520df7..0000000000000000000000000000000000000000 |
--- a/cc/resources/picture_layer_tiling_unittest.cc |
+++ /dev/null |
@@ -1,1975 +0,0 @@ |
-// Copyright 2012 The Chromium Authors. All rights reserved. |
-// Use of this source code is governed by a BSD-style license that can be |
-// found in the LICENSE file. |
- |
-#include <limits> |
-#include <set> |
- |
-#include "cc/base/math_util.h" |
-#include "cc/resources/picture_layer_tiling.h" |
-#include "cc/resources/picture_layer_tiling_set.h" |
-#include "cc/test/fake_output_surface.h" |
-#include "cc/test/fake_output_surface_client.h" |
-#include "cc/test/fake_picture_layer_tiling_client.h" |
-#include "cc/test/fake_picture_pile_impl.h" |
-#include "cc/test/test_context_provider.h" |
-#include "cc/test/test_shared_bitmap_manager.h" |
-#include "testing/gtest/include/gtest/gtest.h" |
-#include "ui/gfx/geometry/quad_f.h" |
-#include "ui/gfx/geometry/rect_conversions.h" |
-#include "ui/gfx/geometry/size_conversions.h" |
- |
-namespace cc { |
-namespace { |
- |
-static gfx::Rect ViewportInLayerSpace( |
- const gfx::Transform& transform, |
- const gfx::Size& device_viewport) { |
- |
- gfx::Transform inverse; |
- if (!transform.GetInverse(&inverse)) |
- return gfx::Rect(); |
- |
- gfx::RectF viewport_in_layer_space = MathUtil::ProjectClippedRect( |
- inverse, gfx::RectF(gfx::Point(0, 0), device_viewport)); |
- return ToEnclosingRect(viewport_in_layer_space); |
-} |
- |
-class TestablePictureLayerTiling : public PictureLayerTiling { |
- public: |
- using PictureLayerTiling::SetLiveTilesRect; |
- using PictureLayerTiling::TileAt; |
- |
- static scoped_ptr<TestablePictureLayerTiling> Create( |
- WhichTree tree, |
- float contents_scale, |
- scoped_refptr<RasterSource> raster_source, |
- PictureLayerTilingClient* client, |
- const LayerTreeSettings& settings) { |
- return make_scoped_ptr(new TestablePictureLayerTiling( |
- tree, contents_scale, raster_source, client, |
- settings.tiling_interest_area_viewport_multiplier, |
- settings.skewport_target_time_in_seconds, |
- settings.skewport_extrapolation_limit_in_content_pixels)); |
- } |
- |
- gfx::Rect live_tiles_rect() const { return live_tiles_rect_; } |
- |
- using PictureLayerTiling::ComputeSkewport; |
- using PictureLayerTiling::RemoveTileAt; |
- |
- protected: |
- TestablePictureLayerTiling(WhichTree tree, |
- float contents_scale, |
- scoped_refptr<RasterSource> raster_source, |
- PictureLayerTilingClient* client, |
- float tiling_interest_area_viewport_multiplier, |
- float skewport_target_time, |
- int skewport_extrapolation_limit) |
- : PictureLayerTiling(tree, |
- contents_scale, |
- raster_source, |
- client, |
- tiling_interest_area_viewport_multiplier, |
- skewport_target_time, |
- skewport_extrapolation_limit) {} |
-}; |
- |
-class PictureLayerTilingIteratorTest : public testing::Test { |
- public: |
- PictureLayerTilingIteratorTest() {} |
- ~PictureLayerTilingIteratorTest() override {} |
- |
- void Initialize(const gfx::Size& tile_size, |
- float contents_scale, |
- const gfx::Size& layer_bounds) { |
- client_.SetTileSize(tile_size); |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); |
- tiling_ = TestablePictureLayerTiling::Create( |
- PENDING_TREE, contents_scale, pile, &client_, LayerTreeSettings()); |
- } |
- |
- void InitializeActive(const gfx::Size& tile_size, |
- float contents_scale, |
- const gfx::Size& layer_bounds) { |
- client_.SetTileSize(tile_size); |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); |
- tiling_ = TestablePictureLayerTiling::Create( |
- ACTIVE_TREE, contents_scale, pile, &client_, LayerTreeSettings()); |
- } |
- |
- void SetLiveRectAndVerifyTiles(const gfx::Rect& live_tiles_rect) { |
- tiling_->SetLiveTilesRect(live_tiles_rect); |
- |
- std::vector<Tile*> tiles = tiling_->AllTilesForTesting(); |
- for (std::vector<Tile*>::iterator iter = tiles.begin(); |
- iter != tiles.end(); |
- ++iter) { |
- EXPECT_TRUE(live_tiles_rect.Intersects((*iter)->content_rect())); |
- } |
- } |
- |
- void VerifyTilesExactlyCoverRect( |
- float rect_scale, |
- const gfx::Rect& request_rect, |
- const gfx::Rect& expect_rect) { |
- EXPECT_TRUE(request_rect.Contains(expect_rect)); |
- |
- // Iterators are not valid if this ratio is too large (i.e. the |
- // tiling is too high-res for a low-res destination rect.) This is an |
- // artifact of snapping geometry to integer coordinates and then mapping |
- // back to floating point texture coordinates. |
- float dest_to_contents_scale = tiling_->contents_scale() / rect_scale; |
- ASSERT_LE(dest_to_contents_scale, 2.0); |
- |
- Region remaining = expect_rect; |
- for (PictureLayerTiling::CoverageIterator |
- iter(tiling_.get(), rect_scale, request_rect); |
- iter; |
- ++iter) { |
- // Geometry cannot overlap previous geometry at all |
- gfx::Rect geometry = iter.geometry_rect(); |
- EXPECT_TRUE(expect_rect.Contains(geometry)); |
- EXPECT_TRUE(remaining.Contains(geometry)); |
- remaining.Subtract(geometry); |
- |
- // Sanity check that texture coords are within the texture rect. |
- gfx::RectF texture_rect = iter.texture_rect(); |
- EXPECT_GE(texture_rect.x(), 0); |
- EXPECT_GE(texture_rect.y(), 0); |
- EXPECT_LE(texture_rect.right(), client_.TileSize().width()); |
- EXPECT_LE(texture_rect.bottom(), client_.TileSize().height()); |
- } |
- |
- // The entire rect must be filled by geometry from the tiling. |
- EXPECT_TRUE(remaining.IsEmpty()); |
- } |
- |
- void VerifyTilesExactlyCoverRect(float rect_scale, const gfx::Rect& rect) { |
- VerifyTilesExactlyCoverRect(rect_scale, rect, rect); |
- } |
- |
- void VerifyTiles( |
- float rect_scale, |
- const gfx::Rect& rect, |
- base::Callback<void(Tile* tile, |
- const gfx::Rect& geometry_rect)> callback) { |
- VerifyTiles(tiling_.get(), |
- rect_scale, |
- rect, |
- callback); |
- } |
- |
- void VerifyTiles( |
- PictureLayerTiling* tiling, |
- float rect_scale, |
- const gfx::Rect& rect, |
- base::Callback<void(Tile* tile, |
- const gfx::Rect& geometry_rect)> callback) { |
- Region remaining = rect; |
- for (PictureLayerTiling::CoverageIterator iter(tiling, rect_scale, rect); |
- iter; |
- ++iter) { |
- remaining.Subtract(iter.geometry_rect()); |
- callback.Run(*iter, iter.geometry_rect()); |
- } |
- EXPECT_TRUE(remaining.IsEmpty()); |
- } |
- |
- void VerifyTilesCoverNonContainedRect(float rect_scale, |
- const gfx::Rect& dest_rect) { |
- float dest_to_contents_scale = tiling_->contents_scale() / rect_scale; |
- gfx::Rect clamped_rect = gfx::ScaleToEnclosingRect( |
- gfx::Rect(tiling_->tiling_size()), 1.f / dest_to_contents_scale); |
- clamped_rect.Intersect(dest_rect); |
- VerifyTilesExactlyCoverRect(rect_scale, dest_rect, clamped_rect); |
- } |
- |
- protected: |
- FakePictureLayerTilingClient client_; |
- scoped_ptr<TestablePictureLayerTiling> tiling_; |
- |
- private: |
- DISALLOW_COPY_AND_ASSIGN(PictureLayerTilingIteratorTest); |
-}; |
- |
-TEST_F(PictureLayerTilingIteratorTest, ResizeDeletesTiles) { |
- // Verifies that a resize with invalidation for newly exposed pixels will |
- // deletes tiles that intersect that invalidation. |
- gfx::Size tile_size(100, 100); |
- gfx::Size original_layer_size(10, 10); |
- InitializeActive(tile_size, 1.f, original_layer_size); |
- SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size)); |
- |
- // Tiling only has one tile, since its total size is less than one. |
- EXPECT_TRUE(tiling_->TileAt(0, 0)); |
- |
- // Stop creating tiles so that any invalidations are left as holes. |
- gfx::Size new_layer_size(200, 200); |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize(new_layer_size); |
- |
- Region invalidation = |
- SubtractRegions(gfx::Rect(tile_size), gfx::Rect(original_layer_size)); |
- tiling_->SetRasterSourceAndResize(pile); |
- EXPECT_TRUE(tiling_->TileAt(0, 0)); |
- tiling_->Invalidate(invalidation); |
- EXPECT_FALSE(tiling_->TileAt(0, 0)); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, CreateMissingTilesStaysInsideLiveRect) { |
- // The tiling has three rows and columns. |
- Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 250)); |
- EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x()); |
- EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_y()); |
- |
- // The live tiles rect is at the very edge of the right-most and |
- // bottom-most tiles. Their border pixels would still be inside the live |
- // tiles rect, but the tiles should not exist just for that. |
- int right = tiling_->TilingDataForTesting().TileBounds(2, 2).x(); |
- int bottom = tiling_->TilingDataForTesting().TileBounds(2, 2).y(); |
- |
- SetLiveRectAndVerifyTiles(gfx::Rect(right, bottom)); |
- EXPECT_FALSE(tiling_->TileAt(2, 0)); |
- EXPECT_FALSE(tiling_->TileAt(2, 1)); |
- EXPECT_FALSE(tiling_->TileAt(2, 2)); |
- EXPECT_FALSE(tiling_->TileAt(1, 2)); |
- EXPECT_FALSE(tiling_->TileAt(0, 2)); |
- |
- // Verify CreateMissingTilesInLiveTilesRect respects this. |
- tiling_->CreateMissingTilesInLiveTilesRect(); |
- EXPECT_FALSE(tiling_->TileAt(2, 0)); |
- EXPECT_FALSE(tiling_->TileAt(2, 1)); |
- EXPECT_FALSE(tiling_->TileAt(2, 2)); |
- EXPECT_FALSE(tiling_->TileAt(1, 2)); |
- EXPECT_FALSE(tiling_->TileAt(0, 2)); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, ResizeTilingOverTileBorders) { |
- // The tiling has four rows and three columns. |
- Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 350)); |
- EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x()); |
- EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y()); |
- |
- // The live tiles rect covers the whole tiling. |
- SetLiveRectAndVerifyTiles(gfx::Rect(250, 350)); |
- |
- // Tiles in the bottom row and right column exist. |
- EXPECT_TRUE(tiling_->TileAt(2, 0)); |
- EXPECT_TRUE(tiling_->TileAt(2, 1)); |
- EXPECT_TRUE(tiling_->TileAt(2, 2)); |
- EXPECT_TRUE(tiling_->TileAt(2, 3)); |
- EXPECT_TRUE(tiling_->TileAt(1, 3)); |
- EXPECT_TRUE(tiling_->TileAt(0, 3)); |
- |
- int right = tiling_->TilingDataForTesting().TileBounds(2, 2).x(); |
- int bottom = tiling_->TilingDataForTesting().TileBounds(2, 3).y(); |
- |
- // Shrink the tiling so that the last tile row/column is entirely in the |
- // border pixels of the interior tiles. That row/column is removed. |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
- gfx::Size(right + 1, bottom + 1)); |
- tiling_->SetRasterSourceAndResize(pile); |
- EXPECT_EQ(2, tiling_->TilingDataForTesting().num_tiles_x()); |
- EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_y()); |
- |
- // The live tiles rect was clamped to the pile size. |
- EXPECT_EQ(gfx::Rect(right + 1, bottom + 1), tiling_->live_tiles_rect()); |
- |
- // Since the row/column is gone, the tiles should be gone too. |
- EXPECT_FALSE(tiling_->TileAt(2, 0)); |
- EXPECT_FALSE(tiling_->TileAt(2, 1)); |
- EXPECT_FALSE(tiling_->TileAt(2, 2)); |
- EXPECT_FALSE(tiling_->TileAt(2, 3)); |
- EXPECT_FALSE(tiling_->TileAt(1, 3)); |
- EXPECT_FALSE(tiling_->TileAt(0, 3)); |
- |
- // Growing outside the current right/bottom tiles border pixels should create |
- // the tiles again, even though the live rect has not changed size. |
- pile = FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
- gfx::Size(right + 2, bottom + 2)); |
- tiling_->SetRasterSourceAndResize(pile); |
- EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x()); |
- EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y()); |
- |
- // Not changed. |
- EXPECT_EQ(gfx::Rect(right + 1, bottom + 1), tiling_->live_tiles_rect()); |
- |
- // The last row/column tiles are inside the live tiles rect. |
- EXPECT_TRUE(gfx::Rect(right + 1, bottom + 1).Intersects( |
- tiling_->TilingDataForTesting().TileBounds(2, 0))); |
- EXPECT_TRUE(gfx::Rect(right + 1, bottom + 1).Intersects( |
- tiling_->TilingDataForTesting().TileBounds(0, 3))); |
- |
- EXPECT_TRUE(tiling_->TileAt(2, 0)); |
- EXPECT_TRUE(tiling_->TileAt(2, 1)); |
- EXPECT_TRUE(tiling_->TileAt(2, 2)); |
- EXPECT_TRUE(tiling_->TileAt(2, 3)); |
- EXPECT_TRUE(tiling_->TileAt(1, 3)); |
- EXPECT_TRUE(tiling_->TileAt(0, 3)); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, ResizeLiveTileRectOverTileBorders) { |
- // The tiling has three rows and columns. |
- Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 350)); |
- EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x()); |
- EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y()); |
- |
- // The live tiles rect covers the whole tiling. |
- SetLiveRectAndVerifyTiles(gfx::Rect(250, 350)); |
- |
- // Tiles in the bottom row and right column exist. |
- EXPECT_TRUE(tiling_->TileAt(2, 0)); |
- EXPECT_TRUE(tiling_->TileAt(2, 1)); |
- EXPECT_TRUE(tiling_->TileAt(2, 2)); |
- EXPECT_TRUE(tiling_->TileAt(2, 3)); |
- EXPECT_TRUE(tiling_->TileAt(1, 3)); |
- EXPECT_TRUE(tiling_->TileAt(0, 3)); |
- |
- // Shrink the live tiles rect to the very edge of the right-most and |
- // bottom-most tiles. Their border pixels would still be inside the live |
- // tiles rect, but the tiles should not exist just for that. |
- int right = tiling_->TilingDataForTesting().TileBounds(2, 3).x(); |
- int bottom = tiling_->TilingDataForTesting().TileBounds(2, 3).y(); |
- |
- SetLiveRectAndVerifyTiles(gfx::Rect(right, bottom)); |
- EXPECT_FALSE(tiling_->TileAt(2, 0)); |
- EXPECT_FALSE(tiling_->TileAt(2, 1)); |
- EXPECT_FALSE(tiling_->TileAt(2, 2)); |
- EXPECT_FALSE(tiling_->TileAt(2, 3)); |
- EXPECT_FALSE(tiling_->TileAt(1, 3)); |
- EXPECT_FALSE(tiling_->TileAt(0, 3)); |
- |
- // Including the bottom row and right column again, should create the tiles. |
- SetLiveRectAndVerifyTiles(gfx::Rect(right + 1, bottom + 1)); |
- EXPECT_TRUE(tiling_->TileAt(2, 0)); |
- EXPECT_TRUE(tiling_->TileAt(2, 1)); |
- EXPECT_TRUE(tiling_->TileAt(2, 2)); |
- EXPECT_TRUE(tiling_->TileAt(2, 3)); |
- EXPECT_TRUE(tiling_->TileAt(1, 2)); |
- EXPECT_TRUE(tiling_->TileAt(0, 2)); |
- |
- // Shrink the live tiles rect to the very edge of the left-most and |
- // top-most tiles. Their border pixels would still be inside the live |
- // tiles rect, but the tiles should not exist just for that. |
- int left = tiling_->TilingDataForTesting().TileBounds(0, 0).right(); |
- int top = tiling_->TilingDataForTesting().TileBounds(0, 0).bottom(); |
- |
- SetLiveRectAndVerifyTiles(gfx::Rect(left, top, 250 - left, 350 - top)); |
- EXPECT_FALSE(tiling_->TileAt(0, 3)); |
- EXPECT_FALSE(tiling_->TileAt(0, 2)); |
- EXPECT_FALSE(tiling_->TileAt(0, 1)); |
- EXPECT_FALSE(tiling_->TileAt(0, 0)); |
- EXPECT_FALSE(tiling_->TileAt(1, 0)); |
- EXPECT_FALSE(tiling_->TileAt(2, 0)); |
- |
- // Including the top row and left column again, should create the tiles. |
- SetLiveRectAndVerifyTiles( |
- gfx::Rect(left - 1, top - 1, 250 - left, 350 - top)); |
- EXPECT_TRUE(tiling_->TileAt(0, 3)); |
- EXPECT_TRUE(tiling_->TileAt(0, 2)); |
- EXPECT_TRUE(tiling_->TileAt(0, 1)); |
- EXPECT_TRUE(tiling_->TileAt(0, 0)); |
- EXPECT_TRUE(tiling_->TileAt(1, 0)); |
- EXPECT_TRUE(tiling_->TileAt(2, 0)); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, ResizeLiveTileRectOverSameTiles) { |
- // The tiling has four rows and three columns. |
- Initialize(gfx::Size(100, 100), 1.f, gfx::Size(250, 350)); |
- EXPECT_EQ(3, tiling_->TilingDataForTesting().num_tiles_x()); |
- EXPECT_EQ(4, tiling_->TilingDataForTesting().num_tiles_y()); |
- |
- // The live tiles rect covers the whole tiling. |
- SetLiveRectAndVerifyTiles(gfx::Rect(250, 350)); |
- |
- // All tiles exist. |
- for (int i = 0; i < 3; ++i) { |
- for (int j = 0; j < 4; ++j) |
- EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j; |
- } |
- |
- // Shrink the live tiles rect, but still cover all the tiles. |
- SetLiveRectAndVerifyTiles(gfx::Rect(1, 1, 249, 349)); |
- |
- // All tiles still exist. |
- for (int i = 0; i < 3; ++i) { |
- for (int j = 0; j < 4; ++j) |
- EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j; |
- } |
- |
- // Grow the live tiles rect, but still cover all the same tiles. |
- SetLiveRectAndVerifyTiles(gfx::Rect(0, 0, 250, 350)); |
- |
- // All tiles still exist. |
- for (int i = 0; i < 3; ++i) { |
- for (int j = 0; j < 4; ++j) |
- EXPECT_TRUE(tiling_->TileAt(i, j)) << i << "," << j; |
- } |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, ResizeOverBorderPixelsDeletesTiles) { |
- // Verifies that a resize with invalidation for newly exposed pixels will |
- // deletes tiles that intersect that invalidation. |
- gfx::Size tile_size(100, 100); |
- gfx::Size original_layer_size(99, 99); |
- InitializeActive(tile_size, 1.f, original_layer_size); |
- SetLiveRectAndVerifyTiles(gfx::Rect(original_layer_size)); |
- |
- // Tiling only has one tile, since its total size is less than one. |
- EXPECT_TRUE(tiling_->TileAt(0, 0)); |
- |
- // Stop creating tiles so that any invalidations are left as holes. |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateEmptyPileWithDefaultTileSize( |
- gfx::Size(200, 200)); |
- tiling_->SetRasterSourceAndResize(pile); |
- |
- Region invalidation = |
- SubtractRegions(gfx::Rect(tile_size), gfx::Rect(original_layer_size)); |
- EXPECT_TRUE(tiling_->TileAt(0, 0)); |
- tiling_->Invalidate(invalidation); |
- EXPECT_FALSE(tiling_->TileAt(0, 0)); |
- |
- // The original tile was the same size after resize, but it would include new |
- // border pixels. |
- EXPECT_EQ(gfx::Rect(original_layer_size), |
- tiling_->TilingDataForTesting().TileBounds(0, 0)); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, LiveTilesExactlyCoverLiveTileRect) { |
- Initialize(gfx::Size(100, 100), 1.f, gfx::Size(1099, 801)); |
- SetLiveRectAndVerifyTiles(gfx::Rect(100, 100)); |
- SetLiveRectAndVerifyTiles(gfx::Rect(101, 99)); |
- SetLiveRectAndVerifyTiles(gfx::Rect(1099, 1)); |
- SetLiveRectAndVerifyTiles(gfx::Rect(1, 801)); |
- SetLiveRectAndVerifyTiles(gfx::Rect(1099, 1)); |
- SetLiveRectAndVerifyTiles(gfx::Rect(201, 800)); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, IteratorCoversLayerBoundsNoScale) { |
- Initialize(gfx::Size(100, 100), 1.f, gfx::Size(1099, 801)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect()); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1099, 801)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(52, 83, 789, 412)); |
- |
- // With borders, a size of 3x3 = 1 pixel of content. |
- Initialize(gfx::Size(3, 3), 1.f, gfx::Size(10, 10)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1, 1)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 2, 2)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(1, 1, 2, 2)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(3, 2, 5, 2)); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, IteratorCoversLayerBoundsTilingScale) { |
