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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "base/thread_task_runner_handle.h" | |
| 6 #include "cc/resources/eviction_tile_priority_queue.h" | |
| 7 #include "cc/resources/raster_tile_priority_queue.h" | |
| 8 #include "cc/resources/resource_pool.h" | |
| 9 #include "cc/resources/tile.h" | |
| 10 #include "cc/resources/tile_priority.h" | |
| 11 #include "cc/resources/tiling_set_raster_queue_all.h" | |
| 12 #include "cc/test/begin_frame_args_test.h" | |
| 13 #include "cc/test/fake_impl_proxy.h" | |
| 14 #include "cc/test/fake_layer_tree_host_impl.h" | |
| 15 #include "cc/test/fake_output_surface.h" | |
| 16 #include "cc/test/fake_output_surface_client.h" | |
| 17 #include "cc/test/fake_picture_layer_impl.h" | |
| 18 #include "cc/test/fake_picture_layer_tiling_client.h" | |
| 19 #include "cc/test/fake_picture_pile_impl.h" | |
| 20 #include "cc/test/fake_tile_manager.h" | |
| 21 #include "cc/test/impl_side_painting_settings.h" | |
| 22 #include "cc/test/test_shared_bitmap_manager.h" | |
| 23 #include "cc/test/test_task_graph_runner.h" | |
| 24 #include "cc/test/test_tile_priorities.h" | |
| 25 #include "cc/trees/layer_tree_impl.h" | |
| 26 #include "testing/gtest/include/gtest/gtest.h" | |
| 27 | |
| 28 namespace cc { | |
| 29 namespace { | |
| 30 | |
| 31 class LowResTilingsSettings : public ImplSidePaintingSettings { | |
| 32 public: | |
| 33 LowResTilingsSettings() { | |
| 34 tiling_interest_area_viewport_multiplier = 10000; | |
| 35 create_low_res_tiling = true; | |
| 36 } | |
| 37 }; | |
| 38 | |
| 39 class TileManagerTilePriorityQueueTest : public testing::Test { | |
| 40 public: | |
| 41 TileManagerTilePriorityQueueTest() | |
| 42 : memory_limit_policy_(ALLOW_ANYTHING), | |
| 43 max_tiles_(10000), | |
| 44 ready_to_activate_(false), | |
| 45 id_(7), | |
| 46 proxy_(base::ThreadTaskRunnerHandle::Get()), | |
| 47 host_impl_(LowResTilingsSettings(), | |
| 48 &proxy_, | |
| 49 &shared_bitmap_manager_, | |
| 50 &task_graph_runner_) {} | |
| 51 | |
| 52 void SetTreePriority(TreePriority tree_priority) { | |
| 53 GlobalStateThatImpactsTilePriority state; | |
| 54 gfx::Size tile_size(256, 256); | |
| 55 | |
| 56 state.soft_memory_limit_in_bytes = 100 * 1000 * 1000; | |
| 57 state.num_resources_limit = max_tiles_; | |
| 58 state.hard_memory_limit_in_bytes = state.soft_memory_limit_in_bytes * 2; | |
| 59 state.memory_limit_policy = memory_limit_policy_; | |
| 60 state.tree_priority = tree_priority; | |
| 61 | |
| 62 global_state_ = state; | |
| 63 host_impl_.resource_pool()->SetResourceUsageLimits( | |
| 64 state.soft_memory_limit_in_bytes, | |
| 65 state.soft_memory_limit_in_bytes, | |
| 66 state.num_resources_limit); | |
| 67 host_impl_.tile_manager()->SetGlobalStateForTesting(state); | |
| 68 } | |
| 69 | |
| 70 void SetUp() override { | |
| 71 InitializeRenderer(); | |
| 72 SetTreePriority(SAME_PRIORITY_FOR_BOTH_TREES); | |
| 73 } | |
| 74 | |
| 75 virtual void InitializeRenderer() { | |
| 76 host_impl_.InitializeRenderer(FakeOutputSurface::Create3d()); | |
| 77 } | |
| 78 | |
| 79 void SetupDefaultTrees(const gfx::Size& layer_bounds) { | |
| 80 gfx::Size tile_size(100, 100); | |
| 81 | |
| 82 scoped_refptr<FakePicturePileImpl> pending_pile = | |
| 83 FakePicturePileImpl::CreateFilledPile(tile_size, layer_bounds); | |
| 84 scoped_refptr<FakePicturePileImpl> active_pile = | |
| 85 FakePicturePileImpl::CreateFilledPile(tile_size, layer_bounds); | |
| 86 | |
| 87 SetupTrees(pending_pile, active_pile); | |
| 88 } | |
| 89 | |
| 90 void ActivateTree() { | |
| 91 host_impl_.ActivateSyncTree(); | |
| 92 CHECK(!host_impl_.pending_tree()); | |
| 93 pending_layer_ = NULL; | |
| 94 active_layer_ = static_cast<FakePictureLayerImpl*>( | |
| 95 host_impl_.active_tree()->LayerById(id_)); | |
| 96 } | |
| 97 | |
| 98 void SetupDefaultTreesWithFixedTileSize(const gfx::Size& layer_bounds, | |
| 99 const gfx::Size& tile_size) { | |
| 100 SetupDefaultTrees(layer_bounds); | |
| 101 pending_layer_->set_fixed_tile_size(tile_size); | |
| 102 active_layer_->set_fixed_tile_size(tile_size); | |
| 103 } | |
| 104 | |
| 105 void SetupTrees(scoped_refptr<PicturePileImpl> pending_pile, | |
| 106 scoped_refptr<PicturePileImpl> active_pile) { | |
| 107 SetupPendingTree(active_pile); | |
| 108 ActivateTree(); | |
| 109 SetupPendingTree(pending_pile); | |
| 110 } | |
| 111 | |
| 112 void SetupPendingTree(scoped_refptr<PicturePileImpl> pile) { | |
| 113 host_impl_.CreatePendingTree(); | |
| 114 LayerTreeImpl* pending_tree = host_impl_.pending_tree(); | |
| 115 | |
| 116 // Steal from the recycled tree. | |
| 117 scoped_ptr<LayerImpl> old_pending_root = pending_tree->DetachLayerTree(); | |
| 118 DCHECK_IMPLIES(old_pending_root, old_pending_root->id() == id_); | |
| 119 | |
| 120 scoped_ptr<FakePictureLayerImpl> pending_layer; | |
| 121 if (old_pending_root) { | |
| 122 pending_layer.reset( | |
| 123 static_cast<FakePictureLayerImpl*>(old_pending_root.release())); | |
| 124 pending_layer->SetRasterSourceOnPending(pile, Region()); | |
| 125 } else { | |
| 126 pending_layer = | |
| 127 FakePictureLayerImpl::CreateWithRasterSource(pending_tree, id_, pile); | |
| 128 pending_layer->SetDrawsContent(true); | |
| 129 pending_layer->SetHasRenderSurface(true); | |
| 130 } | |
| 131 // The bounds() just mirror the pile size. | |
| 132 pending_layer->SetBounds(pending_layer->raster_source()->GetSize()); | |
| 133 pending_tree->SetRootLayer(pending_layer.Pass()); | |
| 134 | |
| 135 pending_layer_ = static_cast<FakePictureLayerImpl*>( | |
| 136 host_impl_.pending_tree()->LayerById(id_)); | |
| 137 | |
| 138 // Add tilings/tiles for the layer. | |
| 139 bool update_lcd_text = false; | |
| 140 host_impl_.pending_tree()->UpdateDrawProperties(update_lcd_text); | |
| 141 } | |
| 142 | |
| 143 TileManager* tile_manager() { return host_impl_.tile_manager(); } | |
| 144 | |
| 145 protected: | |
| 146 GlobalStateThatImpactsTilePriority global_state_; | |
| 147 | |
| 148 TestSharedBitmapManager shared_bitmap_manager_; | |
| 149 TestTaskGraphRunner task_graph_runner_; | |
| 150 TileMemoryLimitPolicy memory_limit_policy_; | |
| 151 int max_tiles_; | |
| 152 bool ready_to_activate_; | |
| 153 int id_; | |
| 154 FakeImplProxy proxy_; | |
| 155 FakeLayerTreeHostImpl host_impl_; | |
| 156 FakePictureLayerImpl* pending_layer_; | |
| 157 FakePictureLayerImpl* active_layer_; | |
| 158 }; | |
| 159 | |
| 160 TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueue) { | |
| 161 const gfx::Size layer_bounds(1000, 1000); | |
| 162 host_impl_.SetViewportSize(layer_bounds); | |
| 163 SetupDefaultTrees(layer_bounds); | |
| 164 | |
| 165 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
| 166 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
| 167 EXPECT_FALSE(queue->IsEmpty()); | |
| 168 | |
| 169 size_t tile_count = 0; | |
| 170 std::set<Tile*> all_tiles; | |
| 171 while (!queue->IsEmpty()) { | |
| 172 EXPECT_TRUE(queue->Top().tile()); | |
| 173 all_tiles.insert(queue->Top().tile()); | |
| 174 ++tile_count; | |
| 175 queue->Pop(); | |
| 176 } | |
| 177 | |
| 178 EXPECT_EQ(tile_count, all_tiles.size()); | |
| 179 EXPECT_EQ(16u, tile_count); | |
| 180 | |
| 181 // Sanity check, all tiles should be visible. | |
| 182 std::set<Tile*> smoothness_tiles; | |
| 183 queue = host_impl_.BuildRasterQueue(SMOOTHNESS_TAKES_PRIORITY, | |
| 184 RasterTilePriorityQueue::Type::ALL); | |
| 185 bool had_low_res = false; | |
| 186 while (!queue->IsEmpty()) { | |
| 187 PrioritizedTile prioritized_tile = queue->Top(); | |
| 188 EXPECT_TRUE(prioritized_tile.tile()); | |
| 189 EXPECT_EQ(TilePriority::NOW, prioritized_tile.priority().priority_bin); | |
| 190 if (prioritized_tile.priority().resolution == LOW_RESOLUTION) | |
| 191 had_low_res = true; | |
| 192 else | |
| 193 smoothness_tiles.insert(prioritized_tile.tile()); | |
| 194 queue->Pop(); | |
| 195 } | |
| 196 EXPECT_EQ(all_tiles, smoothness_tiles); | |
| 197 EXPECT_TRUE(had_low_res); | |
| 198 | |
| 199 // Check that everything is required for activation. | |
| 200 queue = host_impl_.BuildRasterQueue( | |
