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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 // This file implements mock GL Interface for unit testing. It has to mock | |
| 6 // Desktop GL, not GLES2 as it is used to test the service side code. | |
| 7 | |
| 8 #ifndef GPU_COMMAND_BUFFER_COMMON_GL_MOCK_H_ | |
| 9 #define GPU_COMMAND_BUFFER_COMMON_GL_MOCK_H_ | |
| 10 | |
| 11 #include "testing/gmock/include/gmock/gmock.h" | |
| 12 #include "ui/gl/gl_interface.h" | |
| 13 | |
| 14 namespace gfx { | |
| 15 | |
| 16 class MockGLInterface : public GLInterface { | |
| 17 public: | |
| 18 MockGLInterface(); | |
| 19 virtual ~MockGLInterface(); | |
| 20 | |
| 21 MOCK_METHOD1(ActiveTexture, void(GLenum texture)); | |
| 22 | |
| 23 MOCK_METHOD2(AttachShader, void(GLuint program, GLuint shader)); | |
| 24 | |
| 25 MOCK_METHOD2(BeginQuery, void(GLenum target, GLuint id)); | |
| 26 | |
| 27 MOCK_METHOD3(BindAttribLocation, void( | |
| 28 GLuint program, GLuint index, const char* name)); | |
| 29 | |
| 30 MOCK_METHOD2(BindBuffer, void(GLenum target, GLuint buffer)); | |
| 31 | |
| 32 MOCK_METHOD3(BindFragDataLocation, void(GLuint program, GLuint colorNumber, | |
| 33 const char* name)); | |
| 34 | |
| 35 MOCK_METHOD4(BindFragDataLocationIndexed, void(GLuint program, | |
| 36 GLuint colorNumber, GLuint index, const char* name)); | |
| 37 | |
| 38 MOCK_METHOD2(BindFramebufferEXT, void(GLenum target, GLuint framebuffer)); | |
| 39 | |
| 40 MOCK_METHOD2(BindRenderbufferEXT, void(GLenum target, GLuint renderbuffer)); | |
| 41 | |
| 42 MOCK_METHOD2(BindTexture, void(GLenum target, GLuint texture)); | |
| 43 | |
| 44 MOCK_METHOD4(BlendColor, void( | |
| 45 GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)); | |
| 46 | |
| 47 MOCK_METHOD1(BlendEquation, void(GLenum mode)); | |
| 48 | |
| 49 MOCK_METHOD2(BlendEquationSeparate, void(GLenum modeRGB, GLenum modeAlpha)); | |
| 50 | |
| 51 MOCK_METHOD2(BlendFunc, void(GLenum sfactor, GLenum dfactor)); | |
| 52 | |
| 53 MOCK_METHOD4(BlendFuncSeparate, void( | |
| 54 GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)); | |
| 55 | |
| 56 MOCK_METHOD10(BlitFramebufferANGLE, void( | |
| 57 GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, | |
| 58 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, | |
| 59 GLbitfield mask, GLenum filter)); | |
| 60 | |
| 61 MOCK_METHOD10(BlitFramebufferEXT, void( | |
| 62 GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, | |
| 63 GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, | |
| 64 GLbitfield mask, GLenum filter)); | |
| 65 | |
| 66 MOCK_METHOD4(BufferData, void( | |
| 67 GLenum target, GLsizeiptr size, const void* data, GLenum usage)); | |
| 68 | |
| 69 MOCK_METHOD4(BufferSubData, void( | |
| 70 GLenum target, GLintptr offset, GLsizeiptr size, const void* data)); | |
| 71 | |
| 72 MOCK_METHOD1(CheckFramebufferStatusEXT, GLenum(GLenum target)); | |
| 73 | |
| 74 MOCK_METHOD1(Clear, void(GLbitfield mask)); | |
| 75 | |
| 76 MOCK_METHOD4(ClearColor, void( | |
| 77 GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)); | |
| 78 | |
