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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ | 5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
| 6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ | 6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
| 7 | 7 |
| 8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "cc/base/cc_export.h" | 10 #include "cc/base/cc_export.h" |
| 11 #include "cc/output/filter_operations.h" | 11 #include "cc/output/filter_operations.h" |
| 12 #include "cc/quads/draw_quad.h" | 12 #include "cc/quads/draw_quad.h" |
| 13 #include "cc/quads/render_pass_id.h" | 13 #include "cc/quads/render_pass_id.h" |
| 14 #include "cc/resources/resource_provider.h" | 14 #include "cc/resources/resource_provider.h" |
| 15 | 15 |
| 16 namespace cc { | 16 namespace cc { |
| 17 | 17 |
| 18 class CC_EXPORT RenderPassDrawQuad : public DrawQuad { | 18 class CC_EXPORT RenderPassDrawQuad : public DrawQuad { |
| 19 public: | 19 public: |
| 20 RenderPassDrawQuad(); | 20 RenderPassDrawQuad(); |
| 21 ~RenderPassDrawQuad() override; | 21 ~RenderPassDrawQuad() override; |
| 22 | 22 |
| 23 void SetNew(const SharedQuadState* shared_quad_state, | 23 void SetNew(const SharedQuadState* shared_quad_state, |
| 24 const gfx::Rect& rect, | 24 const gfx::Rect& rect, |
| 25 const gfx::Rect& visible_rect, | 25 const gfx::Rect& visible_rect, |
| 26 RenderPassId render_pass_id, | 26 RenderPassId render_pass_id, |
| 27 ResourceProvider::ResourceId mask_resource_id, | 27 ResourceId mask_resource_id, |
| 28 const gfx::Vector2dF& mask_uv_scale, | 28 const gfx::Vector2dF& mask_uv_scale, |
| 29 const gfx::Size& mask_texture_size, | 29 const gfx::Size& mask_texture_size, |
| 30 const FilterOperations& filters, | 30 const FilterOperations& filters, |
| 31 const gfx::Vector2dF& filters_scale, | 31 const gfx::Vector2dF& filters_scale, |
| 32 const FilterOperations& background_filters); | 32 const FilterOperations& background_filters); |
| 33 | 33 |
| 34 void SetAll(const SharedQuadState* shared_quad_state, | 34 void SetAll(const SharedQuadState* shared_quad_state, |
| 35 const gfx::Rect& rect, | 35 const gfx::Rect& rect, |
| 36 const gfx::Rect& opaque_rect, | 36 const gfx::Rect& opaque_rect, |
| 37 const gfx::Rect& visible_rect, | 37 const gfx::Rect& visible_rect, |
| 38 bool needs_blending, | 38 bool needs_blending, |
| 39 RenderPassId render_pass_id, | 39 RenderPassId render_pass_id, |
| 40 ResourceProvider::ResourceId mask_resource_id, | 40 ResourceId mask_resource_id, |
| 41 const gfx::Vector2dF& mask_uv_scale, | 41 const gfx::Vector2dF& mask_uv_scale, |
| 42 const gfx::Size& mask_texture_size, | 42 const gfx::Size& mask_texture_size, |
| 43 const FilterOperations& filters, | 43 const FilterOperations& filters, |
| 44 const gfx::Vector2dF& filters_scale, | 44 const gfx::Vector2dF& filters_scale, |
| 45 const FilterOperations& background_filters); | 45 const FilterOperations& background_filters); |
| 46 | 46 |
| 47 RenderPassId render_pass_id; | 47 RenderPassId render_pass_id; |
| 48 ResourceProvider::ResourceId mask_resource_id; | 48 ResourceId mask_resource_id; |
| 49 gfx::Vector2dF mask_uv_scale; | 49 gfx::Vector2dF mask_uv_scale; |
| 50 gfx::Size mask_texture_size; | 50 gfx::Size mask_texture_size; |
| 51 | 51 |
| 52 // Post-processing filters, applied to the pixels in the render pass' texture. | 52 // Post-processing filters, applied to the pixels in the render pass' texture. |
| 53 FilterOperations filters; | 53 FilterOperations filters; |
| 54 | 54 |
| 55 // The scale from layer space of the root layer of the render pass to | 55 // The scale from layer space of the root layer of the render pass to |
| 56 // the render pass physical pixels. This scale is applied to the filter | 56 // the render pass physical pixels. This scale is applied to the filter |
| 57 // parameters for pixel-moving filters. This scale should include | 57 // parameters for pixel-moving filters. This scale should include |
| 58 // content-to-target-space scale, and device pixel ratio. | 58 // content-to-target-space scale, and device pixel ratio. |
| (...skipping 10 matching lines...) Expand all Loading... |
| 69 | 69 |
| 70 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*); | 70 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*); |
| 71 | 71 |
| 72 private: | 72 private: |
| 73 void ExtendValue(base::trace_event::TracedValue* value) const override; | 73 void ExtendValue(base::trace_event::TracedValue* value) const override; |
| 74 }; | 74 }; |
| 75 | 75 |
| 76 } // namespace cc | 76 } // namespace cc |
| 77 | 77 |
| 78 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ | 78 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ |
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