| 201 SMOOTHNESS_TAKES_PRIORITY, | |
| 202 RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); | |
| 203 std::set<Tile*> required_for_activation_tiles; | |
| 204 while (!queue->IsEmpty()) { | |
| 205 PrioritizedTile prioritized_tile = queue->Top(); | |
| 206 EXPECT_TRUE(prioritized_tile.tile()->required_for_activation()); | |
| 207 required_for_activation_tiles.insert(prioritized_tile.tile()); | |
| 208 queue->Pop(); | |
| 209 } | |
| 210 EXPECT_EQ(all_tiles, required_for_activation_tiles); | |
| 211 | |
| 212 // Check that everything is required for draw. | |
| 213 queue = host_impl_.BuildRasterQueue( | |
| 214 SMOOTHNESS_TAKES_PRIORITY, | |
| 215 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); | |
| 216 std::set<Tile*> required_for_draw_tiles; | |
| 217 while (!queue->IsEmpty()) { | |
| 218 PrioritizedTile prioritized_tile = queue->Top(); | |
| 219 EXPECT_TRUE(prioritized_tile.tile()->required_for_draw()); | |
| 220 required_for_draw_tiles.insert(prioritized_tile.tile()); | |
| 221 queue->Pop(); | |
| 222 } | |
| 223 EXPECT_EQ(all_tiles, required_for_draw_tiles); | |
| 224 | |
| 225 Region invalidation(gfx::Rect(0, 0, 500, 500)); | |
| 226 | |
| 227 // Invalidate the pending tree. | |
| 228 pending_layer_->set_invalidation(invalidation); | |
| 229 pending_layer_->HighResTiling()->Invalidate(invalidation); | |
| 230 pending_layer_->LowResTiling()->Invalidate(invalidation); | |
| 231 | |
| 232 // Renew all of the tile priorities. | |
| 233 gfx::Rect viewport(50, 50, 100, 100); | |
| 234 pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
| 235 Occlusion()); | |
| 236 pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
| 237 Occlusion()); | |
| 238 active_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
| 239 Occlusion()); | |
| 240 active_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
| 241 Occlusion()); | |
| 242 | |
| 243 // Populate all tiles directly from the tilings. | |
| 244 all_tiles.clear(); | |
| 245 std::set<Tile*> high_res_tiles; | |
| 246 std::vector<Tile*> pending_high_res_tiles = | |
| 247 pending_layer_->HighResTiling()->AllTilesForTesting(); | |
| 248 for (size_t i = 0; i < pending_high_res_tiles.size(); ++i) { | |
| 249 all_tiles.insert(pending_high_res_tiles[i]); | |
| 250 high_res_tiles.insert(pending_high_res_tiles[i]); | |
| 251 } | |
| 252 | |
| 253 std::vector<Tile*> pending_low_res_tiles = | |
| 254 pending_layer_->LowResTiling()->AllTilesForTesting(); | |
| 255 for (size_t i = 0; i < pending_low_res_tiles.size(); ++i) | |
| 256 all_tiles.insert(pending_low_res_tiles[i]); | |
| 257 | |
| 258 std::vector<Tile*> active_high_res_tiles = | |
| 259 active_layer_->HighResTiling()->AllTilesForTesting(); | |
| 260 for (size_t i = 0; i < active_high_res_tiles.size(); ++i) { | |
| 261 all_tiles.insert(active_high_res_tiles[i]); | |
| 262 high_res_tiles.insert(active_high_res_tiles[i]); | |
| 263 } | |
| 264 | |
| 265 std::vector<Tile*> active_low_res_tiles = | |
| 266 active_layer_->LowResTiling()->AllTilesForTesting(); | |
| 267 for (size_t i = 0; i < active_low_res_tiles.size(); ++i) | |
| 268 all_tiles.insert(active_low_res_tiles[i]); | |
| 269 | |
| 270 PrioritizedTile last_tile; | |
| 271 smoothness_tiles.clear(); | |
| 272 tile_count = 0; | |
| 273 size_t correct_order_tiles = 0u; | |
| 274 // Here we expect to get increasing ACTIVE_TREE priority_bin. | |
| 275 queue = host_impl_.BuildRasterQueue(SMOOTHNESS_TAKES_PRIORITY, | |
| 276 RasterTilePriorityQueue::Type::ALL); | |
| 277 std::set<Tile*> expected_required_for_draw_tiles; | |
| 278 std::set<Tile*> expected_required_for_activation_tiles; | |
| 279 while (!queue->IsEmpty()) { | |
| 280 PrioritizedTile prioritized_tile = queue->Top(); | |
| 281 EXPECT_TRUE(prioritized_tile.tile()); | |
| 282 | |
| 283 if (!last_tile.tile()) | |
| 284 last_tile = prioritized_tile; | |
| 285 | |
| 286 EXPECT_LE(last_tile.priority().priority_bin, | |
| 287 prioritized_tile.priority().priority_bin); | |
| 288 bool skip_updating_last_tile = false; | |
| 289 if (last_tile.priority().priority_bin == | |
| 290 prioritized_tile.priority().priority_bin) { | |
| 291 correct_order_tiles += last_tile.priority().distance_to_visible <= | |
| 292 prioritized_tile.priority().distance_to_visible; | |
| 293 } else if (prioritized_tile.priority().priority_bin == TilePriority::NOW) { | |
| 294 // Since we'd return pending tree now tiles before the eventually tiles on | |
| 295 // the active tree, update the value. | |
| 296 ++correct_order_tiles; | |
| 297 skip_updating_last_tile = true; | |
| 298 } | |
| 299 | |
| 300 if (prioritized_tile.priority().priority_bin == TilePriority::NOW && | |
| 301 last_tile.priority().resolution != | |
| 302 prioritized_tile.priority().resolution) { | |
| 303 // Low resolution should come first. | |
| 304 EXPECT_EQ(LOW_RESOLUTION, last_tile.priority().resolution); | |
| 305 } | |
| 306 | |
| 307 if (!skip_updating_last_tile) | |
| 308 last_tile = prioritized_tile; | |
| 309 ++tile_count; | |
| 310 smoothness_tiles.insert(prioritized_tile.tile()); | |
| 311 if (prioritized_tile.tile()->required_for_draw()) | |
| 312 expected_required_for_draw_tiles.insert(prioritized_tile.tile()); | |
| 313 if (prioritized_tile.tile()->required_for_activation()) | |
| 314 expected_required_for_activation_tiles.insert(prioritized_tile.tile()); | |
| 315 queue->Pop(); | |
| 316 } | |
| 317 | |
| 318 EXPECT_EQ(tile_count, smoothness_tiles.size()); | |
| 319 EXPECT_EQ(all_tiles, smoothness_tiles); | |
| 320 // Since we don't guarantee increasing distance due to spiral iterator, we | |
| 321 // should check that we're _mostly_ right. | |
| 322 EXPECT_GT(correct_order_tiles, 3 * tile_count / 4); | |
| 323 | |
| 324 // Check that we have consistent required_for_activation tiles. | |
| 325 queue = host_impl_.BuildRasterQueue( | |
| 326 SMOOTHNESS_TAKES_PRIORITY, | |
| 327 RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); | |
| 328 required_for_activation_tiles.clear(); | |
| 329 while (!queue->IsEmpty()) { | |
| 330 PrioritizedTile prioritized_tile = queue->Top(); | |
| 331 EXPECT_TRUE(prioritized_tile.tile()->required_for_activation()); | |
| 332 required_for_activation_tiles.insert(prioritized_tile.tile()); | |
| 333 queue->Pop(); | |
| 334 } | |
| 335 EXPECT_EQ(expected_required_for_activation_tiles, | |
| 336 required_for_activation_tiles); | |
| 337 EXPECT_NE(all_tiles, required_for_activation_tiles); | |
| 338 | |
| 339 // Check that we have consistent required_for_draw tiles. | |
| 340 queue = host_impl_.BuildRasterQueue( | |
| 341 SMOOTHNESS_TAKES_PRIORITY, | |
| 342 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); | |
| 343 required_for_draw_tiles.clear(); | |
| 344 while (!queue->IsEmpty()) { | |
| 345 PrioritizedTile prioritized_tile = queue->Top(); | |
| 346 EXPECT_TRUE(prioritized_tile.tile()->required_for_draw()); | |
| 347 required_for_draw_tiles.insert(prioritized_tile.tile()); | |
| 348 queue->Pop(); | |
| 349 } | |
| 350 EXPECT_EQ(expected_required_for_draw_tiles, required_for_draw_tiles); | |
| 351 EXPECT_NE(all_tiles, required_for_draw_tiles); | |
| 352 | |
| 353 std::set<Tile*> new_content_tiles; | |
| 354 last_tile = PrioritizedTile(); | |
| 355 size_t increasing_distance_tiles = 0u; | |
| 356 // Here we expect to get increasing PENDING_TREE priority_bin. | |
| 357 queue = host_impl_.BuildRasterQueue(NEW_CONTENT_TAKES_PRIORITY, | |
| 358 RasterTilePriorityQueue::Type::ALL); | |
| 359 tile_count = 0; | |
| 360 while (!queue->IsEmpty()) { | |
| 361 PrioritizedTile prioritized_tile = queue->Top(); | |
| 362 EXPECT_TRUE(prioritized_tile.tile()); | |
| 363 | |
| 364 if (!last_tile.tile()) | |
| 365 last_tile = prioritized_tile; | |
| 366 | |
| 367 EXPECT_LE(last_tile.priority().priority_bin, | |
| 368 prioritized_tile.priority().priority_bin); | |
| 369 if (last_tile.priority().priority_bin == | |
| 370 prioritized_tile.priority().priority_bin) { | |
| 371 increasing_distance_tiles += | |
| 372 last_tile.priority().distance_to_visible <= | |
| 373 prioritized_tile.priority().distance_to_visible; | |
| 374 } | |
| 375 | |