- Initialize(gfx::Size(200, 100), 2.0f, gfx::Size(1005, 2010)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect()); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381)); |
- |
- Initialize(gfx::Size(3, 3), 2.0f, gfx::Size(10, 10)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect()); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1, 1)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 2, 2)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(1, 1, 2, 2)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(3, 2, 5, 2)); |
- |
- Initialize(gfx::Size(100, 200), 0.5f, gfx::Size(1005, 2010)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381)); |
- |
- Initialize(gfx::Size(150, 250), 0.37f, gfx::Size(1005, 2010)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381)); |
- |
- Initialize(gfx::Size(312, 123), 0.01f, gfx::Size(1005, 2010)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(0, 0, 1005, 2010)); |
- VerifyTilesExactlyCoverRect(1, gfx::Rect(50, 112, 512, 381)); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, IteratorCoversLayerBoundsBothScale) { |
- Initialize(gfx::Size(50, 50), 4.0f, gfx::Size(800, 600)); |
- VerifyTilesExactlyCoverRect(2.0f, gfx::Rect()); |
- VerifyTilesExactlyCoverRect(2.0f, gfx::Rect(0, 0, 1600, 1200)); |
- VerifyTilesExactlyCoverRect(2.0f, gfx::Rect(512, 365, 253, 182)); |
- |
- float scale = 6.7f; |
- gfx::Size bounds(800, 600); |
- gfx::Rect full_rect(gfx::ToCeiledSize(gfx::ScaleSize(bounds, scale))); |
- Initialize(gfx::Size(256, 512), 5.2f, bounds); |
- VerifyTilesExactlyCoverRect(scale, full_rect); |
- VerifyTilesExactlyCoverRect(scale, gfx::Rect(2014, 1579, 867, 1033)); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, IteratorEmptyRect) { |
- Initialize(gfx::Size(100, 100), 1.0f, gfx::Size(800, 600)); |
- |
- gfx::Rect empty; |
- PictureLayerTiling::CoverageIterator iter(tiling_.get(), 1.0f, empty); |
- EXPECT_FALSE(iter); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, NonIntersectingRect) { |
- Initialize(gfx::Size(100, 100), 1.0f, gfx::Size(800, 600)); |
- gfx::Rect non_intersecting(1000, 1000, 50, 50); |
- PictureLayerTiling::CoverageIterator iter(tiling_.get(), 1, non_intersecting); |
- EXPECT_FALSE(iter); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, LayerEdgeTextureCoordinates) { |
- Initialize(gfx::Size(300, 300), 1.0f, gfx::Size(256, 256)); |
- // All of these sizes are 256x256, scaled and ceiled. |
- VerifyTilesExactlyCoverRect(1.0f, gfx::Rect(0, 0, 256, 256)); |
- VerifyTilesExactlyCoverRect(0.8f, gfx::Rect(0, 0, 205, 205)); |
- VerifyTilesExactlyCoverRect(1.2f, gfx::Rect(0, 0, 308, 308)); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, NonContainedDestRect) { |
- Initialize(gfx::Size(100, 100), 1.0f, gfx::Size(400, 400)); |
- |
- // Too large in all dimensions |
- VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, -1000, 2000, 2000)); |
- VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, -1000, 2000, 2000)); |
- VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, -1000, 2000, 2000)); |
- |
- // Partially covering content, but too large |
- VerifyTilesCoverNonContainedRect(1.0f, gfx::Rect(-1000, 100, 2000, 100)); |
- VerifyTilesCoverNonContainedRect(1.5f, gfx::Rect(-1000, 100, 2000, 100)); |
- VerifyTilesCoverNonContainedRect(0.5f, gfx::Rect(-1000, 100, 2000, 100)); |
-} |
- |
-TEST(PictureLayerTilingTest, SkewportLimits) { |
- FakePictureLayerTilingClient client; |
- |
- gfx::Rect viewport(0, 0, 100, 100); |
- gfx::Size layer_bounds(200, 200); |
- |
- client.SetTileSize(gfx::Size(100, 100)); |
- LayerTreeSettings settings; |
- settings.skewport_extrapolation_limit_in_content_pixels = 75; |
- |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); |
- scoped_ptr<TestablePictureLayerTiling> tiling = |
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client, |
- settings); |
- |
- tiling->ComputeTilePriorityRects(viewport, 1.f, 1.0, Occlusion()); |
- |
- // Move viewport down 50 pixels in 0.5 seconds. |
- gfx::Rect down_skewport = |
- tiling->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100)); |
- |
- EXPECT_EQ(0, down_skewport.x()); |
- EXPECT_EQ(50, down_skewport.y()); |
- EXPECT_EQ(100, down_skewport.width()); |
- EXPECT_EQ(175, down_skewport.height()); |
- EXPECT_TRUE(down_skewport.Contains(gfx::Rect(0, 50, 100, 100))); |
- |
- // Move viewport down 50 and right 10 pixels. |
- gfx::Rect down_right_skewport = |
- tiling->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100)); |
- |
- EXPECT_EQ(10, down_right_skewport.x()); |
- EXPECT_EQ(50, down_right_skewport.y()); |
- EXPECT_EQ(120, down_right_skewport.width()); |
- EXPECT_EQ(175, down_right_skewport.height()); |
- EXPECT_TRUE(down_right_skewport.Contains(gfx::Rect(10, 50, 100, 100))); |
- |
- // Move viewport left. |
- gfx::Rect left_skewport = |
- tiling->ComputeSkewport(1.5, gfx::Rect(-50, 0, 100, 100)); |
- |
- EXPECT_EQ(-125, left_skewport.x()); |
- EXPECT_EQ(0, left_skewport.y()); |
- EXPECT_EQ(175, left_skewport.width()); |
- EXPECT_EQ(100, left_skewport.height()); |
- EXPECT_TRUE(left_skewport.Contains(gfx::Rect(-50, 0, 100, 100))); |
- |
- // Expand viewport. |
- gfx::Rect expand_skewport = |
- tiling->ComputeSkewport(1.5, gfx::Rect(-50, -50, 200, 200)); |
- |
- // x and y moved by -75 (-50 - 75 = -125). |
- // right side and bottom side moved by 75 [(350 - 125) - (200 - 50) = 75]. |
- EXPECT_EQ(-125, expand_skewport.x()); |
- EXPECT_EQ(-125, expand_skewport.y()); |
- EXPECT_EQ(350, expand_skewport.width()); |
- EXPECT_EQ(350, expand_skewport.height()); |
- EXPECT_TRUE(expand_skewport.Contains(gfx::Rect(-50, -50, 200, 200))); |
- |
- // Expand the viewport past the limit in all directions. |
- gfx::Rect big_expand_skewport = |
- tiling->ComputeSkewport(1.5, gfx::Rect(-500, -500, 1500, 1500)); |
- |
- EXPECT_EQ(-575, big_expand_skewport.x()); |
- EXPECT_EQ(-575, big_expand_skewport.y()); |
- EXPECT_EQ(1650, big_expand_skewport.width()); |
- EXPECT_EQ(1650, big_expand_skewport.height()); |
- EXPECT_TRUE(big_expand_skewport.Contains(gfx::Rect(-500, -500, 1500, 1500))); |
- |
- // Shrink the skewport in all directions. |
- gfx::Rect shrink_viewport = |
- tiling->ComputeSkewport(1.5, gfx::Rect(0, 0, 100, 100)); |
- EXPECT_EQ(0, shrink_viewport.x()); |
- EXPECT_EQ(0, shrink_viewport.y()); |
- EXPECT_EQ(100, shrink_viewport.width()); |
- EXPECT_EQ(100, shrink_viewport.height()); |
- |
- // Move the skewport really far in one direction. |
- gfx::Rect move_skewport_far = |
- tiling->ComputeSkewport(1.5, gfx::Rect(0, 5000, 100, 100)); |
- EXPECT_EQ(0, move_skewport_far.x()); |
- EXPECT_EQ(5000, move_skewport_far.y()); |
- EXPECT_EQ(100, move_skewport_far.width()); |
- EXPECT_EQ(175, move_skewport_far.height()); |
- EXPECT_TRUE(move_skewport_far.Contains(gfx::Rect(0, 5000, 100, 100))); |
-} |
- |
-TEST(PictureLayerTilingTest, ComputeSkewport) { |
- FakePictureLayerTilingClient client; |
- |
- gfx::Rect viewport(0, 0, 100, 100); |
- gfx::Size layer_bounds(200, 200); |
- |
- client.SetTileSize(gfx::Size(100, 100)); |
- |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); |
- scoped_ptr<TestablePictureLayerTiling> tiling = |
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client, |
- LayerTreeSettings()); |
- |
- tiling->ComputeTilePriorityRects(viewport, 1.f, 1.0, Occlusion()); |
- |
- // Move viewport down 50 pixels in 0.5 seconds. |
- gfx::Rect down_skewport = |
- tiling->ComputeSkewport(1.5, gfx::Rect(0, 50, 100, 100)); |
- |
- EXPECT_EQ(0, down_skewport.x()); |
- EXPECT_EQ(50, down_skewport.y()); |
- EXPECT_EQ(100, down_skewport.width()); |
- EXPECT_EQ(200, down_skewport.height()); |
- |
- // Shrink viewport. |
- gfx::Rect shrink_skewport = |
- tiling->ComputeSkewport(1.5, gfx::Rect(25, 25, 50, 50)); |
- |
- EXPECT_EQ(25, shrink_skewport.x()); |
- EXPECT_EQ(25, shrink_skewport.y()); |
- EXPECT_EQ(50, shrink_skewport.width()); |
- EXPECT_EQ(50, shrink_skewport.height()); |
- |
- // Move viewport down 50 and right 10 pixels. |
- gfx::Rect down_right_skewport = |
- tiling->ComputeSkewport(1.5, gfx::Rect(10, 50, 100, 100)); |
- |
- EXPECT_EQ(10, down_right_skewport.x()); |
- EXPECT_EQ(50, down_right_skewport.y()); |
- EXPECT_EQ(120, down_right_skewport.width()); |
- EXPECT_EQ(200, down_right_skewport.height()); |
- |
- // Move viewport left. |
- gfx::Rect left_skewport = |
- tiling->ComputeSkewport(1.5, gfx::Rect(-20, 0, 100, 100)); |
- |
- EXPECT_EQ(-60, left_skewport.x()); |
- EXPECT_EQ(0, left_skewport.y()); |
- EXPECT_EQ(140, left_skewport.width()); |
- EXPECT_EQ(100, left_skewport.height()); |
- |
- // Expand viewport in 0.2 seconds. |
- gfx::Rect expanded_skewport = |
- tiling->ComputeSkewport(1.2, gfx::Rect(-5, -5, 110, 110)); |
- |
- EXPECT_EQ(-30, expanded_skewport.x()); |
- EXPECT_EQ(-30, expanded_skewport.y()); |
- EXPECT_EQ(160, expanded_skewport.width()); |
- EXPECT_EQ(160, expanded_skewport.height()); |
-} |
- |
-TEST(PictureLayerTilingTest, SkewportThroughUpdateTilePriorities) { |
- FakePictureLayerTilingClient client; |
- |
- gfx::Rect viewport(0, 0, 100, 100); |
- gfx::Size layer_bounds(200, 200); |
- |
- client.SetTileSize(gfx::Size(100, 100)); |
- |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); |
- scoped_ptr<TestablePictureLayerTiling> tiling = |
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client, |
- LayerTreeSettings()); |
- |
- tiling->ComputeTilePriorityRects(viewport, 1.f, 1.0, Occlusion()); |
