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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // WARNING: You should *NOT* be using this class directly. PlatformThread is | 5 // WARNING: You should *NOT* be using this class directly. PlatformThread is |
6 // the low-level platform-specific abstraction to the OS's threading interface. | 6 // the low-level platform-specific abstraction to the OS's threading interface. |
7 // You should instead be using a message-loop driven Thread, see thread.h. | 7 // You should instead be using a message-loop driven Thread, see thread.h. |
8 | 8 |
9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_ | 9 #ifndef BASE_THREADING_PLATFORM_THREAD_H_ |
10 #define BASE_THREADING_PLATFORM_THREAD_H_ | 10 #define BASE_THREADING_PLATFORM_THREAD_H_ |
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69 static void Sleep(base::TimeDelta duration); | 69 static void Sleep(base::TimeDelta duration); |
70 | 70 |
71 // Sets the thread name visible to debuggers/tools. This has no effect | 71 // Sets the thread name visible to debuggers/tools. This has no effect |
72 // otherwise. This name pointer is not copied internally. Thus, it must stay | 72 // otherwise. This name pointer is not copied internally. Thus, it must stay |
73 // valid until the thread ends. | 73 // valid until the thread ends. |
74 static void SetName(const char* name); | 74 static void SetName(const char* name); |
75 | 75 |
76 // Gets the thread name, if previously set by SetName. | 76 // Gets the thread name, if previously set by SetName. |
77 static const char* GetName(); | 77 static const char* GetName(); |
78 | 78 |
| 79 // Gets the version number for the thread name. |
| 80 static uint32 GetVersionForName(); |
| 81 |
79 // Creates a new thread. The |stack_size| parameter can be 0 to indicate | 82 // Creates a new thread. The |stack_size| parameter can be 0 to indicate |
80 // that the default stack size should be used. Upon success, | 83 // that the default stack size should be used. Upon success, |
81 // |*thread_handle| will be assigned a handle to the newly created thread, | 84 // |*thread_handle| will be assigned a handle to the newly created thread, |
82 // and |delegate|'s ThreadMain method will be executed on the newly created | 85 // and |delegate|'s ThreadMain method will be executed on the newly created |
83 // thread. | 86 // thread. |
84 // NOTE: When you are done with the thread handle, you must call Join to | 87 // NOTE: When you are done with the thread handle, you must call Join to |
85 // release system resources associated with the thread. You must ensure that | 88 // release system resources associated with the thread. You must ensure that |
86 // the Delegate object outlives the thread. | 89 // the Delegate object outlives the thread. |
87 static bool Create(size_t stack_size, Delegate* delegate, | 90 static bool Create(size_t stack_size, Delegate* delegate, |
88 PlatformThreadHandle* thread_handle); | 91 PlatformThreadHandle* thread_handle); |
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111 static void SetThreadPriority(PlatformThreadHandle handle, | 114 static void SetThreadPriority(PlatformThreadHandle handle, |
112 ThreadPriority priority); | 115 ThreadPriority priority); |
113 | 116 |
114 private: | 117 private: |
115 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread); | 118 DISALLOW_IMPLICIT_CONSTRUCTORS(PlatformThread); |
116 }; | 119 }; |
117 | 120 |
118 } // namespace base | 121 } // namespace base |
119 | 122 |
120 #endif // BASE_THREADING_PLATFORM_THREAD_H_ | 123 #endif // BASE_THREADING_PLATFORM_THREAD_H_ |
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