| 376 if (prioritized_tile.priority().priority_bin == TilePriority::NOW && | |
| 377 last_tile.priority().resolution != | |
| 378 prioritized_tile.priority().resolution) { | |
| 379 // High resolution should come first. | |
| 380 EXPECT_EQ(HIGH_RESOLUTION, last_tile.priority().resolution); | |
| 381 } | |
| 382 | |
| 383 last_tile = prioritized_tile; | |
| 384 new_content_tiles.insert(prioritized_tile.tile()); | |
| 385 ++tile_count; | |
| 386 queue->Pop(); | |
| 387 } | |
| 388 | |
| 389 EXPECT_EQ(tile_count, new_content_tiles.size()); | |
| 390 EXPECT_EQ(high_res_tiles, new_content_tiles); | |
| 391 // Since we don't guarantee increasing distance due to spiral iterator, we | |
| 392 // should check that we're _mostly_ right. | |
| 393 EXPECT_GE(increasing_distance_tiles, 3 * tile_count / 4); | |
| 394 | |
| 395 // Check that we have consistent required_for_activation tiles. | |
| 396 queue = host_impl_.BuildRasterQueue( | |
| 397 NEW_CONTENT_TAKES_PRIORITY, | |
| 398 RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); | |
| 399 required_for_activation_tiles.clear(); | |
| 400 while (!queue->IsEmpty()) { | |
| 401 PrioritizedTile prioritized_tile = queue->Top(); | |
| 402 EXPECT_TRUE(prioritized_tile.tile()->required_for_activation()); | |
| 403 required_for_activation_tiles.insert(prioritized_tile.tile()); | |
| 404 queue->Pop(); | |
| 405 } | |
| 406 EXPECT_EQ(expected_required_for_activation_tiles, | |
| 407 required_for_activation_tiles); | |
| 408 EXPECT_NE(new_content_tiles, required_for_activation_tiles); | |
| 409 | |
| 410 // Check that we have consistent required_for_draw tiles. | |
| 411 queue = host_impl_.BuildRasterQueue( | |
| 412 NEW_CONTENT_TAKES_PRIORITY, | |
| 413 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); | |
| 414 required_for_draw_tiles.clear(); | |
| 415 while (!queue->IsEmpty()) { | |
| 416 PrioritizedTile prioritized_tile = queue->Top(); | |
| 417 EXPECT_TRUE(prioritized_tile.tile()->required_for_draw()); | |
| 418 required_for_draw_tiles.insert(prioritized_tile.tile()); | |
| 419 queue->Pop(); | |
| 420 } | |
| 421 EXPECT_EQ(expected_required_for_draw_tiles, required_for_draw_tiles); | |
| 422 EXPECT_NE(new_content_tiles, required_for_draw_tiles); | |
| 423 } | |
| 424 | |
| 425 TEST_F(TileManagerTilePriorityQueueTest, | |
| 426 RasterTilePriorityQueueHighNonIdealTilings) { | |
| 427 const gfx::Size layer_bounds(1000, 1000); | |
| 428 const gfx::Size viewport(800, 800); | |
| 429 host_impl_.SetViewportSize(viewport); | |
| 430 SetupDefaultTrees(layer_bounds); | |
| 431 | |
| 432 pending_layer_->tilings()->AddTiling(1.5f, pending_layer_->raster_source()); | |
| 433 active_layer_->tilings()->AddTiling(1.5f, active_layer_->raster_source()); | |
| 434 pending_layer_->tilings()->AddTiling(1.7f, pending_layer_->raster_source()); | |
| 435 active_layer_->tilings()->AddTiling(1.7f, active_layer_->raster_source()); | |
| 436 | |
| 437 pending_layer_->tilings()->UpdateTilePriorities(gfx::Rect(viewport), 1.f, 5.0, | |
| 438 Occlusion(), true); | |
| 439 active_layer_->tilings()->UpdateTilePriorities(gfx::Rect(viewport), 1.f, 5.0, | |
| 440 Occlusion(), true); | |
| 441 | |
| 442 std::set<Tile*> all_expected_tiles; | |
| 443 for (size_t i = 0; i < pending_layer_->num_tilings(); ++i) { | |
| 444 PictureLayerTiling* tiling = pending_layer_->tilings()->tiling_at(i); | |
| 445 if (tiling->contents_scale() == 1.f) { | |
| 446 tiling->set_resolution(HIGH_RESOLUTION); | |
| 447 const auto& all_tiles = tiling->AllTilesForTesting(); | |
| 448 all_expected_tiles.insert(all_tiles.begin(), all_tiles.end()); | |
| 449 } else { | |
| 450 tiling->set_resolution(NON_IDEAL_RESOLUTION); | |
| 451 } | |
| 452 } | |
| 453 | |
| 454 for (size_t i = 0; i < active_layer_->num_tilings(); ++i) { | |
| 455 PictureLayerTiling* tiling = active_layer_->tilings()->tiling_at(i); | |
| 456 if (tiling->contents_scale() == 1.5f) { | |
| 457 tiling->set_resolution(HIGH_RESOLUTION); | |
| 458 const auto& all_tiles = tiling->AllTilesForTesting(); | |
| 459 all_expected_tiles.insert(all_tiles.begin(), all_tiles.end()); | |
| 460 } else { | |
| 461 tiling->set_resolution(NON_IDEAL_RESOLUTION); | |
| 462 // Non ideal tilings with a high res pending twin have to be processed | |
| 463 // because of possible activation tiles. | |
| 464 if (tiling->contents_scale() == 1.f) { | |
| 465 tiling->UpdateAndGetAllPrioritizedTilesForTesting(); | |
| 466 const auto& all_tiles = tiling->AllTilesForTesting(); | |
| 467 for (auto* tile : all_tiles) | |
| 468 EXPECT_TRUE(tile->required_for_activation()); | |
| 469 all_expected_tiles.insert(all_tiles.begin(), all_tiles.end()); | |
| 470 } | |
| 471 } | |
| 472 } | |
| 473 | |
| 474 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
| 475 SMOOTHNESS_TAKES_PRIORITY, RasterTilePriorityQueue::Type::ALL)); | |
| 476 EXPECT_FALSE(queue->IsEmpty()); | |
| 477 | |
| 478 size_t tile_count = 0; | |
| 479 std::set<Tile*> all_actual_tiles; | |
| 480 while (!queue->IsEmpty()) { | |
| 481 EXPECT_TRUE(queue->Top().tile()); | |
| 482 all_actual_tiles.insert(queue->Top().tile()); | |
| 483 ++tile_count; | |
| 484 queue->Pop(); | |
| 485 } | |
| 486 | |
| 487 EXPECT_EQ(tile_count, all_actual_tiles.size()); | |
| 488 EXPECT_EQ(all_expected_tiles.size(), all_actual_tiles.size()); | |
| 489 EXPECT_EQ(all_expected_tiles, all_actual_tiles); | |
| 490 } | |
| 491 | |
| 492 TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueueInvalidation) { | |
| 493 const gfx::Size layer_bounds(1000, 1000); | |
| 494 host_impl_.SetViewportSize(gfx::Size(500, 500)); | |
| 495 SetupDefaultTrees(layer_bounds); | |
| 496 | |
| 497 // Use a tile's content rect as an invalidation. We should inset it a bit to | |
| 498 // ensure that border math doesn't invalidate neighbouring tiles. | |
| 499 gfx::Rect invalidation = | |
| 500 active_layer_->HighResTiling()->TileAt(1, 0)->content_rect(); | |
| 501 invalidation.Inset(2, 2); | |
| 502 | |
| 503 pending_layer_->set_invalidation(invalidation); | |
| 504 pending_layer_->HighResTiling()->Invalidate(invalidation); | |
| 505 pending_layer_->HighResTiling()->CreateMissingTilesInLiveTilesRect(); | |
| 506 pending_layer_->LowResTiling()->Invalidate(invalidation); | |
| 507 pending_layer_->LowResTiling()->CreateMissingTilesInLiveTilesRect(); | |
| 508 | |
| 509 // Sanity checks: Tile at 0, 0 not exist on the pending tree (it's not | |
| 510 // invalidated). Tile 1, 0 should exist on both. | |
| 511 EXPECT_FALSE(pending_layer_->HighResTiling()->TileAt(0, 0)); | |
| 512 EXPECT_TRUE(active_layer_->HighResTiling()->TileAt(0, 0)); | |
| 513 EXPECT_TRUE(pending_layer_->HighResTiling()->TileAt(1, 0)); | |
| 514 EXPECT_TRUE(active_layer_->HighResTiling()->TileAt(1, 0)); | |
| 515 EXPECT_NE(pending_layer_->HighResTiling()->TileAt(1, 0), | |
| 516 active_layer_->HighResTiling()->TileAt(1, 0)); | |
| 517 | |
| 518 std::set<Tile*> expected_now_tiles; | |
| 519 std::set<Tile*> expected_required_for_draw_tiles; | |
| 520 std::set<Tile*> expected_required_for_activation_tiles; | |
| 521 for (int i = 0; i <= 1; ++i) { | |
| 522 for (int j = 0; j <= 1; ++j) { | |
| 523 bool have_pending_tile = false; | |
| 524 if (pending_layer_->HighResTiling()->TileAt(i, j)) { | |
| 525 expected_now_tiles.insert( | |
| 526 pending_layer_->HighResTiling()->TileAt(i, j)); | |
| 527 expected_required_for_activation_tiles.insert( | |
| 528 pending_layer_->HighResTiling()->TileAt(i, j)); | |
| 529 have_pending_tile = true; | |
| 530 } | |
| 531 Tile* active_tile = active_layer_->HighResTiling()->TileAt(i, j); | |
| 532 EXPECT_TRUE(active_tile); | |
| 533 expected_now_tiles.insert(active_tile); | |
| 534 expected_required_for_draw_tiles.insert(active_tile); | |
| 535 if (!have_pending_tile) | |
| 536 expected_required_for_activation_tiles.insert(active_tile); | |
| 537 } | |
| 538 } | |
| 539 // Expect 3 shared tiles and 1 unshared tile in total. | |
| 540 EXPECT_EQ(5u, expected_now_tiles.size()); | |
| 541 // Expect 4 tiles for each draw and activation, but not all the same. | |
| 542 EXPECT_EQ(4u, expected_required_for_activation_tiles.size()); | |
| 543 EXPECT_EQ(4u, expected_required_for_draw_tiles.size()); | |
