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Side by Side Diff: Source/core/page/EventHandler.cpp

Issue 1144313003: Added PointerEvent firing on touch events. (Closed) Base URL: https://chromium.googlesource.com/chromium/blink.git@master
Patch Set: Fixed primary pointer id on reuse, for each type of Pointers. Created 5 years, 6 months ago
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1 /* 1 /*
2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserv ed. 2 * Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc. All rights reserv ed.
3 * Copyright (C) 2006 Alexey Proskuryakov (ap@webkit.org) 3 * Copyright (C) 2006 Alexey Proskuryakov (ap@webkit.org)
4 * Copyright (C) 2012 Digia Plc. and/or its subsidiary(-ies) 4 * Copyright (C) 2012 Digia Plc. and/or its subsidiary(-ies)
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
(...skipping 27 matching lines...) Expand all
38 #include "core/dom/TouchList.h" 38 #include "core/dom/TouchList.h"
39 #include "core/dom/shadow/ComposedTreeTraversal.h" 39 #include "core/dom/shadow/ComposedTreeTraversal.h"
40 #include "core/dom/shadow/ShadowRoot.h" 40 #include "core/dom/shadow/ShadowRoot.h"
41 #include "core/editing/Editor.h" 41 #include "core/editing/Editor.h"
42 #include "core/editing/FrameSelection.h" 42 #include "core/editing/FrameSelection.h"
43 #include "core/editing/htmlediting.h" 43 #include "core/editing/htmlediting.h"
44 #include "core/editing/iterators/TextIterator.h" 44 #include "core/editing/iterators/TextIterator.h"
45 #include "core/events/EventPath.h" 45 #include "core/events/EventPath.h"
46 #include "core/events/KeyboardEvent.h" 46 #include "core/events/KeyboardEvent.h"
47 #include "core/events/MouseEvent.h" 47 #include "core/events/MouseEvent.h"
48 #include "core/events/PointerEvent.h"
48 #include "core/events/TextEvent.h" 49 #include "core/events/TextEvent.h"
49 #include "core/events/TouchEvent.h" 50 #include "core/events/TouchEvent.h"
50 #include "core/events/WheelEvent.h" 51 #include "core/events/WheelEvent.h"
51 #include "core/fetch/ImageResource.h" 52 #include "core/fetch/ImageResource.h"
52 #include "core/frame/EventHandlerRegistry.h" 53 #include "core/frame/EventHandlerRegistry.h"
53 #include "core/frame/FrameHost.h" 54 #include "core/frame/FrameHost.h"
54 #include "core/frame/FrameView.h" 55 #include "core/frame/FrameView.h"
55 #include "core/frame/LocalFrame.h" 56 #include "core/frame/LocalFrame.h"
56 #include "core/frame/PinchViewport.h" 57 #include "core/frame/PinchViewport.h"
57 #include "core/frame/Settings.h" 58 #include "core/frame/Settings.h"
(...skipping 251 matching lines...) Expand 10 before | Expand all | Expand 10 after
309 m_previousWheelScrolledNode = nullptr; 310 m_previousWheelScrolledNode = nullptr;
310 m_targetForTouchID.clear(); 311 m_targetForTouchID.clear();
311 m_touchSequenceDocument.clear(); 312 m_touchSequenceDocument.clear();
312 m_touchSequenceUserGestureToken.clear(); 313 m_touchSequenceUserGestureToken.clear();
313 m_scrollGestureHandlingNode = nullptr; 314 m_scrollGestureHandlingNode = nullptr;
314 m_lastGestureScrollOverWidget = false; 315 m_lastGestureScrollOverWidget = false;
315 m_previousGestureScrolledNode = nullptr; 316 m_previousGestureScrolledNode = nullptr;
316 m_scrollbarHandlingScrollGesture = nullptr; 317 m_scrollbarHandlingScrollGesture = nullptr;
317 m_maxMouseMovedDuration = 0; 318 m_maxMouseMovedDuration = 0;
318 m_touchPressed = false; 319 m_touchPressed = false;
320 m_pointerIdManager.clear();
319 m_mouseDownMayStartSelect = false; 321 m_mouseDownMayStartSelect = false;
320 m_mouseDownMayStartDrag = false; 322 m_mouseDownMayStartDrag = false;
321 m_lastShowPressTimestamp = 0; 323 m_lastShowPressTimestamp = 0;
322 m_lastDeferredTapElement = nullptr; 324 m_lastDeferredTapElement = nullptr;
323 m_eventHandlerWillResetCapturingMouseEventsNode = false; 325 m_eventHandlerWillResetCapturingMouseEventsNode = false;
324 m_mouseDownWasSingleClickInSelection = false; 326 m_mouseDownWasSingleClickInSelection = false;
325 m_selectionInitiationState = HaveNotStartedSelection; 327 m_selectionInitiationState = HaveNotStartedSelection;
326 m_mouseDownMayStartAutoscroll = false; 328 m_mouseDownMayStartAutoscroll = false;
327 m_svgPan = false; 329 m_svgPan = false;
328 m_mouseDownPos = IntPoint(); 330 m_mouseDownPos = IntPoint();
(...skipping 3441 matching lines...) Expand 10 before | Expand all | Expand 10 after
3770 m_lastScrollbarUnderMouse->mouseExited(); 3772 m_lastScrollbarUnderMouse->mouseExited();
3771 3773
3772 // Send mouse entered if we're setting a new scrollbar. 3774 // Send mouse entered if we're setting a new scrollbar.