- |
- // Move viewport down 50 pixels in 0.5 seconds. |
- gfx::Rect viewport_50 = gfx::Rect(0, 50, 100, 100); |
- gfx::Rect skewport_50 = tiling->ComputeSkewport(1.5, viewport_50); |
- |
- EXPECT_EQ(gfx::Rect(0, 50, 100, 200), skewport_50); |
- tiling->ComputeTilePriorityRects(viewport_50, 1.f, 1.5, Occlusion()); |
- |
- gfx::Rect viewport_100 = gfx::Rect(0, 100, 100, 100); |
- gfx::Rect skewport_100 = tiling->ComputeSkewport(2.0, viewport_100); |
- |
- EXPECT_EQ(gfx::Rect(0, 100, 100, 200), skewport_100); |
- tiling->ComputeTilePriorityRects(viewport_100, 1.f, 2.0, Occlusion()); |
- |
- // Advance time, but not the viewport. |
- gfx::Rect result = tiling->ComputeSkewport(2.5, viewport_100); |
- // Since the history did advance, we should still get a skewport but a smaller |
- // one. |
- EXPECT_EQ(gfx::Rect(0, 100, 100, 150), result); |
- tiling->ComputeTilePriorityRects(viewport_100, 1.f, 2.5, Occlusion()); |
- |
- // Advance time again. |
- result = tiling->ComputeSkewport(3.0, viewport_100); |
- EXPECT_EQ(viewport_100, result); |
- tiling->ComputeTilePriorityRects(viewport_100, 1.f, 3.0, Occlusion()); |
- |
- // Ensure we have a skewport. |
- gfx::Rect viewport_150 = gfx::Rect(0, 150, 100, 100); |
- gfx::Rect skewport_150 = tiling->ComputeSkewport(3.5, viewport_150); |
- EXPECT_EQ(gfx::Rect(0, 150, 100, 150), skewport_150); |
- tiling->ComputeTilePriorityRects(viewport_150, 1.f, 3.5, Occlusion()); |
- |
- // Advance the viewport, but not the time. |
- gfx::Rect viewport_200 = gfx::Rect(0, 200, 100, 100); |
- gfx::Rect skewport_200 = tiling->ComputeSkewport(3.5, viewport_200); |
- EXPECT_EQ(gfx::Rect(0, 200, 100, 300), skewport_200); |
- |
- // Ensure that continued calls with the same value, produce the same skewport. |
- tiling->ComputeTilePriorityRects(viewport_150, 1.f, 3.5, Occlusion()); |
- EXPECT_EQ(gfx::Rect(0, 200, 100, 300), skewport_200); |
- tiling->ComputeTilePriorityRects(viewport_150, 1.f, 3.5, Occlusion()); |
- EXPECT_EQ(gfx::Rect(0, 200, 100, 300), skewport_200); |
- |
- tiling->ComputeTilePriorityRects(viewport_200, 1.f, 3.5, Occlusion()); |
- |
- // This should never happen, but advance the viewport yet again keeping the |
- // time the same. |
- gfx::Rect viewport_250 = gfx::Rect(0, 250, 100, 100); |
- gfx::Rect skewport_250 = tiling->ComputeSkewport(3.5, viewport_250); |
- EXPECT_EQ(viewport_250, skewport_250); |
- tiling->ComputeTilePriorityRects(viewport_250, 1.f, 3.5, Occlusion()); |
-} |
- |
-TEST(PictureLayerTilingTest, ViewportDistanceWithScale) { |
- FakePictureLayerTilingClient client; |
- |
- gfx::Rect viewport(0, 0, 100, 100); |
- gfx::Size layer_bounds(1500, 1500); |
- |
- client.SetTileSize(gfx::Size(10, 10)); |
- LayerTreeSettings settings; |
- settings.tiling_interest_area_viewport_multiplier = 10000; |
- |
- // Tiling at 0.25 scale: this should create 47x47 tiles of size 10x10. |
- // The reason is that each tile has a one pixel border, so tile at (1, 2) |
- // for instance begins at (8, 16) pixels. So tile at (46, 46) will begin at |
- // (368, 368) and extend to the end of 1500 * 0.25 = 375 edge of the |
- // tiling. |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); |
- scoped_ptr<TestablePictureLayerTiling> tiling = |
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 0.25f, pile, &client, |
- settings); |
- gfx::Rect viewport_in_content_space = |
- gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f)); |
- |
- tiling->ComputeTilePriorityRects(viewport, 1.f, 1.0, Occlusion()); |
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting(); |
- |
- // Compute the soon border. |
- float inset = PictureLayerTiling::CalculateSoonBorderDistance( |
- viewport_in_content_space, 1.0f / 0.25f); |
- gfx::Rect soon_rect_in_content_space = viewport_in_content_space; |
- soon_rect_in_content_space.Inset(-inset, -inset); |
- |
- // Sanity checks. |
- for (int i = 0; i < 47; ++i) { |
- for (int j = 0; j < 47; ++j) { |
- EXPECT_TRUE(tiling->TileAt(i, j)) << "i: " << i << " j: " << j; |
- } |
- } |
- for (int i = 0; i < 47; ++i) { |
- EXPECT_FALSE(tiling->TileAt(i, 47)) << "i: " << i; |
- EXPECT_FALSE(tiling->TileAt(47, i)) << "i: " << i; |
- } |
- |
- // No movement in the viewport implies that tiles will either be NOW |
- // or EVENTUALLY, with the exception of tiles that are between 0 and 312 |
- // pixels away from the viewport, which will be in the SOON bin. |
- bool have_now = false; |
- bool have_eventually = false; |
- bool have_soon = false; |
- for (int i = 0; i < 47; ++i) { |
- for (int j = 0; j < 47; ++j) { |
- Tile* tile = tiling->TileAt(i, j); |
- PrioritizedTile prioritized_tile = prioritized_tiles[tile]; |
- TilePriority priority = prioritized_tile.priority(); |
- |
- gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j); |
- if (viewport_in_content_space.Intersects(tile_rect)) { |
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
- have_now = true; |
- } else if (soon_rect_in_content_space.Intersects(tile_rect)) { |
- EXPECT_EQ(TilePriority::SOON, priority.priority_bin); |
- have_soon = true; |
- } else { |
- EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- have_eventually = true; |
- } |
- } |
- } |
- |
- EXPECT_TRUE(have_now); |
- EXPECT_TRUE(have_soon); |
- EXPECT_TRUE(have_eventually); |
- |
- // Spot check some distances. |
- // Tile at 5, 1 should begin at 41x9 in content space (without borders), |
- // so the distance to a viewport that ends at 25x25 in content space |
- // should be 17 (41 - 25 + 1). In layer space, then that should be |
- // 17 / 0.25 = 68 pixels. |
- |
- // We can verify that the content rect (with borders) is one pixel off |
- // 41,9 8x8 on all sides. |
- EXPECT_EQ(tiling->TileAt(5, 1)->content_rect().ToString(), "40,8 10x10"); |
- |
- TilePriority priority = prioritized_tiles[tiling->TileAt(5, 1)].priority(); |
- EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); |
- |
- priority = prioritized_tiles[tiling->TileAt(2, 5)].priority(); |
- EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); |
- |
- priority = prioritized_tiles[tiling->TileAt(3, 4)].priority(); |
- EXPECT_FLOAT_EQ(40.f, priority.distance_to_visible); |
- |
- // Move the viewport down 40 pixels. |
- viewport = gfx::Rect(0, 40, 100, 100); |
- viewport_in_content_space = |
- gfx::ToEnclosedRect(gfx::ScaleRect(viewport, 0.25f)); |
- gfx::Rect skewport = tiling->ComputeSkewport(2.0, viewport_in_content_space); |
- |
- // Compute the soon border. |
- inset = PictureLayerTiling::CalculateSoonBorderDistance( |
- viewport_in_content_space, 1.0f / 0.25f); |
- soon_rect_in_content_space = viewport_in_content_space; |
- soon_rect_in_content_space.Inset(-inset, -inset); |
- |
- EXPECT_EQ(0, skewport.x()); |
- EXPECT_EQ(10, skewport.y()); |
- EXPECT_EQ(25, skewport.width()); |
- EXPECT_EQ(35, skewport.height()); |
- |
- tiling->ComputeTilePriorityRects(viewport, 1.f, 2.0, Occlusion()); |
- prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting(); |
- |
- have_now = false; |
- have_eventually = false; |
- have_soon = false; |
- |
- // Viewport moved, so we expect to find some NOW tiles, some SOON tiles and |
- // some EVENTUALLY tiles. |
- for (int i = 0; i < 47; ++i) { |
- for (int j = 0; j < 47; ++j) { |
- Tile* tile = tiling->TileAt(i, j); |
- TilePriority priority = prioritized_tiles[tile].priority(); |
- |
- gfx::Rect tile_rect = tiling->TilingDataForTesting().TileBounds(i, j); |
- if (viewport_in_content_space.Intersects(tile_rect)) { |
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin) << "i: " << i |
- << " j: " << j; |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible) << "i: " << i |
- << " j: " << j; |
- have_now = true; |
- } else if (skewport.Intersects(tile_rect) || |
- soon_rect_in_content_space.Intersects(tile_rect)) { |
- EXPECT_EQ(TilePriority::SOON, priority.priority_bin) << "i: " << i |
- << " j: " << j; |
- EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i |
- << " j: " << j; |
- have_soon = true; |
- } else { |
- EXPECT_EQ(TilePriority::EVENTUALLY, priority.priority_bin) |
- << "i: " << i << " j: " << j; |
- EXPECT_GT(priority.distance_to_visible, 0.f) << "i: " << i |
- << " j: " << j; |
- have_eventually = true; |
- } |
- } |
- } |
- |
- EXPECT_TRUE(have_now); |
- EXPECT_TRUE(have_soon); |
- EXPECT_TRUE(have_eventually); |
- |
- priority = prioritized_tiles[tiling->TileAt(5, 1)].priority(); |
- EXPECT_FLOAT_EQ(68.f, priority.distance_to_visible); |
- |
- priority = prioritized_tiles[tiling->TileAt(2, 5)].priority(); |
- EXPECT_FLOAT_EQ(28.f, priority.distance_to_visible); |
- |
- priority = prioritized_tiles[tiling->TileAt(3, 4)].priority(); |
- EXPECT_FLOAT_EQ(4.f, priority.distance_to_visible); |
- |
- // Change the underlying layer scale. |
- tiling->ComputeTilePriorityRects(viewport, 2.0f, 3.0, Occlusion()); |
- prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting(); |
- |
- priority = prioritized_tiles[tiling->TileAt(5, 1)].priority(); |
- EXPECT_FLOAT_EQ(136.f, priority.distance_to_visible); |
- |
- priority = prioritized_tiles[tiling->TileAt(2, 5)].priority(); |
- EXPECT_FLOAT_EQ(56.f, priority.distance_to_visible); |
- |
- priority = prioritized_tiles[tiling->TileAt(3, 4)].priority(); |
- EXPECT_FLOAT_EQ(8.f, priority.distance_to_visible); |
- |
- // Test additional scales. |