| 544 EXPECT_NE(expected_required_for_draw_tiles, | |
| 545 expected_required_for_activation_tiles); | |
| 546 | |
| 547 std::set<Tile*> expected_all_tiles; | |
| 548 for (int i = 0; i <= 3; ++i) { | |
| 549 for (int j = 0; j <= 3; ++j) { | |
| 550 if (pending_layer_->HighResTiling()->TileAt(i, j)) | |
| 551 expected_all_tiles.insert( | |
| 552 pending_layer_->HighResTiling()->TileAt(i, j)); | |
| 553 EXPECT_TRUE(active_layer_->HighResTiling()->TileAt(i, j)); | |
| 554 expected_all_tiles.insert(active_layer_->HighResTiling()->TileAt(i, j)); | |
| 555 } | |
| 556 } | |
| 557 // Expect 15 shared tiles and 1 unshared tile. | |
| 558 EXPECT_EQ(17u, expected_all_tiles.size()); | |
| 559 | |
| 560 // The actual test will now build different queues and verify that the queues | |
| 561 // return the same information as computed manually above. | |
| 562 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
| 563 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
| 564 std::set<Tile*> actual_now_tiles; | |
| 565 std::set<Tile*> actual_all_tiles; | |
| 566 while (!queue->IsEmpty()) { | |
| 567 PrioritizedTile prioritized_tile = queue->Top(); | |
| 568 queue->Pop(); | |
| 569 if (prioritized_tile.priority().priority_bin == TilePriority::NOW) | |
| 570 actual_now_tiles.insert(prioritized_tile.tile()); | |
| 571 actual_all_tiles.insert(prioritized_tile.tile()); | |
| 572 } | |
| 573 EXPECT_EQ(expected_now_tiles, actual_now_tiles); | |
| 574 EXPECT_EQ(expected_all_tiles, actual_all_tiles); | |
| 575 | |
| 576 queue = host_impl_.BuildRasterQueue( | |
| 577 SAME_PRIORITY_FOR_BOTH_TREES, | |
| 578 RasterTilePriorityQueue::Type::REQUIRED_FOR_DRAW); | |
| 579 std::set<Tile*> actual_required_for_draw_tiles; | |
| 580 while (!queue->IsEmpty()) { | |
| 581 PrioritizedTile prioritized_tile = queue->Top(); | |
| 582 queue->Pop(); | |
| 583 actual_required_for_draw_tiles.insert(prioritized_tile.tile()); | |
| 584 } | |
| 585 EXPECT_EQ(expected_required_for_draw_tiles, actual_required_for_draw_tiles); | |
| 586 | |
| 587 queue = host_impl_.BuildRasterQueue( | |
| 588 SAME_PRIORITY_FOR_BOTH_TREES, | |
| 589 RasterTilePriorityQueue::Type::REQUIRED_FOR_ACTIVATION); | |
| 590 std::set<Tile*> actual_required_for_activation_tiles; | |
| 591 while (!queue->IsEmpty()) { | |
| 592 Tile* tile = queue->Top().tile(); | |
| 593 queue->Pop(); | |
| 594 actual_required_for_activation_tiles.insert(tile); | |
| 595 } | |
| 596 EXPECT_EQ(expected_required_for_activation_tiles, | |
| 597 actual_required_for_activation_tiles); | |
| 598 } | |
| 599 | |
| 600 TEST_F(TileManagerTilePriorityQueueTest, ActivationComesBeforeEventually) { | |
| 601 base::TimeTicks time_ticks; | |
| 602 time_ticks += base::TimeDelta::FromMilliseconds(1); | |
| 603 host_impl_.SetCurrentBeginFrameArgs( | |
| 604 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, time_ticks)); | |
| 605 | |
| 606 gfx::Size layer_bounds(1000, 1000); | |
| 607 SetupDefaultTrees(layer_bounds); | |
| 608 | |
| 609 // Create a pending child layer. | |
| 610 gfx::Size tile_size(256, 256); | |
| 611 scoped_refptr<FakePicturePileImpl> pending_pile = | |
| 612 FakePicturePileImpl::CreateFilledPile(tile_size, layer_bounds); | |
| 613 scoped_ptr<FakePictureLayerImpl> pending_child = | |
| 614 FakePictureLayerImpl::CreateWithRasterSource(host_impl_.pending_tree(), | |
| 615 id_ + 1, pending_pile); | |
| 616 FakePictureLayerImpl* pending_child_raw = pending_child.get(); | |
| 617 pending_child_raw->SetDrawsContent(true); | |
| 618 pending_layer_->AddChild(pending_child.Pass()); | |
| 619 | |
| 620 // Set a small viewport, so we have soon and eventually tiles. | |
| 621 host_impl_.SetViewportSize(gfx::Size(200, 200)); | |
| 622 time_ticks += base::TimeDelta::FromMilliseconds(1); | |
| 623 host_impl_.SetCurrentBeginFrameArgs( | |
| 624 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, time_ticks)); | |
| 625 bool update_lcd_text = false; | |
| 626 host_impl_.pending_tree()->UpdateDrawProperties(update_lcd_text); | |
| 627 | |
| 628 host_impl_.SetRequiresHighResToDraw(); | |
| 629 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
| 630 SMOOTHNESS_TAKES_PRIORITY, RasterTilePriorityQueue::Type::ALL)); | |
| 631 EXPECT_FALSE(queue->IsEmpty()); | |
| 632 | |
| 633 // Get all the tiles that are NOW or SOON and make sure they are ready to | |
| 634 // draw. | |
| 635 std::vector<Tile*> all_tiles; | |
| 636 while (!queue->IsEmpty()) { | |
| 637 PrioritizedTile prioritized_tile = queue->Top(); | |
| 638 if (prioritized_tile.priority().priority_bin >= TilePriority::EVENTUALLY) | |
| 639 break; | |
| 640 | |
| 641 all_tiles.push_back(prioritized_tile.tile()); | |
| 642 queue->Pop(); | |
| 643 } | |
| 644 | |
| 645 tile_manager()->InitializeTilesWithResourcesForTesting( | |
| 646 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); | |
| 647 | |
| 648 // Ensure we can activate. | |
| 649 EXPECT_TRUE(tile_manager()->IsReadyToActivate()); | |
| 650 } | |
| 651 | |
| 652 TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueue) { | |
| 653 const gfx::Size layer_bounds(1000, 1000); | |
| 654 host_impl_.SetViewportSize(layer_bounds); | |
| 655 SetupDefaultTrees(layer_bounds); | |
| 656 | |
| 657 scoped_ptr<EvictionTilePriorityQueue> empty_queue( | |
| 658 host_impl_.BuildEvictionQueue(SAME_PRIORITY_FOR_BOTH_TREES)); | |
| 659 EXPECT_TRUE(empty_queue->IsEmpty()); | |
| 660 std::set<Tile*> all_tiles; | |
| 661 size_t tile_count = 0; | |
| 662 | |
| 663 scoped_ptr<RasterTilePriorityQueue> raster_queue(host_impl_.BuildRasterQueue( | |
| 664 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
| 665 while (!raster_queue->IsEmpty()) { | |
| 666 ++tile_count; | |
| 667 EXPECT_TRUE(raster_queue->Top().tile()); | |
| 668 all_tiles.insert(raster_queue->Top().tile()); | |
| 669 raster_queue->Pop(); | |
| 670 } | |
| 671 | |
| 672 EXPECT_EQ(tile_count, all_tiles.size()); | |
| 673 EXPECT_EQ(16u, tile_count); | |
| 674 | |
| 675 tile_manager()->InitializeTilesWithResourcesForTesting( | |
| 676 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); | |
| 677 | |
| 678 scoped_ptr<EvictionTilePriorityQueue> queue( | |
| 679 host_impl_.BuildEvictionQueue(SMOOTHNESS_TAKES_PRIORITY)); | |
| 680 EXPECT_FALSE(queue->IsEmpty()); | |
| 681 | |
| 682 // Sanity check, all tiles should be visible. | |
| 683 std::set<Tile*> smoothness_tiles; | |
| 684 while (!queue->IsEmpty()) { | |
| 685 PrioritizedTile prioritized_tile = queue->Top(); | |
| 686 EXPECT_TRUE(prioritized_tile.tile()); | |
| 687 EXPECT_EQ(TilePriority::NOW, prioritized_tile.priority().priority_bin); | |
| 688 EXPECT_TRUE(prioritized_tile.tile()->draw_info().has_resource()); | |
| 689 smoothness_tiles.insert(prioritized_tile.tile()); | |
| 690 queue->Pop(); | |
| 691 } | |
| 692 EXPECT_EQ(all_tiles, smoothness_tiles); | |
| 693 | |
| 694 tile_manager()->ReleaseTileResourcesForTesting( | |
| 695 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); | |
| 696 | |
| 697 Region invalidation(gfx::Rect(0, 0, 500, 500)); | |
| 698 | |
| 699 // Invalidate the pending tree. | |
| 700 pending_layer_->set_invalidation(invalidation); | |
| 701 pending_layer_->HighResTiling()->Invalidate(invalidation); | |
| 702 pending_layer_->HighResTiling()->CreateMissingTilesInLiveTilesRect(); | |
| 703 pending_layer_->LowResTiling()->Invalidate(invalidation); | |
| 704 pending_layer_->LowResTiling()->CreateMissingTilesInLiveTilesRect(); | |
| 705 | |
| 706 // Renew all of the tile priorities. | |
| 707 gfx::Rect viewport(50, 50, 100, 100); | |
| 708 pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
| 709 Occlusion()); | |
| 710 pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
| 711 Occlusion()); | |
| 712 active_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
| 713 Occlusion()); | |
| 714 active_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
| 715 Occlusion()); | |
| 716 | |
| 717 // Populate all tiles directly from the tilings. | |
| 718 all_tiles.clear(); | |
| 719 std::vector<Tile*> pending_high_res_tiles = | |
| 720 pending_layer_->HighResTiling()->AllTilesForTesting(); | |
