| Index: cc/scheduler_state_machine.h
|
| ===================================================================
|
| --- cc/scheduler_state_machine.h (revision 171405)
|
| +++ cc/scheduler_state_machine.h (working copy)
|
| @@ -39,10 +39,10 @@
|
| LAYER_TEXTURE_STATE_ACQUIRED_BY_IMPL_THREAD,
|
| };
|
|
|
| - enum OutputSurfaceState {
|
| - OUTPUT_SURFACE_ACTIVE,
|
| - OUTPUT_SURFACE_LOST,
|
| - OUTPUT_SURFACE_RECREATING,
|
| + enum ContextState {
|
| + CONTEXT_ACTIVE,
|
| + CONTEXT_LOST,
|
| + CONTEXT_RECREATING,
|
| };
|
|
|
| bool commitPending() const
|
| @@ -58,7 +58,7 @@
|
| ACTION_COMMIT,
|
| ACTION_DRAW_IF_POSSIBLE,
|
| ACTION_DRAW_FORCED,
|
| - ACTION_BEGIN_OUTPUT_SURFACE_RECREATION,
|
| + ACTION_BEGIN_CONTEXT_RECREATION,
|
| ACTION_ACQUIRE_LAYER_TEXTURES_FOR_MAIN_THREAD,
|
| };
|
| Action nextAction() const;
|
| @@ -120,8 +120,8 @@
|
| // when such behavior would be undesirable.
|
| void setCanDraw(bool can) { m_canDraw = can; }
|
|
|
| - void didLoseOutputSurface();
|
| - void didRecreateOutputSurface();
|
| + void didLoseContext();
|
| + void didRecreateContext();
|
|
|
| // Exposed for testing purposes.
|
| void setMaximumNumberOfFailedDrawsBeforeDrawIsForced(int);
|
| @@ -155,7 +155,7 @@
|
| bool m_canDraw;
|
| bool m_drawIfPossibleFailed;
|
| TextureState m_textureState;
|
| - OutputSurfaceState m_outputSurfaceState;
|
| + ContextState m_contextState;
|
|
|
| DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine);
|
| };
|
|
|