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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #include "cc/resources/picture_layer_tiling.h" | |
6 | |
7 #include <algorithm> | |
8 #include <cmath> | |
9 #include <limits> | |
10 #include <set> | |
11 | |
12 #include "base/logging.h" | |
13 #include "base/trace_event/trace_event.h" | |
14 #include "base/trace_event/trace_event_argument.h" | |
15 #include "cc/base/math_util.h" | |
16 #include "cc/resources/prioritized_tile.h" | |
17 #include "cc/resources/raster_source.h" | |
18 #include "cc/resources/tile.h" | |
19 #include "cc/resources/tile_priority.h" | |
20 #include "ui/gfx/geometry/point_conversions.h" | |
21 #include "ui/gfx/geometry/rect_conversions.h" | |
22 #include "ui/gfx/geometry/safe_integer_conversions.h" | |
23 #include "ui/gfx/geometry/size_conversions.h" | |
24 | |
25 namespace cc { | |
26 namespace { | |
27 | |
28 const float kSoonBorderDistanceViewportPercentage = 0.15f; | |
29 const float kMaxSoonBorderDistanceInScreenPixels = 312.f; | |
30 | |
31 } // namespace | |
32 | |
33 scoped_ptr<PictureLayerTiling> PictureLayerTiling::Create( | |
34 WhichTree tree, | |
35 float contents_scale, | |
36 scoped_refptr<RasterSource> raster_source, | |
37 PictureLayerTilingClient* client, | |
38 float tiling_interest_area_viewport_multiplier, | |
39 float skewport_target_time_in_seconds, | |
40 int skewport_extrapolation_limit_in_content_pixels) { | |
41 return make_scoped_ptr(new PictureLayerTiling( | |
42 tree, contents_scale, raster_source, client, | |
43 tiling_interest_area_viewport_multiplier, skewport_target_time_in_seconds, | |
44 skewport_extrapolation_limit_in_content_pixels)); | |
45 } | |
46 | |
47 PictureLayerTiling::PictureLayerTiling( | |
48 WhichTree tree, | |
49 float contents_scale, | |
50 scoped_refptr<RasterSource> raster_source, | |
51 PictureLayerTilingClient* client, | |
52 float tiling_interest_area_viewport_multiplier, | |
53 float skewport_target_time_in_seconds, | |
54 int skewport_extrapolation_limit_in_content_pixels) | |
55 : tiling_interest_area_viewport_multiplier_( | |
56 tiling_interest_area_viewport_multiplier), | |
57 skewport_target_time_in_seconds_(skewport_target_time_in_seconds), | |
58 skewport_extrapolation_limit_in_content_pixels_( | |
59 skewport_extrapolation_limit_in_content_pixels), | |
60 contents_scale_(contents_scale), | |
61 client_(client), | |
62 tree_(tree), | |
63 raster_source_(raster_source), | |
64 resolution_(NON_IDEAL_RESOLUTION), | |
65 tiling_data_(gfx::Size(), gfx::Size(), kBorderTexels), | |
66 can_require_tiles_for_activation_(false), | |
67 current_content_to_screen_scale_(0.f), | |
68 has_visible_rect_tiles_(false), | |
69 has_skewport_rect_tiles_(false), | |
70 has_soon_border_rect_tiles_(false), | |
71 has_eventually_rect_tiles_(false) { | |
72 DCHECK(!raster_source->IsSolidColor()); | |
73 gfx::Size content_bounds = gfx::ToCeiledSize( | |
74 gfx::ScaleSize(raster_source_->GetSize(), contents_scale)); | |
75 gfx::Size tile_size = client_->CalculateTileSize(content_bounds); | |
76 | |
77 DCHECK(!gfx::ToFlooredSize(gfx::ScaleSize(raster_source_->GetSize(), | |
78 contents_scale)).IsEmpty()) | |
79 << "Tiling created with scale too small as contents become empty." | |
80 << " Layer bounds: " << raster_source_->GetSize().ToString() | |
81 << " Contents scale: " << contents_scale; | |
82 | |
83 tiling_data_.SetTilingSize(content_bounds); | |
84 tiling_data_.SetMaxTextureSize(tile_size); | |
85 } | |
86 | |
87 PictureLayerTiling::~PictureLayerTiling() { | |
88 } | |
89 | |
90 // static | |
91 float PictureLayerTiling::CalculateSoonBorderDistance( | |
92 const gfx::Rect& visible_rect_in_content_space, | |
93 float content_to_screen_scale) { | |
94 float max_dimension = std::max(visible_rect_in_content_space.width(), | |
95 visible_rect_in_content_space.height()); | |
96 return std::min( | |
97 kMaxSoonBorderDistanceInScreenPixels / content_to_screen_scale, | |
98 max_dimension * kSoonBorderDistanceViewportPercentage); | |
99 } | |
100 | |
101 Tile* PictureLayerTiling::CreateTile(int i, int j) { | |
102 TileMapKey key(i, j); | |
103 DCHECK(tiles_.find(key) == tiles_.end()); | |
104 | |
105 gfx::Rect paint_rect = tiling_data_.TileBoundsWithBorder(i, j); | |
106 gfx::Rect tile_rect = paint_rect; | |
107 tile_rect.set_size(tiling_data_.max_texture_size()); | |
108 | |
109 if (!raster_source_->CoversRect(tile_rect, contents_scale_)) | |
110 return nullptr; | |
111 | |
112 ScopedTilePtr tile = client_->CreateTile(contents_scale_, tile_rect); | |
113 Tile* raw_ptr = tile.get(); | |
114 tile->set_tiling_index(i, j); | |
115 tiles_.add(key, tile.Pass()); | |
116 return raw_ptr; | |
117 } | |
118 | |
119 void PictureLayerTiling::CreateMissingTilesInLiveTilesRect() { | |
120 bool include_borders = false; | |
121 for (TilingData::Iterator iter(&tiling_data_, live_tiles_rect_, | |
122 include_borders); | |
123 iter; ++iter) { | |
124 TileMapKey key = iter.index(); | |
125 TileMap::iterator find = tiles_.find(key); | |
126 if (find != tiles_.end()) | |
127 continue; | |
128 | |
129 if (ShouldCreateTileAt(key.first, key.second)) | |
130 CreateTile(key.first, key.second); | |
131 } | |
132 VerifyLiveTilesRect(false); | |
133 } | |
134 | |
135 void PictureLayerTiling::TakeTilesAndPropertiesFrom( | |
136 PictureLayerTiling* pending_twin, | |
137 const Region& layer_invalidation) { | |
138 TRACE_EVENT0("cc", "TakeTilesAndPropertiesFrom"); | |