| 721 for (size_t i = 0; i < pending_high_res_tiles.size(); ++i) | |
| 722 all_tiles.insert(pending_high_res_tiles[i]); | |
| 723 | |
| 724 std::vector<Tile*> pending_low_res_tiles = | |
| 725 pending_layer_->LowResTiling()->AllTilesForTesting(); | |
| 726 for (size_t i = 0; i < pending_low_res_tiles.size(); ++i) | |
| 727 all_tiles.insert(pending_low_res_tiles[i]); | |
| 728 | |
| 729 std::vector<Tile*> active_high_res_tiles = | |
| 730 active_layer_->HighResTiling()->AllTilesForTesting(); | |
| 731 for (size_t i = 0; i < active_high_res_tiles.size(); ++i) | |
| 732 all_tiles.insert(active_high_res_tiles[i]); | |
| 733 | |
| 734 std::vector<Tile*> active_low_res_tiles = | |
| 735 active_layer_->LowResTiling()->AllTilesForTesting(); | |
| 736 for (size_t i = 0; i < active_low_res_tiles.size(); ++i) | |
| 737 all_tiles.insert(active_low_res_tiles[i]); | |
| 738 | |
| 739 tile_manager()->InitializeTilesWithResourcesForTesting( | |
| 740 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); | |
| 741 | |
| 742 PrioritizedTile last_tile; | |
| 743 smoothness_tiles.clear(); | |
| 744 tile_count = 0; | |
| 745 // Here we expect to get increasing combined priority_bin. | |
| 746 queue = host_impl_.BuildEvictionQueue(SMOOTHNESS_TAKES_PRIORITY); | |
| 747 int distance_increasing = 0; | |
| 748 int distance_decreasing = 0; | |
| 749 while (!queue->IsEmpty()) { | |
| 750 PrioritizedTile prioritized_tile = queue->Top(); | |
| 751 Tile* tile = prioritized_tile.tile(); | |
| 752 EXPECT_TRUE(tile); | |
| 753 EXPECT_TRUE(tile->draw_info().has_resource()); | |
| 754 | |
| 755 if (!last_tile.tile()) | |
| 756 last_tile = prioritized_tile; | |
| 757 | |
| 758 const TilePriority& last_priority = last_tile.priority(); | |
| 759 const TilePriority& priority = prioritized_tile.priority(); | |
| 760 | |
| 761 EXPECT_GE(last_priority.priority_bin, priority.priority_bin); | |
| 762 if (last_priority.priority_bin == priority.priority_bin) { | |
| 763 EXPECT_LE(last_tile.tile()->required_for_activation(), | |
| 764 tile->required_for_activation()); | |
| 765 if (last_tile.tile()->required_for_activation() == | |
| 766 tile->required_for_activation()) { | |
| 767 if (last_priority.distance_to_visible >= priority.distance_to_visible) | |
| 768 ++distance_decreasing; | |
| 769 else | |
| 770 ++distance_increasing; | |
| 771 } | |
| 772 } | |
| 773 | |
| 774 last_tile = prioritized_tile; | |
| 775 ++tile_count; | |
| 776 smoothness_tiles.insert(tile); | |
| 777 queue->Pop(); | |
| 778 } | |
| 779 | |
| 780 // Ensure that the distance is decreasing many more times than increasing. | |
| 781 EXPECT_EQ(3, distance_increasing); | |
| 782 EXPECT_EQ(17, distance_decreasing); | |
| 783 EXPECT_EQ(tile_count, smoothness_tiles.size()); | |
| 784 EXPECT_EQ(all_tiles, smoothness_tiles); | |
| 785 | |
| 786 std::set<Tile*> new_content_tiles; | |
| 787 last_tile = PrioritizedTile(); | |
| 788 // Again, we expect to get increasing combined priority_bin. | |
| 789 queue = host_impl_.BuildEvictionQueue(NEW_CONTENT_TAKES_PRIORITY); | |
| 790 distance_decreasing = 0; | |
| 791 distance_increasing = 0; | |
| 792 while (!queue->IsEmpty()) { | |
| 793 PrioritizedTile prioritized_tile = queue->Top(); | |
| 794 Tile* tile = prioritized_tile.tile(); | |
| 795 EXPECT_TRUE(tile); | |
| 796 | |
| 797 if (!last_tile.tile()) | |
| 798 last_tile = prioritized_tile; | |
| 799 | |
| 800 const TilePriority& last_priority = last_tile.priority(); | |
| 801 const TilePriority& priority = prioritized_tile.priority(); | |
| 802 | |
| 803 EXPECT_GE(last_priority.priority_bin, priority.priority_bin); | |
| 804 if (last_priority.priority_bin == priority.priority_bin) { | |
| 805 EXPECT_LE(last_tile.tile()->required_for_activation(), | |
| 806 tile->required_for_activation()); | |
| 807 if (last_tile.tile()->required_for_activation() == | |
| 808 tile->required_for_activation()) { | |
| 809 if (last_priority.distance_to_visible >= priority.distance_to_visible) | |
| 810 ++distance_decreasing; | |
| 811 else | |
| 812 ++distance_increasing; | |
| 813 } | |
| 814 } | |
| 815 | |
| 816 last_tile = prioritized_tile; | |
| 817 new_content_tiles.insert(tile); | |
| 818 queue->Pop(); | |
| 819 } | |
| 820 | |
| 821 // Ensure that the distance is decreasing many more times than increasing. | |
| 822 EXPECT_EQ(3, distance_increasing); | |
| 823 EXPECT_EQ(17, distance_decreasing); | |
| 824 EXPECT_EQ(tile_count, new_content_tiles.size()); | |
| 825 EXPECT_EQ(all_tiles, new_content_tiles); | |
| 826 } | |
| 827 | |
| 828 TEST_F(TileManagerTilePriorityQueueTest, | |
| 829 EvictionTilePriorityQueueWithOcclusion) { | |
| 830 base::TimeTicks time_ticks; | |
| 831 time_ticks += base::TimeDelta::FromMilliseconds(1); | |
| 832 host_impl_.SetCurrentBeginFrameArgs( | |
| 833 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, time_ticks)); | |
| 834 | |
| 835 gfx::Size tile_size(102, 102); | |
| 836 gfx::Size layer_bounds(1000, 1000); | |
| 837 | |
| 838 host_impl_.SetViewportSize(layer_bounds); | |
| 839 | |
| 840 scoped_refptr<FakePicturePileImpl> pending_pile = | |
| 841 FakePicturePileImpl::CreateFilledPile(tile_size, layer_bounds); | |
| 842 SetupPendingTree(pending_pile); | |
| 843 | |
| 844 scoped_ptr<FakePictureLayerImpl> pending_child = | |
| 845 FakePictureLayerImpl::CreateWithRasterSource(host_impl_.pending_tree(), 2, | |
| 846 pending_pile); | |
| 847 pending_layer_->AddChild(pending_child.Pass()); | |
| 848 | |
| 849 FakePictureLayerImpl* pending_child_layer = | |
| 850 static_cast<FakePictureLayerImpl*>(pending_layer_->children()[0]); | |
| 851 pending_child_layer->SetDrawsContent(true); | |
| 852 | |
| 853 time_ticks += base::TimeDelta::FromMilliseconds(1); | |
| 854 host_impl_.SetCurrentBeginFrameArgs( | |
| 855 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, time_ticks)); | |
| 856 bool update_lcd_text = false; | |
| 857 host_impl_.pending_tree()->UpdateDrawProperties(update_lcd_text); | |
| 858 | |
| 859 ActivateTree(); | |
| 860 SetupPendingTree(pending_pile); | |
| 861 | |
| 862 FakePictureLayerImpl* active_child_layer = | |
| 863 static_cast<FakePictureLayerImpl*>(active_layer_->children()[0]); | |
| 864 | |
| 865 std::set<Tile*> all_tiles; | |
| 866 size_t tile_count = 0; | |
| 867 scoped_ptr<RasterTilePriorityQueue> raster_queue(host_impl_.BuildRasterQueue( | |
| 868 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
| 869 while (!raster_queue->IsEmpty()) { | |
| 870 ++tile_count; | |
| 871 EXPECT_TRUE(raster_queue->Top().tile()); | |
| 872 all_tiles.insert(raster_queue->Top().tile()); | |
| 873 raster_queue->Pop(); | |
| 874 } | |
| 875 EXPECT_EQ(tile_count, all_tiles.size()); | |
| 876 EXPECT_EQ(32u, tile_count); | |
| 877 | |
| 878 // Renew all of the tile priorities. | |
| 879 gfx::Rect viewport(layer_bounds); | |
| 880 pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
| 881 Occlusion()); | |
| 882 pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
| 883 Occlusion()); | |
| 884 pending_child_layer->HighResTiling()->ComputeTilePriorityRects( | |
| 885 viewport, 1.0f, 1.0, Occlusion()); | |
| 886 pending_child_layer->LowResTiling()->ComputeTilePriorityRects( | |
| 887 viewport, 1.0f, 1.0, Occlusion()); | |
| 888 | |
| 889 active_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
| 890 Occlusion()); | |
| 891 active_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
| 892 Occlusion()); | |
| 893 active_child_layer->HighResTiling()->ComputeTilePriorityRects( | |
| 894 viewport, 1.0f, 1.0, Occlusion()); | |
| 895 active_child_layer->LowResTiling()->ComputeTilePriorityRects( | |
| 896 viewport, 1.0f, 1.0, Occlusion()); | |
| 897 | |
| 898 // Populate all tiles directly from the tilings. | |
| 899 all_tiles.clear(); | |
| 900 std::vector<Tile*> pending_high_res_tiles = | |
| 901 pending_layer_->HighResTiling()->AllTilesForTesting(); | |
| 902 all_tiles.insert(pending_high_res_tiles.begin(), | |
| 903 pending_high_res_tiles.end()); | |
| 904 | |
| 905 std::vector<Tile*> pending_low_res_tiles = | |
| 906 pending_layer_->LowResTiling()->AllTilesForTesting(); | |
