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1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "base/thread_task_runner_handle.h" | |
6 #include "cc/resources/eviction_tile_priority_queue.h" | |
7 #include "cc/resources/raster_tile_priority_queue.h" | |
8 #include "cc/resources/resource_pool.h" | |
9 #include "cc/resources/tile.h" | |
10 #include "cc/resources/tile_priority.h" | |
11 #include "cc/resources/tiling_set_raster_queue_all.h" | |
12 #include "cc/test/begin_frame_args_test.h" | |
13 #include "cc/test/fake_impl_proxy.h" | |
14 #include "cc/test/fake_layer_tree_host_impl.h" | |
15 #include "cc/test/fake_output_surface.h" | |
16 #include "cc/test/fake_output_surface_client.h" | |
17 #include "cc/test/fake_picture_layer_impl.h" | |
18 #include "cc/test/fake_picture_layer_tiling_client.h" | |
19 #include "cc/test/fake_picture_pile_impl.h" | |
20 #include "cc/test/fake_tile_manager.h" | |
21 #include "cc/test/impl_side_painting_settings.h" | |
22 #include "cc/test/test_shared_bitmap_manager.h" | |
23 #include "cc/test/test_task_graph_runner.h" | |
24 #include "cc/test/test_tile_priorities.h" | |
25 #include "cc/trees/layer_tree_impl.h" | |
26 #include "testing/gtest/include/gtest/gtest.h" | |
27 | |
28 namespace cc { | |
29 namespace { | |
30 | |
31 class LowResTilingsSettings : public ImplSidePaintingSettings { | |
32 public: | |
33 LowResTilingsSettings() { | |
34 tiling_interest_area_viewport_multiplier = 10000; | |
35 create_low_res_tiling = true; | |
36 } | |
37 }; | |
38 | |
39 class TileManagerTilePriorityQueueTest : public testing::Test { | |
40 public: | |
41 TileManagerTilePriorityQueueTest() | |
42 : memory_limit_policy_(ALLOW_ANYTHING), | |
43 max_tiles_(10000), | |
44 ready_to_activate_(false), | |
45 id_(7), | |
46 proxy_(base::ThreadTaskRunnerHandle::Get()), | |
47 host_impl_(LowResTilingsSettings(), | |
48 &proxy_, | |
49 &shared_bitmap_manager_, | |
50 &task_graph_runner_) {} | |
51 | |
52 void SetTreePriority(TreePriority tree_priority) { | |
53 GlobalStateThatImpactsTilePriority state; | |
54 gfx::Size tile_size(256, 256); | |
55 | |
56 state.soft_memory_limit_in_bytes = 100 * 1000 * 1000; | |
57 state.num_resources_limit = max_tiles_; | |
58 state.hard_memory_limit_in_bytes = state.soft_memory_limit_in_bytes * 2; | |
59 state.memory_limit_policy = memory_limit_policy_; | |
60 state.tree_priority = tree_priority; | |
61 | |
62 global_state_ = state; | |
63 host_impl_.resource_pool()->SetResourceUsageLimits( | |
64 state.soft_memory_limit_in_bytes, | |
65 state.soft_memory_limit_in_bytes, | |
66 state.num_resources_limit); | |
67 host_impl_.tile_manager()->SetGlobalStateForTesting(state); | |
68 } | |
69 | |
70 void SetUp() override { | |
71 InitializeRenderer(); | |
72 SetTreePriority(SAME_PRIORITY_FOR_BOTH_TREES); | |
73 } | |
74 | |
75 virtual void InitializeRenderer() { | |
76 host_impl_.InitializeRenderer(FakeOutputSurface::Create3d()); | |
77 } | |
78 | |
79 void SetupDefaultTrees(const gfx::Size& layer_bounds) { | |
80 gfx::Size tile_size(100, 100); | |
81 | |
82 scoped_refptr<FakePicturePileImpl> pending_pile = | |
83 FakePicturePileImpl::CreateFilledPile(tile_size, layer_bounds); | |
84 scoped_refptr<FakePicturePileImpl> active_pile = | |
85 FakePicturePileImpl::CreateFilledPile(tile_size, layer_bounds); | |
86 | |
87 SetupTrees(pending_pile, active_pile); | |
88 } | |
89 | |
90 void ActivateTree() { | |
91 host_impl_.ActivateSyncTree(); | |
92 CHECK(!host_impl_.pending_tree()); | |
93 pending_layer_ = NULL; | |
94 active_layer_ = static_cast<FakePictureLayerImpl*>( | |
95 host_impl_.active_tree()->LayerById(id_)); | |
96 } | |
97 | |
98 void SetupDefaultTreesWithFixedTileSize(const gfx::Size& layer_bounds, | |
99 const gfx::Size& tile_size) { | |
100 SetupDefaultTrees(layer_bounds); | |
101 pending_layer_->set_fixed_tile_size(tile_size); | |
102 active_layer_->set_fixed_tile_size(tile_size); | |
103 } | |
104 | |
105 void SetupTrees(scoped_refptr<PicturePileImpl> pending_pile, | |
106 scoped_refptr<PicturePileImpl> active_pile) { | |
107 SetupPendingTree(active_pile); | |
108 ActivateTree(); | |
109 SetupPendingTree(pending_pile); | |
110 } | |
111 | |
112 void SetupPendingTree(scoped_refptr<PicturePileImpl> pile) { | |
113 host_impl_.CreatePendingTree(); | |
114 LayerTreeImpl* pending_tree = host_impl_.pending_tree(); | |
115 | |
116 // Steal from the recycled tree. | |
117 scoped_ptr<LayerImpl> old_pending_root = pending_tree->DetachLayerTree(); | |
118 DCHECK_IMPLIES(old_pending_root, old_pending_root->id() == id_); | |
119 | |
120 scoped_ptr<FakePictureLayerImpl> pending_layer; | |
121 if (old_pending_root) { | |
122 pending_layer.reset( | |
123 static_cast<FakePictureLayerImpl*>(old_pending_root.release())); | |
124 pending_layer->SetRasterSourceOnPending(pile, Region()); | |
125 } else { | |
126 pending_layer = | |
127 FakePictureLayerImpl::CreateWithRasterSource(pending_tree, id_, pile); | |
128 pending_layer->SetDrawsContent(true); | |
129 pending_layer->SetHasRenderSurface(true); | |
130 } | |
131 // The bounds() just mirror the pile size. | |
132 pending_layer->SetBounds(pending_layer->raster_source()->GetSize()); | |
133 pending_tree->SetRootLayer(pending_layer.Pass()); | |
134 | |
135 pending_layer_ = static_cast<FakePictureLayerImpl*>( | |
136 host_impl_.pending_tree()->LayerById(id_)); | |
137 | |
138 // Add tilings/tiles for the layer. | |
139 bool update_lcd_text = false; | |
140 host_impl_.pending_tree()->UpdateDrawProperties(update_lcd_text); | |
141 } | |
142 | |
143 TileManager* tile_manager() { return host_impl_.tile_manager(); } | |
144 | |
145 protected: | |
146 GlobalStateThatImpactsTilePriority global_state_; | |
147 | |
148 TestSharedBitmapManager shared_bitmap_manager_; | |
149 TestTaskGraphRunner task_graph_runner_; | |
150 TileMemoryLimitPolicy memory_limit_policy_; | |
151 int max_tiles_; | |
152 bool ready_to_activate_; | |
153 int id_; | |
154 FakeImplProxy proxy_; | |
155 FakeLayerTreeHostImpl host_impl_; | |
156 FakePictureLayerImpl* pending_layer_; | |
157 FakePictureLayerImpl* active_layer_; | |
158 }; | |
159 | |
160 TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) { | |
161 const gfx::Size layer_bounds(1000, 1000); | |
162 host_impl_.SetViewportSize(layer_bounds); | |
163 SetupDefaultTrees(layer_bounds); | |
164 | |
165 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
166 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
167 EXPECT_FALSE(queue->IsEmpty()); | |
168 | |
169 size_t tile_count = 0; | |
170 std::set<Tile*> all_tiles; | |
171 while (!queue->IsEmpty()) { | |
172 EXPECT_TRUE(queue->Top().tile()); | |
173 all_tiles.insert(queue->Top().tile()); | |
174 ++tile_count; | |
175 queue->Pop(); | |
176 } | |
177 | |
178 EXPECT_EQ(tile_count, all_tiles.size()); | |
179 EXPECT_EQ(16u, tile_count); | |
180 | |
181 // Sanity check, all tiles should be visible. | |
182 std::set<Tile*> smoothness_tiles; | |
183 queue = host_impl_.BuildRasterQueue(SMOOTHNESS_TAKES_PRIORITY, | |
184 RasterTilePriorityQueue::Type::ALL); | |
185 bool had_low_res = false; | |
186 while (!queue->IsEmpty()) { | |
187 PrioritizedTile prioritized_tile = queue->Top(); | |
188 EXPECT_TRUE(prioritized_tile.tile()); | |
189 EXPECT_EQ(TilePriority::NOW, prioritized_tile.priority().priority_bin); | |
190 if (prioritized_tile.priority().resolution == LOW_RESOLUTION) | |
191 had_low_res = true; | |
192 else | |
193 smoothness_tiles.insert(prioritized_tile.tile()); | |
194 queue->Pop(); | |
195 } | |
196 EXPECT_EQ(all_tiles, smoothness_tiles); | |
197 EXPECT_TRUE(had_low_res); | |
198 | |
199 // Check that everything is required for activation. | |
200 queue = host_impl_.BuildRasterQueue( | |
201 SMOOTHNESS_TAKES_PRIORITY, | |