139 SetRasterSourceAndResize(pending_twin->raster_source_); | |
140 | |
141 RemoveTilesInRegion(layer_invalidation, false /* recreate tiles */); | |
142 | |
143 resolution_ = pending_twin->resolution_; | |
144 bool create_missing_tiles = false; | |
145 if (live_tiles_rect_.IsEmpty()) { | |
146 live_tiles_rect_ = pending_twin->live_tiles_rect(); | |
147 create_missing_tiles = true; | |
148 } else { | |
149 SetLiveTilesRect(pending_twin->live_tiles_rect()); | |
150 } | |
151 | |
152 if (tiles_.empty()) { | |
153 tiles_.swap(pending_twin->tiles_); | |
154 } else { | |
155 while (!pending_twin->tiles_.empty()) { | |
156 TileMapKey key = pending_twin->tiles_.begin()->first; | |
157 tiles_.set(key, pending_twin->tiles_.take_and_erase(key)); | |
158 } | |
159 } | |
160 DCHECK(pending_twin->tiles_.empty()); | |
161 | |
162 if (create_missing_tiles) | |
163 CreateMissingTilesInLiveTilesRect(); | |
164 | |
165 VerifyLiveTilesRect(false); | |
166 | |
167 SetTilePriorityRects(pending_twin->current_content_to_screen_scale_, | |
168 pending_twin->current_visible_rect_, | |
169 pending_twin->current_skewport_rect_, | |
170 pending_twin->current_soon_border_rect_, | |
171 pending_twin->current_eventually_rect_, | |
172 pending_twin->current_occlusion_in_layer_space_); | |
173 } | |
174 | |
175 void PictureLayerTiling::SetRasterSourceAndResize( | |
176 scoped_refptr<RasterSource> raster_source) { | |
177 DCHECK(!raster_source->IsSolidColor()); | |
178 gfx::Size old_layer_bounds = raster_source_->GetSize(); | |
179 raster_source_.swap(raster_source); | |
180 gfx::Size new_layer_bounds = raster_source_->GetSize(); | |
181 gfx::Size content_bounds = | |
182 gfx::ToCeiledSize(gfx::ScaleSize(new_layer_bounds, contents_scale_)); | |
183 gfx::Size tile_size = client_->CalculateTileSize(content_bounds); | |
184 | |
185 if (tile_size != tiling_data_.max_texture_size()) { | |
186 tiling_data_.SetTilingSize(content_bounds); | |
187 tiling_data_.SetMaxTextureSize(tile_size); | |
188 // When the tile size changes, the TilingData positions no longer work | |
189 // as valid keys to the TileMap, so just drop all tiles and clear the live | |
190 // tiles rect. | |
191 Reset(); | |
192 return; | |
193 } | |
194 | |
195 if (old_layer_bounds == new_layer_bounds) | |
196 return; | |
197 | |
198 // The SetLiveTilesRect() method would drop tiles outside the new bounds, | |
199 // but may do so incorrectly if resizing the tiling causes the number of | |
200 // tiles in the tiling_data_ to change. | |
201 gfx::Rect content_rect(content_bounds); | |
202 int before_left = tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.x()); | |
203 int before_top = tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.y()); | |
204 int before_right = | |
205 tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.right() - 1); | |
206 int before_bottom = | |
207 tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.bottom() - 1); | |
208 | |
209 // The live_tiles_rect_ is clamped to stay within the tiling size as we | |
210 // change it. | |
211 live_tiles_rect_.Intersect(content_rect); | |
212 tiling_data_.SetTilingSize(content_bounds); | |
213 | |
214 int after_right = -1; | |
215 int after_bottom = -1; | |
216 if (!live_tiles_rect_.IsEmpty()) { | |
217 after_right = | |
218 tiling_data_.TileXIndexFromSrcCoord(live_tiles_rect_.right() - 1); | |
219 after_bottom = | |
220 tiling_data_.TileYIndexFromSrcCoord(live_tiles_rect_.bottom() - 1); | |
221 } | |
222 | |
223 // There is no recycled twin since this is run on the pending tiling | |
224 // during commit, and on the active tree during activate. | |
225 // Drop tiles outside the new layer bounds if the layer shrank. | |
226 for (int i = after_right + 1; i <= before_right; ++i) { | |
227 for (int j = before_top; j <= before_bottom; ++j) | |
228 RemoveTileAt(i, j); | |
229 } | |
230 for (int i = before_left; i <= after_right; ++i) { | |
231 for (int j = after_bottom + 1; j <= before_bottom; ++j) | |
232 RemoveTileAt(i, j); | |
233 } | |
234 | |
235 if (after_right > before_right) { | |
236 DCHECK_EQ(after_right, before_right + 1); | |
237 for (int j = before_top; j <= after_bottom; ++j) { | |
238 if (ShouldCreateTileAt(after_right, j)) | |
239 CreateTile(after_right, j); | |
240 } | |
241 } | |
242 if (after_bottom > before_bottom) { | |
243 DCHECK_EQ(after_bottom, before_bottom + 1); | |
244 for (int i = before_left; i <= before_right; ++i) { | |
245 if (ShouldCreateTileAt(i, after_bottom)) | |
246 CreateTile(i, after_bottom); | |
247 } | |
248 } | |
249 } | |
250 | |
251 void PictureLayerTiling::Invalidate(const Region& layer_invalidation) { | |
252 DCHECK_IMPLIES(tree_ == ACTIVE_TREE, | |
253 !client_->GetPendingOrActiveTwinTiling(this)); | |
254 RemoveTilesInRegion(layer_invalidation, true /* recreate tiles */); | |
255 } | |
256 | |
257 void PictureLayerTiling::RemoveTilesInRegion(const Region& layer_invalidation, | |
258 bool recreate_tiles) { | |
259 // We only invalidate the active tiling when it's orphaned: it has no pending | |
260 // twin, so it's slated for removal in the future. | |
261 if (live_tiles_rect_.IsEmpty()) | |
262 return; | |
263 std::vector<TileMapKey> new_tile_keys; | |
264 gfx::Rect expanded_live_tiles_rect = | |
265 tiling_data_.ExpandRectIgnoringBordersToTileBounds(live_tiles_rect_); | |
266 for (Region::Iterator iter(layer_invalidation); iter.has_rect(); | |
267 iter.next()) { | |
