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Side by Side Diff: sky/engine/core/dom/Element.cpp

Issue 1144673002: Make it possible to Paint elements into a display list. (Closed) Base URL: git@github.com:domokit/mojo.git@master
Patch Set: Add example Created 5 years, 7 months ago
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1 /* 1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) 3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2001 Peter Kelly (pmk@post.com) 4 * (C) 2001 Peter Kelly (pmk@post.com)
5 * (C) 2001 Dirk Mueller (mueller@kde.org) 5 * (C) 2001 Dirk Mueller (mueller@kde.org)
6 * (C) 2007 David Smith (catfish.man@gmail.com) 6 * (C) 2007 David Smith (catfish.man@gmail.com)
7 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2012, 2013 Apple Inc. All rights reserved. 7 * Copyright (C) 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2012, 2013 Apple Inc. All rights reserved.
8 * (C) 2007 Eric Seidel (eric@webkit.org) 8 * (C) 2007 Eric Seidel (eric@webkit.org)
9 * 9 *
10 * This library is free software; you can redistribute it and/or 10 * This library is free software; you can redistribute it and/or
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71 #include "sky/engine/core/html/HTMLElement.h" 71 #include "sky/engine/core/html/HTMLElement.h"
72 #include "sky/engine/core/html/HTMLTemplateElement.h" 72 #include "sky/engine/core/html/HTMLTemplateElement.h"
73 #include "sky/engine/core/html/parser/HTMLDocumentParser.h" 73 #include "sky/engine/core/html/parser/HTMLDocumentParser.h"
74 #include "sky/engine/core/html/parser/HTMLParserIdioms.h" 74 #include "sky/engine/core/html/parser/HTMLParserIdioms.h"
75 #include "sky/engine/core/layout/LayoutCallback.h" 75 #include "sky/engine/core/layout/LayoutCallback.h"
76 #include "sky/engine/core/page/ChromeClient.h" 76 #include "sky/engine/core/page/ChromeClient.h"
77 #include "sky/engine/core/page/FocusController.h" 77 #include "sky/engine/core/page/FocusController.h"
78 #include "sky/engine/core/page/Page.h" 78 #include "sky/engine/core/page/Page.h"
79 #include "sky/engine/core/painting/PaintingCallback.h" 79 #include "sky/engine/core/painting/PaintingCallback.h"
80 #include "sky/engine/core/painting/PaintingTasks.h" 80 #include "sky/engine/core/painting/PaintingTasks.h"
81 #include "sky/engine/core/painting/PictureRecorder.h"
81 #include "sky/engine/core/rendering/RenderCustomLayout.h" 82 #include "sky/engine/core/rendering/RenderCustomLayout.h"
82 #include "sky/engine/core/rendering/RenderLayer.h" 83 #include "sky/engine/core/rendering/RenderLayer.h"
83 #include "sky/engine/core/rendering/RenderView.h" 84 #include "sky/engine/core/rendering/RenderView.h"
84 #include "sky/engine/platform/EventDispatchForbiddenScope.h" 85 #include "sky/engine/platform/EventDispatchForbiddenScope.h"
85 #include "sky/engine/tonic/dart_state.h" 86 #include "sky/engine/tonic/dart_state.h"
86 #include "sky/engine/wtf/BitVector.h" 87 #include "sky/engine/wtf/BitVector.h"
87 #include "sky/engine/wtf/HashFunctions.h" 88 #include "sky/engine/wtf/HashFunctions.h"
88 #include "sky/engine/wtf/text/CString.h" 89 #include "sky/engine/wtf/text/CString.h"
89 #include "sky/engine/wtf/text/StringBuilder.h" 90 #include "sky/engine/wtf/text/StringBuilder.h"
90 #include "sky/engine/wtf/text/TextPosition.h" 91 #include "sky/engine/wtf/text/TextPosition.h"
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1678 if (idValue.isEmpty()) 1679 if (idValue.isEmpty())
1679 return false; 1680 return false;
1680 if (treeScope().scopedStyleResolver().hasSelectorForId(idValue)) 1681 if (treeScope().scopedStyleResolver().hasSelectorForId(idValue))
1681 return true; 1682 return true;
1682 // Host rules could also have effects. 1683 // Host rules could also have effects.
1683 if (ShadowRoot* shadowRoot = this->shadowRoot()) 1684 if (ShadowRoot* shadowRoot = this->shadowRoot())
1684 return shadowRoot->scopedStyleResolver().hasSelectorForId(idValue); 1685 return shadowRoot->scopedStyleResolver().hasSelectorForId(idValue);
1685 return false; 1686 return false;
1686 } 1687 }
1687 1688
1689 void Element::paint(PictureRecorder* recorder)
1690 {
1691 if (!renderer() || !renderer()->isBox())
1692 return;
1693 RenderBox* box = toRenderBox(renderer());
1694 GraphicsContext context(recorder->skCanvas());
1695
1696 // Very simplified painting to allow painting an arbitrary (layer-less) subt ree.
1697 Vector<RenderBox*> layers;
1698 PaintInfo paintInfo(&context, box->absoluteBoundingBoxRect(), box);
1699 box->paint(paintInfo, LayoutPoint(), layers);
1700 // Note we're ignoring any layers encountered.
1701 }
1702
1688 } // namespace blink 1703 } // namespace blink
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