202 RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); | |
203 std::set<Tile*> required_for_activation_tiles; | |
204 while (!queue->IsEmpty()) { | |
205 PrioritizedTile prioritized_tile = queue->Top(); | |
206 EXPECT_TRUE(prioritized_tile.tile()->required_for_activation()); | |
207 required_for_activation_tiles.insert(prioritized_tile.tile()); | |
208 queue->Pop(); | |
209 } | |
210 EXPECT_EQ(all_tiles, required_for_activation_tiles); | |
211 | |
212 // Check that everything is required for draw. | |
213 queue = host_impl_.BuildRasterQueue( | |
214 SMOOTHNESS_TAKES_PRIORITY, | |
215 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); | |
216 std::set<Tile*> required_for_draw_tiles; | |
217 while (!queue->IsEmpty()) { | |
218 PrioritizedTile prioritized_tile = queue->Top(); | |
219 EXPECT_TRUE(prioritized_tile.tile()->required_for_draw()); | |
220 required_for_draw_tiles.insert(prioritized_tile.tile()); | |
221 queue->Pop(); | |
222 } | |
223 EXPECT_EQ(all_tiles, required_for_draw_tiles); | |
224 | |
225 Region invalidation(gfx::Rect(0, 0, 500, 500)); | |
226 | |
227 // Invalidate the pending tree. | |
228 pending_layer_->set_invalidation(invalidation); | |
229 pending_layer_->HighResTiling()->Invalidate(invalidation); | |
230 pending_layer_->LowResTiling()->Invalidate(invalidation); | |
231 | |
232 // Renew all of the tile priorities. | |
233 gfx::Rect viewport(50, 50, 100, 100); | |
234 pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
235 Occlusion()); | |
236 pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
237 Occlusion()); | |
238 active_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
239 Occlusion()); | |
240 active_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
241 Occlusion()); | |
242 | |
243 // Populate all tiles directly from the tilings. | |
244 all_tiles.clear(); | |
245 std::set<Tile*> high_res_tiles; | |
246 std::vector<Tile*> pending_high_res_tiles = | |
247 pending_layer_->HighResTiling()->AllTilesForTesting(); | |
248 for (size_t i = 0; i < pending_high_res_tiles.size(); ++i) { | |
249 all_tiles.insert(pending_high_res_tiles[i]); | |
250 high_res_tiles.insert(pending_high_res_tiles[i]); | |
251 } | |
252 | |
253 std::vector<Tile*> pending_low_res_tiles = | |
254 pending_layer_->LowResTiling()->AllTilesForTesting(); | |
255 for (size_t i = 0; i < pending_low_res_tiles.size(); ++i) | |
256 all_tiles.insert(pending_low_res_tiles[i]); | |
257 | |
258 std::vector<Tile*> active_high_res_tiles = | |
259 active_layer_->HighResTiling()->AllTilesForTesting(); | |
260 for (size_t i = 0; i < active_high_res_tiles.size(); ++i) { | |
261 all_tiles.insert(active_high_res_tiles[i]); | |
262 high_res_tiles.insert(active_high_res_tiles[i]); | |
263 } | |
264 | |
265 std::vector<Tile*> active_low_res_tiles = | |
266 active_layer_->LowResTiling()->AllTilesForTesting(); | |
267 for (size_t i = 0; i < active_low_res_tiles.size(); ++i) | |
268 all_tiles.insert(active_low_res_tiles[i]); | |
269 | |
270 PrioritizedTile last_tile; | |
271 smoothness_tiles.clear(); | |
272 tile_count = 0; | |
273 size_t correct_order_tiles = 0u; | |
274 // Here we expect to get increasing ACTIVE_TREE priority_bin. | |
275 queue = host_impl_.BuildRasterQueue(SMOOTHNESS_TAKES_PRIORITY, | |
276 RasterTilePriorityQueue::Type::ALL); | |
277 std::set<Tile*> expected_required_for_draw_tiles; | |
278 std::set<Tile*> expected_required_for_activation_tiles; | |
279 while (!queue->IsEmpty()) { | |
280 PrioritizedTile prioritized_tile = queue->Top(); | |
281 EXPECT_TRUE(prioritized_tile.tile()); | |
282 | |
283 if (!last_tile.tile()) | |
284 last_tile = prioritized_tile; | |
285 | |
286 EXPECT_LE(last_tile.priority().priority_bin, | |
287 prioritized_tile.priority().priority_bin); | |
288 bool skip_updating_last_tile = false; | |
289 if (last_tile.priority().priority_bin == | |
290 prioritized_tile.priority().priority_bin) { | |
291 correct_order_tiles += last_tile.priority().distance_to_visible <= | |
292 prioritized_tile.priority().distance_to_visible; | |
293 } else if (prioritized_tile.priority().priority_bin == TilePriority::NOW) { | |
294 // Since we'd return pending tree now tiles before the eventually tiles on | |
295 // the active tree, update the value. | |
296 ++correct_order_tiles; | |
297 skip_updating_last_tile = true; | |
298 } | |
299 | |
300 if (prioritized_tile.priority().priority_bin == TilePriority::NOW && | |
301 last_tile.priority().resolution != | |
302 prioritized_tile.priority().resolution) { | |
303 // Low resolution should come first. | |
304 EXPECT_EQ(LOW_RESOLUTION, last_tile.priority().resolution); | |
305 } | |
306 | |
307 if (!skip_updating_last_tile) | |
308 last_tile = prioritized_tile; | |
309 ++tile_count; | |
310 smoothness_tiles.insert(prioritized_tile.tile()); | |
311 if (prioritized_tile.tile()->required_for_draw()) | |
312 expected_required_for_draw_tiles.insert(prioritized_tile.tile()); | |
313 if (prioritized_tile.tile()->required_for_activation()) | |
314 expected_required_for_activation_tiles.insert(prioritized_tile.tile()); | |
315 queue->Pop(); | |
316 } | |
317 | |
318 EXPECT_EQ(tile_count, smoothness_tiles.size()); | |
319 EXPECT_EQ(all_tiles, smoothness_tiles); | |
320 // Since we don't guarantee increasing distance due to spiral iterator, we | |
321 // should check that we're _mostly_ right. | |
322 EXPECT_GT(correct_order_tiles, 3 * tile_count / 4); | |
323 | |
324 // Check that we have consistent required_for_activation tiles. | |
325 queue = host_impl_.BuildRasterQueue( | |
326 SMOOTHNESS_TAKES_PRIORITY, | |
327 RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); | |
328 required_for_activation_tiles.clear(); | |
329 while (!queue->IsEmpty()) { | |
330 PrioritizedTile prioritized_tile = queue->Top(); | |
331 EXPECT_TRUE(prioritized_tile.tile()->required_for_activation()); | |
332 required_for_activation_tiles.insert(prioritized_tile.tile()); | |
333 queue->Pop(); | |
334 } | |
335 EXPECT_EQ(expected_required_for_activation_tiles, | |
336 required_for_activation_tiles); | |
337 EXPECT_NE(all_tiles, required_for_activation_tiles); | |
338 | |
339 // Check that we have consistent required_for_draw tiles. | |
340 queue = host_impl_.BuildRasterQueue( | |
341 SMOOTHNESS_TAKES_PRIORITY, | |
342 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); | |
343 required_for_draw_tiles.clear(); | |
344 while (!queue->IsEmpty()) { | |
345 PrioritizedTile prioritized_tile = queue->Top(); | |
346 EXPECT_TRUE(prioritized_tile.tile()->required_for_draw()); | |
347 required_for_draw_tiles.insert(prioritized_tile.tile()); | |
348 queue->Pop(); | |
349 } | |
350 EXPECT_EQ(expected_required_for_draw_tiles, required_for_draw_tiles); | |
351 EXPECT_NE(all_tiles, required_for_draw_tiles); | |
352 | |
353 std::set<Tile*> new_content_tiles; | |
354 last_tile = PrioritizedTile(); | |
355 size_t increasing_distance_tiles = 0u; | |
356 // Here we expect to get increasing PENDING_TREE priority_bin. | |
357 queue = host_impl_.BuildRasterQueue(NEW_CONTENT_TAKES_PRIORITY, | |
358 RasterTilePriorityQueue::Type::ALL); | |
359 tile_count = 0; | |
360 while (!queue->IsEmpty()) { | |
361 PrioritizedTile prioritized_tile = queue->Top(); | |
362 EXPECT_TRUE(prioritized_tile.tile()); | |
363 | |
364 if (!last_tile.tile()) | |
365 last_tile = prioritized_tile; | |
366 | |
367 EXPECT_LE(last_tile.priority().priority_bin, | |
368 prioritized_tile.priority().priority_bin); | |
369 if (last_tile.priority().priority_bin == | |
370 prioritized_tile.priority().priority_bin) { | |
371 increasing_distance_tiles += | |
372 last_tile.priority().distance_to_visible <= | |
373 prioritized_tile.priority().distance_to_visible; | |
374 } | |
375 | |
376 if (prioritized_tile.priority().priority_bin == TilePriority::NOW && | |
