Index: cc/animation_registrar.cc |
diff --git a/cc/animation_registrar.cc b/cc/animation_registrar.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..22cee3c397fcdbe2c6e3f49d618100c2fd2638d2 |
--- /dev/null |
+++ b/cc/animation_registrar.cc |
@@ -0,0 +1,68 @@ |
+// Copyright 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "cc/animation_registrar.h" |
+ |
+#include "base/stl_util.h" |
+#include "cc/layer_animation_controller.h" |
+ |
+#if defined(COMPILER_GCC) |
+namespace BASE_HASH_NAMESPACE { |
+template<> |
+struct hash<cc::AnimationRegistrar::ThreadName> { |
+ size_t operator()(cc::AnimationRegistrar::ThreadName thread_name) const { |
+ return hash<size_t>()(static_cast<size_t>(thread_name)); |
+ } |
+}; |
+} // namespace BASE_HASH_NAMESPACE |
+#endif // COMPILER |
+ |
+namespace cc { |
+ |
+namespace { |
+ |
+typedef base::hash_map<AnimationRegistrar::ThreadName, |
+ AnimationRegistrar::AnimationControllerSet*> |
+ AnimationRegistrarMap; |
+ |
+static AnimationRegistrarMap* s_registrar_map = 0; |
jamesr
2012/12/05 02:25:49
in some situations we'll need to have multiple com
|
+ |
+AnimationRegistrar::AnimationControllerSet& getAnimationControllerSet( |
+ AnimationRegistrar::ThreadName thread_name) { |
+ if (!s_registrar_map) |
+ s_registrar_map = new AnimationRegistrarMap; |
+ |
+ if (!ContainsKey(*s_registrar_map, thread_name)) |
+ (*s_registrar_map)[thread_name] = |
+ new AnimationRegistrar::AnimationControllerSet; |
+ return *(*s_registrar_map)[thread_name]; |
+} |
+ |
+ |
+} // namespace |
+ |
+// static. |
+void AnimationRegistrar::ActivateAnimationController( |
+ LayerAnimationController* controller, |
+ AnimationRegistrar::ThreadName thread_name) { |
+ getAnimationControllerSet(thread_name).insert(controller); |
+} |
+ |
+// static. |
+void AnimationRegistrar::DeactivateAnimationController( |
+ LayerAnimationController* controller, |
+ AnimationRegistrar::ThreadName thread_name) { |
+ AnimationControllerSet& controllers = getAnimationControllerSet(thread_name); |
+ if (ContainsKey(controllers, controller)) |
+ controllers.erase(controller); |
+} |
+ |
+// static. |
+const AnimationRegistrar::AnimationControllerSet& |
+AnimationRegistrar::GetActiveControllers( |
+ AnimationRegistrar::ThreadName thread_name) { |
+ return getAnimationControllerSet(thread_name); |
+} |
+ |
+} // namespace cc |