3773 if (scrollbar && setLast) 3775 if (scrollbar && setLast)
3774 scrollbar->mouseEntered(); 3776 scrollbar->mouseEntered();
3775 3777
3776 m_lastScrollbarUnderMouse = setLast ? scrollbar : nullptr; 3778 m_lastScrollbarUnderMouse = setLast ? scrollbar : nullptr;
3777 } 3779 }
3778 } 3780 }
3779 3781
3780 static const AtomicString& eventNameForTouchPointState(PlatformTouchPoint::State state) 3782 static const AtomicString& touchEventNameForTouchPointState(PlatformTouchPoint:: State state)
3781 { 3783 {
3782 switch (state) { 3784 switch (state) {
3783 case PlatformTouchPoint::TouchReleased: 3785 case PlatformTouchPoint::TouchReleased:
3784 return EventTypeNames::touchend; 3786 return EventTypeNames::touchend;
3785 case PlatformTouchPoint::TouchCancelled: 3787 case PlatformTouchPoint::TouchCancelled:
3786 return EventTypeNames::touchcancel; 3788 return EventTypeNames::touchcancel;
3787 case PlatformTouchPoint::TouchPressed: 3789 case PlatformTouchPoint::TouchPressed:
3788 return EventTypeNames::touchstart; 3790 return EventTypeNames::touchstart;
3789 case PlatformTouchPoint::TouchMoved: 3791 case PlatformTouchPoint::TouchMoved:
3790 return EventTypeNames::touchmove; 3792 return EventTypeNames::touchmove;
3791 case PlatformTouchPoint::TouchStationary: 3793 case PlatformTouchPoint::TouchStationary:
3792 // TouchStationary state is not converted to touch events, so fall throu gh to assert. 3794 // Fall through to default
3793 default: 3795 default:
3794 ASSERT_NOT_REACHED(); 3796 ASSERT_NOT_REACHED();
3795 return emptyAtom; 3797 return emptyAtom;
3798 }
3799 }
3800
3801 static const AtomicString& pointerEventNameForTouchPointState(PlatformTouchPoint ::State state)
3802 {
3803 switch (state) {
3804 case PlatformTouchPoint::TouchReleased:
3805 return EventTypeNames::pointerup;
3806 case PlatformTouchPoint::TouchCancelled:
3807 return EventTypeNames::pointercancel;
3808 case PlatformTouchPoint::TouchPressed:
3809 return EventTypeNames::pointerdown;
3810 case PlatformTouchPoint::TouchMoved:
3811 return EventTypeNames::pointermove;
3812 case PlatformTouchPoint::TouchStationary:
3813 // Fall through to default
3814 default:
3815 ASSERT_NOT_REACHED();
3816 return emptyAtom;
3796 } 3817 }
3797 } 3818 }
3798 3819
3799 HitTestResult EventHandler::hitTestResultInFrame(LocalFrame* frame, const Layout Point& point, HitTestRequest::HitTestRequestType hitType) 3820 HitTestResult EventHandler::hitTestResultInFrame(LocalFrame* frame, const Layout Point& point, HitTestRequest::HitTestRequestType hitType)
3800 { 3821 {
3801 HitTestResult result(HitTestRequest(hitType), point); 3822 HitTestResult result(HitTestRequest(hitType), point);
3802 3823
3803 if (!frame || !frame->contentLayoutObject()) 3824 if (!frame || !frame->contentLayoutObject())
3804 return result; 3825 return result;
3805 if (frame->view()) { 3826 if (frame->view()) {
3806 IntRect rect = frame->view()->visibleContentRect(IncludeScrollbars); 3827 IntRect rect = frame->view()->visibleContentRect(IncludeScrollbars);
3807 if (!rect.contains(roundedIntPoint(point))) 3828 if (!rect.contains(roundedIntPoint(point)))
3808 return result; 3829 return result;