377 last_tile.priority().resolution != | |
378 prioritized_tile.priority().resolution) { | |
379 // High resolution should come first. | |
380 EXPECT_EQ(HIGH_RESOLUTION, last_tile.priority().resolution); | |
381 } | |
382 | |
383 last_tile = prioritized_tile; | |
384 new_content_tiles.insert(prioritized_tile.tile()); | |
385 ++tile_count; | |
386 queue->Pop(); | |
387 } | |
388 | |
389 EXPECT_EQ(tile_count, new_content_tiles.size()); | |
390 EXPECT_EQ(high_res_tiles, new_content_tiles); | |
391 // Since we don't guarantee increasing distance due to spiral iterator, we | |
392 // should check that we're _mostly_ right. | |
393 EXPECT_GE(increasing_distance_tiles, 3 * tile_count / 4); | |
394 | |
395 // Check that we have consistent required_for_activation tiles. | |
396 queue = host_impl_.BuildRasterQueue( | |
397 NEW_CONTENT_TAKES_PRIORITY, | |
398 RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); | |
399 required_for_activation_tiles.clear(); | |
400 while (!queue->IsEmpty()) { | |
401 PrioritizedTile prioritized_tile = queue->Top(); | |
402 EXPECT_TRUE(prioritized_tile.tile()->required_for_activation()); | |
403 required_for_activation_tiles.insert(prioritized_tile.tile()); | |
404 queue->Pop(); | |
405 } | |
406 EXPECT_EQ(expected_required_for_activation_tiles, | |
407 required_for_activation_tiles); | |
408 EXPECT_NE(new_content_tiles, required_for_activation_tiles); | |
409 | |
410 // Check that we have consistent required_for_draw tiles. | |
411 queue = host_impl_.BuildRasterQueue( | |
412 NEW_CONTENT_TAKES_PRIORITY, | |
413 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); | |
414 required_for_draw_tiles.clear(); | |
415 while (!queue->IsEmpty()) { | |
416 PrioritizedTile prioritized_tile = queue->Top(); | |
417 EXPECT_TRUE(prioritized_tile.tile()->required_for_draw()); | |
418 required_for_draw_tiles.insert(prioritized_tile.tile()); | |
419 queue->Pop(); | |
420 } | |
421 EXPECT_EQ(expected_required_for_draw_tiles, required_for_draw_tiles); | |
422 EXPECT_NE(new_content_tiles, required_for_draw_tiles); | |
423 } | |
424 | |
425 TEST_F(TileManagerTilePriorityQueueTest, | |
426 RasterTilePriorityQueueHighNonIdealTilings) { | |
427 const gfx::Size layer_bounds(1000, 1000); | |
428 const gfx::Size viewport(800, 800); | |
429 host_impl_.SetViewportSize(viewport); | |
430 SetupDefaultTrees(layer_bounds); | |
431 | |
432 pending_layer_->tilings()->AddTiling(1.5f, pending_layer_->raster_source()); | |
433 active_layer_->tilings()->AddTiling(1.5f, active_layer_->raster_source()); | |
434 pending_layer_->tilings()->AddTiling(1.7f, pending_layer_->raster_source()); | |
435 active_layer_->tilings()->AddTiling(1.7f, active_layer_->raster_source()); | |
436 | |
437 pending_layer_->tilings()->UpdateTilePriorities(gfx::Rect(viewport), 1.f, 5.0, | |
438 Occlusion(), true); | |
439 active_layer_->tilings()->UpdateTilePriorities(gfx::Rect(viewport), 1.f, 5.0, | |
440 Occlusion(), true); | |
441 | |
442 std::set<Tile*> all_expected_tiles; | |
443 for (size_t i = 0; i < pending_layer_->num_tilings(); ++i) { | |
444 PictureLayerTiling* tiling = pending_layer_->tilings()->tiling_at(i); | |
445 if (tiling->contents_scale() == 1.f) { | |
446 tiling->set_resolution(HIGH_RESOLUTION); | |
447 const auto& all_tiles = tiling->AllTilesForTesting(); | |
448 all_expected_tiles.insert(all_tiles.begin(), all_tiles.end()); | |
449 } else { | |
450 tiling->set_resolution(NON_IDEAL_RESOLUTION); | |
451 } | |
452 } | |
453 | |
454 for (size_t i = 0; i < active_layer_->num_tilings(); ++i) { | |
455 PictureLayerTiling* tiling = active_layer_->tilings()->tiling_at(i); | |
456 if (tiling->contents_scale() == 1.5f) { | |
457 tiling->set_resolution(HIGH_RESOLUTION); | |
458 const auto& all_tiles = tiling->AllTilesForTesting(); | |
459 all_expected_tiles.insert(all_tiles.begin(), all_tiles.end()); | |
460 } else { | |
461 tiling->set_resolution(NON_IDEAL_RESOLUTION); | |
462 // Non ideal tilings with a high res pending twin have to be processed | |
463 // because of possible activation tiles. | |
464 if (tiling->contents_scale() == 1.f) { | |
465 tiling->UpdateAndGetAllPrioritizedTilesForTesting(); | |
466 const auto& all_tiles = tiling->AllTilesForTesting(); | |
467 for (auto* tile : all_tiles) | |
468 EXPECT_TRUE(tile->required_for_activation()); | |
469 all_expected_tiles.insert(all_tiles.begin(), all_tiles.end()); | |
470 } | |
471 } | |
472 } | |
473 | |
474 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
475 SMOOTHNESS_TAKES_PRIORITY, RasterTilePriorityQueue::Type::ALL)); | |
476 EXPECT_FALSE(queue->IsEmpty()); | |
477 | |
478 size_t tile_count = 0; | |
479 std::set<Tile*> all_actual_tiles; | |
480 while (!queue->IsEmpty()) { | |
481 EXPECT_TRUE(queue->Top().tile()); | |
482 all_actual_tiles.insert(queue->Top().tile()); | |
483 ++tile_count; | |
484 queue->Pop(); | |
485 } | |
486 | |
487 EXPECT_EQ(tile_count, all_actual_tiles.size()); | |
488 EXPECT_EQ(all_expected_tiles.size(), all_actual_tiles.size()); | |
489 EXPECT_EQ(all_expected_tiles, all_actual_tiles); | |
490 } | |
491 | |
492 TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueueInvalidation) { | |
493 const gfx::Size layer_bounds(1000, 1000); | |
494 host_impl_.SetViewportSize(gfx::Size(500, 500)); | |
495 SetupDefaultTrees(layer_bounds); | |
496 | |
497 // Use a tile's content rect as an invalidation. We should inset it a bit to | |
498 // ensure that border math doesn't invalidate neighbouring tiles. | |
499 gfx::Rect invalidation = | |
500 active_layer_->HighResTiling()->TileAt(1, 0)->content_rect(); | |
501 invalidation.Inset(2, 2); | |
502 | |
503 pending_layer_->set_invalidation(invalidation); | |
504 pending_layer_->HighResTiling()->Invalidate(invalidation); | |
505 pending_layer_->HighResTiling()->CreateMissingTilesInLiveTilesRect(); | |
506 pending_layer_->LowResTiling()->Invalidate(invalidation); | |
507 pending_layer_->LowResTiling()->CreateMissingTilesInLiveTilesRect(); | |
508 | |
509 // Sanity checks: Tile at 0, 0 not exist on the pending tree (it's not | |
510 // invalidated). Tile 1, 0 should exist on both. | |
511 EXPECT_FALSE(pending_layer_->HighResTiling()->TileAt(0, 0)); | |
512 EXPECT_TRUE(active_layer_->HighResTiling()->TileAt(0, 0)); | |
513 EXPECT_TRUE(pending_layer_->HighResTiling()->TileAt(1, 0)); | |
514 EXPECT_TRUE(active_layer_->HighResTiling()->TileAt(1, 0)); | |
515 EXPECT_NE(pending_layer_->HighResTiling()->TileAt(1, 0), | |
516 active_layer_->HighResTiling()->TileAt(1, 0)); | |
517 | |
518 std::set<Tile*> expected_now_tiles; | |
519 std::set<Tile*> expected_required_for_draw_tiles; | |
520 std::set<Tile*> expected_required_for_activation_tiles; | |
521 for (int i = 0; i <= 1; ++i) { | |
522 for (int j = 0; j <= 1; ++j) { | |
523 bool have_pending_tile = false; | |
524 if (pending_layer_->HighResTiling()->TileAt(i, j)) { | |
525 expected_now_tiles.insert( | |
526 pending_layer_->HighResTiling()->TileAt(i, j)); | |
527 expected_required_for_activation_tiles.insert( | |
528 pending_layer_->HighResTiling()->TileAt(i, j)); | |
529 have_pending_tile = true; | |
530 } | |
531 Tile* active_tile = active_layer_->HighResTiling()->TileAt(i, j); | |
532 EXPECT_TRUE(active_tile); | |
533 expected_now_tiles.insert(active_tile); | |
534 expected_required_for_draw_tiles.insert(active_tile); | |
535 if (!have_pending_tile) | |
536 expected_required_for_activation_tiles.insert(active_tile); | |
537 } | |
538 } | |
539 // Expect 3 shared tiles and 1 unshared tile in total. | |
540 EXPECT_EQ(5u, expected_now_tiles.size()); | |
541 // Expect 4 tiles for each draw and activation, but not all the same. | |
542 EXPECT_EQ(4u, expected_required_for_activation_tiles.size()); | |