268 gfx::Rect layer_rect = iter.rect(); | |
269 gfx::Rect content_rect = | |
270 gfx::ScaleToEnclosingRect(layer_rect, contents_scale_); | |
271 // Consider tiles inside the live tiles rect even if only their border | |
272 // pixels intersect the invalidation. But don't consider tiles outside | |
273 // the live tiles rect with the same conditions, as they won't exist. | |
274 int border_pixels = tiling_data_.border_texels(); | |
275 content_rect.Inset(-border_pixels, -border_pixels); | |
276 // Avoid needless work by not bothering to invalidate where there aren't | |
277 // tiles. | |
278 content_rect.Intersect(expanded_live_tiles_rect); | |
279 if (content_rect.IsEmpty()) | |
280 continue; | |
281 // Since the content_rect includes border pixels already, don't include | |
282 // borders when iterating to avoid double counting them. | |
283 bool include_borders = false; | |
284 for ( | |
285 TilingData::Iterator iter(&tiling_data_, content_rect, include_borders); | |
286 iter; ++iter) { | |
287 if (RemoveTileAt(iter.index_x(), iter.index_y())) { | |
288 if (recreate_tiles) | |
289 new_tile_keys.push_back(iter.index()); | |
290 } | |
291 } | |
292 } | |
293 | |
294 for (const auto& key : new_tile_keys) | |
295 CreateTile(key.first, key.second); | |
296 } | |
297 | |
298 bool PictureLayerTiling::ShouldCreateTileAt(int i, int j) const { | |
299 // Active tree should always create a tile. The reason for this is that active | |
300 // tree represents content that we draw on screen, which means that whenever | |
301 // we check whether a tile should exist somewhere, the answer is yes. This | |
302 // doesn't mean it will actually be created (if raster source doesn't cover | |
303 // the tile for instance). Pending tree, on the other hand, should only be | |
304 // creating tiles that are different from the current active tree, which is | |
305 // represented by the logic in the rest of the function. | |
306 if (tree_ == ACTIVE_TREE) | |
307 return true; | |
308 | |
309 // If the pending tree has no active twin, then it needs to create all tiles. | |
310 const PictureLayerTiling* active_twin = | |
311 client_->GetPendingOrActiveTwinTiling(this); | |
312 if (!active_twin) | |
313 return true; | |
314 | |
315 // Pending tree will override the entire active tree if indices don't match. | |
316 if (!TilingMatchesTileIndices(active_twin)) | |
317 return true; | |
318 | |
319 gfx::Rect paint_rect = tiling_data_.TileBoundsWithBorder(i, j); | |
320 gfx::Rect tile_rect = paint_rect; | |
321 tile_rect.set_size(tiling_data_.max_texture_size()); | |
322 | |
323 // If the active tree can't create a tile, because of its raster source, then | |
324 // the pending tree should create one. | |
325 if (!active_twin->raster_source()->CoversRect(tile_rect, contents_scale())) | |
326 return true; | |
327 | |
328 const Region* layer_invalidation = client_->GetPendingInvalidation(); | |
329 gfx::Rect layer_rect = | |
330 gfx::ScaleToEnclosingRect(tile_rect, 1.f / contents_scale()); | |
331 | |
332 // If this tile is invalidated, then the pending tree should create one. | |
333 if (layer_invalidation && layer_invalidation->Intersects(layer_rect)) | |
334 return true; | |
335 | |
336 // If the active tree doesn't have a tile here, but it's in the pending tree's | |
337 // visible rect, then the pending tree should create a tile. This can happen | |
338 // if the pending visible rect is outside of the active tree's live tiles | |
339 // rect. In those situations, we need to block activation until we're ready to | |
340 // display content, which will have to come from the pending tree. | |
341 if (!active_twin->TileAt(i, j) && current_visible_rect_.Intersects(tile_rect)) | |
342 return true; | |
343 | |
344 // In all other cases, the pending tree doesn't need to create a tile. | |
345 return false; | |
346 } | |
347 | |
348 bool PictureLayerTiling::TilingMatchesTileIndices( | |
349 const PictureLayerTiling* twin) const { | |
350 return tiling_data_.max_texture_size() == | |
351 twin->tiling_data_.max_texture_size(); | |
352 } | |
353 | |
354 PictureLayerTiling::CoverageIterator::CoverageIterator() | |
355 : tiling_(NULL), | |
356 current_tile_(NULL), | |
357 tile_i_(0), | |
358 tile_j_(0), | |
359 left_(0), | |
360 top_(0), | |
361 right_(-1), | |
362 bottom_(-1) { | |
363 } | |
364 | |
365 PictureLayerTiling::CoverageIterator::CoverageIterator( | |
366 const PictureLayerTiling* tiling, | |
367 float dest_scale, | |
368 const gfx::Rect& dest_rect) | |
369 : tiling_(tiling), | |
370 dest_rect_(dest_rect), | |
371 dest_to_content_scale_(0), | |
372 current_tile_(NULL), | |
373 tile_i_(0), | |
374 tile_j_(0), | |
375 left_(0), | |
376 top_(0), | |
377 right_(-1), | |
378 bottom_(-1) { | |
379 DCHECK(tiling_); | |
380 if (dest_rect_.IsEmpty()) | |
381 return; | |
382 | |
383 dest_to_content_scale_ = tiling_->contents_scale_ / dest_scale; | |
384 | |
385 gfx::Rect content_rect = | |
386 gfx::ScaleToEnclosingRect(dest_rect_, | |
387 dest_to_content_scale_, | |
388 dest_to_content_scale_); | |
389 // IndexFromSrcCoord clamps to valid tile ranges, so it's necessary to | |
390 // check for non-intersection first. | |
391 content_rect.Intersect(gfx::Rect(tiling_->tiling_size())); | |
392 if (content_rect.IsEmpty()) | |
393 return; | |
394 | |
395 left_ = tiling_->tiling_data_.TileXIndexFromSrcCoord(content_rect.x()); | |
396 top_ = tiling_->tiling_data_.TileYIndexFromSrcCoord(content_rect.y()); | |
