| Index: cc/trees/layer_tree_host_impl_unittest.cc
|
| diff --git a/cc/trees/layer_tree_host_impl_unittest.cc b/cc/trees/layer_tree_host_impl_unittest.cc
|
| index 6b45ae409c6c2a76ea4e221edf8b9ac501fe85aa..e38cc0315adfb7db6816d485a3b401e38bafc914 100644
|
| --- a/cc/trees/layer_tree_host_impl_unittest.cc
|
| +++ b/cc/trees/layer_tree_host_impl_unittest.cc
|
| @@ -4495,7 +4495,7 @@ class BlendStateCheckLayer : public LayerImpl {
|
| gfx::Rect quad_rect_;
|
| gfx::Rect opaque_content_rect_;
|
| gfx::Rect quad_visible_rect_;
|
| - ResourceProvider::ResourceId resource_id_;
|
| + ResourceId resource_id_;
|
| };
|
|
|
| TEST_F(LayerTreeHostImplTest, BlendingOffWhenDrawingOpaqueLayers) {
|
| @@ -5682,7 +5682,7 @@ class FakeMaskLayerImpl : public LayerImpl {
|
| return make_scoped_ptr(new FakeMaskLayerImpl(tree_impl, id));
|
| }
|
|
|
| - void GetContentsResourceId(ResourceProvider::ResourceId* resource_id,
|
| + void GetContentsResourceId(ResourceId* resource_id,
|
| gfx::Size* resource_size) const override {
|
| *resource_id = 0;
|
| }
|
| @@ -6032,16 +6032,14 @@ TEST_F(LayerTreeHostImplTest, UIResourceManagement) {
|
| UIResourceBitmap bitmap(gfx::Size(1, 1), is_opaque);
|
| host_impl_->CreateUIResource(ui_resource_id, bitmap);
|
| EXPECT_EQ(1u, context3d->NumTextures());
|
| - ResourceProvider::ResourceId id1 =
|
| - host_impl_->ResourceIdForUIResource(ui_resource_id);
|
| + ResourceId id1 = host_impl_->ResourceIdForUIResource(ui_resource_id);
|
| EXPECT_NE(0u, id1);
|
|
|
| // Multiple requests with the same id is allowed. The previous texture is
|
| // deleted.
|
| host_impl_->CreateUIResource(ui_resource_id, bitmap);
|
| EXPECT_EQ(1u, context3d->NumTextures());
|
| - ResourceProvider::ResourceId id2 =
|
| - host_impl_->ResourceIdForUIResource(ui_resource_id);
|
| + ResourceId id2 = host_impl_->ResourceIdForUIResource(ui_resource_id);
|
| EXPECT_NE(0u, id2);
|
| EXPECT_NE(id1, id2);
|
|
|
| @@ -6084,8 +6082,7 @@ TEST_F(LayerTreeHostImplTest, CreateETC1UIResource) {
|
| UIResourceId ui_resource_id = 1;
|
| host_impl_->CreateUIResource(ui_resource_id, bitmap);
|
| EXPECT_EQ(1u, context3d->NumTextures());
|
| - ResourceProvider::ResourceId id1 =
|
| - host_impl_->ResourceIdForUIResource(ui_resource_id);
|
| + ResourceId id1 = host_impl_->ResourceIdForUIResource(ui_resource_id);
|
| EXPECT_NE(0u, id1);
|
| }
|
|
|
|
|