543 EXPECT_EQ(4u, expected_required_for_draw_tiles.size()); | |
544 EXPECT_NE(expected_required_for_draw_tiles, | |
545 expected_required_for_activation_tiles); | |
546 | |
547 std::set<Tile*> expected_all_tiles; | |
548 for (int i = 0; i <= 3; ++i) { | |
549 for (int j = 0; j <= 3; ++j) { | |
550 if (pending_layer_->HighResTiling()->TileAt(i, j)) | |
551 expected_all_tiles.insert( | |
552 pending_layer_->HighResTiling()->TileAt(i, j)); | |
553 EXPECT_TRUE(active_layer_->HighResTiling()->TileAt(i, j)); | |
554 expected_all_tiles.insert(active_layer_->HighResTiling()->TileAt(i, j)); | |
555 } | |
556 } | |
557 // Expect 15 shared tiles and 1 unshared tile. | |
558 EXPECT_EQ(17u, expected_all_tiles.size()); | |
559 | |
560 // The actual test will now build different queues and verify that the queues | |
561 // return the same information as computed manually above. | |
562 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
563 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
564 std::set<Tile*> actual_now_tiles; | |
565 std::set<Tile*> actual_all_tiles; | |
566 while (!queue->IsEmpty()) { | |
567 PrioritizedTile prioritized_tile = queue->Top(); | |
568 queue->Pop(); | |
569 if (prioritized_tile.priority().priority_bin == TilePriority::NOW) | |
570 actual_now_tiles.insert(prioritized_tile.tile()); | |
571 actual_all_tiles.insert(prioritized_tile.tile()); | |
572 } | |
573 EXPECT_EQ(expected_now_tiles, actual_now_tiles); | |
574 EXPECT_EQ(expected_all_tiles, actual_all_tiles); | |
575 | |
576 queue = host_impl_.BuildRasterQueue( | |
577 SAME_PRIORITY_FOR_BOTH_TREES, | |
578 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); | |
579 std::set<Tile*> actual_required_for_draw_tiles; | |
580 while (!queue->IsEmpty()) { | |
581 PrioritizedTile prioritized_tile = queue->Top(); | |
582 queue->Pop(); | |
583 actual_required_for_draw_tiles.insert(prioritized_tile.tile()); | |
584 } | |
585 EXPECT_EQ(expected_required_for_draw_tiles, actual_required_for_draw_tiles); | |
586 | |
587 queue = host_impl_.BuildRasterQueue( | |
588 SAME_PRIORITY_FOR_BOTH_TREES, | |
589 RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); | |
590 std::set<Tile*> actual_required_for_activation_tiles; | |
591 while (!queue->IsEmpty()) { | |
592 Tile* tile = queue->Top().tile(); | |
593 queue->Pop(); | |
594 actual_required_for_activation_tiles.insert(tile); | |
595 } | |
596 EXPECT_EQ(expected_required_for_activation_tiles, | |
597 actual_required_for_activation_tiles); | |
598 } | |
599 | |
600 TEST_F(TileManagerTilePriorityQueueTest, ActivationComesBeforeEventually) { | |
601 base::TimeTicks time_ticks; | |
602 time_ticks += base::TimeDelta::FromMilliseconds(1); | |
603 host_impl_.SetCurrentBeginFrameArgs( | |
604 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, time_ticks)); | |
605 | |
606 gfx::Size layer_bounds(1000, 1000); | |
607 SetupDefaultTrees(layer_bounds); | |
608 | |
609 // Create a pending child layer. | |
610 gfx::Size tile_size(256, 256); | |
611 scoped_refptr<FakePicturePileImpl> pending_pile = | |
612 FakePicturePileImpl::CreateFilledPile(tile_size, layer_bounds); | |
613 scoped_ptr<FakePictureLayerImpl> pending_child = | |
614 FakePictureLayerImpl::CreateWithRasterSource(host_impl_.pending_tree(), | |
615 id_ + 1, pending_pile); | |
616 FakePictureLayerImpl* pending_child_raw = pending_child.get(); | |
617 pending_child_raw->SetDrawsContent(true); | |
618 pending_layer_->AddChild(pending_child.Pass()); | |
619 | |
620 // Set a small viewport, so we have soon and eventually tiles. | |
621 host_impl_.SetViewportSize(gfx::Size(200, 200)); | |
622 time_ticks += base::TimeDelta::FromMilliseconds(1); | |
623 host_impl_.SetCurrentBeginFrameArgs( | |
624 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, time_ticks)); | |
625 bool update_lcd_text = false; | |
626 host_impl_.pending_tree()->UpdateDrawProperties(update_lcd_text); | |
627 | |
628 host_impl_.SetRequiresHighResToDraw(); | |
629 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
630 SMOOTHNESS_TAKES_PRIORITY, RasterTilePriorityQueue::Type::ALL)); | |
631 EXPECT_FALSE(queue->IsEmpty()); | |
632 | |
633 // Get all the tiles that are NOW or SOON and make sure they are ready to | |
634 // draw. | |
635 std::vector<Tile*> all_tiles; | |
636 while (!queue->IsEmpty()) { | |
637 PrioritizedTile prioritized_tile = queue->Top(); | |
638 if (prioritized_tile.priority().priority_bin >= TilePriority::EVENTUALLY) | |
639 break; | |
640 | |
641 all_tiles.push_back(prioritized_tile.tile()); | |
642 queue->Pop(); | |
643 } | |
644 | |
645 tile_manager()->InitializeTilesWithResourcesForTesting( | |
646 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); | |
647 | |
648 // Ensure we can activate. | |
649 EXPECT_TRUE(tile_manager()->IsReadyToActivate()); | |
650 } | |
651 | |
652 TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { | |
653 const gfx::Size layer_bounds(1000, 1000); | |
654 host_impl_.SetViewportSize(layer_bounds); | |
655 SetupDefaultTrees(layer_bounds); | |
656 | |
657 scoped_ptr<EvictionTilePriorityQueue> empty_queue( | |
658 host_impl_.BuildEvictionQueue(SAME_PRIORITY_FOR_BOTH_TREES)); | |
659 EXPECT_TRUE(empty_queue->IsEmpty()); | |
660 std::set<Tile*> all_tiles; | |
661 size_t tile_count = 0; | |
662 | |
663 scoped_ptr<RasterTilePriorityQueue> raster_queue(host_impl_.BuildRasterQueue( | |
664 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
665 while (!raster_queue->IsEmpty()) { | |
666 ++tile_count; | |
667 EXPECT_TRUE(raster_queue->Top().tile()); | |
668 all_tiles.insert(raster_queue->Top().tile()); | |
669 raster_queue->Pop(); | |
670 } | |
671 | |
672 EXPECT_EQ(tile_count, all_tiles.size()); | |
673 EXPECT_EQ(16u, tile_count); | |
674 | |
675 tile_manager()->InitializeTilesWithResourcesForTesting( | |
676 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); | |
677 | |
678 scoped_ptr<EvictionTilePriorityQueue> queue( | |
679 host_impl_.BuildEvictionQueue(SMOOTHNESS_TAKES_PRIORITY)); | |
680 EXPECT_FALSE(queue->IsEmpty()); | |
681 | |
682 // Sanity check, all tiles should be visible. | |
683 std::set<Tile*> smoothness_tiles; | |
684 while (!queue->IsEmpty()) { | |
685 PrioritizedTile prioritized_tile = queue->Top(); | |
686 EXPECT_TRUE(prioritized_tile.tile()); | |
687 EXPECT_EQ(TilePriority::NOW, prioritized_tile.priority().priority_bin); | |
688 EXPECT_TRUE(prioritized_tile.tile()->draw_info().has_resource()); | |
689 smoothness_tiles.insert(prioritized_tile.tile()); | |
690 queue->Pop(); | |
691 } | |
692 EXPECT_EQ(all_tiles, smoothness_tiles); | |
693 | |
694 tile_manager()->ReleaseTileResourcesForTesting( | |
695 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); | |
696 | |
697 Region invalidation(gfx::Rect(0, 0, 500, 500)); | |
698 | |
699 // Invalidate the pending tree. | |
700 pending_layer_->set_invalidation(invalidation); | |
701 pending_layer_->HighResTiling()->Invalidate(invalidation); | |
702 pending_layer_->HighResTiling()->CreateMissingTilesInLiveTilesRect(); | |
703 pending_layer_->LowResTiling()->Invalidate(invalidation); | |
704 pending_layer_->LowResTiling()->CreateMissingTilesInLiveTilesRect(); | |
705 | |
706 // Renew all of the tile priorities. | |
707 gfx::Rect viewport(50, 50, 100, 100); | |
708 pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
709 Occlusion()); | |
710 pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
711 Occlusion()); | |
712 active_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
713 Occlusion()); | |
714 active_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
715 Occlusion()); | |
716 | |
717 // Populate all tiles directly from the tilings. | |
718 all_tiles.clear(); | |
719 std::vector<Tile*> pending_high_res_tiles = | |