3809 } 3830 }
3810 frame->contentLayoutObject()->hitTest(result); 3831 frame->contentLayoutObject()->hitTest(result);
3811 return result; 3832 return result;
3812 } 3833 }
3813 3834
3835 void EventHandler::handlePointerEventsFromTouchEvent(const PlatformTouchEvent& e vent,
3836 const Vector<PlatformTouchPoint>& points, Vector<TouchInfo>& touchInfos)
3837 {
3838 const String& PointerTypeStrForTouch("touch");
3839
3840 // Iterate through the touch points, sending PointerEvents to the targets as required.
3841 for (unsigned i = 0; i < points.size(); ++i) {
3842 const PlatformTouchPoint& point = points[i];
3843 TouchInfo& touchInfo = touchInfos[i];
Rick Byers 2015/06/16 17:25:39 would it be a little cleaner to stick the Platform
mustaq 2015/06/16 20:18:43 Done.
3844
3845 unsigned pointerId = point.id();
3846 const PlatformTouchPoint::State pointState = point.state();
3847
3848 if (pointState == PlatformTouchPoint::TouchStationary)
3849 continue;
3850 bool pointerReleasedOrCancelled =
3851 pointState == PlatformTouchPoint::TouchReleased || pointState == Pla tformTouchPoint::TouchCancelled;
3852 const AtomicString& eventName(pointerEventNameForTouchPointState(pointSt ate));
3853
3854 if (pointState == PlatformTouchPoint::TouchPressed)
3855 m_pointerIdManager.add(PointerIdManager::PointerTypeTouch, pointerId );
3856
3857 bool isEnterOrLeave = false;
3858 bool isCancelable = !(isEnterOrLeave || pointState == PlatformTouchPoint ::TouchCancelled);
3859 bool isBubbling = !isEnterOrLeave;
Rick Byers 2015/06/16 17:25:39 nit isCancelable and isBubbling local variables on
mustaq 2015/06/16 20:18:43 Done.
3860
3861 PointerEventInit pointerEventInit;
3862 pointerEventInit.setPointerId(pointerId);
3863 pointerEventInit.setWidth(touchInfo.adjustedRadius.width());
3864 pointerEventInit.setHeight(touchInfo.adjustedRadius.height());
3865 pointerEventInit.setPressure(point.force());
3866 pointerEventInit.setPointerType(PointerTypeStrForTouch);
3867 pointerEventInit.setIsPrimary(m_pointerIdManager.isPrimary(PointerIdMana ger::PointerTypeTouch, pointerId));
3868 pointerEventInit.setScreenX(point.screenPos().x());
3869 pointerEventInit.setScreenY(point.screenPos().y());
3870 pointerEventInit.setClientX(touchInfo.adjustedPagePoint.x());
3871 pointerEventInit.setClientY(touchInfo.adjustedPagePoint.y());
3872 pointerEventInit.setButton(0);
3873 pointerEventInit.setButtons(pointerReleasedOrCancelled ? 0 : 1);
3874
3875 pointerEventInit.setCtrlKey(event.ctrlKey());
3876 pointerEventInit.setShiftKey(event.shiftKey());
3877 pointerEventInit.setAltKey(event.altKey());
3878 pointerEventInit.setMetaKey(event.metaKey());
3879
3880 pointerEventInit.setBubbles(isBubbling);
3881 pointerEventInit.setCancelable(isCancelable);
3882
3883 RefPtrWillBeRawPtr<PointerEvent> pointerEvent = PointerEvent::create(eve ntName, pointerEventInit);
3884 touchInfo.touchTarget->toNode()->dispatchPointerEvent(pointerEvent.get() );
3885 touchInfo.consumed = pointerEvent->defaultPrevented() || pointerEvent->d efaultHandled();
3886
3887 // Remove the released/cancelled id at the end to correctly determine pr imary id above.