| 79 MOCK_METHOD1(ClearDepth, void(GLclampd depth)); | |
| 80 | |
| 81 MOCK_METHOD1(ClearDepthf, void(GLclampf depth)); | |
| 82 | |
| 83 MOCK_METHOD1(ClearStencil, void(GLint s)); | |
| 84 | |
| 85 MOCK_METHOD4(ColorMask, void( | |
| 86 GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)); | |
| 87 | |
| 88 MOCK_METHOD1(CompileShader, void(GLuint shader)); | |
| 89 | |
| 90 MOCK_METHOD8(CompressedTexImage2D, void( | |
| 91 GLenum target, GLint level, GLenum internalformat, GLsizei width, | |
| 92 GLsizei height, GLint border, GLsizei imageSize, const void* data)); | |
| 93 | |
| 94 MOCK_METHOD9(CompressedTexSubImage2D, void( | |
| 95 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, | |
| 96 GLsizei height, GLenum format, GLsizei imageSize, const void* data)); | |
| 97 | |
| 98 MOCK_METHOD8(CopyTexImage2D, void( | |
| 99 GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, | |
| 100 GLsizei width, GLsizei height, GLint border)); | |
| 101 | |
| 102 MOCK_METHOD8(CopyTexSubImage2D, void( | |
| 103 GLenum target, GLint level, GLint xoffset, GLint yoffset, | |
| 104 GLint x, GLint y, GLsizei width, GLsizei height)); | |
| 105 | |
| 106 MOCK_METHOD0(CreateProgram, GLuint()); | |
| 107 | |
| 108 MOCK_METHOD1(CreateShader, GLuint(GLenum type)); | |
| 109 | |
| 110 MOCK_METHOD1(CullFace, void(GLenum mode)); | |
| 111 | |
| 112 MOCK_METHOD2(DeleteBuffersARB, void(GLsizei n, const GLuint* buffers)); | |
| 113 | |
| 114 MOCK_METHOD2(DeleteFramebuffersEXT, | |
| 115 void(GLsizei n, const GLuint* framebuffers)); | |
| 116 | |
| 117 MOCK_METHOD1(DeleteProgram, void(GLuint program)); | |
| 118 | |
| 119 MOCK_METHOD2(DeleteQueries, void(GLsizei n, const GLuint* ids)); | |
| 120 | |
| 121 MOCK_METHOD2(DeleteRenderbuffersEXT, void( | |
| 122 GLsizei n, const GLuint* renderbuffers)); | |
| 123 | |
| 124 MOCK_METHOD1(DeleteShader, void(GLuint shader)); | |
| 125 | |
| 126 MOCK_METHOD2(DeleteTextures, void(GLsizei n, const GLuint* textures)); | |
| 127 | |
| 128 MOCK_METHOD1(DepthFunc, void(GLenum func)); | |
| 129 | |
| 130 MOCK_METHOD1(DepthMask, void(GLboolean flag)); | |
| 131 | |
| 132 MOCK_METHOD2(DepthRange, void(GLclampd zNear, GLclampd zFar)); | |
| 133 | |
| 134 MOCK_METHOD2(DepthRangef, void(GLclampf zNear, GLclampf zFar)); | |
| 135 | |
| 136 MOCK_METHOD2(DetachShader, void(GLuint program, GLuint shader)); | |
| 137 | |
| 138 MOCK_METHOD1(Disable, void(GLenum cap)); | |
| 139 | |
| 140 MOCK_METHOD1(DisableVertexAttribArray, void(GLuint index)); | |
| 141 | |
| 142 MOCK_METHOD3(DrawArrays, void(GLenum mode, GLint first, GLsizei count)); | |
| 143 | |
| 144 MOCK_METHOD1(DrawBuffer, void(GLenum mode)); | |
| 145 | |
| 146 MOCK_METHOD2(DrawBuffersARB, void(GLsizei n, const GLenum* bufs)); | |
| 147 | |
| 148 MOCK_METHOD4(DrawElements, void( | |
| 149 GLenum mode, GLsizei count, GLenum type, const void* indices)); | |
| 150 | |
| 151 MOCK_METHOD2(EGLImageTargetTexture2DOES, void( | |
| 152 GLenum target, GLeglImageOES image)); | |
| 153 | |
| 154 MOCK_METHOD2(EGLImageTargetRenderbufferStorageOES, void( | |
| 155 GLenum target, GLeglImageOES image)); | |
| 156 | |