- tiling = TestablePictureLayerTiling::Create(ACTIVE_TREE, 0.2f, pile, &client, |
- LayerTreeSettings()); |
- tiling->ComputeTilePriorityRects(viewport, 1.0f, 4.0, Occlusion()); |
- prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting(); |
- |
- priority = prioritized_tiles[tiling->TileAt(5, 1)].priority(); |
- EXPECT_FLOAT_EQ(110.f, priority.distance_to_visible); |
- |
- priority = prioritized_tiles[tiling->TileAt(2, 5)].priority(); |
- EXPECT_FLOAT_EQ(70.f, priority.distance_to_visible); |
- |
- priority = prioritized_tiles[tiling->TileAt(3, 4)].priority(); |
- EXPECT_FLOAT_EQ(60.f, priority.distance_to_visible); |
- |
- tiling->ComputeTilePriorityRects(viewport, 0.5f, 5.0, Occlusion()); |
- prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting(); |
- |
- priority = prioritized_tiles[tiling->TileAt(5, 1)].priority(); |
- EXPECT_FLOAT_EQ(55.f, priority.distance_to_visible); |
- |
- priority = prioritized_tiles[tiling->TileAt(2, 5)].priority(); |
- EXPECT_FLOAT_EQ(35.f, priority.distance_to_visible); |
- |
- priority = prioritized_tiles[tiling->TileAt(3, 4)].priority(); |
- EXPECT_FLOAT_EQ(30.f, priority.distance_to_visible); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectEqual) { |
- gfx::Rect in(40, 50, 100, 200); |
- gfx::Rect bounds(-1000, -1000, 10000, 10000); |
- int64 target_area = 100 * 200; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(in.ToString(), out.ToString()); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectSmaller) { |
- gfx::Rect in(40, 50, 100, 200); |
- gfx::Rect bounds(-1000, -1000, 10000, 10000); |
- int64 target_area = 100 * 100; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y()); |
- EXPECT_EQ(out.right() - in.right(), in.x() - out.x()); |
- EXPECT_EQ(out.width() - in.width(), out.height() - in.height()); |
- |
- // |in| represents the visible rect, and |out| represents the eventually rect. |
- // If the eventually rect doesn't contain the visible rect, we will start |
- // losing tiles. |
- EXPECT_TRUE(out.Contains(in)); |
- EXPECT_TRUE(bounds.Contains(out)); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectUnbounded) { |
- gfx::Rect in(40, 50, 100, 200); |
- gfx::Rect bounds(-1000, -1000, 10000, 10000); |
- int64 target_area = 200 * 200; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y()); |
- EXPECT_EQ(out.right() - in.right(), in.x() - out.x()); |
- EXPECT_EQ(out.width() - in.width(), out.height() - in.height()); |
- EXPECT_NEAR(200 * 200, out.width() * out.height(), 100); |
- EXPECT_TRUE(bounds.Contains(out)); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectBoundedSmaller) { |
- gfx::Rect in(40, 50, 100, 200); |
- gfx::Rect bounds(50, 60, 40, 30); |
- int64 target_area = 200 * 200; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(bounds.ToString(), out.ToString()); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectBoundedEqual) { |
- gfx::Rect in(40, 50, 100, 200); |
- gfx::Rect bounds = in; |
- int64 target_area = 200 * 200; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(bounds.ToString(), out.ToString()); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectBoundedSmallerStretchVertical) { |
- gfx::Rect in(40, 50, 100, 200); |
- gfx::Rect bounds(45, 0, 90, 300); |
- int64 target_area = 200 * 200; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(bounds.ToString(), out.ToString()); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectBoundedEqualStretchVertical) { |
- gfx::Rect in(40, 50, 100, 200); |
- gfx::Rect bounds(40, 0, 100, 300); |
- int64 target_area = 200 * 200; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(bounds.ToString(), out.ToString()); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectBoundedSmallerStretchHorizontal) { |
- gfx::Rect in(40, 50, 100, 200); |
- gfx::Rect bounds(0, 55, 180, 190); |
- int64 target_area = 200 * 200; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(bounds.ToString(), out.ToString()); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectBoundedEqualStretchHorizontal) { |
- gfx::Rect in(40, 50, 100, 200); |
- gfx::Rect bounds(0, 50, 180, 200); |
- int64 target_area = 200 * 200; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(bounds.ToString(), out.ToString()); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectBoundedLeft) { |
- gfx::Rect in(40, 50, 100, 200); |
- gfx::Rect bounds(20, -1000, 10000, 10000); |
- int64 target_area = 200 * 200; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y()); |
- EXPECT_EQ(out.bottom() - in.bottom(), out.right() - in.right()); |
- EXPECT_LE(out.width() * out.height(), target_area); |
- EXPECT_GT(out.width() * out.height(), |
- target_area - out.width() - out.height() * 2); |
- EXPECT_TRUE(bounds.Contains(out)); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectBoundedRight) { |
- gfx::Rect in(40, 50, 100, 200); |
- gfx::Rect bounds(-1000, -1000, 1000+120, 10000); |
- int64 target_area = 200 * 200; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y()); |
- EXPECT_EQ(out.bottom() - in.bottom(), in.x() - out.x()); |
- EXPECT_LE(out.width() * out.height(), target_area); |
- EXPECT_GT(out.width() * out.height(), |
- target_area - out.width() - out.height() * 2); |
- EXPECT_TRUE(bounds.Contains(out)); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectBoundedTop) { |
- gfx::Rect in(40, 50, 100, 200); |
- gfx::Rect bounds(-1000, 30, 10000, 10000); |
- int64 target_area = 200 * 200; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(out.right() - in.right(), in.x() - out.x()); |
- EXPECT_EQ(out.right() - in.right(), out.bottom() - in.bottom()); |
- EXPECT_LE(out.width() * out.height(), target_area); |
- EXPECT_GT(out.width() * out.height(), |
- target_area - out.width() * 2 - out.height()); |
- EXPECT_TRUE(bounds.Contains(out)); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectBoundedBottom) { |
- gfx::Rect in(40, 50, 100, 200); |
- gfx::Rect bounds(-1000, -1000, 10000, 1000 + 220); |
- int64 target_area = 200 * 200; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(out.right() - in.right(), in.x() - out.x()); |
- EXPECT_EQ(out.right() - in.right(), in.y() - out.y()); |
- EXPECT_LE(out.width() * out.height(), target_area); |
- EXPECT_GT(out.width() * out.height(), |
- target_area - out.width() * 2 - out.height()); |
- EXPECT_TRUE(bounds.Contains(out)); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectSquishedHorizontally) { |
- gfx::Rect in(40, 50, 100, 200); |
- gfx::Rect bounds(0, -4000, 100+40+20, 100000); |
- int64 target_area = 400 * 400; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(20, out.right() - in.right()); |
- EXPECT_EQ(40, in.x() - out.x()); |
- EXPECT_EQ(out.bottom() - in.bottom(), in.y() - out.y()); |
- EXPECT_LE(out.width() * out.height(), target_area); |
- EXPECT_GT(out.width() * out.height(), |
- target_area - out.width() * 2); |
- EXPECT_TRUE(bounds.Contains(out)); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectSquishedVertically) { |
- gfx::Rect in(40, 50, 100, 200); |
- gfx::Rect bounds(-4000, 0, 100000, 200+50+30); |
- int64 target_area = 400 * 400; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(30, out.bottom() - in.bottom()); |
- EXPECT_EQ(50, in.y() - out.y()); |
- EXPECT_EQ(out.right() - in.right(), in.x() - out.x()); |
- EXPECT_LE(out.width() * out.height(), target_area); |
- EXPECT_GT(out.width() * out.height(), |
- target_area - out.height() * 2); |
- EXPECT_TRUE(bounds.Contains(out)); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectOutOfBoundsFarAway) { |
- gfx::Rect in(400, 500, 100, 200); |
- gfx::Rect bounds(0, 0, 10, 10); |
- int64 target_area = 400 * 400; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_TRUE(out.IsEmpty()); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectOutOfBoundsExpandedFullyCover) { |
- gfx::Rect in(40, 50, 100, 100); |
- gfx::Rect bounds(0, 0, 10, 10); |
- int64 target_area = 400 * 400; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(bounds.ToString(), out.ToString()); |
-} |
- |
-TEST(PictureLayerTilingTest, ExpandRectOutOfBoundsExpandedPartlyCover) { |
- gfx::Rect in(600, 600, 100, 100); |
- gfx::Rect bounds(0, 0, 500, 500); |
- int64 target_area = 400 * 400; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_EQ(bounds.right(), out.right()); |
- EXPECT_EQ(bounds.bottom(), out.bottom()); |
- EXPECT_LE(out.width() * out.height(), target_area); |
- EXPECT_GT(out.width() * out.height(), |
- target_area - out.width() - out.height()); |
- EXPECT_TRUE(bounds.Contains(out)); |
-} |
- |
-TEST(PictureLayerTilingTest, EmptyStartingRect) { |
- // If a layer has a non-invertible transform, then the starting rect |
- // for the layer would be empty. |
- gfx::Rect in(40, 40, 0, 0); |
- gfx::Rect bounds(0, 0, 10, 10); |
- int64 target_area = 400 * 400; |
- gfx::Rect out = PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( |
- in, target_area, bounds, NULL); |
- EXPECT_TRUE(out.IsEmpty()); |
-} |
- |
-static void TileExists(bool exists, Tile* tile, |
- const gfx::Rect& geometry_rect) { |
- EXPECT_EQ(exists, tile != NULL) << geometry_rect.ToString(); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, TilesExist) { |
- gfx::Size layer_bounds(1099, 801); |
- Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
- VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
- |
- tiling_->ComputeTilePriorityRects( |