3888 if (pointerReleasedOrCancelled)
3889 m_pointerIdManager.remove(PointerIdManager::PointerTypeTouch, pointe rId);
3890 }
3891 }
3892
3814 bool EventHandler::handleTouchEvent(const PlatformTouchEvent& event) 3893 bool EventHandler::handleTouchEvent(const PlatformTouchEvent& event)
3815 { 3894 {
3816 TRACE_EVENT0("blink", "EventHandler::handleTouchEvent"); 3895 TRACE_EVENT0("blink", "EventHandler::handleTouchEvent");
3817 3896
3818 const Vector<PlatformTouchPoint>& points = event.touchPoints(); 3897 const Vector<PlatformTouchPoint>& points = event.touchPoints();
3819 3898
3820 unsigned i;
3821 bool freshTouchEvents = true; 3899 bool freshTouchEvents = true;
3822 bool allTouchReleased = true; 3900 bool allTouchReleased = true;
3823 for (i = 0; i < points.size(); ++i) { 3901 for (unsigned i = 0; i < points.size(); ++i) {
3824 const PlatformTouchPoint& point = points[i]; 3902 const PlatformTouchPoint& point = points[i];
3903
3825 if (point.state() != PlatformTouchPoint::TouchPressed) 3904 if (point.state() != PlatformTouchPoint::TouchPressed)
3826 freshTouchEvents = false; 3905 freshTouchEvents = false;
3827 if (point.state() != PlatformTouchPoint::TouchReleased && point.state() != PlatformTouchPoint::TouchCancelled) 3906 if (point.state() != PlatformTouchPoint::TouchReleased && point.state() != PlatformTouchPoint::TouchCancelled)
3828 allTouchReleased = false; 3907 allTouchReleased = false;
3829 } 3908 }
3830 if (freshTouchEvents) { 3909 if (freshTouchEvents) {
3831 // Ideally we'd ASSERT !m_touchSequenceDocument here since we should 3910 // Ideally we'd ASSERT !m_touchSequenceDocument here since we should
3832 // have cleared the active document when we saw the last release. But we 3911 // have cleared the active document when we saw the last release. But we
3833 // have some tests that violate this, ClusterFuzz could trigger it, and 3912 // have some tests that violate this, ClusterFuzz could trigger it, and
3834 // there may be cases where the browser doesn't reliably release all 3913 // there may be cases where the browser doesn't reliably release all
(...skipping 12 matching lines...) Expand all
3847 m_touchSequenceUserGestureToken = gestureIndicator->currentToken(); 3926 m_touchSequenceUserGestureToken = gestureIndicator->currentToken();
3848 3927
3849 ASSERT(m_frame->view()); 3928 ASSERT(m_frame->view());
3850 if (m_touchSequenceDocument && (!m_touchSequenceDocument->frame() || !m_touc hSequenceDocument->frame()->view())) { 3929 if (m_touchSequenceDocument && (!m_touchSequenceDocument->frame() || !m_touc hSequenceDocument->frame()->view())) {
3851 // If the active touch document has no frame or view, it's probably bein g destroyed 3930 // If the active touch document has no frame or view, it's probably bein g destroyed
3852 // so we can't dispatch events. 3931 // so we can't dispatch events.
3853 return false; 3932 return false;
3854 } 3933 }
3855 3934
3856 // First do hit tests for any new touch points. 3935 // First do hit tests for any new touch points.
3857 for (i = 0; i < points.size(); ++i) { 3936 for (unsigned i = 0; i < points.size(); ++i) {
3858 const PlatformTouchPoint& point = points[i]; 3937 const PlatformTouchPoint& point = points[i];
3859 3938
3860 // Touch events implicitly capture to the touched node, and don't change 3939 // Touch events implicitly capture to the touched node, and don't change
3861 // active/hover states themselves (Gesture events do). So we only need 3940 // active/hover states themselves (Gesture events do). So we only need
3862 // to hit-test on touchstart, and it can be read-only. 3941 // to hit-test on touchstart, and it can be read-only.