397 right_ = tiling_->tiling_data_.TileXIndexFromSrcCoord( | |
398 content_rect.right() - 1); | |
399 bottom_ = tiling_->tiling_data_.TileYIndexFromSrcCoord( | |
400 content_rect.bottom() - 1); | |
401 | |
402 tile_i_ = left_ - 1; | |
403 tile_j_ = top_; | |
404 ++(*this); | |
405 } | |
406 | |
407 PictureLayerTiling::CoverageIterator::~CoverageIterator() { | |
408 } | |
409 | |
410 PictureLayerTiling::CoverageIterator& | |
411 PictureLayerTiling::CoverageIterator::operator++() { | |
412 if (tile_j_ > bottom_) | |
413 return *this; | |
414 | |
415 bool first_time = tile_i_ < left_; | |
416 bool new_row = false; | |
417 tile_i_++; | |
418 if (tile_i_ > right_) { | |
419 tile_i_ = left_; | |
420 tile_j_++; | |
421 new_row = true; | |
422 if (tile_j_ > bottom_) { | |
423 current_tile_ = NULL; | |
424 return *this; | |
425 } | |
426 } | |
427 | |
428 current_tile_ = tiling_->TileAt(tile_i_, tile_j_); | |
429 | |
430 // Calculate the current geometry rect. Due to floating point rounding | |
431 // and ToEnclosingRect, tiles might overlap in destination space on the | |
432 // edges. | |
433 gfx::Rect last_geometry_rect = current_geometry_rect_; | |
434 | |
435 gfx::Rect content_rect = tiling_->tiling_data_.TileBounds(tile_i_, tile_j_); | |
436 | |
437 current_geometry_rect_ = | |
438 gfx::ScaleToEnclosingRect(content_rect, | |
439 1 / dest_to_content_scale_, | |
440 1 / dest_to_content_scale_); | |
441 | |
442 current_geometry_rect_.Intersect(dest_rect_); | |
443 | |
444 if (first_time) | |
445 return *this; | |
446 | |
447 // Iteration happens left->right, top->bottom. Running off the bottom-right | |
448 // edge is handled by the intersection above with dest_rect_. Here we make | |
449 // sure that the new current geometry rect doesn't overlap with the last. | |
450 int min_left; | |
451 int min_top; | |
452 if (new_row) { | |
453 min_left = dest_rect_.x(); | |
454 min_top = last_geometry_rect.bottom(); | |
455 } else { | |
456 min_left = last_geometry_rect.right(); | |
457 min_top = last_geometry_rect.y(); | |
458 } | |
459 | |
460 int inset_left = std::max(0, min_left - current_geometry_rect_.x()); | |
461 int inset_top = std::max(0, min_top - current_geometry_rect_.y()); | |
462 current_geometry_rect_.Inset(inset_left, inset_top, 0, 0); | |
463 | |
464 if (!new_row) { | |
465 DCHECK_EQ(last_geometry_rect.right(), current_geometry_rect_.x()); | |
466 DCHECK_EQ(last_geometry_rect.bottom(), current_geometry_rect_.bottom()); | |
467 DCHECK_EQ(last_geometry_rect.y(), current_geometry_rect_.y()); | |
468 } | |
469 | |
470 return *this; | |
471 } | |
472 | |
473 gfx::Rect PictureLayerTiling::CoverageIterator::geometry_rect() const { | |
474 return current_geometry_rect_; | |
475 } | |
476 | |
477 gfx::RectF PictureLayerTiling::CoverageIterator::texture_rect() const { | |
478 gfx::PointF tex_origin = | |
479 tiling_->tiling_data_.TileBoundsWithBorder(tile_i_, tile_j_).origin(); | |
480 | |
481 // Convert from dest space => content space => texture space. | |
482 gfx::RectF texture_rect(current_geometry_rect_); | |
483 texture_rect.Scale(dest_to_content_scale_, | |
484 dest_to_content_scale_); | |
485 texture_rect.Intersect(gfx::Rect(tiling_->tiling_size())); | |
486 if (texture_rect.IsEmpty()) | |
487 return texture_rect; | |
488 texture_rect.Offset(-tex_origin.OffsetFromOrigin()); | |
489 | |
490 return texture_rect; | |
491 } | |
492 | |
493 bool PictureLayerTiling::RemoveTileAt(int i, int j) { | |
494 TileMap::iterator found = tiles_.find(TileMapKey(i, j)); | |
495 if (found == tiles_.end()) | |
496 return false; | |
497 tiles_.erase(found); | |
498 return true; | |
499 } | |
500 | |
501 void PictureLayerTiling::Reset() { | |
502 live_tiles_rect_ = gfx::Rect(); | |
503 tiles_.clear(); | |
504 } | |
505 | |
506 gfx::Rect PictureLayerTiling::ComputeSkewport( | |
507 double current_frame_time_in_seconds, | |
508 const gfx::Rect& visible_rect_in_content_space) const { | |
509 gfx::Rect skewport = visible_rect_in_content_space; | |
510 if (skewport.IsEmpty()) | |
511 return skewport; | |
512 | |
513 if (visible_rect_history_[1].frame_time_in_seconds == 0.0) | |
514 return skewport; | |
515 | |
516 double time_delta = current_frame_time_in_seconds - | |
517 visible_rect_history_[1].frame_time_in_seconds; | |
518 if (time_delta == 0.0) | |
519 return skewport; | |
520 | |
521 double extrapolation_multiplier = | |
522 skewport_target_time_in_seconds_ / time_delta; | |
523 | |
524 int old_x = visible_rect_history_[1].visible_rect_in_content_space.x(); | |
525 int old_y = visible_rect_history_[1].visible_rect_in_content_space.y(); | |
526 int old_right = | |
527 visible_rect_history_[1].visible_rect_in_content_space.right(); | |
528 int old_bottom = | |
529 visible_rect_history_[1].visible_rect_in_content_space.bottom(); | |
530 | |
531 int new_x = visible_rect_in_content_space.x(); | |
532 int new_y = visible_rect_in_content_space.y(); | |
533 int new_right = visible_rect_in_content_space.right(); | |
534 int new_bottom = visible_rect_in_content_space.bottom(); | |
535 | |
536 // Compute the maximum skewport based on | |
537 // |skewport_extrapolation_limit_in_content_pixels_|. | |
538 gfx::Rect max_skewport = skewport; | |
539 max_skewport.Inset(-skewport_extrapolation_limit_in_content_pixels_, | |
540 -skewport_extrapolation_limit_in_content_pixels_); | |
541 | |
542 // Inset the skewport by the needed adjustment. | |
