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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_LAYERS_LAYER_IMPL_H_ | 5 #ifndef CC_LAYERS_LAYER_IMPL_H_ |
6 #define CC_LAYERS_LAYER_IMPL_H_ | 6 #define CC_LAYERS_LAYER_IMPL_H_ |
7 | 7 |
8 #include <map> | 8 #include <map> |
9 #include <set> | 9 #include <set> |
10 #include <string> | 10 #include <string> |
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25 #include "cc/input/input_handler.h" | 25 #include "cc/input/input_handler.h" |
26 #include "cc/input/scrollbar.h" | 26 #include "cc/input/scrollbar.h" |
27 #include "cc/layers/draw_properties.h" | 27 #include "cc/layers/draw_properties.h" |
28 #include "cc/layers/layer_lists.h" | 28 #include "cc/layers/layer_lists.h" |
29 #include "cc/layers/layer_position_constraint.h" | 29 #include "cc/layers/layer_position_constraint.h" |
30 #include "cc/layers/render_surface_impl.h" | 30 #include "cc/layers/render_surface_impl.h" |
31 #include "cc/layers/scroll_blocks_on.h" | 31 #include "cc/layers/scroll_blocks_on.h" |
32 #include "cc/output/filter_operations.h" | 32 #include "cc/output/filter_operations.h" |
33 #include "cc/quads/shared_quad_state.h" | 33 #include "cc/quads/shared_quad_state.h" |
34 #include "cc/resources/resource_provider.h" | 34 #include "cc/resources/resource_provider.h" |
35 #include "cc/resources/tile_priority.h" | 35 #include "cc/tiles/tile_priority.h" |
36 #include "skia/ext/refptr.h" | 36 #include "skia/ext/refptr.h" |
37 #include "third_party/skia/include/core/SkColor.h" | 37 #include "third_party/skia/include/core/SkColor.h" |
38 #include "third_party/skia/include/core/SkImageFilter.h" | 38 #include "third_party/skia/include/core/SkImageFilter.h" |
39 #include "third_party/skia/include/core/SkPicture.h" | 39 #include "third_party/skia/include/core/SkPicture.h" |
40 #include "ui/gfx/geometry/point3_f.h" | 40 #include "ui/gfx/geometry/point3_f.h" |
41 #include "ui/gfx/geometry/rect.h" | 41 #include "ui/gfx/geometry/rect.h" |
42 #include "ui/gfx/geometry/rect_f.h" | 42 #include "ui/gfx/geometry/rect_f.h" |
43 #include "ui/gfx/geometry/scroll_offset.h" | 43 #include "ui/gfx/geometry/scroll_offset.h" |
44 #include "ui/gfx/transform.h" | 44 #include "ui/gfx/transform.h" |
45 | 45 |
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830 | 830 |
831 std::vector<FrameTimingRequest> frame_timing_requests_; | 831 std::vector<FrameTimingRequest> frame_timing_requests_; |
832 bool frame_timing_requests_dirty_; | 832 bool frame_timing_requests_dirty_; |
833 | 833 |
834 DISALLOW_COPY_AND_ASSIGN(LayerImpl); | 834 DISALLOW_COPY_AND_ASSIGN(LayerImpl); |
835 }; | 835 }; |
836 | 836 |
837 } // namespace cc | 837 } // namespace cc |
838 | 838 |
839 #endif // CC_LAYERS_LAYER_IMPL_H_ | 839 #endif // CC_LAYERS_LAYER_IMPL_H_ |
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