3863 if (point.state() == PlatformTouchPoint::TouchPressed) { 3942 if (point.state() == PlatformTouchPoint::TouchPressed) {
3864 HitTestRequest::HitTestRequestType hitType = HitTestRequest::TouchEv ent | HitTestRequest::ReadOnly | HitTestRequest::Active; 3943 HitTestRequest::HitTestRequestType hitType = HitTestRequest::TouchEv ent | HitTestRequest::ReadOnly | HitTestRequest::Active;
3865 LayoutPoint pagePoint = roundedLayoutPoint(m_frame->view()->rootFram eToContents(point.pos())); 3944 LayoutPoint pagePoint = roundedLayoutPoint(m_frame->view()->rootFram eToContents(point.pos()));
3866 HitTestResult result; 3945 HitTestResult result;
3867 if (!m_touchSequenceDocument) { 3946 if (!m_touchSequenceDocument) {
(...skipping 41 matching lines...) Expand 10 before | Expand all | Expand 10 after
3909 // document set to receive the events, then we can skip all the rest of 3988 // document set to receive the events, then we can skip all the rest of
3910 // this work. 3989 // this work.
3911 if (!m_touchSequenceDocument || !m_touchSequenceDocument->frameHost() || !m_ touchSequenceDocument->frameHost()->eventHandlerRegistry().hasEventHandlers(Even tHandlerRegistry::TouchEvent) || !m_touchSequenceDocument->frame()) { 3990 if (!m_touchSequenceDocument || !m_touchSequenceDocument->frameHost() || !m_ touchSequenceDocument->frameHost()->eventHandlerRegistry().hasEventHandlers(Even tHandlerRegistry::TouchEvent) || !m_touchSequenceDocument->frame()) {
3912 if (allTouchReleased) { 3991 if (allTouchReleased) {
3913 m_touchSequenceDocument.clear(); 3992 m_touchSequenceDocument.clear();
3914 m_touchSequenceUserGestureToken.clear(); 3993 m_touchSequenceUserGestureToken.clear();
3915 } 3994 }
3916 return false; 3995 return false;
3917 } 3996 }
3918 3997
3919 // Build up the lists to use for the 'touches', 'targetTouches' and 3998 // Compute and store the common info used by both PointerEvent and TouchEven t.
3920 // 'changedTouches' attributes in the JS event. See 3999 Vector<TouchInfo> touchInfos(points.size());
3921 // http://www.w3.org/TR/touch-events/#touchevent-interface for how these
3922 // lists fit together.
3923 4000
3924 // Holds the complete set of touches on the screen. 4001 for (unsigned i = 0; i < points.size(); ++i) {
3925 RefPtrWillBeRawPtr<TouchList> touches = TouchList::create();
3926
3927 // A different view on the 'touches' list above, filtered and grouped by
3928 // event target. Used for the 'targetTouches' list in the JS event.
3929 using TargetTouchesHeapMap = WillBeHeapHashMap<EventTarget*, RefPtrWillBeMem ber<TouchList>>;
3930 TargetTouchesHeapMap touchesByTarget;
3931
3932 // Array of touches per state, used to assemble the 'changedTouches' list.
3933 using EventTargetSet = WillBeHeapHashSet<RefPtrWillBeMember<EventTarget>>;
3934 struct {
3935 // The touches corresponding to the particular change state this struct
3936 // instance represents.
3937 RefPtrWillBeMember<TouchList> m_touches;
3938 // Set of targets involved in m_touches.
3939 EventTargetSet m_targets;
3940 } changedTouches[PlatformTouchPoint::TouchStateEnd];
3941
3942 for (i = 0; i < points.size(); ++i) {
3943 const PlatformTouchPoint& point = points[i]; 4002 const PlatformTouchPoint& point = points[i];
3944 PlatformTouchPoint::State pointState = point.state(); 4003 PlatformTouchPoint::State pointState = point.state();
3945 RefPtrWillBeRawPtr<EventTarget> touchTarget = nullptr; 4004 RefPtrWillBeRawPtr<EventTarget> touchTarget = nullptr;
3946 4005
3947 if (pointState == PlatformTouchPoint::TouchReleased || pointState == Pla tformTouchPoint::TouchCancelled) { 4006 if (pointState == PlatformTouchPoint::TouchReleased || pointState == Pla tformTouchPoint::TouchCancelled) {
3948 // The target should be the original target for this touch, so get 4007 // The target should be the original target for this touch, so get
3949 // it from the hashmap. As it's a release or cancel we also remove 4008 // it from the hashmap. As it's a release or cancel we also remove
3950 // it from the map. 4009 // it from the map.