720 pending_layer_->HighResTiling()->AllTilesForTesting(); | |
721 for (size_t i = 0; i < pending_high_res_tiles.size(); ++i) | |
722 all_tiles.insert(pending_high_res_tiles[i]); | |
723 | |
724 std::vector<Tile*> pending_low_res_tiles = | |
725 pending_layer_->LowResTiling()->AllTilesForTesting(); | |
726 for (size_t i = 0; i < pending_low_res_tiles.size(); ++i) | |
727 all_tiles.insert(pending_low_res_tiles[i]); | |
728 | |
729 std::vector<Tile*> active_high_res_tiles = | |
730 active_layer_->HighResTiling()->AllTilesForTesting(); | |
731 for (size_t i = 0; i < active_high_res_tiles.size(); ++i) | |
732 all_tiles.insert(active_high_res_tiles[i]); | |
733 | |
734 std::vector<Tile*> active_low_res_tiles = | |
735 active_layer_->LowResTiling()->AllTilesForTesting(); | |
736 for (size_t i = 0; i < active_low_res_tiles.size(); ++i) | |
737 all_tiles.insert(active_low_res_tiles[i]); | |
738 | |
739 tile_manager()->InitializeTilesWithResourcesForTesting( | |
740 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); | |
741 | |
742 PrioritizedTile last_tile; | |
743 smoothness_tiles.clear(); | |
744 tile_count = 0; | |
745 // Here we expect to get increasing combined priority_bin. | |
746 queue = host_impl_.BuildEvictionQueue(SMOOTHNESS_TAKES_PRIORITY); | |
747 int distance_increasing = 0; | |
748 int distance_decreasing = 0; | |
749 while (!queue->IsEmpty()) { | |
750 PrioritizedTile prioritized_tile = queue->Top(); | |
751 Tile* tile = prioritized_tile.tile(); | |
752 EXPECT_TRUE(tile); | |
753 EXPECT_TRUE(tile->draw_info().has_resource()); | |
754 | |
755 if (!last_tile.tile()) | |
756 last_tile = prioritized_tile; | |
757 | |
758 const TilePriority& last_priority = last_tile.priority(); | |
759 const TilePriority& priority = prioritized_tile.priority(); | |
760 | |
761 EXPECT_GE(last_priority.priority_bin, priority.priority_bin); | |
762 if (last_priority.priority_bin == priority.priority_bin) { | |
763 EXPECT_LE(last_tile.tile()->required_for_activation(), | |
764 tile->required_for_activation()); | |
765 if (last_tile.tile()->required_for_activation() == | |
766 tile->required_for_activation()) { | |
767 if (last_priority.distance_to_visible >= priority.distance_to_visible) | |
768 ++distance_decreasing; | |
769 else | |
770 ++distance_increasing; | |
771 } | |
772 } | |
773 | |
774 last_tile = prioritized_tile; | |
775 ++tile_count; | |
776 smoothness_tiles.insert(tile); | |
777 queue->Pop(); | |
778 } | |
779 | |
780 // Ensure that the distance is decreasing many more times than increasing. | |
781 EXPECT_EQ(3, distance_increasing); | |
782 EXPECT_EQ(17, distance_decreasing); | |
783 EXPECT_EQ(tile_count, smoothness_tiles.size()); | |
784 EXPECT_EQ(all_tiles, smoothness_tiles); | |
785 | |
786 std::set<Tile*> new_content_tiles; | |
787 last_tile = PrioritizedTile(); | |
788 // Again, we expect to get increasing combined priority_bin. | |
789 queue = host_impl_.BuildEvictionQueue(NEW_CONTENT_TAKES_PRIORITY); | |
790 distance_decreasing = 0; | |
791 distance_increasing = 0; | |
792 while (!queue->IsEmpty()) { | |
793 PrioritizedTile prioritized_tile = queue->Top(); | |
794 Tile* tile = prioritized_tile.tile(); | |
795 EXPECT_TRUE(tile); | |
796 | |
797 if (!last_tile.tile()) | |
798 last_tile = prioritized_tile; | |
799 | |
800 const TilePriority& last_priority = last_tile.priority(); | |
801 const TilePriority& priority = prioritized_tile.priority(); | |
802 | |
803 EXPECT_GE(last_priority.priority_bin, priority.priority_bin); | |
804 if (last_priority.priority_bin == priority.priority_bin) { | |
805 EXPECT_LE(last_tile.tile()->required_for_activation(), | |
806 tile->required_for_activation()); | |
807 if (last_tile.tile()->required_for_activation() == | |
808 tile->required_for_activation()) { | |
809 if (last_priority.distance_to_visible >= priority.distance_to_visible) | |
810 ++distance_decreasing; | |
811 else | |
812 ++distance_increasing; | |
813 } | |
814 } | |
815 | |
816 last_tile = prioritized_tile; | |
817 new_content_tiles.insert(tile); | |
818 queue->Pop(); | |
819 } | |
820 | |
821 // Ensure that the distance is decreasing many more times than increasing. | |
822 EXPECT_EQ(3, distance_increasing); | |
823 EXPECT_EQ(17, distance_decreasing); | |
824 EXPECT_EQ(tile_count, new_content_tiles.size()); | |
825 EXPECT_EQ(all_tiles, new_content_tiles); | |
826 } | |
827 | |
828 TEST_F(TileManagerTilePriorityQueueTest, | |
829 EvictionTilePriorityQueueWithOcclusion) { | |
830 base::TimeTicks time_ticks; | |
831 time_ticks += base::TimeDelta::FromMilliseconds(1); | |
832 host_impl_.SetCurrentBeginFrameArgs( | |
833 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, time_ticks)); | |
834 | |
835 gfx::Size tile_size(102, 102); | |
836 gfx::Size layer_bounds(1000, 1000); | |
837 | |
838 host_impl_.SetViewportSize(layer_bounds); | |
839 | |
840 scoped_refptr<FakePicturePileImpl> pending_pile = | |
841 FakePicturePileImpl::CreateFilledPile(tile_size, layer_bounds); | |
842 SetupPendingTree(pending_pile); | |
843 | |
844 scoped_ptr<FakePictureLayerImpl> pending_child = | |
845 FakePictureLayerImpl::CreateWithRasterSource(host_impl_.pending_tree(), 2, | |
846 pending_pile); | |
847 pending_layer_->AddChild(pending_child.Pass()); | |
848 | |
849 FakePictureLayerImpl* pending_child_layer = | |
850 static_cast<FakePictureLayerImpl*>(pending_layer_->children()[0]); | |
851 pending_child_layer->SetDrawsContent(true); | |
852 | |
853 time_ticks += base::TimeDelta::FromMilliseconds(1); | |
854 host_impl_.SetCurrentBeginFrameArgs( | |
855 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, time_ticks)); | |
856 bool update_lcd_text = false; | |
857 host_impl_.pending_tree()->UpdateDrawProperties(update_lcd_text); | |
858 | |
859 ActivateTree(); | |
860 SetupPendingTree(pending_pile); | |
861 | |
862 FakePictureLayerImpl* active_child_layer = | |
863 static_cast<FakePictureLayerImpl*>(active_layer_->children()[0]); | |
864 | |
865 std::set<Tile*> all_tiles; | |
866 size_t tile_count = 0; | |
867 scoped_ptr<RasterTilePriorityQueue> raster_queue(host_impl_.BuildRasterQueue( | |
868 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
869 while (!raster_queue->IsEmpty()) { | |
870 ++tile_count; | |
871 EXPECT_TRUE(raster_queue->Top().tile()); | |
872 all_tiles.insert(raster_queue->Top().tile()); | |
873 raster_queue->Pop(); | |
874 } | |
875 EXPECT_EQ(tile_count, all_tiles.size()); | |
876 EXPECT_EQ(32u, tile_count); | |
877 | |
878 // Renew all of the tile priorities. | |
879 gfx::Rect viewport(layer_bounds); | |
880 pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
881 Occlusion()); | |
882 pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
883 Occlusion()); | |
884 pending_child_layer->HighResTiling()->ComputeTilePriorityRects( | |
885 viewport, 1.0f, 1.0, Occlusion()); | |
886 pending_child_layer->LowResTiling()->ComputeTilePriorityRects( | |
887 viewport, 1.0f, 1.0, Occlusion()); | |
888 | |
889 active_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
890 Occlusion()); | |
891 active_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
892 Occlusion()); | |
893 active_child_layer->HighResTiling()->ComputeTilePriorityRects( | |
894 viewport, 1.0f, 1.0, Occlusion()); | |
895 active_child_layer->LowResTiling()->ComputeTilePriorityRects( | |
896 viewport, 1.0f, 1.0, Occlusion()); | |
897 | |
898 // Populate all tiles directly from the tilings. | |
899 all_tiles.clear(); | |
900 std::vector<Tile*> pending_high_res_tiles = | |
901 pending_layer_->HighResTiling()->AllTilesForTesting(); | |
902 all_tiles.insert(pending_high_res_tiles.begin(), | |
903 pending_high_res_tiles.end()); | |
904 | |
905 std::vector<Tile*> pending_low_res_tiles = | |
906 pending_layer_->LowResTiling()->AllTilesForTesting(); | |