| 157 MOCK_METHOD1(Enable, void(GLenum cap)); | |
| 158 | |
| 159 MOCK_METHOD1(EnableVertexAttribArray, void(GLuint index)); | |
| 160 | |
| 161 MOCK_METHOD1(EndQuery, void(GLenum target)); | |
| 162 | |
| 163 MOCK_METHOD0(Finish, void()); | |
| 164 | |
| 165 MOCK_METHOD0(Flush, void()); | |
| 166 | |
| 167 MOCK_METHOD4(FramebufferRenderbufferEXT, void( | |
| 168 GLenum target, GLenum attachment, GLenum renderbuffertarget, | |
| 169 GLuint renderbuffer)); | |
| 170 | |
| 171 MOCK_METHOD5(FramebufferTexture2DEXT, void( | |
| 172 GLenum target, GLenum attachment, GLenum textarget, GLuint texture, | |
| 173 GLint level)); | |
| 174 | |
| 175 MOCK_METHOD1(FrontFace, void(GLenum mode)); | |
| 176 | |
| 177 MOCK_METHOD2(GenBuffersARB, void(GLsizei n, GLuint* buffers)); | |
| 178 | |
| 179 MOCK_METHOD1(GenerateMipmapEXT, void(GLenum target)); | |
| 180 | |
| 181 MOCK_METHOD2(GenFramebuffersEXT, void(GLsizei n, GLuint* framebuffers)); | |
| 182 | |
| 183 MOCK_METHOD2(GenQueries, void(GLsizei n, GLuint* ids)); | |
| 184 | |
| 185 MOCK_METHOD2(GenRenderbuffersEXT, void(GLsizei n, GLuint* renderbuffers)); | |
| 186 | |
| 187 MOCK_METHOD2(GenTextures, void(GLsizei n, GLuint* textures)); | |
| 188 | |
| 189 MOCK_METHOD7(GetActiveAttrib, void( | |
| 190 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, | |
| 191 GLint* size, GLenum* type, char* name)); | |
| 192 | |
| 193 MOCK_METHOD7(GetActiveUniform, void( | |
| 194 GLuint program, GLuint index, GLsizei bufsize, GLsizei* length, | |
| 195 GLint* size, GLenum* type, char* name)); | |
| 196 | |
| 197 MOCK_METHOD4(GetAttachedShaders, void( | |
| 198 GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders)); | |
| 199 | |
| 200 MOCK_METHOD2(GetAttribLocation, GLint(GLuint program, const char* name)); | |
| 201 | |
| 202 MOCK_METHOD2(GetBooleanv, void(GLenum pname, GLboolean* params)); | |
| 203 | |
| 204 MOCK_METHOD3(GetBufferParameteriv, void( | |
| 205 GLenum target, GLenum pname, GLint* params)); | |
| 206 | |
| 207 MOCK_METHOD0(GetError, GLenum()); | |
| 208 | |
| 209 MOCK_METHOD2(GetFloatv, void(GLenum pname, GLfloat* params)); | |
| 210 | |
| 211 MOCK_METHOD4(GetFramebufferAttachmentParameterivEXT, void( | |
| 212 GLenum target, GLenum attachment, GLenum pname, GLint* params)); | |
| 213 | |
| 214 MOCK_METHOD2(GetIntegerv, void(GLenum pname, GLint* params)); | |
| 215 | |
| 216 MOCK_METHOD5(GetProgramBinary, void( | |
| 217 GLuint program, GLsizei bufSize, GLsizei* length, GLenum* binaryFormat, | |
| 218 GLvoid* binary)); | |
| 219 | |
| 220 MOCK_METHOD3(GetProgramiv, void(GLuint program, GLenum pname, GLint* params)); | |
| 221 | |
| 222 MOCK_METHOD4(GetProgramInfoLog, void( | |
| 223 GLuint program, GLsizei bufsize, GLsizei* length, char* infolog)); | |
| 224 | |
| 225 MOCK_METHOD3(GetQueryiv, void(GLenum target, GLenum pname, GLint* params)); | |
| 226 | |
| 227 MOCK_METHOD3(GetQueryObjecti64v, void( | |
| 228 GLuint id, GLenum pname, GLint64* params)); | |
| 229 | |
| 230 MOCK_METHOD3(GetQueryObjectiv, void(GLuint id, GLenum pname, GLint* params)); | |
| 231 | |
| 232 MOCK_METHOD3(GetQueryObjectui64v, void( | |
