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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/browser/gpu/compositor_util.h" | 5 #include "content/browser/gpu/compositor_util.h" |
| 6 | 6 |
| 7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/metrics/field_trial.h" | 9 #include "base/metrics/field_trial.h" |
| 10 #include "base/strings/string_number_conversions.h" | 10 #include "base/strings/string_number_conversions.h" |
| 11 #include "base/sys_info.h" | 11 #include "base/sys_info.h" |
| 12 #include "build/build_config.h" | 12 #include "build/build_config.h" |
| 13 #include "cc/base/math_util.h" | |
| 13 #include "cc/base/switches.h" | 14 #include "cc/base/switches.h" |
| 14 #include "content/browser/gpu/gpu_data_manager_impl.h" | 15 #include "content/browser/gpu/gpu_data_manager_impl.h" |
| 15 #include "content/public/common/content_switches.h" | 16 #include "content/public/common/content_switches.h" |
| 16 #include "gpu/config/gpu_feature_type.h" | 17 #include "gpu/config/gpu_feature_type.h" |
| 17 | 18 |
| 18 namespace content { | 19 namespace content { |
| 19 | 20 |
| 20 namespace { | 21 namespace { |
| 21 | 22 |
| 22 static bool IsGpuRasterizationBlacklisted() { | 23 static bool IsGpuRasterizationBlacklisted() { |
| 23 GpuDataManagerImpl* manager = GpuDataManagerImpl::GetInstance(); | 24 GpuDataManagerImpl* manager = GpuDataManagerImpl::GetInstance(); |
| 24 return manager->IsFeatureBlacklisted( | 25 return manager->IsFeatureBlacklisted( |
| 25 gpu::GPU_FEATURE_TYPE_GPU_RASTERIZATION); | 26 gpu::GPU_FEATURE_TYPE_GPU_RASTERIZATION); |
| 26 } | 27 } |
| 27 | 28 |
| 28 const char* kGpuCompositingFeatureName = "gpu_compositing"; | 29 const char* kGpuCompositingFeatureName = "gpu_compositing"; |
| 29 const char* kWebGLFeatureName = "webgl"; | 30 const char* kWebGLFeatureName = "webgl"; |
| 30 const char* kRasterizationFeatureName = "rasterization"; | 31 const char* kRasterizationFeatureName = "rasterization"; |
| 31 const char* kThreadedRasterizationFeatureName = "threaded_rasterization"; | 32 const char* kThreadedRasterizationFeatureName = "threaded_rasterization"; |
| 32 const char* kMultipleRasterThreadsFeatureName = "multiple_raster_threads"; | 33 const char* kMultipleRasterThreadsFeatureName = "multiple_raster_threads"; |
| 33 | 34 |
| 34 const int kMinRasterThreads = 1; | 35 const int kMinRasterThreads = 1; |
| 35 const int kMaxRasterThreads = 64; | 36 const int kMaxRasterThreads = 64; |
|
danakj
2015/05/13 20:01:23
does 64 threads really ever make sense? at what po
reveman
2015/05/13 20:24:35
We're going to use these threads for more than ras
| |
| 36 | 37 |
| 37 const int kMinMSAASampleCount = 0; | 38 const int kMinMSAASampleCount = 0; |
| 38 | 39 |
| 39 struct GpuFeatureInfo { | 40 struct GpuFeatureInfo { |
| 40 std::string name; | 41 std::string name; |
| 41 bool blocked; | 42 bool blocked; |
| 42 bool disabled; | 43 bool disabled; |
| 43 std::string disabled_description; | 44 std::string disabled_description; |
| 44 bool fallback_to_software; | 45 bool fallback_to_software; |
| 45 }; | 46 }; |
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| 203 | 204 |
| 204 bool IsImplSidePaintingEnabled() { | 205 bool IsImplSidePaintingEnabled() { |
| 205 const base::CommandLine& command_line = | 206 const base::CommandLine& command_line = |
| 206 *base::CommandLine::ForCurrentProcess(); | 207 *base::CommandLine::ForCurrentProcess(); |
| 207 if (command_line.HasSwitch(switches::kDisableImplSidePainting)) | 208 if (command_line.HasSwitch(switches::kDisableImplSidePainting)) |
| 208 return false; | 209 return false; |
| 209 return true; | 210 return true; |
| 210 } | 211 } |
| 211 | 212 |
| 212 int NumberOfRendererRasterThreads() { | 213 int NumberOfRendererRasterThreads() { |
| 213 int num_raster_threads = 1; | 214 int num_raster_threads = cc::MathUtil::ClampToRange( |
| 215 base::SysInfo::NumberOfProcessors() / 2, | |
| 216 kMinRasterThreads, kMaxRasterThreads); | |
|
danakj
2015/05/13 20:01:23
nit: how about do the computation for a number her
reveman
2015/05/13 20:24:35
I did that first but didn't like it as it's alread
| |
| 214 | 217 |
| 215 // Async uploads uses its own thread, so allow an extra thread when async | 218 // Async uploads is used when neither zero-copy nor one-copy is enabled and |
| 216 // uploads is not in use. | 219 // it uses its own thread, so reduce the number of raster threads when async |
| 217 bool allow_extra_thread = | 220 // uploads is in use. |
| 221 bool async_uploads_is_used = | |
| 218 IsZeroCopyUploadEnabled() || IsOneCopyUploadEnabled(); | 222 IsZeroCopyUploadEnabled() || IsOneCopyUploadEnabled(); |
| 219 if (base::SysInfo::NumberOfProcessors() >= 4 && allow_extra_thread) | 223 if (async_uploads_is_used) |
| 220 num_raster_threads = 2; | 224 num_raster_threads = std::max(kMinRasterThreads, num_raster_threads - 1); |
| 221 | 225 |
| 222 int force_num_raster_threads = ForceNumberOfRendererRasterThreads(); | 226 int force_num_raster_threads = ForceNumberOfRendererRasterThreads(); |
| 223 if (force_num_raster_threads) | 227 if (force_num_raster_threads) |
| 224 num_raster_threads = force_num_raster_threads; | 228 num_raster_threads = force_num_raster_threads; |
| 225 | 229 |
| 226 return num_raster_threads; | 230 return num_raster_threads; |
| 227 } | 231 } |
| 228 | 232 |
| 229 bool IsOneCopyUploadEnabled() { | 233 bool IsOneCopyUploadEnabled() { |
| 230 if (IsZeroCopyUploadEnabled()) | 234 if (IsZeroCopyUploadEnabled()) |
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| 441 } | 445 } |
| 442 } | 446 } |
| 443 return problem_list; | 447 return problem_list; |
| 444 } | 448 } |
| 445 | 449 |
| 446 std::vector<std::string> GetDriverBugWorkarounds() { | 450 std::vector<std::string> GetDriverBugWorkarounds() { |
| 447 return GpuDataManagerImpl::GetInstance()->GetDriverBugWorkarounds(); | 451 return GpuDataManagerImpl::GetInstance()->GetDriverBugWorkarounds(); |
| 448 } | 452 } |
| 449 | 453 |
| 450 } // namespace content | 454 } // namespace content |
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