3951 touchTarget = m_targetForTouchID.take(point.id()); 4010 touchTarget = m_targetForTouchID.take(point.id());
3952 } else { 4011 } else {
(...skipping 28 matching lines...) Expand all
3981 // a Touch is a Node so using the window could be a breaking change. 4040 // a Touch is a Node so using the window could be a breaking change.
3982 // Since we know there was no handler invoked, the specific target 4041 // Since we know there was no handler invoked, the specific target
3983 // should be completely irrelevant to the application. 4042 // should be completely irrelevant to the application.
3984 touchTarget = m_touchSequenceDocument; 4043 touchTarget = m_touchSequenceDocument;
3985 targetFrame = m_touchSequenceDocument->frame(); 4044 targetFrame = m_touchSequenceDocument->frame();
3986 } 4045 }
3987 ASSERT(targetFrame); 4046 ASSERT(targetFrame);
3988 4047
3989 // pagePoint should always be in the target element's document coordinat es. 4048 // pagePoint should always be in the target element's document coordinat es.
3990 FloatPoint pagePoint = targetFrame->view()->rootFrameToContents(point.po s()); 4049 FloatPoint pagePoint = targetFrame->view()->rootFrameToContents(point.po s());
3991
3992 float scaleFactor = 1.0f / targetFrame->pageZoomFactor(); 4050 float scaleFactor = 1.0f / targetFrame->pageZoomFactor();
3993 4051
3994 FloatPoint adjustedPagePoint = pagePoint.scaledBy(scaleFactor); 4052 TouchInfo& touchInfo = touchInfos[i];
3995 FloatSize adjustedRadius = point.radius().scaledBy(scaleFactor); 4053 touchInfo.touchTarget = touchTarget.get();
4054 touchInfo.targetFrame = targetFrame;
4055 touchInfo.adjustedPagePoint = pagePoint.scaledBy(scaleFactor);
4056 touchInfo.adjustedRadius = point.radius().scaledBy(scaleFactor);
4057 touchInfo.knownTarget = knownTarget;
4058 touchInfo.consumed = false;
4059 }
4060
4061 if (RuntimeEnabledFeatures::pointerEventEnabled())
4062 handlePointerEventsFromTouchEvent(event, points, touchInfos);
Rick Byers 2015/06/16 17:25:39 nit: dispatchPointerEventsForTouchEvent? We're no
mustaq 2015/06/16 20:18:43 Done.
4063
4064 bool swallowedEvent = false;
4065
Rick Byers 2015/06/16 17:25:39 now that we have this TouchInfo, perhaps we should
mustaq 2015/06/16 20:18:43 Done, thanks for observing this. A quick thought:
Rick Byers 2015/06/18 17:40:07 Yes, I think it's right but ideally would get some
mustaq 2015/06/18 18:20:53 Done.
4066 // Build up the lists to use for the 'touches', 'targetTouches' and
4067 // 'changedTouches' attributes in the JS event. See
4068 // http://www.w3.org/TR/touch-events/#touchevent-interface for how these
4069 // lists fit together.
4070
4071 // Holds the complete set of touches on the screen.
4072 RefPtrWillBeRawPtr<TouchList> touches = TouchList::create();
4073
4074 // A different view on the 'touches' list above, filtered and grouped by
4075 // event target. Used for the 'targetTouches' list in the JS event.
4076 using TargetTouchesHeapMap = WillBeHeapHashMap<EventTarget*, RefPtrWillBeMem ber<TouchList>>;
4077 TargetTouchesHeapMap touchesByTarget;
4078
4079 // Array of touches per state, used to assemble the 'changedTouches' list.
4080 using EventTargetSet = WillBeHeapHashSet<RefPtrWillBeMember<EventTarget>>;
4081 struct {
4082 // The touches corresponding to the particular change state this struct
4083 // instance represents.
4084 RefPtrWillBeMember<TouchList> m_touches;
4085 // Set of targets involved in m_touches.
