Index: cc/scheduler_state_machine.h |
=================================================================== |
--- cc/scheduler_state_machine.h (revision 171405) |
+++ cc/scheduler_state_machine.h (working copy) |
@@ -39,10 +39,10 @@ |
LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD, |
}; |
- enum OutputSurfaceState { |
- OUTPUT_SURFACE_ACTIVE, |
- OUTPUT_SURFACE_LOST, |
- OUTPUT_SURFACE_RECREATING, |
+ enum ContextState { |
+ CONTEXT_ACTIVE, |
+ CONTEXT_LOST, |
+ CONTEXT_RECREATING, |
}; |
bool commitPending() const |
@@ -58,7 +58,7 @@ |
ACTION_COMMIT, |
ACTION_DRAW_IF_POSSIBLE, |
ACTION_DRAW_FORCED, |
- ACTION_BEGIN_OUTPUT_SURFACE_RECREATION, |
+ ACTION_BEGIN_CONTEXT_RECREATION, |
ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD, |
}; |
Action nextAction() const; |
@@ -120,8 +120,8 @@ |
// when such behavior would be undesirable. |
void setCanDraw(bool can) { m_canDraw = can; } |
- void didLoseOutputSurface(); |
- void didRecreateOutputSurface(); |
+ void didLoseContext(); |
+ void didRecreateContext(); |
// Exposed for testing purposes. |
void setMaximumNumberOfFailedDrawsBeforeDrawIsForced(int); |
@@ -155,7 +155,7 @@ |
bool m_canDraw; |
bool m_drawIfPossibleFailed; |
TextureState m_textureState; |
- OutputSurfaceState m_outputSurfaceState; |
+ ContextState m_contextState; |
DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
}; |