543 skewport.Inset(extrapolation_multiplier * (new_x - old_x), | |
544 extrapolation_multiplier * (new_y - old_y), | |
545 extrapolation_multiplier * (old_right - new_right), | |
546 extrapolation_multiplier * (old_bottom - new_bottom)); | |
547 | |
548 // Ensure that visible rect is contained in the skewport. | |
549 skewport.Union(visible_rect_in_content_space); | |
550 | |
551 // Clip the skewport to |max_skewport|. This needs to happen after the | |
552 // union in case intersecting would have left the empty rect. | |
553 skewport.Intersect(max_skewport); | |
554 | |
555 return skewport; | |
556 } | |
557 | |
558 bool PictureLayerTiling::ComputeTilePriorityRects( | |
559 const gfx::Rect& viewport_in_layer_space, | |
560 float ideal_contents_scale, | |
561 double current_frame_time_in_seconds, | |
562 const Occlusion& occlusion_in_layer_space) { | |
563 if (!NeedsUpdateForFrameAtTimeAndViewport(current_frame_time_in_seconds, | |
564 viewport_in_layer_space)) { | |
565 // This should never be zero for the purposes of has_ever_been_updated(). | |
566 DCHECK_NE(current_frame_time_in_seconds, 0.0); | |
567 return false; | |
568 } | |
569 gfx::Rect visible_rect_in_content_space = | |
570 gfx::ScaleToEnclosingRect(viewport_in_layer_space, contents_scale_); | |
571 | |
572 if (tiling_size().IsEmpty()) { | |
573 UpdateVisibleRectHistory(current_frame_time_in_seconds, | |
574 visible_rect_in_content_space); | |
575 last_viewport_in_layer_space_ = viewport_in_layer_space; | |
576 return false; | |
577 } | |
578 | |
579 // Calculate the skewport. | |
580 gfx::Rect skewport = ComputeSkewport(current_frame_time_in_seconds, | |
581 visible_rect_in_content_space); | |
582 DCHECK(skewport.Contains(visible_rect_in_content_space)); | |
583 | |
584 // Calculate the eventually/live tiles rect. | |
585 int64 eventually_rect_area = tiling_interest_area_viewport_multiplier_ * | |
586 visible_rect_in_content_space.width() * | |
587 visible_rect_in_content_space.height(); | |
588 | |
589 gfx::Rect eventually_rect = | |
590 ExpandRectEquallyToAreaBoundedBy(visible_rect_in_content_space, | |
591 eventually_rect_area, | |
592 gfx::Rect(tiling_size()), | |
593 &expansion_cache_); | |
594 | |
595 DCHECK(eventually_rect.IsEmpty() || | |
596 gfx::Rect(tiling_size()).Contains(eventually_rect)) | |
597 << "tiling_size: " << tiling_size().ToString() | |
598 << " eventually_rect: " << eventually_rect.ToString(); | |
599 | |
600 // Calculate the soon border rect. | |
601 float content_to_screen_scale = ideal_contents_scale / contents_scale_; | |
602 gfx::Rect soon_border_rect = visible_rect_in_content_space; | |
603 float border = CalculateSoonBorderDistance(visible_rect_in_content_space, | |
604 content_to_screen_scale); | |
605 soon_border_rect.Inset(-border, -border, -border, -border); | |
606 | |
607 UpdateVisibleRectHistory(current_frame_time_in_seconds, | |
608 visible_rect_in_content_space); | |
609 last_viewport_in_layer_space_ = viewport_in_layer_space; | |
610 | |
611 SetTilePriorityRects(content_to_screen_scale, visible_rect_in_content_space, | |
612 skewport, soon_border_rect, eventually_rect, | |
613 occlusion_in_layer_space); | |
614 SetLiveTilesRect(eventually_rect); | |
615 return true; | |
616 } | |
617 | |
618 void PictureLayerTiling::SetTilePriorityRects( | |
619 float content_to_screen_scale, | |
620 const gfx::Rect& visible_rect_in_content_space, | |
621 const gfx::Rect& skewport, | |
622 const gfx::Rect& soon_border_rect, | |
623 const gfx::Rect& eventually_rect, | |
624 const Occlusion& occlusion_in_layer_space) { | |
625 current_visible_rect_ = visible_rect_in_content_space; | |
626 current_skewport_rect_ = skewport; | |
627 current_soon_border_rect_ = soon_border_rect; | |
628 current_eventually_rect_ = eventually_rect; | |
629 current_occlusion_in_layer_space_ = occlusion_in_layer_space; | |
630 current_content_to_screen_scale_ = content_to_screen_scale; | |
631 | |
632 gfx::Rect tiling_rect(tiling_size()); | |
633 has_visible_rect_tiles_ = tiling_rect.Intersects(current_visible_rect_); | |
634 has_skewport_rect_tiles_ = tiling_rect.Intersects(current_skewport_rect_); | |
635 has_soon_border_rect_tiles_ = | |
636 tiling_rect.Intersects(current_soon_border_rect_); | |
637 has_eventually_rect_tiles_ = tiling_rect.Intersects(current_eventually_rect_); | |
638 } | |
639 | |
640 void PictureLayerTiling::SetLiveTilesRect( | |
641 const gfx::Rect& new_live_tiles_rect) { | |
642 DCHECK(new_live_tiles_rect.IsEmpty() || | |
643 gfx::Rect(tiling_size()).Contains(new_live_tiles_rect)) | |
644 << "tiling_size: " << tiling_size().ToString() | |
645 << " new_live_tiles_rect: " << new_live_tiles_rect.ToString(); | |
646 if (live_tiles_rect_ == new_live_tiles_rect) | |
647 return; | |
648 | |
649 // Iterate to delete all tiles outside of our new live_tiles rect. | |
650 for (TilingData::DifferenceIterator iter(&tiling_data_, live_tiles_rect_, | |
651 new_live_tiles_rect); | |
652 iter; ++iter) { | |
653 RemoveTileAt(iter.index_x(), iter.index_y()); | |
654 } | |
655 | |
656 // Iterate to allocate new tiles for all regions with newly exposed area. | |
657 for (TilingData::DifferenceIterator iter(&tiling_data_, new_live_tiles_rect, | |
658 live_tiles_rect_); | |
659 iter; ++iter) { | |
660 TileMapKey key(iter.index()); | |
661 if (ShouldCreateTileAt(key.first, key.second)) | |
662 CreateTile(key.first, key.second); | |
663 } | |
664 | |
