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Side by Side Diff: cc/output/gl_renderer_unittest.cc

Issue 1144523003: Rename cc::ResourceProvider::ResourceId to cc::ResourceId and move it to its own file. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 5 years, 7 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/gl_renderer.h" 5 #include "cc/output/gl_renderer.h"
6 6
7 #include <set> 7 #include <set>
8 8
9 #include "base/location.h" 9 #include "base/location.h"
10 #include "base/single_thread_task_runner.h" 10 #include "base/single_thread_task_runner.h"
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1551 TEST_F(GLRendererShaderTest, DrawRenderPassQuadShaderPermutations) { 1551 TEST_F(GLRendererShaderTest, DrawRenderPassQuadShaderPermutations) {
1552 gfx::Rect viewport_rect(1, 1); 1552 gfx::Rect viewport_rect(1, 1);
1553 1553
1554 gfx::Rect child_rect(50, 50); 1554 gfx::Rect child_rect(50, 50);
1555 RenderPassId child_pass_id(2, 0); 1555 RenderPassId child_pass_id(2, 0);
1556 TestRenderPass* child_pass; 1556 TestRenderPass* child_pass;
1557 1557
1558 RenderPassId root_pass_id(1, 0); 1558 RenderPassId root_pass_id(1, 0);
1559 TestRenderPass* root_pass; 1559 TestRenderPass* root_pass;
1560 1560
1561 ResourceProvider::ResourceId mask = resource_provider_->CreateResource( 1561 ResourceId mask = resource_provider_->CreateResource(
1562 gfx::Size(20, 12), GL_CLAMP_TO_EDGE, 1562 gfx::Size(20, 12), GL_CLAMP_TO_EDGE,
1563 ResourceProvider::TEXTURE_HINT_IMMUTABLE, 1563 ResourceProvider::TEXTURE_HINT_IMMUTABLE,
1564 resource_provider_->best_texture_format()); 1564 resource_provider_->best_texture_format());
1565 resource_provider_->AllocateForTesting(mask); 1565 resource_provider_->AllocateForTesting(mask);
1566 1566
1567 SkScalar matrix[20]; 1567 SkScalar matrix[20];
1568 float amount = 0.5f; 1568 float amount = 0.5f;
1569 matrix[0] = 0.213f + 0.787f * amount; 1569 matrix[0] = 0.213f + 0.787f * amount;
1570 matrix[1] = 0.715f - 0.715f * amount; 1570 matrix[1] = 0.715f - 0.715f * amount;
1571 matrix[2] = 1.f - (matrix[0] + matrix[1]); 1571 matrix[2] = 1.f - (matrix[0] + matrix[1]);
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2162 root_pass->has_transparent_background = false; 2162 root_pass->has_transparent_background = false;
2163 root_pass->copy_requests.push_back( 2163 root_pass->copy_requests.push_back(
2164 CopyOutputRequest::CreateRequest(base::Bind(&IgnoreCopyResult))); 2164 CopyOutputRequest::CreateRequest(base::Bind(&IgnoreCopyResult)));
2165 2165
2166 unsigned sync_point = 0; 2166 unsigned sync_point = 0;
2167 TextureMailbox mailbox = 2167 TextureMailbox mailbox =
2168 TextureMailbox(gpu::Mailbox::Generate(), GL_TEXTURE_2D, sync_point); 2168 TextureMailbox(gpu::Mailbox::Generate(), GL_TEXTURE_2D, sync_point);
2169 mailbox.set_allow_overlay(true); 2169 mailbox.set_allow_overlay(true);
2170 scoped_ptr<SingleReleaseCallbackImpl> release_callback = 2170 scoped_ptr<SingleReleaseCallbackImpl> release_callback =
2171 SingleReleaseCallbackImpl::Create(base::Bind(&MailboxReleased)); 2171 SingleReleaseCallbackImpl::Create(base::Bind(&MailboxReleased));
2172 ResourceProvider::ResourceId resource_id = 2172 ResourceId resource_id = resource_provider->CreateResourceFromTextureMailbox(
2173 resource_provider->CreateResourceFromTextureMailbox( 2173 mailbox, release_callback.Pass());
2174 mailbox, release_callback.Pass());
2175 bool premultiplied_alpha = false; 2174 bool premultiplied_alpha = false;
2176 bool flipped = false; 2175 bool flipped = false;
2177 bool nearest_neighbor = false; 2176 bool nearest_neighbor = false;