4086 EventTargetSet m_targets;
4087 } changedTouches[PlatformTouchPoint::TouchStateEnd];
4088
4089 for (unsigned i = 0; i < points.size(); ++i) {
4090 const PlatformTouchPoint& point = points[i];
4091 const TouchInfo& touchInfo = touchInfos[i];
4092 PlatformTouchPoint::State pointState = point.state();
4093
4094 if (touchInfo.consumed)
4095 continue;
3996 4096
3997 RefPtrWillBeRawPtr<Touch> touch = Touch::create( 4097 RefPtrWillBeRawPtr<Touch> touch = Touch::create(
3998 targetFrame, touchTarget.get(), point.id(), point.screenPos(), adjus tedPagePoint, adjustedRadius, point.rotationAngle(), point.force()); 4098 touchInfo.targetFrame,
4099 touchInfo.touchTarget,
4100 point.id(),
4101 point.screenPos(),
4102 touchInfo.adjustedPagePoint,
4103 touchInfo.adjustedRadius,
4104 point.rotationAngle(),
4105 point.force());
3999 4106
4000 // Ensure this target's touch list exists, even if it ends up empty, so 4107 // Ensure this target's touch list exists, even if it ends up empty, so
4001 // it can always be passed to TouchEvent::Create below. 4108 // it can always be passed to TouchEvent::Create below.
4002 TargetTouchesHeapMap::iterator targetTouchesIterator = touchesByTarget.f ind(touchTarget.get()); 4109 TargetTouchesHeapMap::iterator targetTouchesIterator = touchesByTarget.f ind(touchInfo.touchTarget);
4003 if (targetTouchesIterator == touchesByTarget.end()) { 4110 if (targetTouchesIterator == touchesByTarget.end()) {
4004 touchesByTarget.set(touchTarget.get(), TouchList::create()); 4111 touchesByTarget.set(touchInfo.touchTarget, TouchList::create());
4005 targetTouchesIterator = touchesByTarget.find(touchTarget.get()); 4112 targetTouchesIterator = touchesByTarget.find(touchInfo.touchTarget);
4006 } 4113 }
4007 4114
4008 // touches and targetTouches should only contain information about 4115 // touches and targetTouches should only contain information about
4009 // touches still on the screen, so if this point is released or 4116 // touches still on the screen, so if this point is released or
4010 // cancelled it will only appear in the changedTouches list. 4117 // cancelled it will only appear in the changedTouches list.
4011 if (pointState != PlatformTouchPoint::TouchReleased && pointState != Pla tformTouchPoint::TouchCancelled) { 4118 if (pointState != PlatformTouchPoint::TouchReleased && pointState != Pla tformTouchPoint::TouchCancelled) {
4012 touches->append(touch); 4119 touches->append(touch);
4013 targetTouchesIterator->value->append(touch); 4120 targetTouchesIterator->value->append(touch);
4014 } 4121 }
4015 4122
4016 // Now build up the correct list for changedTouches. 4123 // Now build up the correct list for changedTouches.
4017 // Note that any touches that are in the TouchStationary state (e.g. if 4124 // Note that any touches that are in the TouchStationary state (e.g. if
4018 // the user had several points touched but did not move them all) should 4125 // the user had several points touched but did not move them all) should
4019 // never be in the changedTouches list so we do not handle them 4126 // never be in the changedTouches list so we do not handle them
4020 // explicitly here. See https://bugs.webkit.org/show_bug.cgi?id=37609 4127 // explicitly here. See https://bugs.webkit.org/show_bug.cgi?id=37609
4021 // for further discussion about the TouchStationary state. 4128 // for further discussion about the TouchStationary state.
4022 if (pointState != PlatformTouchPoint::TouchStationary && knownTarget) { 4129 if (pointState != PlatformTouchPoint::TouchStationary && touchInfo.known Target) {
4023 ASSERT(pointState < PlatformTouchPoint::TouchStateEnd); 4130 ASSERT(pointState < PlatformTouchPoint::TouchStateEnd);
4024 if (!changedTouches[pointState].m_touches) 4131 if (!changedTouches[pointState].m_touches)
4025 changedTouches[pointState].m_touches = TouchList::create(); 4132 changedTouches[pointState].m_touches = TouchList::create();
4026 changedTouches[pointState].m_touches->append(touch); 4133 changedTouches[pointState].m_touches->append(touch);
4027 changedTouches[pointState].m_targets.add(touchTarget); 4134 changedTouches[pointState].m_targets.add(touchInfo.touchTarget);
4028 } 4135 }
4029 } 4136 }
4030 if (allTouchReleased) { 4137 if (allTouchReleased) {
4031 m_touchSequenceDocument.clear(); 4138 m_touchSequenceDocument.clear();
4032 m_touchSequenceUserGestureToken.clear(); 4139 m_touchSequenceUserGestureToken.clear();
4033 } 4140 }
4034 4141
4035 // Now iterate the changedTouches list and m_targets within it, sending 4142 // Now iterate through the changedTouches list and m_targets within it, send ing
4036 // events to the targets as required. 4143 // TouchEvents to the targets as required.
