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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef UI_VIEWS_WIDGET_DESKTOP_AURA_DESKTIOP_DROP_TARGET_WIN_H_ |
| 6 #define UI_VIEWS_WIDGET_DESKTOP_AURA_DESKTIOP_DROP_TARGET_WIN_H_ |
| 7 |
| 8 #include "base/memory/scoped_ptr.h" |
| 9 #include "ui/base/dragdrop/drop_target.h" |
| 10 #include "ui/aura/window_observer.h" |
| 11 |
| 12 namespace aura { |
| 13 class RootWindow; |
| 14 namespace client { |
| 15 class DragDropDelegate; |
| 16 } |
| 17 } |
| 18 |
| 19 namespace ui { |
| 20 class DropTargetEvent; |
| 21 class OSExchangeData; |
| 22 } |
| 23 |
| 24 namespace views { |
| 25 |
| 26 // DesktopDropTargetWin takes care of managing drag and drop for |
| 27 // DesktopRootWindowHostWin. It converts Windows OLE drop messages into |
| 28 // aura::client::DragDropDelegate calls. |
| 29 class DesktopDropTargetWin : public ui::DropTarget, |
| 30 public aura::WindowObserver { |
| 31 public: |
| 32 DesktopDropTargetWin(aura::RootWindow* root_window, HWND window); |
| 33 virtual ~DesktopDropTargetWin(); |
| 34 |
| 35 private: |
| 36 // ui::DropTarget implementation: |
| 37 virtual DWORD OnDragEnter(IDataObject* data_object, |
| 38 DWORD key_state, |
| 39 POINT position, |
| 40 DWORD effect) OVERRIDE; |
| 41 virtual DWORD OnDragOver(IDataObject* data_object, |
| 42 DWORD key_state, |
| 43 POINT position, |
| 44 DWORD effect) OVERRIDE; |
| 45 virtual void OnDragLeave(IDataObject* data_object) OVERRIDE; |
| 46 virtual DWORD OnDrop(IDataObject* data_object, |
| 47 DWORD key_state, |
| 48 POINT position, |
| 49 DWORD effect) OVERRIDE; |
| 50 |
| 51 // aura::WindowObserver implementation: |
| 52 virtual void OnWindowDestroyed(aura::Window* window) OVERRIDE; |
| 53 |
| 54 // Common functionality for the ui::DropTarget methods to translate from COM |
| 55 // data types to Aura ones. |
| 56 void Translate(IDataObject* data_object, |
| 57 DWORD key_state, |
| 58 POINT cursor_position, |
| 59 DWORD effect, |
| 60 scoped_ptr<ui::OSExchangeData>* data, |
| 61 scoped_ptr<ui::DropTargetEvent>* event, |
| 62 aura::client::DragDropDelegate** delegate); |
| 63 |
| 64 void NotifyDragLeave(); |
| 65 |
| 66 // The root window associated with this drop target. |
| 67 aura::RootWindow* root_window_; |
| 68 |
| 69 // The Aura window that is currently under the cursor. We need to manually |
| 70 // keep track of this because Windows will only call our drag enter method |
| 71 // once when the user enters the associated HWND. But inside that HWND there |
| 72 // could be multiple aura windows, so we need to generate drag enter events |
| 73 // for them. |
| 74 aura::Window* target_window_; |
| 75 |
| 76 DISALLOW_COPY_AND_ASSIGN(DesktopDropTargetWin); |
| 77 }; |
| 78 |
| 79 } // namespace views |
| 80 |
| 81 #endif // UI_VIEWS_WIDGET_DESKTOP_AURA_DESKTIOP_DROP_TARGET_WIN_H_ |
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