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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "base/threading/platform_thread.h" | 5 #include "base/threading/platform_thread.h" |
| 6 | 6 |
| 7 #include <errno.h> | 7 #include <errno.h> |
| 8 #include <sched.h> | 8 #include <sched.h> |
| 9 | 9 |
| 10 #include "base/lazy_instance.h" | 10 #include "base/lazy_instance.h" |
| 11 #include "base/logging.h" | 11 #include "base/logging.h" |
| 12 #include "base/memory/scoped_ptr.h" | 12 #include "base/memory/scoped_ptr.h" |
| 13 #include "base/safe_strerror_posix.h" | 13 #include "base/safe_strerror_posix.h" |
| 14 #include "base/threading/thread_local.h" | 14 #include "base/threading/thread_id_name_manager.h" |
| 15 #include "base/threading/thread_restrictions.h" | 15 #include "base/threading/thread_restrictions.h" |
| 16 #include "base/tracked_objects.h" | 16 #include "base/tracked_objects.h" |
| 17 | 17 |
| 18 #if defined(OS_MACOSX) | 18 #if defined(OS_MACOSX) |
| 19 #include <sys/resource.h> | 19 #include <sys/resource.h> |
| 20 #include <algorithm> | 20 #include <algorithm> |
| 21 #endif | 21 #endif |
| 22 | 22 |
| 23 #if defined(OS_LINUX) | 23 #if defined(OS_LINUX) |
| 24 #include <sys/prctl.h> | 24 #include <sys/prctl.h> |
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| 38 #endif | 38 #endif |
| 39 | 39 |
| 40 namespace base { | 40 namespace base { |
| 41 | 41 |
| 42 #if defined(OS_MACOSX) | 42 #if defined(OS_MACOSX) |
| 43 void InitThreading(); | 43 void InitThreading(); |
| 44 #endif | 44 #endif |
| 45 | 45 |
| 46 namespace { | 46 namespace { |
| 47 | 47 |
| 48 #if !defined(OS_MACOSX) | |
| 49 // Mac name code is in in platform_thread_mac.mm. | |
| 50 LazyInstance<ThreadLocalPointer<char> >::Leaky | |
| 51 current_thread_name = LAZY_INSTANCE_INITIALIZER; | |
| 52 #endif | |
| 53 | |
| 54 struct ThreadParams { | 48 struct ThreadParams { |
| 55 PlatformThread::Delegate* delegate; | 49 PlatformThread::Delegate* delegate; |
| 56 bool joinable; | 50 bool joinable; |
| 57 }; | 51 }; |
| 58 | 52 |
| 59 void* ThreadFunc(void* params) { | 53 void* ThreadFunc(void* params) { |
| 60 ThreadParams* thread_params = static_cast<ThreadParams*>(params); | 54 ThreadParams* thread_params = static_cast<ThreadParams*>(params); |
| 61 PlatformThread::Delegate* delegate = thread_params->delegate; | 55 PlatformThread::Delegate* delegate = thread_params->delegate; |
| 62 if (!thread_params->joinable) | 56 if (!thread_params->joinable) |
| 63 base::ThreadRestrictions::SetSingletonAllowed(false); | 57 base::ThreadRestrictions::SetSingletonAllowed(false); |
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| 188 duration -= TimeDelta::FromSeconds(sleep_time.tv_sec); | 182 duration -= TimeDelta::FromSeconds(sleep_time.tv_sec); |
| 189 sleep_time.tv_nsec = duration.InMicroseconds() * 1000; // nanoseconds | 183 sleep_time.tv_nsec = duration.InMicroseconds() * 1000; // nanoseconds |
| 190 | 184 |
| 191 while (nanosleep(&sleep_time, &remaining) == -1 && errno == EINTR) | 185 while (nanosleep(&sleep_time, &remaining) == -1 && errno == EINTR) |
| 192 sleep_time = remaining; | 186 sleep_time = remaining; |
| 193 } | 187 } |
| 194 | 188 |
| 195 #if defined(OS_LINUX) | 189 #if defined(OS_LINUX) |
| 196 // static | 190 // static |
| 197 void PlatformThread::SetName(const char* name) { | 191 void PlatformThread::SetName(const char* name) { |
| 198 // have to cast away const because ThreadLocalPointer does not support const | 192 ThreadIdNameManager::GetInstance()->SetNameForId(CurrentId(), name); |
| 199 // void* | |
| 200 current_thread_name.Pointer()->Set(const_cast<char*>(name)); | |
| 201 tracked_objects::ThreadData::InitializeThreadContext(name); | 193 tracked_objects::ThreadData::InitializeThreadContext(name); |
| 202 | 194 |
| 203 // On linux we can get the thread names to show up in the debugger by setting | 195 // On linux we can get the thread names to show up in the debugger by setting |
| 204 // the process name for the LWP. We don't want to do this for the main | 196 // the process name for the LWP. We don't want to do this for the main |
| 205 // thread because that would rename the process, causing tools like killall | 197 // thread because that would rename the process, causing tools like killall |
| 206 // to stop working. | 198 // to stop working. |