| 907 all_tiles.insert(pending_low_res_tiles.begin(), pending_low_res_tiles.end()); | |
| 908 | |
| 909 // Set all tiles on the pending_child_layer as occluded on the pending tree. | |
| 910 std::vector<Tile*> pending_child_high_res_tiles = | |
| 911 pending_child_layer->HighResTiling()->AllTilesForTesting(); | |
| 912 pending_child_layer->HighResTiling()->SetAllTilesOccludedForTesting(); | |
| 913 active_child_layer->HighResTiling()->SetAllTilesOccludedForTesting(); | |
| 914 all_tiles.insert(pending_child_high_res_tiles.begin(), | |
| 915 pending_child_high_res_tiles.end()); | |
| 916 | |
| 917 std::vector<Tile*> pending_child_low_res_tiles = | |
| 918 pending_child_layer->LowResTiling()->AllTilesForTesting(); | |
| 919 pending_child_layer->LowResTiling()->SetAllTilesOccludedForTesting(); | |
| 920 active_child_layer->LowResTiling()->SetAllTilesOccludedForTesting(); | |
| 921 all_tiles.insert(pending_child_low_res_tiles.begin(), | |
| 922 pending_child_low_res_tiles.end()); | |
| 923 | |
| 924 tile_manager()->InitializeTilesWithResourcesForTesting( | |
| 925 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); | |
| 926 | |
| 927 // Verify occlusion is considered by EvictionTilePriorityQueue. | |
| 928 TreePriority tree_priority = NEW_CONTENT_TAKES_PRIORITY; | |
| 929 size_t occluded_count = 0u; | |
| 930 PrioritizedTile last_tile; | |
| 931 scoped_ptr<EvictionTilePriorityQueue> queue( | |
| 932 host_impl_.BuildEvictionQueue(tree_priority)); | |
| 933 while (!queue->IsEmpty()) { | |
| 934 PrioritizedTile prioritized_tile = queue->Top(); | |
| 935 if (!last_tile.tile()) | |
| 936 last_tile = prioritized_tile; | |
| 937 | |
| 938 bool tile_is_occluded = prioritized_tile.is_occluded(); | |
| 939 | |
| 940 // The only way we will encounter an occluded tile after an unoccluded | |
| 941 // tile is if the priorty bin decreased, the tile is required for | |
| 942 // activation, or the scale changed. | |
| 943 if (tile_is_occluded) { | |
| 944 occluded_count++; | |
| 945 | |
| 946 bool last_tile_is_occluded = last_tile.is_occluded(); | |
| 947 if (!last_tile_is_occluded) { | |
| 948 TilePriority::PriorityBin tile_priority_bin = | |
| 949 prioritized_tile.priority().priority_bin; | |
| 950 TilePriority::PriorityBin last_tile_priority_bin = | |
| 951 last_tile.priority().priority_bin; | |
| 952 | |
| 953 EXPECT_TRUE((tile_priority_bin < last_tile_priority_bin) || | |
| 954 prioritized_tile.tile()->required_for_activation() || | |
| 955 (prioritized_tile.tile()->contents_scale() != | |
| 956 last_tile.tile()->contents_scale())); | |
| 957 } | |
| 958 } | |
| 959 last_tile = prioritized_tile; | |
| 960 queue->Pop(); | |
| 961 } | |
| 962 size_t expected_occluded_count = | |
| 963 pending_child_high_res_tiles.size() + pending_child_low_res_tiles.size(); | |
| 964 EXPECT_EQ(expected_occluded_count, occluded_count); | |
| 965 } | |
| 966 | |
| 967 TEST_F(TileManagerTilePriorityQueueTest, | |
| 968 EvictionTilePriorityQueueWithTransparentLayer) { | |
| 969 base::TimeTicks time_ticks; | |
| 970 time_ticks += base::TimeDelta::FromMilliseconds(1); | |
| 971 host_impl_.SetCurrentBeginFrameArgs( | |
| 972 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, time_ticks)); | |
| 973 | |
| 974 gfx::Size tile_size(102, 102); | |
| 975 gfx::Size layer_bounds(1000, 1000); | |
| 976 | |
| 977 scoped_refptr<FakePicturePileImpl> pending_pile = | |
| 978 FakePicturePileImpl::CreateFilledPile(tile_size, layer_bounds); | |
| 979 SetupPendingTree(pending_pile); | |
| 980 | |
| 981 scoped_ptr<FakePictureLayerImpl> pending_child = | |
| 982 FakePictureLayerImpl::CreateWithRasterSource(host_impl_.pending_tree(), 2, | |
| 983 pending_pile); | |
| 984 FakePictureLayerImpl* pending_child_layer = pending_child.get(); | |
| 985 pending_layer_->AddChild(pending_child.Pass()); | |
| 986 | |
| 987 // Create a fully transparent child layer so that its tile priorities are not | |
| 988 // considered to be valid. | |
| 989 pending_child_layer->SetDrawsContent(true); | |
| 990 | |
| 991 time_ticks += base::TimeDelta::FromMilliseconds(1); | |
| 992 host_impl_.SetCurrentBeginFrameArgs( | |
| 993 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, time_ticks)); | |
| 994 bool update_lcd_text = false; | |
| 995 host_impl_.pending_tree()->UpdateDrawProperties(update_lcd_text); | |
| 996 | |
| 997 pending_child_layer->SetOpacity(0.0); | |
| 998 | |
| 999 time_ticks += base::TimeDelta::FromMilliseconds(1); | |
| 1000 host_impl_.SetCurrentBeginFrameArgs( | |
| 1001 CreateBeginFrameArgsForTesting(BEGINFRAME_FROM_HERE, time_ticks)); | |
| 1002 host_impl_.pending_tree()->UpdateDrawProperties(update_lcd_text); | |
| 1003 | |
| 1004 // Renew all of the tile priorities. | |
| 1005 gfx::Rect viewport(layer_bounds); | |
| 1006 pending_layer_->HighResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
| 1007 Occlusion()); | |
| 1008 pending_layer_->LowResTiling()->ComputeTilePriorityRects(viewport, 1.0f, 1.0, | |
| 1009 Occlusion()); | |
| 1010 pending_child_layer->HighResTiling()->ComputeTilePriorityRects( | |
| 1011 viewport, 1.0f, 1.0, Occlusion()); | |
| 1012 pending_child_layer->LowResTiling()->ComputeTilePriorityRects( | |
| 1013 viewport, 1.0f, 1.0, Occlusion()); | |
| 1014 | |
| 1015 // Populate all tiles directly from the tilings. | |
| 1016 std::set<Tile*> all_pending_tiles; | |
| 1017 std::vector<Tile*> pending_high_res_tiles = | |
| 1018 pending_layer_->HighResTiling()->AllTilesForTesting(); | |
| 1019 all_pending_tiles.insert(pending_high_res_tiles.begin(), | |
| 1020 pending_high_res_tiles.end()); | |
| 1021 EXPECT_EQ(16u, pending_high_res_tiles.size()); | |
| 1022 | |
| 1023 std::vector<Tile*> pending_low_res_tiles = | |
| 1024 pending_layer_->LowResTiling()->AllTilesForTesting(); | |
| 1025 all_pending_tiles.insert(pending_low_res_tiles.begin(), | |
| 1026 pending_low_res_tiles.end()); | |
| 1027 EXPECT_EQ(1u, pending_low_res_tiles.size()); | |
| 1028 | |
| 1029 std::set<Tile*> all_pending_child_tiles; | |
| 1030 std::vector<Tile*> pending_child_high_res_tiles = | |
| 1031 pending_child_layer->HighResTiling()->AllTilesForTesting(); | |
| 1032 all_pending_child_tiles.insert(pending_child_high_res_tiles.begin(), | |
| 1033 pending_child_high_res_tiles.end()); | |
| 1034 EXPECT_EQ(16u, pending_child_high_res_tiles.size()); | |
| 1035 | |
| 1036 std::vector<Tile*> pending_child_low_res_tiles = | |
| 1037 pending_child_layer->LowResTiling()->AllTilesForTesting(); | |
| 1038 all_pending_child_tiles.insert(pending_child_low_res_tiles.begin(), | |
| 1039 pending_child_low_res_tiles.end()); | |
| 1040 EXPECT_EQ(1u, pending_child_low_res_tiles.size()); | |
| 1041 | |
| 1042 std::set<Tile*> all_tiles = all_pending_tiles; | |
| 1043 all_tiles.insert(all_pending_child_tiles.begin(), | |
| 1044 all_pending_child_tiles.end()); | |
| 1045 | |
| 1046 tile_manager()->InitializeTilesWithResourcesForTesting( | |
| 1047 std::vector<Tile*>(all_tiles.begin(), all_tiles.end())); | |
| 1048 | |
| 1049 EXPECT_TRUE(pending_layer_->HasValidTilePriorities()); | |
| 1050 EXPECT_FALSE(pending_child_layer->HasValidTilePriorities()); | |
| 1051 | |
| 1052 // Verify that eviction queue returns tiles also from layers without valid | |
| 1053 // tile priorities and that the tile priority bin of those tiles is (at most) | |
| 1054 // EVENTUALLY. | |
| 1055 TreePriority tree_priority = NEW_CONTENT_TAKES_PRIORITY; | |
| 1056 std::set<Tile*> new_content_tiles; | |
| 1057 size_t tile_count = 0; | |
| 1058 scoped_ptr<EvictionTilePriorityQueue> queue( | |
| 1059 host_impl_.BuildEvictionQueue(tree_priority)); | |
| 1060 while (!queue->IsEmpty()) { | |
| 1061 PrioritizedTile prioritized_tile = queue->Top(); | |
| 1062 Tile* tile = prioritized_tile.tile(); | |
| 1063 const TilePriority& pending_priority = prioritized_tile.priority(); | |
| 1064 EXPECT_NE(std::numeric_limits<float>::infinity(), | |
| 1065 pending_priority.distance_to_visible); | |
| 1066 if (all_pending_child_tiles.find(tile) != all_pending_child_tiles.end()) | |
| 1067 EXPECT_EQ(TilePriority::EVENTUALLY, pending_priority.priority_bin); | |
| 1068 else | |