4037 bool swallowedEvent = false;
4038 for (unsigned state = 0; state != PlatformTouchPoint::TouchStateEnd; ++state ) { 4144 for (unsigned state = 0; state != PlatformTouchPoint::TouchStateEnd; ++state ) {
4039 if (!changedTouches[state].m_touches) 4145 if (!changedTouches[state].m_touches)
4040 continue; 4146 continue;
4041 4147
4042 const AtomicString& stateName(eventNameForTouchPointState(static_cast<Pl atformTouchPoint::State>(state))); 4148 const AtomicString& eventName(touchEventNameForTouchPointState(static_ca st<PlatformTouchPoint::State>(state)));
4043 const EventTargetSet& targetsForState = changedTouches[state].m_targets; 4149 const EventTargetSet& targetsForState = changedTouches[state].m_targets;
4044 for (const RefPtrWillBeMember<EventTarget>& eventTarget : targetsForStat e) { 4150 for (const RefPtrWillBeMember<EventTarget>& eventTarget : targetsForStat e) {
4045 EventTarget* touchEventTarget = eventTarget.get(); 4151 EventTarget* touchEventTarget = eventTarget.get();
4046 RefPtrWillBeRawPtr<TouchEvent> touchEvent = TouchEvent::create( 4152 RefPtrWillBeRawPtr<TouchEvent> touchEvent = TouchEvent::create(
4047 touches.get(), touchesByTarget.get(touchEventTarget), changedTou ches[state].m_touches.get(), 4153 touches.get(), touchesByTarget.get(touchEventTarget), changedTou ches[state].m_touches.get(),
4048 stateName, touchEventTarget->toNode()->document().domWindow(), 4154 eventName, touchEventTarget->toNode()->document().domWindow(),
4049 event.ctrlKey(), event.altKey(), event.shiftKey(), event.metaKey (), event.cancelable(), event.causesScrollingIfUncanceled(), event.timestamp()); 4155 event.ctrlKey(), event.altKey(), event.shiftKey(), event.metaKey (), event.cancelable(), event.causesScrollingIfUncanceled(), event.timestamp());
4050 touchEventTarget->toNode()->dispatchTouchEvent(touchEvent.get()); 4156 touchEventTarget->toNode()->dispatchTouchEvent(touchEvent.get());
4051 swallowedEvent = swallowedEvent || touchEvent->defaultPrevented() || touchEvent->defaultHandled(); 4157 swallowedEvent = swallowedEvent || touchEvent->defaultPrevented() || touchEvent->defaultHandled();
4052 } 4158 }
4053 } 4159 }
4054 4160
4055 return swallowedEvent; 4161 return swallowedEvent;
4056 } 4162 }
4057 4163
4058 TouchAction EventHandler::intersectTouchAction(TouchAction action1, TouchAction action2) 4164 TouchAction EventHandler::intersectTouchAction(TouchAction action1, TouchAction action2)
(...skipping 111 matching lines...) Expand 10 before | Expand all | Expand 10 after
4170 unsigned EventHandler::accessKeyModifiers() 4276 unsigned EventHandler::accessKeyModifiers()
4171 { 4277 {
4172 #if OS(MACOSX) 4278 #if OS(MACOSX)
4173 return PlatformEvent::CtrlKey | PlatformEvent::AltKey; 4279 return PlatformEvent::CtrlKey | PlatformEvent::AltKey;
4174 #else 4280 #else
4175 return PlatformEvent::AltKey; 4281 return PlatformEvent::AltKey;
4176 #endif 4282 #endif
4177 } 4283 }
4178 4284
4179 } // namespace blink 4285 } // namespace blink
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