- gfx::Rect(layer_bounds), // visible content rect |
- 1.f, // current contents scale |
- 1.0, // current frame time |
- Occlusion()); |
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
- |
- // Make the viewport rect empty. All tiles are killed and become zombies. |
- tiling_->ComputeTilePriorityRects(gfx::Rect(), // visible content rect |
- 1.f, // current contents scale |
- 2.0, // current frame time |
- Occlusion()); |
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, TilesExistGiantViewport) { |
- gfx::Size layer_bounds(1099, 801); |
- Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
- VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
- |
- gfx::Rect giant_rect(-10000000, -10000000, 1000000000, 1000000000); |
- |
- tiling_->ComputeTilePriorityRects( |
- gfx::Rect(layer_bounds), // visible content rect |
- 1.f, // current contents scale |
- 1.0, // current frame time |
- Occlusion()); |
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
- |
- // If the visible content rect is empty, it should still have live tiles. |
- tiling_->ComputeTilePriorityRects(giant_rect, // visible content rect |
- 1.f, // current contents scale |
- 2.0, // current frame time |
- Occlusion()); |
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, TilesExistOutsideViewport) { |
- gfx::Size layer_bounds(1099, 801); |
- Initialize(gfx::Size(100, 100), 1.f, layer_bounds); |
- VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
- |
- // This rect does not intersect with the layer, as the layer is outside the |
- // viewport. |
- gfx::Rect viewport_rect(1100, 0, 1000, 1000); |
- EXPECT_FALSE(viewport_rect.Intersects(gfx::Rect(layer_bounds))); |
- |
- tiling_->ComputeTilePriorityRects(viewport_rect, // visible content rect |
- 1.f, // current contents scale |
- 1.0, // current frame time |
- Occlusion()); |
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, true)); |
-} |
- |
-static void TilesIntersectingRectExist(const gfx::Rect& rect, |
- bool intersect_exists, |
- Tile* tile, |
- const gfx::Rect& geometry_rect) { |
- bool intersects = rect.Intersects(geometry_rect); |
- bool expected_exists = intersect_exists ? intersects : !intersects; |
- EXPECT_EQ(expected_exists, tile != NULL) |
- << "Rects intersecting " << rect.ToString() << " should exist. " |
- << "Current tile rect is " << geometry_rect.ToString(); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, |
- TilesExistLargeViewportAndLayerWithSmallVisibleArea) { |
- gfx::Size layer_bounds(10000, 10000); |
- client_.SetTileSize(gfx::Size(100, 100)); |
- LayerTreeSettings settings; |
- settings.tiling_interest_area_viewport_multiplier = 1; |
- |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); |
- tiling_ = TestablePictureLayerTiling::Create(PENDING_TREE, 1.f, pile, |
- &client_, settings); |
- VerifyTilesExactlyCoverRect(1.f, gfx::Rect(layer_bounds)); |
- VerifyTiles(1.f, gfx::Rect(layer_bounds), base::Bind(&TileExists, false)); |
- |
- gfx::Rect visible_rect(8000, 8000, 50, 50); |
- |
- tiling_->ComputeTilePriorityRects(visible_rect, // visible content rect |
- 1.f, // current contents scale |
- 1.0, // current frame time |
- Occlusion()); |
- VerifyTiles(1.f, |
- gfx::Rect(layer_bounds), |
- base::Bind(&TilesIntersectingRectExist, visible_rect, true)); |
-} |
- |
-TEST(ComputeTilePriorityRectsTest, VisibleTiles) { |
- // The TilePriority of visible tiles should have zero distance_to_visible |
- // and time_to_visible. |
- FakePictureLayerTilingClient client; |
- |
- gfx::Size device_viewport(800, 600); |
- gfx::Size last_layer_bounds(200, 200); |
- gfx::Size current_layer_bounds(200, 200); |
- float current_layer_contents_scale = 1.f; |
- gfx::Transform current_screen_transform; |
- double current_frame_time_in_seconds = 1.0; |
- |
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
- current_screen_transform, device_viewport); |
- |
- client.SetTileSize(gfx::Size(100, 100)); |
- |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
- current_layer_bounds); |
- scoped_ptr<TestablePictureLayerTiling> tiling = |
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client, |
- LayerTreeSettings()); |
- |
- tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
- current_layer_contents_scale, |
- current_frame_time_in_seconds, Occlusion()); |
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting(); |
- |
- ASSERT_TRUE(tiling->TileAt(0, 0)); |
- ASSERT_TRUE(tiling->TileAt(0, 1)); |
- ASSERT_TRUE(tiling->TileAt(1, 0)); |
- ASSERT_TRUE(tiling->TileAt(1, 1)); |
- |
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority(); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
- EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority(); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
- EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority(); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
- EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(1, 1)].priority(); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
- EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
-} |
- |
-TEST(ComputeTilePriorityRectsTest, OffscreenTiles) { |
- // The TilePriority of offscreen tiles (without movement) should have nonzero |
- // distance_to_visible and infinite time_to_visible. |
- FakePictureLayerTilingClient client; |
- |
- gfx::Size device_viewport(800, 600); |
- gfx::Size last_layer_bounds(200, 200); |
- gfx::Size current_layer_bounds(200, 200); |
- float current_layer_contents_scale = 1.f; |
- gfx::Transform last_screen_transform; |
- gfx::Transform current_screen_transform; |
- double current_frame_time_in_seconds = 1.0; |
- |
- current_screen_transform.Translate(850, 0); |
- last_screen_transform = current_screen_transform; |
- |
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
- current_screen_transform, device_viewport); |
- |
- client.SetTileSize(gfx::Size(100, 100)); |
- |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
- current_layer_bounds); |
- scoped_ptr<TestablePictureLayerTiling> tiling = |
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client, |
- LayerTreeSettings()); |
- |
- tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
- current_layer_contents_scale, |
- current_frame_time_in_seconds, Occlusion()); |
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting(); |
- |
- ASSERT_TRUE(tiling->TileAt(0, 0)); |
- ASSERT_TRUE(tiling->TileAt(0, 1)); |
- ASSERT_TRUE(tiling->TileAt(1, 0)); |
- ASSERT_TRUE(tiling->TileAt(1, 1)); |
- |
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(1, 1)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
- |
- // Furthermore, in this scenario tiles on the right hand side should have a |
- // larger distance to visible. |
- TilePriority left = prioritized_tiles[tiling->TileAt(0, 0)].priority(); |
- TilePriority right = prioritized_tiles[tiling->TileAt(1, 0)].priority(); |
- EXPECT_GT(right.distance_to_visible, left.distance_to_visible); |
- |
- left = prioritized_tiles[tiling->TileAt(0, 1)].priority(); |
- right = prioritized_tiles[tiling->TileAt(1, 1)].priority(); |
- EXPECT_GT(right.distance_to_visible, left.distance_to_visible); |
-} |
- |
-TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenLayer) { |
- // Sanity check that a layer with some tiles visible and others offscreen has |
- // correct TilePriorities for each tile. |
- FakePictureLayerTilingClient client; |
- |
- gfx::Size device_viewport(800, 600); |
- gfx::Size last_layer_bounds(200, 200); |
- gfx::Size current_layer_bounds(200, 200); |
- float current_layer_contents_scale = 1.f; |
- gfx::Transform last_screen_transform; |
- gfx::Transform current_screen_transform; |
- double current_frame_time_in_seconds = 1.0; |
- |
- current_screen_transform.Translate(705, 505); |
- last_screen_transform = current_screen_transform; |
- |
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
- current_screen_transform, device_viewport); |
- |
- client.SetTileSize(gfx::Size(100, 100)); |
- |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
- current_layer_bounds); |
- scoped_ptr<TestablePictureLayerTiling> tiling = |
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client, |
- LayerTreeSettings()); |
- |
- tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
- current_layer_contents_scale, |
- current_frame_time_in_seconds, Occlusion()); |
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting(); |
- |
- ASSERT_TRUE(tiling->TileAt(0, 0)); |
- ASSERT_TRUE(tiling->TileAt(0, 1)); |
- ASSERT_TRUE(tiling->TileAt(1, 0)); |
- ASSERT_TRUE(tiling->TileAt(1, 1)); |
- |
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority(); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
- EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(1, 1)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
-} |
- |
-TEST(ComputeTilePriorityRectsTest, PartiallyOffscreenRotatedLayer) { |
- // Each tile of a layer may be affected differently by a transform; Check |
- // that ComputeTilePriorityRects correctly accounts for the transform between |
- // layer space and screen space. |
- FakePictureLayerTilingClient client; |
- |
- gfx::Size device_viewport(800, 600); |
- gfx::Size last_layer_bounds(200, 200); |
- gfx::Size current_layer_bounds(200, 200); |
- float current_layer_contents_scale = 1.f; |
- gfx::Transform last_screen_transform; |