| 1069 EXPECT_EQ(TilePriority::NOW, pending_priority.priority_bin); | |
| 1070 new_content_tiles.insert(tile); | |
| 1071 ++tile_count; | |
| 1072 queue->Pop(); | |
| 1073 } | |
| 1074 EXPECT_EQ(tile_count, new_content_tiles.size()); | |
| 1075 EXPECT_EQ(all_tiles, new_content_tiles); | |
| 1076 } | |
| 1077 | |
| 1078 TEST_F(TileManagerTilePriorityQueueTest, RasterTilePriorityQueueEmptyLayers) { | |
| 1079 const gfx::Size layer_bounds(1000, 1000); | |
| 1080 host_impl_.SetViewportSize(layer_bounds); | |
| 1081 SetupDefaultTrees(layer_bounds); | |
| 1082 | |
| 1083 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
| 1084 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
| 1085 EXPECT_FALSE(queue->IsEmpty()); | |
| 1086 | |
| 1087 size_t tile_count = 0; | |
| 1088 std::set<Tile*> all_tiles; | |
| 1089 while (!queue->IsEmpty()) { | |
| 1090 EXPECT_TRUE(queue->Top().tile()); | |
| 1091 all_tiles.insert(queue->Top().tile()); | |
| 1092 ++tile_count; | |
| 1093 queue->Pop(); | |
| 1094 } | |
| 1095 | |
| 1096 EXPECT_EQ(tile_count, all_tiles.size()); | |
| 1097 EXPECT_EQ(16u, tile_count); | |
| 1098 | |
| 1099 for (int i = 1; i < 10; ++i) { | |
| 1100 scoped_ptr<FakePictureLayerImpl> pending_layer = | |
| 1101 FakePictureLayerImpl::Create(host_impl_.pending_tree(), id_ + i); | |
| 1102 pending_layer->SetDrawsContent(true); | |
| 1103 pending_layer->set_has_valid_tile_priorities(true); | |
| 1104 pending_layer_->AddChild(pending_layer.Pass()); | |
| 1105 } | |
| 1106 | |
| 1107 queue = host_impl_.BuildRasterQueue(SAME_PRIORITY_FOR_BOTH_TREES, | |
| 1108 RasterTilePriorityQueue::Type::ALL); | |
| 1109 EXPECT_FALSE(queue->IsEmpty()); | |
| 1110 | |
| 1111 tile_count = 0; | |
| 1112 all_tiles.clear(); | |
| 1113 while (!queue->IsEmpty()) { | |
| 1114 EXPECT_TRUE(queue->Top().tile()); | |
| 1115 all_tiles.insert(queue->Top().tile()); | |
| 1116 ++tile_count; | |
| 1117 queue->Pop(); | |
| 1118 } | |
| 1119 EXPECT_EQ(tile_count, all_tiles.size()); | |
| 1120 EXPECT_EQ(16u, tile_count); | |
| 1121 } | |
| 1122 | |
| 1123 TEST_F(TileManagerTilePriorityQueueTest, EvictionTilePriorityQueueEmptyLayers) { | |
| 1124 const gfx::Size layer_bounds(1000, 1000); | |
| 1125 host_impl_.SetViewportSize(layer_bounds); | |
| 1126 SetupDefaultTrees(layer_bounds); | |
| 1127 | |
| 1128 scoped_ptr<RasterTilePriorityQueue> raster_queue(host_impl_.BuildRasterQueue( | |
| 1129 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
| 1130 EXPECT_FALSE(raster_queue->IsEmpty()); | |
| 1131 | |
| 1132 size_t tile_count = 0; | |
| 1133 std::set<Tile*> all_tiles; | |
| 1134 while (!raster_queue->IsEmpty()) { | |
| 1135 EXPECT_TRUE(raster_queue->Top().tile()); | |
| 1136 all_tiles.insert(raster_queue->Top().tile()); | |
| 1137 ++tile_count; | |
| 1138 raster_queue->Pop(); | |
| 1139 } | |
| 1140 EXPECT_EQ(tile_count, all_tiles.size()); | |
| 1141 EXPECT_EQ(16u, tile_count); | |
| 1142 | |
| 1143 std::vector<Tile*> tiles(all_tiles.begin(), all_tiles.end()); | |
| 1144 host_impl_.tile_manager()->InitializeTilesWithResourcesForTesting(tiles); | |
| 1145 | |
| 1146 for (int i = 1; i < 10; ++i) { | |
| 1147 scoped_ptr<FakePictureLayerImpl> pending_layer = | |
| 1148 FakePictureLayerImpl::Create(host_impl_.pending_tree(), id_ + i); | |
| 1149 pending_layer->SetDrawsContent(true); | |
| 1150 pending_layer->set_has_valid_tile_priorities(true); | |
| 1151 pending_layer_->AddChild(pending_layer.Pass()); | |
| 1152 } | |
| 1153 | |
| 1154 scoped_ptr<EvictionTilePriorityQueue> queue( | |
| 1155 host_impl_.BuildEvictionQueue(SAME_PRIORITY_FOR_BOTH_TREES)); | |
| 1156 EXPECT_FALSE(queue->IsEmpty()); | |
| 1157 | |
| 1158 tile_count = 0; | |
| 1159 all_tiles.clear(); | |
| 1160 while (!queue->IsEmpty()) { | |
| 1161 EXPECT_TRUE(queue->Top().tile()); | |
| 1162 all_tiles.insert(queue->Top().tile()); | |
| 1163 ++tile_count; | |
| 1164 queue->Pop(); | |
| 1165 } | |
| 1166 EXPECT_EQ(tile_count, all_tiles.size()); | |
| 1167 EXPECT_EQ(16u, tile_count); | |
| 1168 } | |
| 1169 | |
| 1170 TEST_F(TileManagerTilePriorityQueueTest, | |
| 1171 RasterTilePriorityQueueStaticViewport) { | |
| 1172 FakePictureLayerTilingClient client; | |
| 1173 | |
| 1174 gfx::Rect viewport(50, 50, 500, 500); | |
| 1175 gfx::Size layer_bounds(1600, 1600); | |
| 1176 | |
| 1177 float inset = PictureLayerTiling::CalculateSoonBorderDistance(viewport, 1.0f); | |
| 1178 gfx::Rect soon_rect = viewport; | |
| 1179 soon_rect.Inset(-inset, -inset); | |
| 1180 | |
| 1181 client.SetTileSize(gfx::Size(30, 30)); | |
| 1182 LayerTreeSettings settings; | |
| 1183 settings.tiling_interest_area_viewport_multiplier = 10000; | |
| 1184 | |
| 1185 scoped_ptr<PictureLayerTilingSet> tiling_set = PictureLayerTilingSet::Create( | |
| 1186 ACTIVE_TREE, &client, settings.tiling_interest_area_viewport_multiplier, | |
| 1187 settings.skewport_target_time_in_seconds, | |
| 1188 settings.skewport_extrapolation_limit_in_content_pixels); | |
| 1189 | |
| 1190 scoped_refptr<FakePicturePileImpl> pile = | |
| 1191 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); | |
| 1192 PictureLayerTiling* tiling = tiling_set->AddTiling(1.0f, pile); | |
| 1193 tiling->set_resolution(HIGH_RESOLUTION); | |
| 1194 | |
| 1195 tiling_set->UpdateTilePriorities(viewport, 1.0f, 1.0, Occlusion(), true); | |
| 1196 std::vector<Tile*> all_tiles = tiling->AllTilesForTesting(); | |
| 1197 // Sanity check. | |
| 1198 EXPECT_EQ(3364u, all_tiles.size()); | |
| 1199 | |
| 1200 // The explanation of each iteration is as follows: | |
| 1201 // 1. First iteration tests that we can get all of the tiles correctly. | |
| 1202 // 2. Second iteration ensures that we can get all of the tiles again (first | |
| 1203 // iteration didn't change any tiles), as well set all tiles to be ready to | |
| 1204 // draw. | |
| 1205 // 3. Third iteration ensures that no tiles are returned, since they were all | |
| 1206 // marked as ready to draw. | |
| 1207 for (int i = 0; i < 3; ++i) { | |
| 1208 scoped_ptr<TilingSetRasterQueueAll> queue( | |
| 1209 new TilingSetRasterQueueAll(tiling_set.get(), false)); | |
| 1210 | |
| 1211 // There are 3 bins in TilePriority. | |
| 1212 bool have_tiles[3] = {}; | |
| 1213 | |
| 1214 // On the third iteration, we should get no tiles since everything was | |
| 1215 // marked as ready to draw. | |
| 1216 if (i == 2) { | |
| 1217 EXPECT_TRUE(queue->IsEmpty()); | |
| 1218 continue; | |
| 1219 } | |
| 1220 | |
| 1221 EXPECT_FALSE(queue->IsEmpty()); | |
| 1222 std::set<Tile*> unique_tiles; | |
| 1223 unique_tiles.insert(queue->Top().tile()); | |
| 1224 PrioritizedTile last_tile = queue->Top(); | |
| 1225 have_tiles[last_tile.priority().priority_bin] = true; | |
| 1226 | |
| 1227 // On the second iteration, mark everything as ready to draw (solid color). | |
| 1228 if (i == 1) { | |
| 1229 TileDrawInfo& draw_info = last_tile.tile()->draw_info(); | |
| 1230 draw_info.SetSolidColorForTesting(SK_ColorRED); | |
| 1231 } | |
| 1232 queue->Pop(); | |
| 1233 int eventually_bin_order_correct_count = 0; | |
| 1234 int eventually_bin_order_incorrect_count = 0; | |
| 1235 while (!queue->IsEmpty()) { | |
| 1236 PrioritizedTile new_tile = queue->Top(); | |
| 1237 queue->Pop(); | |
| 1238 unique_tiles.insert(new_tile.tile()); | |
| 1239 | |
| 1240 TilePriority last_priority = last_tile.priority(); | |
| 1241 TilePriority new_priority = new_tile.priority(); | |
| 1242 EXPECT_LE(last_priority.priority_bin, new_priority.priority_bin); | |
| 1243 if (last_priority.priority_bin == new_priority.priority_bin) { | |
| 1244 if (last_priority.priority_bin == TilePriority::EVENTUALLY) { | |
| 1245 bool order_correct = last_priority.distance_to_visible <= | |
| 1246 new_priority.distance_to_visible; | |
| 1247 eventually_bin_order_correct_count += order_correct; | |
| 1248 eventually_bin_order_incorrect_count += !order_correct; | |
| 1249 } else if (!soon_rect.Intersects(new_tile.tile()->content_rect()) && | |
| 1250 !soon_rect.Intersects(last_tile.tile()->content_rect())) { | |
| 1251 EXPECT_LE(last_priority.distance_to_visible, | |
| 1252 new_priority.distance_to_visible); | |
| 1253 EXPECT_EQ(TilePriority::NOW, new_priority.priority_bin); | |
