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| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/delegating_renderer.h" | 5 #include "cc/output/delegating_renderer.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
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| 59 capabilities_.max_msaa_samples = caps.gpu.max_samples; | 59 capabilities_.max_msaa_samples = caps.gpu.max_samples; |
| 60 } | 60 } |
| 61 } | 61 } |
| 62 | 62 |
| 63 DelegatingRenderer::~DelegatingRenderer() {} | 63 DelegatingRenderer::~DelegatingRenderer() {} |
| 64 | 64 |
| 65 const RendererCapabilitiesImpl& DelegatingRenderer::Capabilities() const { | 65 const RendererCapabilitiesImpl& DelegatingRenderer::Capabilities() const { |
| 66 return capabilities_; | 66 return capabilities_; |
| 67 } | 67 } |
| 68 | 68 |
| 69 static ResourceProvider::ResourceId AppendToArray( | 69 static ResourceId AppendToArray(ResourceProvider::ResourceIdArray* array, |
| 70 ResourceProvider::ResourceIdArray* array, | 70 ResourceId id) { |
| 71 ResourceProvider::ResourceId id) { | |
| 72 array->push_back(id); | 71 array->push_back(id); |
| 73 return id; | 72 return id; |
| 74 } | 73 } |
| 75 | 74 |
| 76 void DelegatingRenderer::DrawFrame(RenderPassList* render_passes_in_draw_order, | 75 void DelegatingRenderer::DrawFrame(RenderPassList* render_passes_in_draw_order, |
| 77 float device_scale_factor, | 76 float device_scale_factor, |
| 78 const gfx::Rect& device_viewport_rect, | 77 const gfx::Rect& device_viewport_rect, |
| 79 const gfx::Rect& device_clip_rect, | 78 const gfx::Rect& device_clip_rect, |
| 80 bool disable_picture_quad_image_filtering) { | 79 bool disable_picture_quad_image_filtering) { |
| 81 TRACE_EVENT0("cc", "DelegatingRenderer::DrawFrame"); | 80 TRACE_EVENT0("cc", "DelegatingRenderer::DrawFrame"); |
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| 123 } | 122 } |
| 124 } | 123 } |
| 125 // We loop visibility to the GPU process, since that's what manages memory. | 124 // We loop visibility to the GPU process, since that's what manages memory. |
| 126 // That will allow it to feed us with memory allocations that we can act | 125 // That will allow it to feed us with memory allocations that we can act |
| 127 // upon. | 126 // upon. |
| 128 if (context_provider) | 127 if (context_provider) |
| 129 context_provider->ContextSupport()->SetSurfaceVisible(visible()); | 128 context_provider->ContextSupport()->SetSurfaceVisible(visible()); |
| 130 } | 129 } |
| 131 | 130 |
| 132 } // namespace cc | 131 } // namespace cc |
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