- gfx::Transform current_screen_transform; |
- double current_frame_time_in_seconds = 1.0; |
- |
- // A diagonally rotated layer that is partially off the bottom of the screen. |
- // In this configuration, only the top-left tile would be visible. |
- current_screen_transform.Translate(600, 750); |
- current_screen_transform.RotateAboutZAxis(45); |
- last_screen_transform = current_screen_transform; |
- |
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
- current_screen_transform, device_viewport); |
- |
- client.SetTileSize(gfx::Size(100, 100)); |
- |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
- current_layer_bounds); |
- scoped_ptr<TestablePictureLayerTiling> tiling = |
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client, |
- LayerTreeSettings()); |
- |
- tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
- current_layer_contents_scale, |
- current_frame_time_in_seconds, Occlusion()); |
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting(); |
- |
- ASSERT_TRUE(tiling->TileAt(0, 0)); |
- ASSERT_TRUE(tiling->TileAt(0, 1)); |
- ASSERT_TRUE(tiling->TileAt(1, 0)); |
- ASSERT_TRUE(tiling->TileAt(1, 1)); |
- |
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority(); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority(); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(1, 1)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
- |
- // Furthermore, in this scenario the bottom-right tile should have the larger |
- // distance to visible. |
- TilePriority top_left = prioritized_tiles[tiling->TileAt(0, 0)].priority(); |
- TilePriority top_right = prioritized_tiles[tiling->TileAt(1, 0)].priority(); |
- TilePriority bottom_right = |
- prioritized_tiles[tiling->TileAt(1, 1)].priority(); |
- EXPECT_GT(top_right.distance_to_visible, top_left.distance_to_visible); |
- |
- EXPECT_EQ(bottom_right.distance_to_visible, top_right.distance_to_visible); |
-} |
- |
-TEST(ComputeTilePriorityRectsTest, PerspectiveLayer) { |
- // Perspective transforms need to take a different code path. |
- // This test checks tile priorities of a perspective layer. |
- FakePictureLayerTilingClient client; |
- |
- gfx::Size device_viewport(800, 600); |
- gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscreen. |
- gfx::Size last_layer_bounds(200, 200); |
- gfx::Size current_layer_bounds(200, 200); |
- float current_layer_contents_scale = 1.f; |
- gfx::Transform last_screen_transform; |
- gfx::Transform current_screen_transform; |
- double current_frame_time_in_seconds = 1.0; |
- |
- // A 3d perspective layer rotated about its Y axis, translated to almost |
- // fully offscreen. The left side will appear closer (i.e. larger in 2d) than |
- // the right side, so the top-left tile will technically be closer than the |
- // top-right. |
- |
- // Translate layer to offscreen |
- current_screen_transform.Translate(400.0, 630.0); |
- // Apply perspective about the center of the layer |
- current_screen_transform.Translate(100.0, 100.0); |
- current_screen_transform.ApplyPerspectiveDepth(100.0); |
- current_screen_transform.RotateAboutYAxis(10.0); |
- current_screen_transform.Translate(-100.0, -100.0); |
- last_screen_transform = current_screen_transform; |
- |
- // Sanity check that this transform wouldn't cause w<0 clipping. |
- bool clipped; |
- MathUtil::MapQuad(current_screen_transform, |
- gfx::QuadF(gfx::RectF(0, 0, 200, 200)), |
- &clipped); |
- ASSERT_FALSE(clipped); |
- |
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
- current_screen_transform, device_viewport); |
- |
- client.SetTileSize(gfx::Size(100, 100)); |
- |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
- current_layer_bounds); |
- scoped_ptr<TestablePictureLayerTiling> tiling = |
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client, |
- LayerTreeSettings()); |
- |
- tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
- current_layer_contents_scale, |
- current_frame_time_in_seconds, Occlusion()); |
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting(); |
- |
- ASSERT_TRUE(tiling->TileAt(0, 0)); |
- ASSERT_TRUE(tiling->TileAt(0, 1)); |
- ASSERT_TRUE(tiling->TileAt(1, 0)); |
- ASSERT_TRUE(tiling->TileAt(1, 1)); |
- |
- // All tiles will have a positive distance_to_visible |
- // and an infinite time_to_visible. |
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority(); |
- EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority(); |
- EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(1, 1)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
- |
- // Furthermore, in this scenario the top-left distance_to_visible |
- // will be smallest, followed by top-right. The bottom layers |
- // will of course be further than the top layers. |
- TilePriority top_left = prioritized_tiles[tiling->TileAt(0, 0)].priority(); |
- TilePriority top_right = prioritized_tiles[tiling->TileAt(1, 0)].priority(); |
- TilePriority bottom_left = prioritized_tiles[tiling->TileAt(0, 1)].priority(); |
- TilePriority bottom_right = |
- prioritized_tiles[tiling->TileAt(1, 1)].priority(); |
- |
- EXPECT_GT(bottom_right.distance_to_visible, top_right.distance_to_visible); |
- |
- EXPECT_GT(bottom_left.distance_to_visible, top_left.distance_to_visible); |
-} |
- |
-TEST(ComputeTilePriorityRectsTest, PerspectiveLayerClippedByW) { |
- // Perspective transforms need to take a different code path. |
- // This test checks tile priorities of a perspective layer. |
- FakePictureLayerTilingClient client; |
- |
- gfx::Size device_viewport(800, 600); |
- gfx::Size last_layer_bounds(200, 200); |
- gfx::Size current_layer_bounds(200, 200); |
- float current_layer_contents_scale = 1.f; |
- gfx::Transform last_screen_transform; |
- gfx::Transform current_screen_transform; |
- double current_frame_time_in_seconds = 1.0; |
- |
- // A 3d perspective layer rotated about its Y axis, translated to almost |
- // fully offscreen. The left side will appear closer (i.e. larger in 2d) than |
- // the right side, so the top-left tile will technically be closer than the |
- // top-right. |
- |
- // Translate layer to offscreen |
- current_screen_transform.Translate(400.0, 970.0); |
- // Apply perspective and rotation about the center of the layer |
- current_screen_transform.Translate(100.0, 100.0); |
- current_screen_transform.ApplyPerspectiveDepth(10.0); |
- current_screen_transform.RotateAboutYAxis(10.0); |
- current_screen_transform.Translate(-100.0, -100.0); |
- last_screen_transform = current_screen_transform; |
- |
- // Sanity check that this transform does cause w<0 clipping for the left side |
- // of the layer, but not the right side. |
- bool clipped; |
- MathUtil::MapQuad(current_screen_transform, |
- gfx::QuadF(gfx::RectF(0, 0, 100, 200)), |
- &clipped); |
- ASSERT_TRUE(clipped); |
- |
- MathUtil::MapQuad(current_screen_transform, |
- gfx::QuadF(gfx::RectF(100, 0, 100, 200)), |
- &clipped); |
- ASSERT_FALSE(clipped); |
- |
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
- current_screen_transform, device_viewport); |
- |
- client.SetTileSize(gfx::Size(100, 100)); |
- |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
- current_layer_bounds); |
- scoped_ptr<TestablePictureLayerTiling> tiling = |
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client, |
- LayerTreeSettings()); |
- |
- tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
- current_layer_contents_scale, |
- current_frame_time_in_seconds, Occlusion()); |
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting(); |
- |
- ASSERT_TRUE(tiling->TileAt(0, 0)); |
- ASSERT_TRUE(tiling->TileAt(0, 1)); |
- ASSERT_TRUE(tiling->TileAt(1, 0)); |
- ASSERT_TRUE(tiling->TileAt(1, 1)); |
- |
- // Left-side tiles will be clipped by the transform, so we have to assume |
- // they are visible just in case. |
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority(); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
- EXPECT_FLOAT_EQ(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
- |
- // Right-side tiles will have a positive distance_to_visible |
- // and an infinite time_to_visible. |
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority(); |
- EXPECT_FLOAT_EQ(priority.distance_to_visible, 0.f); |
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(1, 1)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
-} |
- |
-TEST(ComputeTilePriorityRectsTest, BasicMotion) { |
- // Test that time_to_visible is computed correctly when |
- // there is some motion. |
- FakePictureLayerTilingClient client; |
- |
- gfx::Size device_viewport(800, 600); |
- gfx::Rect visible_layer_rect(0, 0, 0, 0); |
- gfx::Size last_layer_bounds(200, 200); |
- gfx::Size current_layer_bounds(200, 200); |
- float last_layer_contents_scale = 1.f; |
- float current_layer_contents_scale = 1.f; |
- gfx::Transform last_screen_transform; |
- gfx::Transform current_screen_transform; |
- double last_frame_time_in_seconds = 1.0; |
- double current_frame_time_in_seconds = 2.0; |
- |
- // Offscreen layer is coming closer to viewport at 1000 pixels per second. |
- current_screen_transform.Translate(1800, 0); |
- last_screen_transform.Translate(2800, 0); |
- |
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
- current_screen_transform, device_viewport); |
- |
- client.SetTileSize(gfx::Size(100, 100)); |