665 live_tiles_rect_ = new_live_tiles_rect; | |
666 VerifyLiveTilesRect(false); | |
667 } | |
668 | |
669 void PictureLayerTiling::VerifyLiveTilesRect(bool is_on_recycle_tree) const { | |
670 #if DCHECK_IS_ON() | |
671 for (auto it = tiles_.begin(); it != tiles_.end(); ++it) { | |
672 if (!it->second) | |
673 continue; | |
674 DCHECK(it->first.first < tiling_data_.num_tiles_x()) | |
675 << this << " " << it->first.first << "," << it->first.second | |
676 << " num_tiles_x " << tiling_data_.num_tiles_x() << " live_tiles_rect " | |
677 << live_tiles_rect_.ToString(); | |
678 DCHECK(it->first.second < tiling_data_.num_tiles_y()) | |
679 << this << " " << it->first.first << "," << it->first.second | |
680 << " num_tiles_y " << tiling_data_.num_tiles_y() << " live_tiles_rect " | |
681 << live_tiles_rect_.ToString(); | |
682 DCHECK(tiling_data_.TileBounds(it->first.first, it->first.second) | |
683 .Intersects(live_tiles_rect_)) | |
684 << this << " " << it->first.first << "," << it->first.second | |
685 << " tile bounds " | |
686 << tiling_data_.TileBounds(it->first.first, it->first.second).ToString() | |
687 << " live_tiles_rect " << live_tiles_rect_.ToString(); | |
688 } | |
689 #endif | |
690 } | |
691 | |
692 bool PictureLayerTiling::IsTileOccluded(const Tile* tile) const { | |
693 // If this tile is not occluded on this tree, then it is not occluded. | |
694 if (!IsTileOccludedOnCurrentTree(tile)) | |
695 return false; | |
696 | |
697 // Otherwise, if this is the pending tree, we're done and the tile is | |
698 // occluded. | |
699 if (tree_ == PENDING_TREE) | |
700 return true; | |
701 | |
702 // On the active tree however, we need to check if this tile will be | |
703 // unoccluded upon activation, in which case it has to be considered | |
704 // unoccluded. | |
705 const PictureLayerTiling* pending_twin = | |
706 client_->GetPendingOrActiveTwinTiling(this); | |
707 if (pending_twin) { | |
708 // If there's a pending tile in the same position. Or if the pending twin | |
709 // would have to be creating all tiles, then we don't need to worry about | |
710 // occlusion on the twin. | |
711 if (!TilingMatchesTileIndices(pending_twin) || | |
712 pending_twin->TileAt(tile->tiling_i_index(), tile->tiling_j_index())) { | |
713 return true; | |
714 } | |
715 return pending_twin->IsTileOccludedOnCurrentTree(tile); | |
716 } | |
717 return true; | |
718 } | |
719 | |
720 bool PictureLayerTiling::IsTileOccludedOnCurrentTree(const Tile* tile) const { | |
721 if (!current_occlusion_in_layer_space_.HasOcclusion()) | |
722 return false; | |
723 gfx::Rect tile_query_rect = | |
724 gfx::IntersectRects(tile->content_rect(), current_visible_rect_); | |
725 // Explicitly check if the tile is outside the viewport. If so, we need to | |
726 // return false, since occlusion for this tile is unknown. | |
727 if (tile_query_rect.IsEmpty()) | |
728 return false; | |
729 | |
730 if (contents_scale_ != 1.f) { | |
731 tile_query_rect = | |
732 gfx::ScaleToEnclosingRect(tile_query_rect, 1.f / contents_scale_); | |
733 } | |
734 return current_occlusion_in_layer_space_.IsOccluded(tile_query_rect); | |
735 } | |
736 | |
737 bool PictureLayerTiling::IsTileRequiredForActivation(const Tile* tile) const { | |
738 if (tree_ == PENDING_TREE) { | |
739 if (!can_require_tiles_for_activation_) | |
740 return false; | |
741 | |
742 if (resolution_ != HIGH_RESOLUTION) | |
743 return false; | |
744 | |
745 if (IsTileOccluded(tile)) | |
746 return false; | |
747 | |
748 bool tile_is_visible = | |
749 tile->content_rect().Intersects(current_visible_rect_); | |
750 if (!tile_is_visible) | |
751 return false; | |
752 | |
753 if (client_->RequiresHighResToDraw()) | |
754 return true; | |
755 | |
756 const PictureLayerTiling* active_twin = | |
757 client_->GetPendingOrActiveTwinTiling(this); | |
758 if (!active_twin || !TilingMatchesTileIndices(active_twin)) | |
759 return true; | |
760 | |
761 if (active_twin->raster_source()->GetSize() != raster_source()->GetSize()) | |
762 return true; | |
763 | |
764 if (active_twin->current_visible_rect_ != current_visible_rect_) | |
765 return true; | |
766 | |
767 Tile* twin_tile = | |
768 active_twin->TileAt(tile->tiling_i_index(), tile->tiling_j_index()); | |
769 if (!twin_tile) | |
770 return false; | |
771 return true; | |
772 } | |
773 | |
774 DCHECK_EQ(tree_, ACTIVE_TREE); | |
775 const PictureLayerTiling* pending_twin = | |
776 client_->GetPendingOrActiveTwinTiling(this); | |
777 // If we don't have a pending tree, or the pending tree will overwrite the | |
778 // given tile, then it is not required for activation. | |
779 if (!pending_twin || !TilingMatchesTileIndices(pending_twin) || | |
780 pending_twin->TileAt(tile->tiling_i_index(), tile->tiling_j_index())) { | |
781 return false; | |
782 } | |
783 // Otherwise, ask the pending twin if this tile is required for activation. | |
784 return pending_twin->IsTileRequiredForActivation(tile); | |
785 } | |
786 | |
787 bool PictureLayerTiling::IsTileRequiredForDraw(const Tile* tile) const { | |
788 if (tree_ == PENDING_TREE) | |
789 return false; | |
790 | |
791 if (resolution_ != HIGH_RESOLUTION) | |
792 return false; | |
793 | |
794 bool tile_is_visible = current_visible_rect_.Intersects(tile->content_rect()); | |
795 if (!tile_is_visible) | |
796 return false; | |
797 | |
798 if (IsTileOccludedOnCurrentTree(tile)) | |
799 return false; | |
800 return true; | |
801 } | |
802 | |
