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Issue 1144523003: Rename cc::ResourceProvider::ResourceId to cc::ResourceId and move it to its own file. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 7 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/base/scoped_ptr_vector.h" 5 #include "cc/base/scoped_ptr_vector.h"
6 #include "cc/output/compositor_frame_metadata.h" 6 #include "cc/output/compositor_frame_metadata.h"
7 #include "cc/output/gl_renderer.h" 7 #include "cc/output/gl_renderer.h"
8 #include "cc/output/output_surface.h" 8 #include "cc/output/output_surface.h"
9 #include "cc/output/output_surface_client.h" 9 #include "cc/output/output_surface_client.h"
10 #include "cc/output/overlay_candidate_validator.h" 10 #include "cc/output/overlay_candidate_validator.h"
(...skipping 134 matching lines...) Expand 10 before | Expand all | Expand 10 after
145 output_rect, 145 output_rect,
146 output_rect, 146 output_rect,
147 gfx::Transform(), 147 gfx::Transform(),
148 has_transparent_background); 148 has_transparent_background);
149 149
150 SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState(); 150 SharedQuadState* shared_state = pass->CreateAndAppendSharedQuadState();
151 shared_state->opacity = 1.f; 151 shared_state->opacity = 1.f;
152 return pass.Pass(); 152 return pass.Pass();
153 } 153 }
154 154
155 ResourceProvider::ResourceId CreateResource( 155 ResourceId CreateResource(ResourceProvider* resource_provider) {
156 ResourceProvider* resource_provider) {
157 unsigned sync_point = 0; 156 unsigned sync_point = 0;
158 TextureMailbox mailbox = 157 TextureMailbox mailbox =
159 TextureMailbox(gpu::Mailbox::Generate(), GL_TEXTURE_2D, sync_point); 158 TextureMailbox(gpu::Mailbox::Generate(), GL_TEXTURE_2D, sync_point);
160 mailbox.set_allow_overlay(true); 159 mailbox.set_allow_overlay(true);
161 scoped_ptr<SingleReleaseCallbackImpl> release_callback = 160 scoped_ptr<SingleReleaseCallbackImpl> release_callback =
162 SingleReleaseCallbackImpl::Create(base::Bind(&MailboxReleased)); 161 SingleReleaseCallbackImpl::Create(base::Bind(&MailboxReleased));
163 162
164 return resource_provider->CreateResourceFromTextureMailbox( 163 return resource_provider->CreateResourceFromTextureMailbox(
165 mailbox, release_callback.Pass()); 164 mailbox, release_callback.Pass());
166 } 165 }
167 166
168 SolidColorDrawQuad* CreateSolidColorQuadAt( 167 SolidColorDrawQuad* CreateSolidColorQuadAt(
169 const SharedQuadState* shared_quad_state, 168 const SharedQuadState* shared_quad_state,
170 SkColor color, 169 SkColor color,
171 RenderPass* render_pass, 170 RenderPass* render_pass,
172 const gfx::Rect& rect) { 171 const gfx::Rect& rect) {
173 SolidColorDrawQuad* quad = 172 SolidColorDrawQuad* quad =
174 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>(); 173 render_pass->CreateAndAppendDrawQuad<SolidColorDrawQuad>();
175 quad->SetNew(shared_quad_state, rect, rect, color, false); 174 quad->SetNew(shared_quad_state, rect, rect, color, false);
176 return quad; 175 return quad;
177 } 176 }
178 177
179 TextureDrawQuad* CreateCandidateQuadAt(ResourceProvider* resource_provider, 178 TextureDrawQuad* CreateCandidateQuadAt(ResourceProvider* resource_provider,
180 const SharedQuadState* shared_quad_state, 179 const SharedQuadState* shared_quad_state,
181 RenderPass* render_pass, 180 RenderPass* render_pass,
182 const gfx::Rect& rect) { 181 const gfx::Rect& rect) {
183 ResourceProvider::ResourceId resource_id = CreateResource(resource_provider); 182 ResourceId resource_id = CreateResource(resource_provider);
184 bool premultiplied_alpha = false; 183 bool premultiplied_alpha = false;
185 bool flipped = false; 184 bool flipped = false;
186 bool nearest_neighbor = false; 185 bool nearest_neighbor = false;
187 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f}; 186 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f};
188 187
189 TextureDrawQuad* overlay_quad = 188 TextureDrawQuad* overlay_quad =
190 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); 189 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
191 overlay_quad->SetNew(shared_quad_state, 190 overlay_quad->SetNew(shared_quad_state,
192 rect, 191 rect,