| 233 GLuint id, GLenum pname, GLuint64* params)); | |
| 234 | |
| 235 MOCK_METHOD3(GetQueryObjectuiv, void( | |
| 236 GLuint id, GLenum pname, GLuint* params)); | |
| 237 | |
| 238 MOCK_METHOD3(GetRenderbufferParameterivEXT, void( | |
| 239 GLenum target, GLenum pname, GLint* params)); | |
| 240 | |
| 241 MOCK_METHOD3(GetShaderiv, void(GLuint shader, GLenum pname, GLint* params)); | |
| 242 | |
| 243 MOCK_METHOD4(GetShaderInfoLog, void( | |
| 244 GLuint shader, GLsizei bufsize, GLsizei* length, char* infolog)); | |
| 245 | |
| 246 MOCK_METHOD4(GetShaderPrecisionFormat, void( | |
| 247 GLenum shadertype, GLenum precisiontype, GLint* range, GLint* precision)); | |
| 248 | |
| 249 MOCK_METHOD4(GetShaderSource, void( | |
| 250 GLuint shader, GLsizei bufsize, GLsizei* length, char* source)); | |
| 251 | |
| 252 MOCK_METHOD1(GetString, const GLubyte*(GLenum name)); | |
| 253 | |
| 254 MOCK_METHOD4(GetTexLevelParameterfv, void( | |
| 255 GLenum target, GLint level, GLenum pname, GLfloat* params)); | |
| 256 | |
| 257 MOCK_METHOD4(GetTexLevelParameteriv, void( | |
| 258 GLenum target, GLint level, GLenum pname, GLint* params)); | |
| 259 | |
| 260 MOCK_METHOD3(GetTexParameterfv, void( | |
| 261 GLenum target, GLenum pname, GLfloat* params)); | |
| 262 | |
| 263 MOCK_METHOD3(GetTexParameteriv, void( | |
| 264 GLenum target, GLenum pname, GLint* params)); | |
| 265 | |
| 266 MOCK_METHOD4(GetTranslatedShaderSourceANGLE, void( | |
| 267 GLuint shader, GLsizei bufsize, GLsizei* length, char* source)); | |
| 268 | |
| 269 MOCK_METHOD3(GetUniformfv, | |
| 270 void(GLuint program, GLint location, GLfloat* params)); | |
| 271 | |
| 272 MOCK_METHOD3(GetUniformiv, | |
| 273 void(GLuint program, GLint location, GLint* params)); | |
| 274 | |
| 275 MOCK_METHOD2(GetUniformLocation, GLint(GLuint program, const char* name)); | |
| 276 | |
| 277 MOCK_METHOD3(GetVertexAttribfv, void( | |
| 278 GLuint index, GLenum pname, GLfloat* params)); | |
| 279 | |
| 280 MOCK_METHOD3(GetVertexAttribiv, | |
| 281 void(GLuint index, GLenum pname, GLint* params)); | |
| 282 | |
| 283 MOCK_METHOD3(GetVertexAttribPointerv, void( | |
| 284 GLuint index, GLenum pname, void** pointer)); | |
| 285 | |
| 286 MOCK_METHOD2(Hint, void(GLenum target, GLenum mode)); | |
| 287 | |
| 288 MOCK_METHOD1(IsBuffer, GLboolean(GLuint buffer)); | |
| 289 | |
| 290 MOCK_METHOD1(IsEnabled, GLboolean(GLenum cap)); | |
| 291 | |
| 292 MOCK_METHOD1(IsFramebufferEXT, GLboolean(GLuint framebuffer)); | |
| 293 | |
| 294 MOCK_METHOD1(IsProgram, GLboolean(GLuint program)); | |
| 295 | |
| 296 MOCK_METHOD1(IsRenderbufferEXT, GLboolean(GLuint renderbuffer)); | |
| 297 | |
| 298 MOCK_METHOD1(IsShader, GLboolean(GLuint shader)); | |
| 299 | |
| 300 MOCK_METHOD1(IsTexture, GLboolean(GLuint texture)); | |
| 301 | |
| 302 MOCK_METHOD1(LineWidth, void(GLfloat width)); | |
| 303 | |
| 304 MOCK_METHOD1(LinkProgram, void(GLuint program)); | |
| 305 | |
| 306 MOCK_METHOD2(MapBuffer, void*(GLenum target, GLenum access)); | |
| 307 | |
| 308 MOCK_METHOD2(PixelStorei, void(GLenum pname, GLint param)); | |
| 309 | |