803 void PictureLayerTiling::UpdateRequiredStatesOnTile(Tile* tile) const { | |
804 DCHECK(tile); | |
805 tile->set_required_for_activation(IsTileRequiredForActivation(tile)); | |
806 tile->set_required_for_draw(IsTileRequiredForDraw(tile)); | |
807 } | |
808 | |
809 PrioritizedTile PictureLayerTiling::MakePrioritizedTile( | |
810 Tile* tile, | |
811 PriorityRectType priority_rect_type) const { | |
812 DCHECK(tile); | |
813 DCHECK( | |
814 raster_source()->CoversRect(tile->content_rect(), tile->contents_scale())) | |
815 << "Recording rect: " | |
816 << gfx::ScaleToEnclosingRect(tile->content_rect(), | |
817 1.f / tile->contents_scale()).ToString(); | |
818 | |
819 return PrioritizedTile(tile, raster_source(), | |
820 ComputePriorityForTile(tile, priority_rect_type), | |
821 IsTileOccluded(tile)); | |
822 } | |
823 | |
824 std::map<const Tile*, PrioritizedTile> | |
825 PictureLayerTiling::UpdateAndGetAllPrioritizedTilesForTesting() const { | |
826 std::map<const Tile*, PrioritizedTile> result; | |
827 for (const auto& key_tile_pair : tiles_) { | |
828 Tile* tile = key_tile_pair.second; | |
829 UpdateRequiredStatesOnTile(tile); | |
830 PrioritizedTile prioritized_tile = | |
831 MakePrioritizedTile(tile, ComputePriorityRectTypeForTile(tile)); | |
832 result.insert(std::make_pair(prioritized_tile.tile(), prioritized_tile)); | |
833 } | |
834 return result; | |
835 } | |
836 | |
837 TilePriority PictureLayerTiling::ComputePriorityForTile( | |
838 const Tile* tile, | |
839 PriorityRectType priority_rect_type) const { | |
840 // TODO(vmpstr): See if this can be moved to iterators. | |
841 TilePriority::PriorityBin max_tile_priority_bin = | |
842 client_->GetMaxTilePriorityBin(); | |
843 | |
844 DCHECK_EQ(ComputePriorityRectTypeForTile(tile), priority_rect_type); | |
845 DCHECK_EQ(TileAt(tile->tiling_i_index(), tile->tiling_j_index()), tile); | |
846 | |
847 TilePriority::PriorityBin priority_bin = max_tile_priority_bin; | |
848 | |
849 switch (priority_rect_type) { | |
850 case VISIBLE_RECT: | |
851 return TilePriority(resolution_, priority_bin, 0); | |
852 case PENDING_VISIBLE_RECT: | |
853 if (max_tile_priority_bin <= TilePriority::SOON) | |
854 return TilePriority(resolution_, TilePriority::SOON, 0); | |
855 priority_bin = TilePriority::EVENTUALLY; | |
856 break; | |
857 case SKEWPORT_RECT: | |
858 case SOON_BORDER_RECT: | |
859 if (max_tile_priority_bin <= TilePriority::SOON) | |
860 priority_bin = TilePriority::SOON; | |
861 break; | |
862 case EVENTUALLY_RECT: | |
863 priority_bin = TilePriority::EVENTUALLY; | |
864 break; | |
865 } | |
866 | |
867 gfx::Rect tile_bounds = | |
868 tiling_data_.TileBounds(tile->tiling_i_index(), tile->tiling_j_index()); | |
869 DCHECK_GT(current_content_to_screen_scale_, 0.f); | |
870 float distance_to_visible = | |
871 current_visible_rect_.ManhattanInternalDistance(tile_bounds) * | |
872 current_content_to_screen_scale_; | |
873 | |
874 return TilePriority(resolution_, priority_bin, distance_to_visible); | |
875 } | |
876 | |
877 PictureLayerTiling::PriorityRectType | |
878 PictureLayerTiling::ComputePriorityRectTypeForTile(const Tile* tile) const { | |
879 DCHECK_EQ(TileAt(tile->tiling_i_index(), tile->tiling_j_index()), tile); | |
880 gfx::Rect tile_bounds = | |
881 tiling_data_.TileBounds(tile->tiling_i_index(), tile->tiling_j_index()); | |
882 | |
883 if (current_visible_rect_.Intersects(tile_bounds)) | |
884 return VISIBLE_RECT; | |
885 | |
886 if (pending_visible_rect().Intersects(tile_bounds)) | |
887 return PENDING_VISIBLE_RECT; | |
888 | |
889 if (current_skewport_rect_.Intersects(tile_bounds)) | |
890 return SKEWPORT_RECT; | |
891 | |
892 if (current_soon_border_rect_.Intersects(tile_bounds)) | |
893 return SOON_BORDER_RECT; | |
894 | |
895 DCHECK(current_eventually_rect_.Intersects(tile_bounds)); | |
896 return EVENTUALLY_RECT; | |
897 } | |
898 | |
899 void PictureLayerTiling::GetAllPrioritizedTilesForTracing( | |
900 std::vector<PrioritizedTile>* prioritized_tiles) const { | |
901 for (const auto& tile_pair : tiles_) { | |
902 Tile* tile = tile_pair.second; | |
903 prioritized_tiles->push_back( | |
904 MakePrioritizedTile(tile, ComputePriorityRectTypeForTile(tile))); | |
905 } | |
906 } | |
907 | |
908 void PictureLayerTiling::AsValueInto( | |
909 base::trace_event::TracedValue* state) const { | |
910 state->SetInteger("num_tiles", tiles_.size()); | |
911 state->SetDouble("content_scale", contents_scale_); | |
912 MathUtil::AddToTracedValue("visible_rect", current_visible_rect_, state); | |
913 MathUtil::AddToTracedValue("skewport_rect", current_skewport_rect_, state); | |
914 MathUtil::AddToTracedValue("soon_rect", current_soon_border_rect_, state); | |
915 MathUtil::AddToTracedValue("eventually_rect", current_eventually_rect_, | |
916 state); | |
917 MathUtil::AddToTracedValue("tiling_size", tiling_size(), state); | |
918 } | |
919 | |
920 size_t PictureLayerTiling::GPUMemoryUsageInBytes() const { | |
921 size_t amount = 0; | |
922 for (TileMap::const_iterator it = tiles_.begin(); it != tiles_.end(); ++it) { | |
923 const Tile* tile = it->second; | |
924 amount += tile->GPUMemoryUsageInBytes(); | |
925 } | |
926 return amount; | |
927 } | |
928 | |
929 PictureLayerTiling::RectExpansionCache::RectExpansionCache() | |
930 : previous_target(0) { | |
931 } | |
932 | |
933 namespace { | |
934 | |
935 // This struct represents an event at which the expending rect intersects | |
