Chromium Code Reviews| Index: ui/android/screen_android.cc |
| diff --git a/ui/gfx/screen_android.cc b/ui/android/screen_android.cc |
| similarity index 54% |
| rename from ui/gfx/screen_android.cc |
| rename to ui/android/screen_android.cc |
| index c286e603f2d8b621662a47f7cce4a0755cbd92a0..83b10c0410a1bc0f73802ddea12f27f0b6243487 100644 |
| --- a/ui/gfx/screen_android.cc |
| +++ b/ui/android/screen_android.cc |
| @@ -5,12 +5,36 @@ |
| #include "ui/gfx/screen.h" |
| #include "base/logging.h" |
| +#include "ui/android/view_android.h" |
| +#include "ui/android/window_android.h" |
|
boliu
2015/07/15 06:38:47
Instead of moving this file, ui/android should jus
|
| #include "ui/gfx/android/device_display_info.h" |
| #include "ui/gfx/display.h" |
| #include "ui/gfx/geometry/size_conversions.h" |
| namespace gfx { |
| +gfx::Display DisplayFromDeviceDisplayInfo( |
|
boliu
2015/07/15 06:38:47
out of scope of this CL, but...
Feels like either
|
| + const gfx::DeviceDisplayInfo& device_info) { |
| + const float device_scale_factor = device_info.GetDIPScale(); |
| + // Note: GetPhysicalDisplayWidth/Height() does not subtract window |
| + // decorations etc. Use it instead of GetDisplayWidth/Height() when |
| + // available. |
| + const gfx::Rect bounds_in_pixels = |
| + gfx::Rect(device_info.GetPhysicalDisplayWidth() |
| + ? device_info.GetPhysicalDisplayWidth() |
| + : device_info.GetDisplayWidth(), |
| + device_info.GetPhysicalDisplayHeight() |
| + ? device_info.GetPhysicalDisplayHeight() |
| + : device_info.GetDisplayHeight()); |
| + const gfx::Rect bounds_in_dip = gfx::Rect(gfx::ToCeiledSize( |
| + gfx::ScaleSize(bounds_in_pixels.size(), 1.0f / device_scale_factor))); |
| + gfx::Display display(0, bounds_in_dip); |
| + if (!gfx::Display::HasForceDeviceScaleFactor()) |
| + display.set_device_scale_factor(device_scale_factor); |
| + display.SetRotationAsDegree(device_info.GetRotationDegrees()); |
| + return display; |
| +} |
| + |
| class ScreenAndroid : public Screen { |
| public: |
| ScreenAndroid() {} |
| @@ -29,29 +53,16 @@ class ScreenAndroid : public Screen { |
| gfx::Display GetPrimaryDisplay() const override { |
| gfx::DeviceDisplayInfo device_info; |
| - const float device_scale_factor = device_info.GetDIPScale(); |
| - // Note: GetPhysicalDisplayWidth/Height() does not subtract window |
| - // decorations etc. Use it instead of GetDisplayWidth/Height() when |
| - // available. |
| - const gfx::Rect bounds_in_pixels = |
| - gfx::Rect(device_info.GetPhysicalDisplayWidth() |
| - ? device_info.GetPhysicalDisplayWidth() |
| - : device_info.GetDisplayWidth(), |
| - device_info.GetPhysicalDisplayHeight() |
| - ? device_info.GetPhysicalDisplayHeight() |
| - : device_info.GetDisplayHeight()); |
| - const gfx::Rect bounds_in_dip = |
| - gfx::Rect(gfx::ToCeiledSize(gfx::ScaleSize( |
| - bounds_in_pixels.size(), 1.0f / device_scale_factor))); |
| - gfx::Display display(0, bounds_in_dip); |
| - if (!gfx::Display::HasForceDeviceScaleFactor()) |
| - display.set_device_scale_factor(device_scale_factor); |
| - display.SetRotationAsDegree(device_info.GetRotationDegrees()); |
| - return display; |
| + return DisplayFromDeviceDisplayInfo(device_info); |
| } |
| gfx::Display GetDisplayNearestWindow(gfx::NativeView view) const override { |
| - return GetPrimaryDisplay(); |
| + if (view) { |
| + return DisplayFromDeviceDisplayInfo( |
| + view->GetWindowAndroid()->GetDeviceDisplayInfo()); |
| + } else { |
| + return GetPrimaryDisplay(); |
| + } |
| } |
| gfx::Display GetDisplayNearestPoint(const gfx::Point& point) const override { |