| 310 MOCK_METHOD2(PointParameteri, void(GLenum pname, GLint param)); | |
| 311 | |
| 312 MOCK_METHOD2(PolygonOffset, void(GLfloat factor, GLfloat units)); | |
| 313 | |
| 314 MOCK_METHOD4(ProgramBinary, void( | |
| 315 GLuint program, GLenum binaryFormat, const GLvoid* binary, | |
| 316 GLsizei length)); | |
| 317 | |
| 318 MOCK_METHOD3(ProgramParameteri, void( | |
| 319 GLuint program, GLenum pname, GLint value)); | |
| 320 | |
| 321 MOCK_METHOD2(QueryCounter, void(GLuint id, GLenum target)); | |
| 322 | |
| 323 MOCK_METHOD1(ReadBuffer, void(GLenum src)); | |
| 324 | |
| 325 MOCK_METHOD7(ReadPixels, void( | |
| 326 GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, | |
| 327 GLenum type, void* pixels)); | |
| 328 | |
| 329 MOCK_METHOD0(ReleaseShaderCompiler, void()); | |
| 330 | |
| 331 MOCK_METHOD4(RenderbufferStorageEXT, void( | |
| 332 GLenum target, GLenum internalformat, GLsizei width, GLsizei height)); | |
| 333 | |
| 334 MOCK_METHOD5(RenderbufferStorageMultisampleANGLE, void( | |
| 335 GLenum target, GLsizei samples, GLenum internalformat, | |
| 336 GLsizei width, GLsizei height)); | |
| 337 | |
| 338 MOCK_METHOD5(RenderbufferStorageMultisampleEXT, void( | |
| 339 GLenum target, GLsizei samples, GLenum internalformat, | |
| 340 GLsizei width, GLsizei height)); | |
| 341 | |
| 342 MOCK_METHOD2(SampleCoverage, void(GLclampf value, GLboolean invert)); | |
| 343 | |
| 344 MOCK_METHOD4(Scissor, void(GLint x, GLint y, GLsizei width, GLsizei height)); | |
| 345 | |
| 346 MOCK_METHOD5(ShaderBinary, void( | |
| 347 GLsizei n, const GLuint* shaders, GLenum binaryformat, | |
| 348 const void* binary, GLsizei length)); | |
| 349 | |
| 350 MOCK_METHOD4(ShaderSource, void( | |
| 351 GLuint shader, GLsizei count, const char** str, const GLint* length)); | |
| 352 | |
| 353 MOCK_METHOD3(StencilFunc, void(GLenum func, GLint ref, GLuint mask)); | |
| 354 | |
| 355 MOCK_METHOD4(StencilFuncSeparate, void( | |
| 356 GLenum face, GLenum func, GLint ref, GLuint mask)); | |
| 357 | |
| 358 MOCK_METHOD1(StencilMask, void(GLuint mask)); | |
| 359 | |
| 360 MOCK_METHOD2(StencilMaskSeparate, void(GLenum face, GLuint mask)); | |
| 361 | |
| 362 MOCK_METHOD3(StencilOp, void(GLenum fail, GLenum zfail, GLenum zpass)); | |
| 363 | |
| 364 MOCK_METHOD4(StencilOpSeparate, void( | |
| 365 GLenum face, GLenum fail, GLenum zfail, GLenum zpass)); | |
| 366 | |
| 367 MOCK_METHOD9(TexImage2D, void( | |
| 368 GLenum target, GLint level, GLint internalformat, GLsizei width, | |
| 369 GLsizei height, GLint border, GLenum format, GLenum type, | |
| 370 const void* pixels)); | |
| 371 | |
| 372 MOCK_METHOD3(TexParameterf, void(GLenum target, GLenum pname, GLfloat param)); | |
| 373 | |
| 374 MOCK_METHOD3(TexParameterfv, void( | |
| 375 GLenum target, GLenum pname, const GLfloat* params)); | |
| 376 | |
| 377 MOCK_METHOD3(TexParameteri, void(GLenum target, GLenum pname, GLint param)); | |
| 378 | |
| 379 MOCK_METHOD3(TexParameteriv, void( | |
| 380 GLenum target, GLenum pname, const GLint* params)); | |
| 381 | |
| 382 MOCK_METHOD5(TexStorage2DEXT, void( | |
| 383 GLenum target, GLsizei levels, GLenum internalformat, | |