936 // one of its boundaries. 4 intersection events will occur during expansion. | |
937 struct EdgeEvent { | |
938 enum { BOTTOM, TOP, LEFT, RIGHT } edge; | |
939 int* num_edges; | |
940 int distance; | |
941 }; | |
942 | |
943 // Compute the delta to expand from edges to cover target_area. | |
944 int ComputeExpansionDelta(int num_x_edges, int num_y_edges, | |
945 int width, int height, | |
946 int64 target_area) { | |
947 // Compute coefficients for the quadratic equation: | |
948 // a*x^2 + b*x + c = 0 | |
949 int a = num_y_edges * num_x_edges; | |
950 int b = num_y_edges * width + num_x_edges * height; | |
951 int64 c = static_cast<int64>(width) * height - target_area; | |
952 | |
953 // Compute the delta for our edges using the quadratic equation. | |
954 int delta = | |
955 (a == 0) ? -c / b : (-b + static_cast<int>(std::sqrt( | |
956 static_cast<int64>(b) * b - 4.0 * a * c))) / | |
957 (2 * a); | |
958 return std::max(0, delta); | |
959 } | |
960 | |
961 } // namespace | |
962 | |
963 gfx::Rect PictureLayerTiling::ExpandRectEquallyToAreaBoundedBy( | |
964 const gfx::Rect& starting_rect, | |
965 int64 target_area, | |
966 const gfx::Rect& bounding_rect, | |
967 RectExpansionCache* cache) { | |
968 if (starting_rect.IsEmpty()) | |
969 return starting_rect; | |
970 | |
971 if (cache && | |
972 cache->previous_start == starting_rect && | |
973 cache->previous_bounds == bounding_rect && | |
974 cache->previous_target == target_area) | |
975 return cache->previous_result; | |
976 | |
977 if (cache) { | |
978 cache->previous_start = starting_rect; | |
979 cache->previous_bounds = bounding_rect; | |
980 cache->previous_target = target_area; | |
981 } | |
982 | |
983 DCHECK(!bounding_rect.IsEmpty()); | |
984 DCHECK_GT(target_area, 0); | |
985 | |
986 // Expand the starting rect to cover target_area, if it is smaller than it. | |
987 int delta = ComputeExpansionDelta( | |
988 2, 2, starting_rect.width(), starting_rect.height(), target_area); | |
989 gfx::Rect expanded_starting_rect = starting_rect; | |
990 if (delta > 0) | |
991 expanded_starting_rect.Inset(-delta, -delta); | |
992 | |
993 gfx::Rect rect = IntersectRects(expanded_starting_rect, bounding_rect); | |
994 if (rect.IsEmpty()) { | |
995 // The starting_rect and bounding_rect are far away. | |
996 if (cache) | |
997 cache->previous_result = rect; | |
998 return rect; | |
999 } | |
1000 if (delta >= 0 && rect == expanded_starting_rect) { | |
1001 // The starting rect already covers the entire bounding_rect and isn't too | |
1002 // large for the target_area. | |
1003 if (cache) | |
1004 cache->previous_result = rect; | |
1005 return rect; | |
1006 } | |
1007 | |
1008 // Continue to expand/shrink rect to let it cover target_area. | |
1009 | |
1010 // These values will be updated by the loop and uses as the output. | |
1011 int origin_x = rect.x(); | |
1012 int origin_y = rect.y(); | |
1013 int width = rect.width(); | |
1014 int height = rect.height(); | |
1015 | |
1016 // In the beginning we will consider 2 edges in each dimension. | |
1017 int num_y_edges = 2; | |
1018 int num_x_edges = 2; | |
1019 | |
1020 // Create an event list. | |
1021 EdgeEvent events[] = { | |
1022 { EdgeEvent::BOTTOM, &num_y_edges, rect.y() - bounding_rect.y() }, | |
1023 { EdgeEvent::TOP, &num_y_edges, bounding_rect.bottom() - rect.bottom() }, | |
1024 { EdgeEvent::LEFT, &num_x_edges, rect.x() - bounding_rect.x() }, | |
1025 { EdgeEvent::RIGHT, &num_x_edges, bounding_rect.right() - rect.right() } | |
1026 }; | |
1027 | |
1028 // Sort the events by distance (closest first). | |
1029 if (events[0].distance > events[1].distance) std::swap(events[0], events[1]); | |
1030 if (events[2].distance > events[3].distance) std::swap(events[2], events[3]); | |
1031 if (events[0].distance > events[2].distance) std::swap(events[0], events[2]); | |
1032 if (events[1].distance > events[3].distance) std::swap(events[1], events[3]); | |
1033 if (events[1].distance > events[2].distance) std::swap(events[1], events[2]); | |
1034 | |
1035 for (int event_index = 0; event_index < 4; event_index++) { | |
1036 const EdgeEvent& event = events[event_index]; | |
1037 | |
1038 int delta = ComputeExpansionDelta( | |
1039 num_x_edges, num_y_edges, width, height, target_area); | |
1040 | |
1041 // Clamp delta to our event distance. | |
1042 if (delta > event.distance) | |
1043 delta = event.distance; | |
1044 | |
1045 // Adjust the edge count for this kind of edge. | |
1046 --*event.num_edges; | |
1047 | |
1048 // Apply the delta to the edges and edge events. | |
1049 for (int i = event_index; i < 4; i++) { | |
1050 switch (events[i].edge) { | |
1051 case EdgeEvent::BOTTOM: | |
1052 origin_y -= delta; | |
1053 height += delta; | |
1054 break; | |
1055 case EdgeEvent::TOP: | |
1056 height += delta; | |
1057 break; | |
1058 case EdgeEvent::LEFT: | |
1059 origin_x -= delta; | |
1060 width += delta; | |
1061 break; | |
1062 case EdgeEvent::RIGHT: | |
1063 width += delta; | |
1064 break; | |
1065 } | |
1066 events[i].distance -= delta; | |
1067 } | |
1068 | |
1069 // If our delta is less then our event distance, we're done. | |
1070 if (delta < event.distance) | |
1071 break; | |
1072 } | |
1073 | |
1074 gfx::Rect result(origin_x, origin_y, width, height); | |
1075 if (cache) | |
1076 cache->previous_result = result; | |
1077 return result; | |
1078 } | |
1079 | |
1080 } // namespace cc | |
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