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Side by Side Diff: cc/quads/render_pass_draw_quad.h

Issue 1144523003: Rename cc::ResourceProvider::ResourceId to cc::ResourceId and move it to its own file. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 7 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ 5 #ifndef CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ 6 #define CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/memory/scoped_ptr.h" 9 #include "base/memory/scoped_ptr.h"
10 #include "cc/base/cc_export.h" 10 #include "cc/base/cc_export.h"
11 #include "cc/output/filter_operations.h" 11 #include "cc/output/filter_operations.h"
12 #include "cc/quads/draw_quad.h" 12 #include "cc/quads/draw_quad.h"
13 #include "cc/quads/render_pass_id.h" 13 #include "cc/quads/render_pass_id.h"
14 #include "cc/resources/resource_provider.h" 14 #include "cc/resources/resource_provider.h"
15 15
16 namespace cc { 16 namespace cc {
17 17
18 class CC_EXPORT RenderPassDrawQuad : public DrawQuad { 18 class CC_EXPORT RenderPassDrawQuad : public DrawQuad {
19 public: 19 public:
20 RenderPassDrawQuad(); 20 RenderPassDrawQuad();
21 ~RenderPassDrawQuad() override; 21 ~RenderPassDrawQuad() override;
22 22
23 void SetNew(const SharedQuadState* shared_quad_state, 23 void SetNew(const SharedQuadState* shared_quad_state,
24 const gfx::Rect& rect, 24 const gfx::Rect& rect,
25 const gfx::Rect& visible_rect, 25 const gfx::Rect& visible_rect,
26 RenderPassId render_pass_id, 26 RenderPassId render_pass_id,
27 ResourceProvider::ResourceId mask_resource_id, 27 ResourceId mask_resource_id,
28 const gfx::Vector2dF& mask_uv_scale, 28 const gfx::Vector2dF& mask_uv_scale,
29 const gfx::Size& mask_texture_size, 29 const gfx::Size& mask_texture_size,
30 const FilterOperations& filters, 30 const FilterOperations& filters,
31 const gfx::Vector2dF& filters_scale, 31 const gfx::Vector2dF& filters_scale,
32 const FilterOperations& background_filters); 32 const FilterOperations& background_filters);
33 33
34 void SetAll(const SharedQuadState* shared_quad_state, 34 void SetAll(const SharedQuadState* shared_quad_state,
35 const gfx::Rect& rect, 35 const gfx::Rect& rect,
36 const gfx::Rect& opaque_rect, 36 const gfx::Rect& opaque_rect,
37 const gfx::Rect& visible_rect, 37 const gfx::Rect& visible_rect,
38 bool needs_blending, 38 bool needs_blending,
39 RenderPassId render_pass_id, 39 RenderPassId render_pass_id,
40 ResourceProvider::ResourceId mask_resource_id, 40 ResourceId mask_resource_id,
41 const gfx::Vector2dF& mask_uv_scale, 41 const gfx::Vector2dF& mask_uv_scale,
42 const gfx::Size& mask_texture_size, 42 const gfx::Size& mask_texture_size,
43 const FilterOperations& filters, 43 const FilterOperations& filters,
44 const gfx::Vector2dF& filters_scale, 44 const gfx::Vector2dF& filters_scale,
45 const FilterOperations& background_filters); 45 const FilterOperations& background_filters);
46 46
47 RenderPassId render_pass_id; 47 RenderPassId render_pass_id;
48 ResourceProvider::ResourceId mask_resource_id; 48 ResourceId mask_resource_id;
49 gfx::Vector2dF mask_uv_scale; 49 gfx::Vector2dF mask_uv_scale;
50 gfx::Size mask_texture_size; 50 gfx::Size mask_texture_size;
51 51
52 // Post-processing filters, applied to the pixels in the render pass' texture. 52 // Post-processing filters, applied to the pixels in the render pass' texture.
53 FilterOperations filters; 53 FilterOperations filters;
54 54
55 // The scale from layer space of the root layer of the render pass to 55 // The scale from layer space of the root layer of the render pass to
56 // the render pass physical pixels. This scale is applied to the filter 56 // the render pass physical pixels. This scale is applied to the filter
57 // parameters for pixel-moving filters. This scale should include 57 // parameters for pixel-moving filters. This scale should include
58 // content-to-target-space scale, and device pixel ratio. 58 // content-to-target-space scale, and device pixel ratio.
(...skipping 10 matching lines...) Expand all
69 69
70 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*); 70 static const RenderPassDrawQuad* MaterialCast(const DrawQuad*);
71 71
72 private: 72 private:
73 void ExtendValue(base::trace_event::TracedValue* value) const override; 73 void ExtendValue(base::trace_event::TracedValue* value) const override;
74 }; 74 };
75 75
76 } // namespace cc 76 } // namespace cc
77 77
78 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_ 78 #endif // CC_QUADS_RENDER_PASS_DRAW_QUAD_H_
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