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1 // Copyright 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 | |
6 #ifndef CC_RESOURCES_LAYER_QUAD_H_ | |
7 #define CC_RESOURCES_LAYER_QUAD_H_ | |
8 | |
9 #include "base/basictypes.h" | |
10 #include "cc/base/cc_export.h" | |
11 #include "ui/gfx/geometry/point_f.h" | |
12 | |
13 namespace gfx { | |
14 class QuadF; | |
15 } | |
16 | |
17 static const float kAntiAliasingInflateDistance = 0.5f; | |
18 | |
19 namespace cc { | |
20 | |
21 class CC_EXPORT LayerQuad { | |
22 public: | |
23 class CC_EXPORT Edge { | |
24 public: | |
25 Edge() : x_(0), y_(0), z_(0), degenerate_(false) {} | |
26 Edge(const gfx::PointF& p, const gfx::PointF& q); | |
27 | |
28 float x() const { return x_; } | |
29 float y() const { return y_; } | |
30 float z() const { return z_; } | |
31 | |
32 void set_x(float x) { x_ = x; } | |
33 void set_y(float y) { y_ = y; } | |
34 void set_z(float z) { z_ = z; } | |
35 void set(float x, float y, float z) { | |
36 x_ = x; | |
37 y_ = y; | |
38 z_ = z; | |
39 } | |
40 | |
41 void move_x(float dx) { x_ += dx; } | |
42 void move_y(float dy) { y_ += dy; } | |
43 void move_z(float dz) { z_ += dz; } | |
44 void move(float dx, float dy, float dz) { | |
45 x_ += dx; | |
46 y_ += dy; | |
47 z_ += dz; | |
48 } | |
49 | |
50 void scale_x(float sx) { x_ *= sx; } | |
51 void scale_y(float sy) { y_ *= sy; } | |
52 void scale_z(float sz) { z_ *= sz; } | |
53 void scale(float sx, float sy, float sz) { | |
54 x_ *= sx; | |
55 y_ *= sy; | |
56 z_ *= sz; | |
57 } | |
58 void scale(float s) { scale(s, s, s); } | |
59 | |
60 bool degenerate() const { return degenerate_; } | |
61 | |
62 gfx::PointF Intersect(const Edge& e) const; | |
63 | |
64 private: | |
65 float x_; | |
66 float y_; | |
67 float z_; | |
68 bool degenerate_; | |
69 }; | |
70 | |
71 LayerQuad(const Edge& left, | |
72 const Edge& top, | |
73 const Edge& right, | |
74 const Edge& bottom); | |
75 explicit LayerQuad(const gfx::QuadF& quad); | |
76 | |
77 Edge left() const { return left_; } | |
78 Edge top() const { return top_; } | |
79 Edge right() const { return right_; } | |
80 Edge bottom() const { return bottom_; } | |
81 | |
82 void InflateX(float dx) { | |
83 left_.move_z(dx); | |
84 right_.move_z(dx); | |
85 } | |
86 void InflateY(float dy) { | |
87 top_.move_z(dy); | |
88 bottom_.move_z(dy); | |
89 } | |
90 void Inflate(float d) { | |
91 InflateX(d); | |
92 InflateY(d); | |
93 } | |
94 void InflateAntiAliasingDistance() { | |
95 Inflate(kAntiAliasingInflateDistance); | |
96 } | |
97 | |
98 gfx::QuadF ToQuadF() const; | |
99 | |
100 void ToFloatArray(float flattened[12]) const; | |
101 | |
102 private: | |
103 Edge left_; | |
104 Edge top_; | |
105 Edge right_; | |
106 Edge bottom_; | |
107 | |
108 DISALLOW_COPY_AND_ASSIGN(LayerQuad); | |
109 }; | |
110 | |
111 } // namespace cc | |
112 | |
113 #endif // CC_RESOURCES_LAYER_QUAD_H_ | |
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