2178 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f}; 2177 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f};
2179 2178
2180 TextureDrawQuad* overlay_quad = 2179 TextureDrawQuad* overlay_quad =
2181 root_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); 2180 root_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
2182 overlay_quad->SetNew(root_pass->CreateAndAppendSharedQuadState(), 2181 overlay_quad->SetNew(root_pass->CreateAndAppendSharedQuadState(),
2183 viewport_rect, viewport_rect, viewport_rect, resource_id, 2182 viewport_rect, viewport_rect, viewport_rect, resource_id,
2184 premultiplied_alpha, gfx::PointF(0, 0), 2183 premultiplied_alpha, gfx::PointF(0, 0),
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2289 AddRenderPass(&render_passes_in_draw_order_, RenderPassId(1, 0), 2288 AddRenderPass(&render_passes_in_draw_order_, RenderPassId(1, 0),
2290 viewport_rect, gfx::Transform()); 2289 viewport_rect, gfx::Transform());
2291 root_pass->has_transparent_background = false; 2290 root_pass->has_transparent_background = false;
2292 2291
2293 unsigned sync_point = TestRenderPass::kSyncPointForMailboxTextureQuad; 2292 unsigned sync_point = TestRenderPass::kSyncPointForMailboxTextureQuad;
2294 TextureMailbox mailbox = 2293 TextureMailbox mailbox =
2295 TextureMailbox(gpu::Mailbox::Generate(), GL_TEXTURE_2D, sync_point); 2294 TextureMailbox(gpu::Mailbox::Generate(), GL_TEXTURE_2D, sync_point);
2296 mailbox.set_allow_overlay(true); 2295 mailbox.set_allow_overlay(true);
2297 scoped_ptr<SingleReleaseCallbackImpl> release_callback = 2296 scoped_ptr<SingleReleaseCallbackImpl> release_callback =
2298 SingleReleaseCallbackImpl::Create(base::Bind(&MailboxReleased)); 2297 SingleReleaseCallbackImpl::Create(base::Bind(&MailboxReleased));
2299 ResourceProvider::ResourceId resource_id = 2298 ResourceId resource_id = resource_provider->CreateResourceFromTextureMailbox(
2300 resource_provider->CreateResourceFromTextureMailbox( 2299 mailbox, release_callback.Pass());
2301 mailbox, release_callback.Pass());
2302 bool premultiplied_alpha = false; 2300 bool premultiplied_alpha = false;
2303 bool flipped = false; 2301 bool flipped = false;
2304 bool nearest_neighbor = false; 2302 bool nearest_neighbor = false;
2305 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f}; 2303 float vertex_opacity[4] = {1.0f, 1.0f, 1.0f, 1.0f};
2306 gfx::PointF uv_top_left(0, 0); 2304 gfx::PointF uv_top_left(0, 0);
2307 gfx::PointF uv_bottom_right(1, 1); 2305 gfx::PointF uv_bottom_right(1, 1);
2308 2306
2309 TextureDrawQuad* overlay_quad = 2307 TextureDrawQuad* overlay_quad =
2310 root_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); 2308 root_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
2311 SharedQuadState* shared_state = root_pass->CreateAndAppendSharedQuadState(); 2309 SharedQuadState* shared_state = root_pass->CreateAndAppendSharedQuadState();
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2324 EXPECT_CALL(overlay_scheduler, 2322 EXPECT_CALL(overlay_scheduler,
2325 Schedule(1, gfx::OVERLAY_TRANSFORM_NONE, _, viewport_rect, 2323 Schedule(1, gfx::OVERLAY_TRANSFORM_NONE, _, viewport_rect,
2326 BoundingRect(uv_top_left, uv_bottom_right))).Times(1); 2324 BoundingRect(uv_top_left, uv_bottom_right))).Times(1);
2327 2325
2328 renderer.DrawFrame(&render_passes_in_draw_order_, 1.f, viewport_rect, 2326 renderer.DrawFrame(&render_passes_in_draw_order_, 1.f, viewport_rect,
2329 viewport_rect, false); 2327 viewport_rect, false);
2330 } 2328 }
2331 2329
2332 } // namespace 2330 } // namespace
2333 } // namespace cc 2331 } // namespace cc
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