193 rect, 192 rect,
194 rect, 193 rect,
195 resource_id, 194 resource_id,
196 premultiplied_alpha, 195 premultiplied_alpha,
197 kUVTopLeft, 196 kUVTopLeft,
198 kUVBottomRight, 197 kUVBottomRight,
199 SK_ColorTRANSPARENT, 198 SK_ColorTRANSPARENT,
200 vertex_opacity, 199 vertex_opacity,
201 flipped, 200 flipped,
202 nearest_neighbor); 201 nearest_neighbor);
203 202
204 return overlay_quad; 203 return overlay_quad;
205 } 204 }
206 205
207 StreamVideoDrawQuad* CreateCandidateVideoQuadAt( 206 StreamVideoDrawQuad* CreateCandidateVideoQuadAt(
208 ResourceProvider* resource_provider, 207 ResourceProvider* resource_provider,
209 const SharedQuadState* shared_quad_state, 208 const SharedQuadState* shared_quad_state,
210 RenderPass* render_pass, 209 RenderPass* render_pass,
211 const gfx::Rect& rect, 210 const gfx::Rect& rect,
212 const gfx::Transform& transform) { 211 const gfx::Transform& transform) {
213 ResourceProvider::ResourceId resource_id = CreateResource(resource_provider); 212 ResourceId resource_id = CreateResource(resource_provider);
214 213
215 StreamVideoDrawQuad* overlay_quad = 214 StreamVideoDrawQuad* overlay_quad =
216 render_pass->CreateAndAppendDrawQuad<StreamVideoDrawQuad>(); 215 render_pass->CreateAndAppendDrawQuad<StreamVideoDrawQuad>();
217 overlay_quad->SetNew(shared_quad_state, rect, rect, rect, resource_id, 216 overlay_quad->SetNew(shared_quad_state, rect, rect, rect, resource_id,
218 transform); 217 transform);
219 218
220 return overlay_quad; 219 return overlay_quad;
221 } 220 }
222 221
223 TextureDrawQuad* CreateFullscreenCandidateQuad( 222 TextureDrawQuad* CreateFullscreenCandidateQuad(
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1097 1096
1098 Mock::VerifyAndClearExpectations(renderer_.get()); 1097 Mock::VerifyAndClearExpectations(renderer_.get());
1099 Mock::VerifyAndClearExpectations(&scheduler_); 1098 Mock::VerifyAndClearExpectations(&scheduler_);
1100 } 1099 }
1101 1100
1102 TEST_F(GLRendererWithOverlaysTest, ResourcesExportedAndReturned) { 1101 TEST_F(GLRendererWithOverlaysTest, ResourcesExportedAndReturned) {
1103 bool use_validator = true; 1102 bool use_validator = true;
1104 Init(use_validator); 1103 Init(use_validator);
1105 renderer_->set_expect_overlays(true); 1104 renderer_->set_expect_overlays(true);
1106 1105
1107 ResourceProvider::ResourceId resource1 = 1106 ResourceId resource1 = CreateResource(resource_provider_.get());
1108 CreateResource(resource_provider_.get()); 1107 ResourceId resource2 = CreateResource(resource_provider_.get());
1109 ResourceProvider::ResourceId resource2 =
1110 CreateResource(resource_provider_.get());
1111 1108
1112 scoped_ptr<RenderPass> pass = CreateRenderPass(); 1109 scoped_ptr<RenderPass> pass = CreateRenderPass();
1113 RenderPassList pass_list; 1110 RenderPassList pass_list;
1114 pass_list.push_back(pass.Pass()); 1111 pass_list.push_back(pass.Pass());
1115 1112
1116 DirectRenderer::DrawingFrame frame1; 1113 DirectRenderer::DrawingFrame frame1;
1117 frame1.render_passes_in_draw_order = &pass_list; 1114 frame1.render_passes_in_draw_order = &pass_list;
1118 frame1.overlay_list.resize(2); 1115 frame1.overlay_list.resize(2);
1119 OverlayCandidate& overlay1 = frame1.overlay_list.back(); 1116 OverlayCandidate& overlay1 = frame1.overlay_list.back();
1120 overlay1.resource_id = resource1; 1117 overlay1.resource_id = resource1;
(...skipping 67 matching lines...) Expand 10 before | Expand all | Expand 10 after
1188 renderer_->BeginDrawingFrame(&frame3); 1185 renderer_->BeginDrawingFrame(&frame3);
1189 renderer_->FinishDrawingFrame(&frame3); 1186 renderer_->FinishDrawingFrame(&frame3);
1190 EXPECT_TRUE(resource_provider_->InUseByConsumer(resource1)); 1187 EXPECT_TRUE(resource_provider_->InUseByConsumer(resource1));
1191 SwapBuffers(); 1188 SwapBuffers();
1192 EXPECT_FALSE(resource_provider_->InUseByConsumer(resource1)); 1189 EXPECT_FALSE(resource_provider_->InUseByConsumer(resource1));
1193 Mock::VerifyAndClearExpectations(&scheduler_); 1190 Mock::VerifyAndClearExpectations(&scheduler_);
1194 } 1191 }
1195 1192
1196 } // namespace 1193 } // namespace
1197 } // namespace cc 1194 } // namespace cc
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