907 all_tiles.insert(pending_low_res_tiles.begin(), pending_low_res_tiles.end()); | |
908 | |
909 // Set all tiles on the pending_child_layer as occluded on the pending tree. | |
910 std::vector<Tile*> pending_child_high_res_tiles = | |
911 pending_child_layer->HighResTiling()->AllTilesForTesting(); | |
912 pending_child_layer->HighResTiling()->SetAllTilesOccludedForTesting(); | |
913 active_child_layer->HighResTiling()->SetAllTilesOccludedForTesting(); | |
914 all_tiles.insert(pending_child_high_res_tiles.begin(), | |
915 pending_child_high_res_tiles.end()); | |
916 | |
917 std::vector<Tile*> pending_child_low_res_tiles = | |
918 pending_child_layer->LowResTiling()->AllTilesForTesting(); | |
919 pending_child_layer->LowResTiling()->SetAllTilesOccludedForTesting(); | |
920 active_child_layer->LowResTiling()->SetAllTilesOccludedForTesting(); | |
921 all_tiles.insert(pending_child_low_res_tiles.begin(), | |
922 pending_child_low_res_tiles.end()); | |
923 | |
924 tile_manager()->InitializeTilesWithResourcesForTesting( | |
925 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); | |
926 | |
927 // Verify occlusion is considered by EvictionTilePriorityQueue. | |
928 TreePriority tree_priority = NEW_CONTENT_TAKES_PRIORITY; | |
929 size_t occluded_count = 0u; | |
930 PrioritizedTile last_tile; | |
931 scoped_ptr<EvictionTilePriorityQueue> queue( | |
932 host_impl_.BuildEvictionQueue(tree_priority)); | |
933 while (!queue->IsEmpty()) { | |
934 PrioritizedTile prioritized_tile = queue->Top(); | |
935 if (!last_tile.tile()) | |
936 last_tile = prioritized_tile; | |
937 | |
938 bool tile_is_occluded = prioritized_tile.is_occluded(); | |
939 | |
940 // The only way we will encounter an occluded tile after an unoccluded | |
941 // tile is if the priorty bin decreased, the tile is required for | |
942 // activation, or the scale changed. | |
943 if (tile_is_occluded) { | |
944 occluded_count++; | |
945 | |
946 bool last_tile_is_occluded = last_tile.is_occluded(); | |
947 if (!last_tile_is_occluded) { | |
948 TilePriority::PriorityBin tile_priority_bin = | |
949 prioritized_tile.priority().priority_bin; | |
950 TilePriority::PriorityBin last_tile_priority_bin = | |
951 last_tile.priority().priority_bin; | |
952 | |
953 EXPECT_TRUE((tile_priority_bin < last_tile_priority_bin) || | |
954 prioritized_tile.tile()->required_for_activation() || | |
955 (prioritized_tile.tile()->contents_scale() != | |
956 last_tile.tile()->contents_scale())); | |
957 } | |
958 } | |
959 last_tile = prioritized_tile; | |
960 queue->Pop(); | |
961 } | |
962 size_t expected_occluded_count = | |
963 pending_child_high_res_tiles.size() + pending_child_low_res_tiles.size(); | |
964 EXPECT_EQ(expected_occluded_count, occluded_count); | |
965 } | |
966 | |
967 TEST_F(TileManagerTilePriorityQueueTest, | |
968 EvictionTilePriorityQueueWithTransparentLayer) { | |
969 base::TimeTicks time_ticks; | |
970 time_ticks += base::TimeDelta::FromMilliseconds(1); | |
971 host_impl_.SetCurrentBeginFrameArgs( | |
972 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, time_ticks)); | |
973 | |
974 gfx::Size tile_size(102, 102); | |
975 gfx::Size layer_bounds(1000, 1000); | |
976 | |
977 scoped_refptr<FakePicturePileImpl> pending_pile = | |
978 FakePicturePileImpl::CreateFilledPile(tile_size, layer_bounds); | |
979 SetupPendingTree(pending_pile); | |
980 | |
981 scoped_ptr<FakePictureLayerImpl> pending_child = | |
982 FakePictureLayerImpl::CreateWithRasterSource(host_impl_.pending_tree(), 2, | |
983 pending_pile); | |
984 FakePictureLayerImpl* pending_child_layer = pending_child.get(); | |
985 pending_layer_->AddChild(pending_child.Pass()); | |
986 | |
987 // Create a fully transparent child layer so that its tile priorities are not | |
988 // considered to be valid. | |
989 pending_child_layer->SetDrawsContent(true); | |
990 | |
991 time_ticks += base::TimeDelta::FromMilliseconds(1); | |
992 host_impl_.SetCurrentBeginFrameArgs( | |
993 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, time_ticks)); | |
994 bool update_lcd_text = false; | |
995 host_impl_.pending_tree()->UpdateDrawProperties(update_lcd_text); | |
996 | |
997 pending_child_layer->SetOpacity(0.0); | |
998 | |
999 time_ticks += base::TimeDelta::FromMilliseconds(1); | |
1000 host_impl_.SetCurrentBeginFrameArgs( | |
1001 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, time_ticks)); | |
1002 host_impl_.pending_tree()->UpdateDrawProperties(update_lcd_text); | |
1003 | |
1004 // Renew all of the tile priorities. | |
1005 gfx::Rect viewport(layer_bounds); | |
1006 pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
1007 Occlusion()); | |
1008 pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
1009 Occlusion()); | |
1010 pending_child_layer->HighResTiling()->ComputeTilePriorityRects( | |
1011 viewport, 1.0f, 1.0, Occlusion()); | |
1012 pending_child_layer->LowResTiling()->ComputeTilePriorityRects( | |
1013 viewport, 1.0f, 1.0, Occlusion()); | |
1014 | |
1015 // Populate all tiles directly from the tilings. | |
1016 std::set<Tile*> all_pending_tiles; | |
1017 std::vector<Tile*> pending_high_res_tiles = | |
1018 pending_layer_->HighResTiling()->AllTilesForTesting(); | |
1019 all_pending_tiles.insert(pending_high_res_tiles.begin(), | |
1020 pending_high_res_tiles.end()); | |
1021 EXPECT_EQ(16u, pending_high_res_tiles.size()); | |
1022 | |
1023 std::vector<Tile*> pending_low_res_tiles = | |
1024 pending_layer_->LowResTiling()->AllTilesForTesting(); | |
1025 all_pending_tiles.insert(pending_low_res_tiles.begin(), | |
1026 pending_low_res_tiles.end()); | |
1027 EXPECT_EQ(1u, pending_low_res_tiles.size()); | |
1028 | |
1029 std::set<Tile*> all_pending_child_tiles; | |
1030 std::vector<Tile*> pending_child_high_res_tiles = | |
1031 pending_child_layer->HighResTiling()->AllTilesForTesting(); | |
1032 all_pending_child_tiles.insert(pending_child_high_res_tiles.begin(), | |
1033 pending_child_high_res_tiles.end()); | |
1034 EXPECT_EQ(16u, pending_child_high_res_tiles.size()); | |
1035 | |
1036 std::vector<Tile*> pending_child_low_res_tiles = | |
1037 pending_child_layer->LowResTiling()->AllTilesForTesting(); | |
1038 all_pending_child_tiles.insert(pending_child_low_res_tiles.begin(), | |
1039 pending_child_low_res_tiles.end()); | |
1040 EXPECT_EQ(1u, pending_child_low_res_tiles.size()); | |
1041 | |
1042 std::set<Tile*> all_tiles = all_pending_tiles; | |
1043 all_tiles.insert(all_pending_child_tiles.begin(), | |
1044 all_pending_child_tiles.end()); | |
1045 | |
1046 tile_manager()->InitializeTilesWithResourcesForTesting( | |
1047 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); | |
1048 | |
1049 EXPECT_TRUE(pending_layer_->HasValidTilePriorities()); | |
1050 EXPECT_FALSE(pending_child_layer->HasValidTilePriorities()); | |
1051 | |
1052 // Verify that eviction queue returns tiles also from layers without valid | |
1053 // tile priorities and that the tile priority bin of those tiles is (at most) | |
1054 // EVENTUALLY. | |
1055 TreePriority tree_priority = NEW_CONTENT_TAKES_PRIORITY; | |
1056 std::set<Tile*> new_content_tiles; | |
1057 size_t tile_count = 0; | |
1058 scoped_ptr<EvictionTilePriorityQueue> queue( | |
1059 host_impl_.BuildEvictionQueue(tree_priority)); | |
1060 while (!queue->IsEmpty()) { | |
1061 PrioritizedTile prioritized_tile = queue->Top(); | |
1062 Tile* tile = prioritized_tile.tile(); | |
1063 const TilePriority& pending_priority = prioritized_tile.priority(); | |
1064 EXPECT_NE(std::numeric_limits<float>::infinity(), | |
1065 pending_priority.distance_to_visible); | |
1066 if (all_pending_child_tiles.find(tile) != all_pending_child_tiles.end()) | |
1067 EXPECT_EQ(TilePriority::EVENTUALLY, pending_priority.priority_bin); | |
1068 else | |
