Chromium Code Reviews| Index: base/debug/trace_event_impl.cc |
| diff --git a/base/debug/trace_event_impl.cc b/base/debug/trace_event_impl.cc |
| index 07679d1131250fb101401191d02434dc6e59e8b8..3b2b9306fd0c18e79a1ea26409349a23e6ea4b5f 100644 |
| --- a/base/debug/trace_event_impl.cc |
| +++ b/base/debug/trace_event_impl.cc |
| @@ -10,7 +10,6 @@ |
| #include "base/debug/leak_annotations.h" |
| #include "base/debug/trace_event.h" |
| #include "base/format_macros.h" |
| -#include "base/lazy_instance.h" |
| #include "base/memory/singleton.h" |
| #include "base/process_util.h" |
| #include "base/stl_util.h" |
| @@ -20,6 +19,7 @@ |
| #include "base/sys_info.h" |
| #include "base/third_party/dynamic_annotations/dynamic_annotations.h" |
| #include "base/threading/platform_thread.h" |
| +#include "base/threading/thread_id_name_manager.h" |
| #include "base/threading/thread_local.h" |
| #include "base/time.h" |
| #include "base/utf_string_conversions.h" |
| @@ -65,9 +65,12 @@ const int g_category_categories_exhausted = 1; |
| const int g_category_metadata = 2; |
| int g_category_index = 3; // skip initial 3 categories |
| -// The most-recently captured name of the current thread |
| -LazyInstance<ThreadLocalPointer<const char> >::Leaky |
| - g_current_thread_name = LAZY_INSTANCE_INITIALIZER; |
| +// The version number for the name of the current thread. This is used to |
| +// decide if the current thread name has changed. We combine all the seen |
| +// thread names into the output name for the thread. We can't use the pointer |
| +// as ThreadIdNameManager has a higher chance of giving us the same memory |
|
jar (doing other things)
2012/12/26 22:41:11
I still don't get the use case.
I think you're say
|
| +// address. |
| +uint32 g_current_thread_name_version = 0; |
| } // namespace |
| @@ -635,15 +638,18 @@ void TraceLog::AddTraceEvent(char phase, |
| return; |
| int thread_id = static_cast<int>(PlatformThread::CurrentId()); |
| + ThreadIdNameManager* manager = ThreadIdNameManager::GetInstance(); |
| + const char* new_name = manager->GetNameForId(thread_id); |
| + uint32 new_version = manager->GetVersionForId(thread_id); |
| - const char* new_name = PlatformThread::GetName(); |
| // Check if the thread name has been set or changed since the previous |
| // call (if any), but don't bother if the new name is empty. Note this will |
| // not detect a thread name change within the same char* buffer address: we |
| // favor common case performance over corner case correctness. |
| - if (new_name != g_current_thread_name.Get().Get() && |
| + if (new_version != g_current_thread_name_version && |
| new_name && *new_name) { |
| - g_current_thread_name.Get().Set(new_name); |
| + g_current_thread_name_version = new_version; |
| + |
| base::hash_map<int, std::string>::iterator existing_name = |
| thread_names_.find(thread_id); |
| if (existing_name == thread_names_.end()) { |