- LayerTreeSettings settings; |
- settings.tiling_interest_area_viewport_multiplier = 10000; |
- |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
- current_layer_bounds); |
- scoped_ptr<TestablePictureLayerTiling> tiling = |
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client, |
- settings); |
- |
- // previous ("last") frame |
- tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
- last_layer_contents_scale, |
- last_frame_time_in_seconds, Occlusion()); |
- |
- // current frame |
- tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
- current_layer_contents_scale, |
- current_frame_time_in_seconds, Occlusion()); |
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting(); |
- |
- ASSERT_TRUE(tiling->TileAt(0, 0)); |
- ASSERT_TRUE(tiling->TileAt(0, 1)); |
- ASSERT_TRUE(tiling->TileAt(1, 0)); |
- ASSERT_TRUE(tiling->TileAt(1, 1)); |
- |
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
- |
- // time_to_visible for the right hand side layers needs an extra 0.099 |
- // seconds because this tile is 99 pixels further away. |
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(1, 1)].priority(); |
- EXPECT_GT(priority.distance_to_visible, 0.f); |
- EXPECT_NE(TilePriority::NOW, priority.priority_bin); |
-} |
- |
-TEST(ComputeTilePriorityRectsTest, RotationMotion) { |
- // Each tile of a layer may be affected differently by a transform; Check |
- // that ComputeTilePriorityRects correctly accounts for the transform between |
- // layer space and screen space. |
- |
- FakePictureLayerTilingClient client; |
- scoped_ptr<TestablePictureLayerTiling> tiling; |
- |
- gfx::Size device_viewport(800, 600); |
- gfx::Rect visible_layer_rect(0, 0, 0, 0); // offscren. |
- gfx::Size last_layer_bounds(200, 200); |
- gfx::Size current_layer_bounds(200, 200); |
- float last_layer_contents_scale = 1.f; |
- float current_layer_contents_scale = 1.f; |
- gfx::Transform last_screen_transform; |
- gfx::Transform current_screen_transform; |
- double last_frame_time_in_seconds = 1.0; |
- double current_frame_time_in_seconds = 2.0; |
- |
- // Rotation motion is set up specifically so that: |
- // - rotation occurs about the center of the layer |
- // - the top-left tile becomes visible on rotation |
- // - the top-right tile will have an infinite time_to_visible |
- // because it is rotating away from viewport. |
- // - bottom-left layer will have a positive non-zero time_to_visible |
- // because it is rotating toward the viewport. |
- current_screen_transform.Translate(400, 550); |
- current_screen_transform.RotateAboutZAxis(45); |
- |
- last_screen_transform.Translate(400, 550); |
- |
- gfx::Rect viewport_in_layer_space = ViewportInLayerSpace( |
- current_screen_transform, device_viewport); |
- |
- client.SetTileSize(gfx::Size(100, 100)); |
- |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
- current_layer_bounds); |
- tiling = TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, &client, |
- LayerTreeSettings()); |
- |
- // previous ("last") frame |
- tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
- last_layer_contents_scale, |
- last_frame_time_in_seconds, Occlusion()); |
- |
- // current frame |
- tiling->ComputeTilePriorityRects(viewport_in_layer_space, |
- current_layer_contents_scale, |
- current_frame_time_in_seconds, Occlusion()); |
- auto prioritized_tiles = tiling->UpdateAndGetAllPrioritizedTilesForTesting(); |
- |
- ASSERT_TRUE(tiling->TileAt(0, 0)); |
- ASSERT_TRUE(tiling->TileAt(0, 1)); |
- ASSERT_TRUE(tiling->TileAt(1, 0)); |
- ASSERT_TRUE(tiling->TileAt(1, 1)); |
- |
- TilePriority priority = prioritized_tiles[tiling->TileAt(0, 0)].priority(); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(0, 1)].priority(); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
- |
- priority = prioritized_tiles[tiling->TileAt(1, 0)].priority(); |
- EXPECT_FLOAT_EQ(0.f, priority.distance_to_visible); |
- EXPECT_EQ(TilePriority::NOW, priority.priority_bin); |
-} |
- |
-TEST(PictureLayerTilingTest, RecycledTilesCleared) { |
- // This test performs the following: |
- // Setup: |
- // - Two tilings, one active one recycled with all tiles shared. |
- // Procedure: |
- // - Viewport moves somewhere far away and active tiling clears tiles. |
- // - Viewport moves back and a new active tiling tile is created. |
- // Result: |
- // - Recycle tiling does _not_ have the tile in the same location (thus it |
- // will be shared next time a pending tiling is created). |
- |
- FakePictureLayerTilingClient active_client; |
- |
- active_client.SetTileSize(gfx::Size(100, 100)); |
- LayerTreeSettings settings; |
- |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
- gfx::Size(10000, 10000)); |
- scoped_ptr<TestablePictureLayerTiling> active_tiling = |
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, |
- &active_client, settings); |
- // Create all tiles on this tiling. |
- active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 1.0f, |
- Occlusion()); |
- |
- FakePictureLayerTilingClient recycle_client; |
- recycle_client.SetTileSize(gfx::Size(100, 100)); |
- recycle_client.set_twin_tiling(active_tiling.get()); |
- |
- pile = FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
- gfx::Size(10000, 10000)); |
- scoped_ptr<TestablePictureLayerTiling> recycle_tiling = |
- TestablePictureLayerTiling::Create(PENDING_TREE, 1.0f, pile, |
- &recycle_client, settings); |
- |
- // Create all tiles on the second tiling. All tiles should be shared. |
- recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, |
- 1.0f, Occlusion()); |
- |
- // Set the second tiling as recycled. |
- active_client.set_twin_tiling(NULL); |
- recycle_client.set_twin_tiling(NULL); |
- |
- EXPECT_TRUE(active_tiling->TileAt(0, 0)); |
- EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); |
- |
- // Move the viewport far away from the (0, 0) tile. |
- active_tiling->ComputeTilePriorityRects(gfx::Rect(9000, 9000, 100, 100), 1.0f, |
- 2.0, Occlusion()); |
- // Ensure the tile was deleted. |
- EXPECT_FALSE(active_tiling->TileAt(0, 0)); |
- EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); |
- |
- // Move the viewport back to (0, 0) tile. |
- active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 3.0, |
- Occlusion()); |
- |
- // Ensure that we now have a tile here on both active. |
- EXPECT_TRUE(active_tiling->TileAt(0, 0)); |
- EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); |
-} |
- |
-TEST(PictureLayerTilingTest, RecycledTilesClearedOnReset) { |
- FakePictureLayerTilingClient active_client; |
- active_client.SetTileSize(gfx::Size(100, 100)); |
- |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
- gfx::Size(100, 100)); |
- scoped_ptr<TestablePictureLayerTiling> active_tiling = |
- TestablePictureLayerTiling::Create(ACTIVE_TREE, 1.0f, pile, |
- &active_client, LayerTreeSettings()); |
- // Create all tiles on this tiling. |
- active_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, 1.0f, |
- Occlusion()); |
- |
- FakePictureLayerTilingClient recycle_client; |
- recycle_client.SetTileSize(gfx::Size(100, 100)); |
- recycle_client.set_twin_tiling(active_tiling.get()); |
- |
- LayerTreeSettings settings; |
- |
- pile = FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
- gfx::Size(100, 100)); |
- scoped_ptr<TestablePictureLayerTiling> recycle_tiling = |
- TestablePictureLayerTiling::Create(PENDING_TREE, 1.0f, pile, |
- &recycle_client, settings); |
- |
- // Create all tiles on the recycle tiling. All tiles should be shared. |
- recycle_tiling->ComputeTilePriorityRects(gfx::Rect(0, 0, 100, 100), 1.0f, |
- 1.0f, Occlusion()); |
- |
- // Set the second tiling as recycled. |
- active_client.set_twin_tiling(NULL); |
- recycle_client.set_twin_tiling(NULL); |
- |
- EXPECT_TRUE(active_tiling->TileAt(0, 0)); |
- EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); |
- |
- // Reset the active tiling. The recycle tiles should be released too. |
- active_tiling->Reset(); |
- EXPECT_FALSE(active_tiling->TileAt(0, 0)); |
- EXPECT_FALSE(recycle_tiling->TileAt(0, 0)); |
-} |
- |
-TEST_F(PictureLayerTilingIteratorTest, ResizeTilesAndUpdateToCurrent) { |
- // The tiling has four rows and three columns. |
- Initialize(gfx::Size(150, 100), 1.f, gfx::Size(250, 150)); |
- tiling_->CreateAllTilesForTesting(); |
- EXPECT_EQ(150, tiling_->TilingDataForTesting().max_texture_size().width()); |
- EXPECT_EQ(100, tiling_->TilingDataForTesting().max_texture_size().height()); |
- EXPECT_EQ(4u, tiling_->AllTilesForTesting().size()); |
- |
- client_.SetTileSize(gfx::Size(250, 200)); |
- |
- // Tile size in the tiling should still be 150x100. |
- EXPECT_EQ(150, tiling_->TilingDataForTesting().max_texture_size().width()); |
- EXPECT_EQ(100, tiling_->TilingDataForTesting().max_texture_size().height()); |
- |
- // The layer's size isn't changed, but the tile size was. |
- scoped_refptr<FakePicturePileImpl> pile = |
- FakePicturePileImpl::CreateFilledPileWithDefaultTileSize( |
- gfx::Size(250, 150)); |
- tiling_->SetRasterSourceAndResize(pile); |
- |
- // Tile size in the tiling should be resized to 250x200. |
- EXPECT_EQ(250, tiling_->TilingDataForTesting().max_texture_size().width()); |
- EXPECT_EQ(200, tiling_->TilingDataForTesting().max_texture_size().height()); |
- EXPECT_EQ(0u, tiling_->AllTilesForTesting().size()); |
-} |
- |
-} // namespace |
-} // namespace cc |