1069 EXPECT_EQ(TilePriority::NOW, pending_priority.priority_bin); | |
1070 new_content_tiles.insert(tile); | |
1071 ++tile_count; | |
1072 queue->Pop(); | |
1073 } | |
1074 EXPECT_EQ(tile_count, new_content_tiles.size()); | |
1075 EXPECT_EQ(all_tiles, new_content_tiles); | |
1076 } | |
1077 | |
1078 TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueueEmptyLayers) { | |
1079 const gfx::Size layer_bounds(1000, 1000); | |
1080 host_impl_.SetViewportSize(layer_bounds); | |
1081 SetupDefaultTrees(layer_bounds); | |
1082 | |
1083 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
1084 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
1085 EXPECT_FALSE(queue->IsEmpty()); | |
1086 | |
1087 size_t tile_count = 0; | |
1088 std::set<Tile*> all_tiles; | |
1089 while (!queue->IsEmpty()) { | |
1090 EXPECT_TRUE(queue->Top().tile()); | |
1091 all_tiles.insert(queue->Top().tile()); | |
1092 ++tile_count; | |
1093 queue->Pop(); | |
1094 } | |
1095 | |
1096 EXPECT_EQ(tile_count, all_tiles.size()); | |
1097 EXPECT_EQ(16u, tile_count); | |
1098 | |
1099 for (int i = 1; i < 10; ++i) { | |
1100 scoped_ptr<FakePictureLayerImpl> pending_layer = | |
1101 FakePictureLayerImpl::Create(host_impl_.pending_tree(), id_ + i); | |
1102 pending_layer->SetDrawsContent(true); | |
1103 pending_layer->set_has_valid_tile_priorities(true); | |
1104 pending_layer_->AddChild(pending_layer.Pass()); | |
1105 } | |
1106 | |
1107 queue = host_impl_.BuildRasterQueue(SAME_PRIORITY_FOR_BOTH_TREES, | |
1108 RasterTilePriorityQueue::Type::ALL); | |
1109 EXPECT_FALSE(queue->IsEmpty()); | |
1110 | |
1111 tile_count = 0; | |
1112 all_tiles.clear(); | |
1113 while (!queue->IsEmpty()) { | |
1114 EXPECT_TRUE(queue->Top().tile()); | |
1115 all_tiles.insert(queue->Top().tile()); | |
1116 ++tile_count; | |
1117 queue->Pop(); | |
1118 } | |
1119 EXPECT_EQ(tile_count, all_tiles.size()); | |
1120 EXPECT_EQ(16u, tile_count); | |
1121 } | |
1122 | |
1123 TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueueEmptyLayers) { | |
1124 const gfx::Size layer_bounds(1000, 1000); | |
1125 host_impl_.SetViewportSize(layer_bounds); | |
1126 SetupDefaultTrees(layer_bounds); | |
1127 | |
1128 scoped_ptr<RasterTilePriorityQueue> raster_queue(host_impl_.BuildRasterQueue( | |
1129 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
1130 EXPECT_FALSE(raster_queue->IsEmpty()); | |
1131 | |
1132 size_t tile_count = 0; | |
1133 std::set<Tile*> all_tiles; | |
1134 while (!raster_queue->IsEmpty()) { | |
1135 EXPECT_TRUE(raster_queue->Top().tile()); | |
1136 all_tiles.insert(raster_queue->Top().tile()); | |
1137 ++tile_count; | |
1138 raster_queue->Pop(); | |
1139 } | |
1140 EXPECT_EQ(tile_count, all_tiles.size()); | |
1141 EXPECT_EQ(16u, tile_count); | |
1142 | |
1143 std::vector<Tile*> tiles(all_tiles.begin(), all_tiles.end()); | |
1144 host_impl_.tile_manager()->InitializeTilesWithResourcesForTesting(tiles); | |
1145 | |
1146 for (int i = 1; i < 10; ++i) { | |
1147 scoped_ptr<FakePictureLayerImpl> pending_layer = | |
1148 FakePictureLayerImpl::Create(host_impl_.pending_tree(), id_ + i); | |
1149 pending_layer->SetDrawsContent(true); | |
1150 pending_layer->set_has_valid_tile_priorities(true); | |
1151 pending_layer_->AddChild(pending_layer.Pass()); | |
1152 } | |
1153 | |
1154 scoped_ptr<EvictionTilePriorityQueue> queue( | |
1155 host_impl_.BuildEvictionQueue(SAME_PRIORITY_FOR_BOTH_TREES)); | |
1156 EXPECT_FALSE(queue->IsEmpty()); | |
1157 | |
1158 tile_count = 0; | |
1159 all_tiles.clear(); | |
1160 while (!queue->IsEmpty()) { | |
1161 EXPECT_TRUE(queue->Top().tile()); | |
1162 all_tiles.insert(queue->Top().tile()); | |
1163 ++tile_count; | |
1164 queue->Pop(); | |
1165 } | |
1166 EXPECT_EQ(tile_count, all_tiles.size()); | |
1167 EXPECT_EQ(16u, tile_count); | |
1168 } | |
1169 | |
1170 TEST_F(TileManagerTilePriorityQueueTest, | |
1171 RasterTilePriorityQueueStaticViewport) { | |
1172 FakePictureLayerTilingClient client; | |
1173 | |
1174 gfx::Rect viewport(50, 50, 500, 500); | |
1175 gfx::Size layer_bounds(1600, 1600); | |
1176 | |
1177 float inset = PictureLayerTiling::CalculateSoonBorderDistance(viewport, 1.0f); | |
1178 gfx::Rect soon_rect = viewport; | |
1179 soon_rect.Inset(-inset, -inset); | |
1180 | |
1181 client.SetTileSize(gfx::Size(30, 30)); | |
1182 LayerTreeSettings settings; | |
1183 settings.tiling_interest_area_viewport_multiplier = 10000; | |
1184 | |
1185 scoped_ptr<PictureLayerTilingSet> tiling_set = PictureLayerTilingSet::Create( | |
1186 ACTIVE_TREE, &client, settings.tiling_interest_area_viewport_multiplier, | |
1187 settings.skewport_target_time_in_seconds, | |
1188 settings.skewport_extrapolation_limit_in_content_pixels); | |
1189 | |
1190 scoped_refptr<FakePicturePileImpl> pile = | |
1191 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); | |
1192 PictureLayerTiling* tiling = tiling_set->AddTiling(1.0f, pile); | |
1193 tiling->set_resolution(HIGH_RESOLUTION); | |
1194 | |
1195 tiling_set->UpdateTilePriorities(viewport, 1.0f, 1.0, Occlusion(), true); | |
1196 std::vector<Tile*> all_tiles = tiling->AllTilesForTesting(); | |
1197 // Sanity check. | |
1198 EXPECT_EQ(3364u, all_tiles.size()); | |
1199 | |
1200 // The explanation of each iteration is as follows: | |
1201 // 1. First iteration tests that we can get all of the tiles correctly. | |
1202 // 2. Second iteration ensures that we can get all of the tiles again (first | |
1203 // iteration didn't change any tiles), as well set all tiles to be ready to | |
1204 // draw. | |
1205 // 3. Third iteration ensures that no tiles are returned, since they were all | |
1206 // marked as ready to draw. | |
1207 for (int i = 0; i < 3; ++i) { | |
1208 scoped_ptr<TilingSetRasterQueueAll> queue( | |
1209 new TilingSetRasterQueueAll(tiling_set.get(), false)); | |
1210 | |
1211 // There are 3 bins in TilePriority. | |
1212 bool have_tiles[3] = {}; | |
1213 | |
1214 // On the third iteration, we should get no tiles since everything was | |
1215 // marked as ready to draw. | |
1216 if (i == 2) { | |
1217 EXPECT_TRUE(queue->IsEmpty()); | |
1218 continue; | |
1219 } | |
1220 | |
1221 EXPECT_FALSE(queue->IsEmpty()); | |
1222 std::set<Tile*> unique_tiles; | |
1223 unique_tiles.insert(queue->Top().tile()); | |
1224 PrioritizedTile last_tile = queue->Top(); | |
1225 have_tiles[last_tile.priority().priority_bin] = true; | |
1226 | |
1227 // On the second iteration, mark everything as ready to draw (solid color). | |
1228 if (i == 1) { | |
1229 TileDrawInfo& draw_info = last_tile.tile()->draw_info(); | |
1230 draw_info.SetSolidColorForTesting(SK_ColorRED); | |
1231 } | |
1232 queue->Pop(); | |
1233 int eventually_bin_order_correct_count = 0; | |
1234 int eventually_bin_order_incorrect_count = 0; | |
1235 while (!queue->IsEmpty()) { | |
1236 PrioritizedTile new_tile = queue->Top(); | |
1237 queue->Pop(); | |
1238 unique_tiles.insert(new_tile.tile()); | |
1239 | |
1240 TilePriority last_priority = last_tile.priority(); | |
1241 TilePriority new_priority = new_tile.priority(); | |
1242 EXPECT_LE(last_priority.priority_bin, new_priority.priority_bin); | |
1243 if (last_priority.priority_bin == new_priority.priority_bin) { | |
1244 if (last_priority.priority_bin == TilePriority::EVENTUALLY) { | |
1245 bool order_correct = last_priority.distance_to_visible <= | |
1246 new_priority.distance_to_visible; | |
1247 eventually_bin_order_correct_count += order_correct; | |
1248 eventually_bin_order_incorrect_count += !order_correct; | |
1249 } else if (!soon_rect.Intersects(new_tile.tile()->content_rect()) && | |
1250 !soon_rect.Intersects(last_tile.tile()->content_rect())) { | |
1251 EXPECT_LE(last_priority.distance_to_visible, | |
1252 new_priority.distance_to_visible); | |
1253 EXPECT_EQ(TilePriority::NOW, new_priority.priority_bin); | |