| 384 GLsizei width, GLsizei height)); | |
| 385 | |
| 386 MOCK_METHOD9(TexSubImage2D, void( | |
| 387 GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, | |
| 388 GLsizei height, GLenum format, GLenum type, const void* pixels)); | |
| 389 | |
| 390 MOCK_METHOD2(Uniform1f, void(GLint location, GLfloat x)); | |
| 391 | |
| 392 MOCK_METHOD3(Uniform1fv, | |
| 393 void(GLint location, GLsizei count, const GLfloat* v)); | |
| 394 | |
| 395 MOCK_METHOD2(Uniform1i, void(GLint location, GLint x)); | |
| 396 | |
| 397 MOCK_METHOD3(Uniform1iv, void(GLint location, GLsizei count, const GLint* v)); | |
| 398 | |
| 399 MOCK_METHOD3(Uniform2f, void(GLint location, GLfloat x, GLfloat y)); | |
| 400 | |
| 401 MOCK_METHOD3(Uniform2fv, | |
| 402 void(GLint location, GLsizei count, const GLfloat* v)); | |
| 403 | |
| 404 MOCK_METHOD3(Uniform2i, void(GLint location, GLint x, GLint y)); | |
| 405 | |
| 406 MOCK_METHOD3(Uniform2iv, void(GLint location, GLsizei count, const GLint* v)); | |
| 407 | |
| 408 MOCK_METHOD4(Uniform3f, | |
| 409 void(GLint location, GLfloat x, GLfloat y, GLfloat z)); | |
| 410 | |
| 411 MOCK_METHOD3(Uniform3fv, | |
| 412 void(GLint location, GLsizei count, const GLfloat* v)); | |
| 413 | |
| 414 MOCK_METHOD4(Uniform3i, void(GLint location, GLint x, GLint y, GLint z)); | |
| 415 | |
| 416 MOCK_METHOD3(Uniform3iv, void(GLint location, GLsizei count, const GLint* v)); | |
| 417 | |
| 418 MOCK_METHOD5(Uniform4f, void( | |
| 419 GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)); | |
| 420 | |
| 421 MOCK_METHOD3(Uniform4fv, | |
| 422 void(GLint location, GLsizei count, const GLfloat* v)); | |
| 423 | |
| 424 MOCK_METHOD5(Uniform4i, | |
| 425 void(GLint location, GLint x, GLint y, GLint z, GLint w)); | |
| 426 | |
| 427 MOCK_METHOD3(Uniform4iv, void(GLint location, GLsizei count, const GLint* v)); | |
| 428 | |
| 429 MOCK_METHOD4(UniformMatrix2fv, void( | |
| 430 GLint location, GLsizei count, GLboolean transpose, | |
| 431 const GLfloat* value)); | |
| 432 | |
| 433 MOCK_METHOD4(UniformMatrix3fv, void( | |
| 434 GLint location, GLsizei count, GLboolean transpose, | |
| 435 const GLfloat* value)); | |
| 436 | |
| 437 MOCK_METHOD4(UniformMatrix4fv, void( | |
| 438 GLint location, GLsizei count, GLboolean transpose, | |
| 439 const GLfloat* value)); | |
| 440 | |
| 441 MOCK_METHOD1(UnmapBuffer, GLboolean(GLenum target)); | |
| 442 | |
| 443 MOCK_METHOD1(UseProgram, void(GLuint program)); | |
| 444 | |
| 445 MOCK_METHOD1(ValidateProgram, void(GLuint program)); | |
| 446 | |
| 447 MOCK_METHOD2(VertexAttrib1f, void(GLuint indx, GLfloat x)); | |
| 448 | |
| 449 MOCK_METHOD2(VertexAttrib1fv, void(GLuint indx, const GLfloat* values)); | |
| 450 | |
| 451 MOCK_METHOD3(VertexAttrib2f, void(GLuint indx, GLfloat x, GLfloat y)); | |
| 452 | |
| 453 MOCK_METHOD2(VertexAttrib2fv, void(GLuint indx, const GLfloat* values)); | |
| 454 | |
| 455 MOCK_METHOD4(VertexAttrib3f, | |
| 456 void(GLuint indx, GLfloat x, GLfloat y, GLfloat z)); | |
| 457 | |
| 458 MOCK_METHOD2(VertexAttrib3fv, void(GLuint indx, const GLfloat* values)); | |
| 459 | |