| 207 if (PlatformThread::CurrentId() == getpid()) | 199 if (PlatformThread::CurrentId() == getpid()) |
| 208 return; | 200 return; |
| 209 | 201 |
| 210 // http://0pointer.de/blog/projects/name-your-threads.html | 202 // http://0pointer.de/blog/projects/name-your-threads.html |
| 211 // Set the name for the LWP (which gets truncated to 15 characters). | 203 // Set the name for the LWP (which gets truncated to 15 characters). |
| 212 // Note that glibc also has a 'pthread_setname_np' api, but it may not be | 204 // Note that glibc also has a 'pthread_setname_np' api, but it may not be |
| 213 // available everywhere and it's only benefit over using prctl directly is | 205 // available everywhere and it's only benefit over using prctl directly is |
| 214 // that it can set the name of threads other than the current thread. | 206 // that it can set the name of threads other than the current thread. |
| 215 int err = prctl(PR_SET_NAME, name); | 207 int err = prctl(PR_SET_NAME, name); |
| 216 // We expect EPERM failures in sandboxed processes, just ignore those. | 208 // We expect EPERM failures in sandboxed processes, just ignore those. |
| 217 if (err < 0 && errno != EPERM) | 209 if (err < 0 && errno != EPERM) |
| 218 DPLOG(ERROR) << "prctl(PR_SET_NAME)"; | 210 DPLOG(ERROR) << "prctl(PR_SET_NAME)"; |
| 219 } | 211 } |
| 220 #elif defined(OS_MACOSX) | 212 #elif defined(OS_MACOSX) |
| 221 // Mac is implemented in platform_thread_mac.mm. | 213 // Mac is implemented in platform_thread_mac.mm. |
| 222 #else | 214 #else |
| 223 // static | 215 // static |
| 224 void PlatformThread::SetName(const char* name) { | 216 void PlatformThread::SetName(const char* name) { |
| 225 // have to cast away const because ThreadLocalPointer does not support const | 217 ThreadIdNameManager::GetInstance()->SetNameForId(CurrentId(), name); |
| 226 // void* | |
| 227 current_thread_name.Pointer()->Set(const_cast<char*>(name)); | |
| 228 tracked_objects::ThreadData::InitializeThreadContext(name); | 218 tracked_objects::ThreadData::InitializeThreadContext(name); |
| 229 | 219 |
| 230 // (This should be relatively simple to implement for the BSDs; I | 220 // (This should be relatively simple to implement for the BSDs; I |
| 231 // just don't have one handy to test the code on.) | 221 // just don't have one handy to test the code on.) |
| 232 } | 222 } |
| 233 #endif // defined(OS_LINUX) | 223 #endif // defined(OS_LINUX) |
| 234 | 224 |
| 235 | |
| 236 #if !defined(OS_MACOSX) | |
| 237 // Mac is implemented in platform_thread_mac.mm. | |
| 238 // static | 225 // static |
| 239 const char* PlatformThread::GetName() { | 226 const char* PlatformThread::GetName() { |
| 240 return current_thread_name.Pointer()->Get(); | 227 return ThreadIdNameManager::GetInstance()->GetNameForId(CurrentId()); |
| 241 } | 228 } |
| 242 #endif | |
| 243 | 229 |
| 244 // static | 230 // static |
| 245 bool PlatformThread::Create(size_t stack_size, Delegate* delegate, | 231 bool PlatformThread::Create(size_t stack_size, Delegate* delegate, |
| 246 PlatformThreadHandle* thread_handle) { | 232 PlatformThreadHandle* thread_handle) { |
| 247 return CreateThread(stack_size, true /* joinable thread */, | 233 return CreateThread(stack_size, true /* joinable thread */, |
| 248 delegate, thread_handle, kThreadPriority_Normal); | 234 delegate, thread_handle, kThreadPriority_Normal); |
| 249 } | 235 } |
| 250 | 236 |
| 251 // static | 237 // static |
| 252 bool PlatformThread::CreateWithPriority(size_t stack_size, Delegate* delegate, | 238 bool PlatformThread::CreateWithPriority(size_t stack_size, Delegate* delegate, |
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| 277 #if !defined(OS_MACOSX) | 263 #if !defined(OS_MACOSX) |
| 278 // Mac OS X uses lower-level mach APIs. | 264 // Mac OS X uses lower-level mach APIs. |
| 279 | 265 |
| 280 // static | 266 // static |
| 281 void PlatformThread::SetThreadPriority(PlatformThreadHandle, ThreadPriority) { | 267 void PlatformThread::SetThreadPriority(PlatformThreadHandle, ThreadPriority) { |
| 282 // TODO(crogers): Implement, see http://crbug.com/116172 | 268 // TODO(crogers): Implement, see http://crbug.com/116172 |
| 283 } | 269 } |
| 284 #endif | 270 #endif |
| 285 | 271 |
| 286 } // namespace base | 272 } // namespace base |
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