1254 } else if (new_priority.distance_to_visible > 0.f) { | |
1255 EXPECT_EQ(TilePriority::SOON, new_priority.priority_bin); | |
1256 } | |
1257 } | |
1258 have_tiles[new_priority.priority_bin] = true; | |
1259 | |
1260 last_tile = new_tile; | |
1261 | |
1262 // On the second iteration, mark everything as ready to draw (solid | |
1263 // color). | |
1264 if (i == 1) { | |
1265 TileDrawInfo& draw_info = last_tile.tile()->draw_info(); | |
1266 draw_info.SetSolidColorForTesting(SK_ColorRED); | |
1267 } | |
1268 } | |
1269 | |
1270 EXPECT_GT(eventually_bin_order_correct_count, | |
1271 eventually_bin_order_incorrect_count); | |
1272 | |
1273 // We should have now and eventually tiles, as well as soon tiles from | |
1274 // the border region. | |
1275 EXPECT_TRUE(have_tiles[TilePriority::NOW]); | |
1276 EXPECT_TRUE(have_tiles[TilePriority::SOON]); | |
1277 EXPECT_TRUE(have_tiles[TilePriority::EVENTUALLY]); | |
1278 | |
1279 EXPECT_EQ(unique_tiles.size(), all_tiles.size()); | |
1280 } | |
1281 } | |
1282 | |
1283 TEST_F(TileManagerTilePriorityQueueTest, | |
1284 RasterTilePriorityQueueMovingViewport) { | |
1285 FakePictureLayerTilingClient client; | |
1286 | |
1287 gfx::Rect viewport(50, 0, 100, 100); | |
1288 gfx::Rect moved_viewport(50, 0, 100, 500); | |
1289 gfx::Size layer_bounds(1000, 1000); | |
1290 | |
1291 client.SetTileSize(gfx::Size(30, 30)); | |
1292 LayerTreeSettings settings; | |
1293 | |
1294 scoped_ptr<PictureLayerTilingSet> tiling_set = PictureLayerTilingSet::Create( | |
1295 ACTIVE_TREE, &client, settings.tiling_interest_area_viewport_multiplier, | |
1296 settings.skewport_target_time_in_seconds, | |
1297 settings.skewport_extrapolation_limit_in_content_pixels); | |
1298 | |
1299 scoped_refptr<FakePicturePileImpl> pile = | |
1300 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); | |
1301 PictureLayerTiling* tiling = tiling_set->AddTiling(1.0f, pile); | |
1302 tiling->set_resolution(HIGH_RESOLUTION); | |
1303 | |
1304 tiling_set->UpdateTilePriorities(viewport, 1.0f, 1.0, Occlusion(), true); | |
1305 tiling_set->UpdateTilePriorities(moved_viewport, 1.0f, 2.0, Occlusion(), | |
1306 true); | |
1307 | |
1308 float inset = | |
1309 PictureLayerTiling::CalculateSoonBorderDistance(moved_viewport, 1.0f); | |
1310 gfx::Rect soon_rect = moved_viewport; | |
1311 soon_rect.Inset(-inset, -inset); | |
1312 | |
1313 // There are 3 bins in TilePriority. | |
1314 bool have_tiles[3] = {}; | |
1315 PrioritizedTile last_tile; | |
1316 int eventually_bin_order_correct_count = 0; | |
1317 int eventually_bin_order_incorrect_count = 0; | |
1318 scoped_ptr<TilingSetRasterQueueAll> queue( | |
1319 new TilingSetRasterQueueAll(tiling_set.get(), false)); | |
1320 for (; !queue->IsEmpty(); queue->Pop()) { | |
1321 if (!last_tile.tile()) | |
1322 last_tile = queue->Top(); | |
1323 | |
1324 const PrioritizedTile& new_tile = queue->Top(); | |
1325 | |
1326 TilePriority last_priority = last_tile.priority(); | |
1327 TilePriority new_priority = new_tile.priority(); | |
1328 | |
1329 have_tiles[new_priority.priority_bin] = true; | |
1330 | |
1331 EXPECT_LE(last_priority.priority_bin, new_priority.priority_bin); | |
1332 if (last_priority.priority_bin == new_priority.priority_bin) { | |
1333 if (last_priority.priority_bin == TilePriority::EVENTUALLY) { | |
1334 bool order_correct = last_priority.distance_to_visible <= | |
1335 new_priority.distance_to_visible; | |
1336 eventually_bin_order_correct_count += order_correct; | |
1337 eventually_bin_order_incorrect_count += !order_correct; | |
1338 } else if (!soon_rect.Intersects(new_tile.tile()->content_rect()) && | |
1339 !soon_rect.Intersects(last_tile.tile()->content_rect())) { | |
1340 EXPECT_LE(last_priority.distance_to_visible, | |
1341 new_priority.distance_to_visible); | |
1342 } else if (new_priority.distance_to_visible > 0.f) { | |
1343 EXPECT_EQ(TilePriority::SOON, new_priority.priority_bin); | |
1344 } | |
1345 } | |
1346 last_tile = new_tile; | |
1347 } | |
1348 | |
1349 EXPECT_GT(eventually_bin_order_correct_count, | |
1350 eventually_bin_order_incorrect_count); | |
1351 | |
1352 EXPECT_TRUE(have_tiles[TilePriority::NOW]); | |
1353 EXPECT_TRUE(have_tiles[TilePriority::SOON]); | |
1354 EXPECT_TRUE(have_tiles[TilePriority::EVENTUALLY]); | |
1355 } | |
1356 | |
1357 TEST_F(TileManagerTilePriorityQueueTest, SetIsLikelyToRequireADraw) { | |
1358 const gfx::Size layer_bounds(1000, 1000); | |
1359 host_impl_.SetViewportSize(layer_bounds); | |
1360 SetupDefaultTrees(layer_bounds); | |
1361 | |
1362 // Verify that the queue has a required for draw tile at Top. | |
1363 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
1364 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
1365 EXPECT_FALSE(queue->IsEmpty()); | |
1366 EXPECT_TRUE(queue->Top().tile()->required_for_draw()); | |
1367 | |
1368 EXPECT_FALSE(host_impl_.is_likely_to_require_a_draw()); | |
1369 host_impl_.tile_manager()->PrepareTiles(host_impl_.global_tile_state()); | |
1370 EXPECT_TRUE(host_impl_.is_likely_to_require_a_draw()); | |
1371 } | |
1372 | |
1373 TEST_F(TileManagerTilePriorityQueueTest, | |
1374 SetIsLikelyToRequireADrawOnZeroMemoryBudget) { | |
1375 const gfx::Size layer_bounds(1000, 1000); | |
1376 host_impl_.SetViewportSize(layer_bounds); | |
1377 SetupDefaultTrees(layer_bounds); | |
1378 | |
1379 // Verify that the queue has a required for draw tile at Top. | |
1380 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
1381 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
1382 EXPECT_FALSE(queue->IsEmpty()); | |
1383 EXPECT_TRUE(queue->Top().tile()->required_for_draw()); | |
1384 | |
1385 ManagedMemoryPolicy policy = host_impl_.ActualManagedMemoryPolicy(); | |
1386 policy.bytes_limit_when_visible = 0; | |
1387 host_impl_.SetMemoryPolicy(policy); | |
1388 | |
1389 EXPECT_FALSE(host_impl_.is_likely_to_require_a_draw()); | |
1390 host_impl_.tile_manager()->PrepareTiles(host_impl_.global_tile_state()); | |
1391 EXPECT_FALSE(host_impl_.is_likely_to_require_a_draw()); | |
1392 } | |
1393 | |
1394 TEST_F(TileManagerTilePriorityQueueTest, | |
1395 SetIsLikelyToRequireADrawOnLimitedMemoryBudget) { | |
1396 const gfx::Size layer_bounds(1000, 1000); | |
1397 host_impl_.SetViewportSize(layer_bounds); | |
1398 SetupDefaultTrees(layer_bounds); | |
1399 | |
1400 // Verify that the queue has a required for draw tile at Top. | |
1401 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
1402 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
1403 EXPECT_FALSE(queue->IsEmpty()); | |
1404 EXPECT_TRUE(queue->Top().tile()->required_for_draw()); | |
1405 EXPECT_EQ(gfx::Size(256, 256), queue->Top().tile()->desired_texture_size()); | |
1406 EXPECT_EQ(RGBA_8888, host_impl_.resource_provider()->best_texture_format()); | |
1407 | |
1408 ManagedMemoryPolicy policy = host_impl_.ActualManagedMemoryPolicy(); | |
1409 policy.bytes_limit_when_visible = | |
1410 Resource::MemorySizeBytes(gfx::Size(256, 256), RGBA_8888); | |
1411 host_impl_.SetMemoryPolicy(policy); | |
1412 | |
1413 EXPECT_FALSE(host_impl_.is_likely_to_require_a_draw()); | |
1414 host_impl_.tile_manager()->PrepareTiles(host_impl_.global_tile_state()); | |
1415 EXPECT_TRUE(host_impl_.is_likely_to_require_a_draw()); | |
1416 | |
1417 scoped_ptr<ScopedResource> resource = | |
1418 host_impl_.resource_pool()->AcquireResource(gfx::Size(256, 256), | |
1419 RGBA_8888); | |
1420 | |
1421 host_impl_.tile_manager()->CheckIfMoreTilesNeedToBePreparedForTesting(); | |
1422 EXPECT_FALSE(host_impl_.is_likely_to_require_a_draw()); | |
1423 | |
1424 host_impl_.resource_pool()->ReleaseResource(resource.Pass()); | |
1425 } | |
1426 | |
1427 } // namespace | |
1428 } // namespace cc | |
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