| 460 MOCK_METHOD5(VertexAttrib4f, void( | |
| 461 GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)); | |
| 462 | |
| 463 MOCK_METHOD2(VertexAttrib4fv, void(GLuint indx, const GLfloat* values)); | |
| 464 | |
| 465 MOCK_METHOD6(VertexAttribPointer, void( | |
| 466 GLuint indx, GLint size, GLenum type, GLboolean normalized, | |
| 467 GLsizei stride, const void* ptr)); | |
| 468 | |
| 469 MOCK_METHOD4(Viewport, void(GLint x, GLint y, GLsizei width, GLsizei height)); | |
| 470 | |
| 471 MOCK_METHOD0(SwapBuffers, void()); | |
| 472 | |
| 473 MOCK_METHOD4(GetMaxValueInBufferCHROMIUM, GLuint( | |
| 474 GLuint buffer_id, GLsizei count, GLenum type, GLuint offset)); | |
| 475 | |
| 476 MOCK_METHOD2(GenFencesNV, void(GLsizei n, GLuint *fences)); | |
| 477 | |
| 478 MOCK_METHOD2(DeleteFencesNV, void(GLsizei n, const GLuint *fences)); | |
| 479 | |
| 480 MOCK_METHOD2(SetFenceNV, void(GLuint fence, GLenum condition)); | |
| 481 | |
| 482 MOCK_METHOD1(TestFenceNV, GLboolean(GLuint fence)); | |
| 483 | |
| 484 MOCK_METHOD1(FinishFenceNV, void(GLuint fence)); | |
| 485 | |
| 486 MOCK_METHOD1(IsFenceNV, GLboolean(GLuint fence)); | |
| 487 | |
| 488 MOCK_METHOD3(GetFenceivNV, void(GLuint fence, GLenum pname, GLint *params)); | |
| 489 | |
| 490 MOCK_METHOD2(FenceSync, GLsync(GLenum condition, GLbitfield flags)); | |
| 491 | |
| 492 MOCK_METHOD1(DeleteSync, void(GLsync sync)); | |
| 493 | |
| 494 MOCK_METHOD5(GetSynciv, void( | |
| 495 GLsync sync, GLenum pname, GLsizei bufSize, | |
| 496 GLsizei* length, GLint* values)); | |
| 497 | |
| 498 MOCK_METHOD2(GenQueriesARB, void(GLsizei n, GLuint* ids)); | |
| 499 | |
| 500 MOCK_METHOD2(DeleteQueriesARB, void(GLsizei n, const GLuint* ids)); | |
| 501 | |
| 502 MOCK_METHOD1(IsQueryARB, GLboolean(GLuint id)); | |
| 503 | |
| 504 MOCK_METHOD2(BeginQueryARB, void(GLenum target, GLuint id)); | |
| 505 | |
| 506 MOCK_METHOD1(EndQueryARB, void(GLenum target)); | |
| 507 | |
| 508 MOCK_METHOD3(GetQueryivARB, void(GLenum target, GLenum pname, GLint* params)); | |
| 509 | |
| 510 MOCK_METHOD3(GetQueryObjectuivARB, void( | |
| 511 GLuint id, GLenum pname, GLuint* params)); | |
| 512 | |
| 513 MOCK_METHOD1(SetSurfaceCHROMIUM, void(GLuint)); | |
| 514 | |
| 515 MOCK_METHOD0(GetGraphicsResetStatusARB, GLenum()); | |
| 516 | |
| 517 MOCK_METHOD4(DrawArraysInstancedANGLE, void( | |
| 518 GLenum mode, GLint first, GLsizei count, GLsizei primcount)); | |
| 519 | |
| 520 MOCK_METHOD5(DrawElementsInstancedANGLE, void( | |
| 521 GLenum mode, GLsizei count, GLenum type, const void* indices, | |
| 522 GLsizei primcount)); | |
| 523 | |
| 524 MOCK_METHOD2(VertexAttribDivisorANGLE, void(GLuint index, GLuint divisor)); | |
| 525 | |
| 526 MOCK_METHOD2(GenVertexArraysOES, void(GLsizei n, GLuint* ids)); | |
| 527 | |
| 528 MOCK_METHOD2(DeleteVertexArraysOES, void(GLsizei n, const GLuint* ids)); | |
| 529 | |
| 530 MOCK_METHOD1(IsVertexArrayOES, GLboolean(GLuint id)); | |
| 531 | |
| 532 MOCK_METHOD1(BindVertexArrayOES, void(GLuint id)); | |
| 533 }; | |
| 534 | |
| 535 } // namespace gfx | |
| 536 | |
| 537 #endif // GPU_COMMAND_BUFFER_COMMON_GL_MOCK_H_ | |
| OLD | NEW |