| 1254 } else if (new_priority.distance_to_visible > 0.f) { | |
| 1255 EXPECT_EQ(TilePriority::SOON, new_priority.priority_bin); | |
| 1256 } | |
| 1257 } | |
| 1258 have_tiles[new_priority.priority_bin] = true; | |
| 1259 | |
| 1260 last_tile = new_tile; | |
| 1261 | |
| 1262 // On the second iteration, mark everything as ready to draw (solid | |
| 1263 // color). | |
| 1264 if (i == 1) { | |
| 1265 TileDrawInfo& draw_info = last_tile.tile()->draw_info(); | |
| 1266 draw_info.SetSolidColorForTesting(SK_ColorRED); | |
| 1267 } | |
| 1268 } | |
| 1269 | |
| 1270 EXPECT_GT(eventually_bin_order_correct_count, | |
| 1271 eventually_bin_order_incorrect_count); | |
| 1272 | |
| 1273 // We should have now and eventually tiles, as well as soon tiles from | |
| 1274 // the border region. | |
| 1275 EXPECT_TRUE(have_tiles[TilePriority::NOW]); | |
| 1276 EXPECT_TRUE(have_tiles[TilePriority::SOON]); | |
| 1277 EXPECT_TRUE(have_tiles[TilePriority::EVENTUALLY]); | |
| 1278 | |
| 1279 EXPECT_EQ(unique_tiles.size(), all_tiles.size()); | |
| 1280 } | |
| 1281 } | |
| 1282 | |
| 1283 TEST_F(TileManagerTilePriorityQueueTest, | |
| 1284 RasterTilePriorityQueueMovingViewport) { | |
| 1285 FakePictureLayerTilingClient client; | |
| 1286 | |
| 1287 gfx::Rect viewport(50, 0, 100, 100); | |
| 1288 gfx::Rect moved_viewport(50, 0, 100, 500); | |
| 1289 gfx::Size layer_bounds(1000, 1000); | |
| 1290 | |
| 1291 client.SetTileSize(gfx::Size(30, 30)); | |
| 1292 LayerTreeSettings settings; | |
| 1293 | |
| 1294 scoped_ptr<PictureLayerTilingSet> tiling_set = PictureLayerTilingSet::Create( | |
| 1295 ACTIVE_TREE, &client, settings.tiling_interest_area_viewport_multiplier, | |
| 1296 settings.skewport_target_time_in_seconds, | |
| 1297 settings.skewport_extrapolation_limit_in_content_pixels); | |
| 1298 | |
| 1299 scoped_refptr<FakePicturePileImpl> pile = | |
| 1300 FakePicturePileImpl::CreateFilledPileWithDefaultTileSize(layer_bounds); | |
| 1301 PictureLayerTiling* tiling = tiling_set->AddTiling(1.0f, pile); | |
| 1302 tiling->set_resolution(HIGH_RESOLUTION); | |
| 1303 | |
| 1304 tiling_set->UpdateTilePriorities(viewport, 1.0f, 1.0, Occlusion(), true); | |
| 1305 tiling_set->UpdateTilePriorities(moved_viewport, 1.0f, 2.0, Occlusion(), | |
| 1306 true); | |
| 1307 | |
| 1308 float inset = | |
| 1309 PictureLayerTiling::CalculateSoonBorderDistance(moved_viewport, 1.0f); | |
| 1310 gfx::Rect soon_rect = moved_viewport; | |
| 1311 soon_rect.Inset(-inset, -inset); | |
| 1312 | |
| 1313 // There are 3 bins in TilePriority. | |
| 1314 bool have_tiles[3] = {}; | |
| 1315 PrioritizedTile last_tile; | |
| 1316 int eventually_bin_order_correct_count = 0; | |
| 1317 int eventually_bin_order_incorrect_count = 0; | |
| 1318 scoped_ptr<TilingSetRasterQueueAll> queue( | |
| 1319 new TilingSetRasterQueueAll(tiling_set.get(), false)); | |
| 1320 for (; !queue->IsEmpty(); queue->Pop()) { | |
| 1321 if (!last_tile.tile()) | |
| 1322 last_tile = queue->Top(); | |
| 1323 | |
| 1324 const PrioritizedTile& new_tile = queue->Top(); | |
| 1325 | |
| 1326 TilePriority last_priority = last_tile.priority(); | |
| 1327 TilePriority new_priority = new_tile.priority(); | |
| 1328 | |
| 1329 have_tiles[new_priority.priority_bin] = true; | |
| 1330 | |
| 1331 EXPECT_LE(last_priority.priority_bin, new_priority.priority_bin); | |
| 1332 if (last_priority.priority_bin == new_priority.priority_bin) { | |
| 1333 if (last_priority.priority_bin == TilePriority::EVENTUALLY) { | |
| 1334 bool order_correct = last_priority.distance_to_visible <= | |
| 1335 new_priority.distance_to_visible; | |
| 1336 eventually_bin_order_correct_count += order_correct; | |
| 1337 eventually_bin_order_incorrect_count += !order_correct; | |
| 1338 } else if (!soon_rect.Intersects(new_tile.tile()->content_rect()) && | |
| 1339 !soon_rect.Intersects(last_tile.tile()->content_rect())) { | |
| 1340 EXPECT_LE(last_priority.distance_to_visible, | |
| 1341 new_priority.distance_to_visible); | |
| 1342 } else if (new_priority.distance_to_visible > 0.f) { | |
| 1343 EXPECT_EQ(TilePriority::SOON, new_priority.priority_bin); | |
| 1344 } | |
| 1345 } | |
| 1346 last_tile = new_tile; | |
| 1347 } | |
| 1348 | |
| 1349 EXPECT_GT(eventually_bin_order_correct_count, | |
| 1350 eventually_bin_order_incorrect_count); | |
| 1351 | |
| 1352 EXPECT_TRUE(have_tiles[TilePriority::NOW]); | |
| 1353 EXPECT_TRUE(have_tiles[TilePriority::SOON]); | |
| 1354 EXPECT_TRUE(have_tiles[TilePriority::EVENTUALLY]); | |
| 1355 } | |
| 1356 | |
| 1357 TEST_F(TileManagerTilePriorityQueueTest, SetIsLikelyToRequireADraw) { | |
| 1358 const gfx::Size layer_bounds(1000, 1000); | |
| 1359 host_impl_.SetViewportSize(layer_bounds); | |
| 1360 SetupDefaultTrees(layer_bounds); | |
| 1361 | |
| 1362 // Verify that the queue has a required for draw tile at Top. | |
| 1363 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
| 1364 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
| 1365 EXPECT_FALSE(queue->IsEmpty()); | |
| 1366 EXPECT_TRUE(queue->Top().tile()->required_for_draw()); | |
| 1367 | |
| 1368 EXPECT_FALSE(host_impl_.is_likely_to_require_a_draw()); | |
| 1369 host_impl_.tile_manager()->PrepareTiles(host_impl_.global_tile_state()); | |
| 1370 EXPECT_TRUE(host_impl_.is_likely_to_require_a_draw()); | |
| 1371 } | |
| 1372 | |
| 1373 TEST_F(TileManagerTilePriorityQueueTest, | |
| 1374 SetIsLikelyToRequireADrawOnZeroMemoryBudget) { | |
| 1375 const gfx::Size layer_bounds(1000, 1000); | |
| 1376 host_impl_.SetViewportSize(layer_bounds); | |
| 1377 SetupDefaultTrees(layer_bounds); | |
| 1378 | |
| 1379 // Verify that the queue has a required for draw tile at Top. | |
| 1380 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
| 1381 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
| 1382 EXPECT_FALSE(queue->IsEmpty()); | |
| 1383 EXPECT_TRUE(queue->Top().tile()->required_for_draw()); | |
| 1384 | |
| 1385 ManagedMemoryPolicy policy = host_impl_.ActualManagedMemoryPolicy(); | |
| 1386 policy.bytes_limit_when_visible = 0; | |
| 1387 host_impl_.SetMemoryPolicy(policy); | |
| 1388 | |
| 1389 EXPECT_FALSE(host_impl_.is_likely_to_require_a_draw()); | |
| 1390 host_impl_.tile_manager()->PrepareTiles(host_impl_.global_tile_state()); | |
| 1391 EXPECT_FALSE(host_impl_.is_likely_to_require_a_draw()); | |
| 1392 } | |
| 1393 | |
| 1394 TEST_F(TileManagerTilePriorityQueueTest, | |
| 1395 SetIsLikelyToRequireADrawOnLimitedMemoryBudget) { | |
| 1396 const gfx::Size layer_bounds(1000, 1000); | |
| 1397 host_impl_.SetViewportSize(layer_bounds); | |
| 1398 SetupDefaultTrees(layer_bounds); | |
| 1399 | |
| 1400 // Verify that the queue has a required for draw tile at Top. | |
| 1401 scoped_ptr<RasterTilePriorityQueue> queue(host_impl_.BuildRasterQueue( | |
| 1402 SAME_PRIORITY_FOR_BOTH_TREES, RasterTilePriorityQueue::Type::ALL)); | |
| 1403 EXPECT_FALSE(queue->IsEmpty()); | |
| 1404 EXPECT_TRUE(queue->Top().tile()->required_for_draw()); | |
| 1405 EXPECT_EQ(gfx::Size(256, 256), queue->Top().tile()->desired_texture_size()); | |
| 1406 EXPECT_EQ(RGBA_8888, host_impl_.resource_provider()->best_texture_format()); | |
| 1407 | |
| 1408 ManagedMemoryPolicy policy = host_impl_.ActualManagedMemoryPolicy(); | |
| 1409 policy.bytes_limit_when_visible = | |
| 1410 Resource::MemorySizeBytes(gfx::Size(256, 256), RGBA_8888); | |
| 1411 host_impl_.SetMemoryPolicy(policy); | |
| 1412 | |
| 1413 EXPECT_FALSE(host_impl_.is_likely_to_require_a_draw()); | |
| 1414 host_impl_.tile_manager()->PrepareTiles(host_impl_.global_tile_state()); | |
| 1415 EXPECT_TRUE(host_impl_.is_likely_to_require_a_draw()); | |
| 1416 | |
| 1417 scoped_ptr<ScopedResource> resource = | |
| 1418 host_impl_.resource_pool()->AcquireResource(gfx::Size(256, 256), | |
| 1419 RGBA_8888); | |
| 1420 | |
| 1421 host_impl_.tile_manager()->CheckIfMoreTilesNeedToBePreparedForTesting(); | |
| 1422 EXPECT_FALSE(host_impl_.is_likely_to_require_a_draw()); | |
| 1423 | |
| 1424 host_impl_.resource_pool()->ReleaseResource(resource.Pass()); | |
| 1425 } | |
| 1426 | |
| 1427 } // namespace | |
| 1428 } // namespace cc | |
| OLD | NEW |