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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_host_impl.h" | 5 #include "cc/trees/layer_tree_host_impl.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 #include <limits> | 8 #include <limits> |
| 9 #include <map> | 9 #include <map> |
| 10 #include <set> | 10 #include <set> |
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| 69 #include "cc/tiles/raster_tile_priority_queue.h" | 69 #include "cc/tiles/raster_tile_priority_queue.h" |
| 70 #include "cc/trees/damage_tracker.h" | 70 #include "cc/trees/damage_tracker.h" |
| 71 #include "cc/trees/latency_info_swap_promise_monitor.h" | 71 #include "cc/trees/latency_info_swap_promise_monitor.h" |
| 72 #include "cc/trees/layer_tree_host.h" | 72 #include "cc/trees/layer_tree_host.h" |
| 73 #include "cc/trees/layer_tree_host_common.h" | 73 #include "cc/trees/layer_tree_host_common.h" |
| 74 #include "cc/trees/layer_tree_impl.h" | 74 #include "cc/trees/layer_tree_impl.h" |
| 75 #include "cc/trees/single_thread_proxy.h" | 75 #include "cc/trees/single_thread_proxy.h" |
| 76 #include "cc/trees/tree_synchronizer.h" | 76 #include "cc/trees/tree_synchronizer.h" |
| 77 #include "gpu/GLES2/gl2extchromium.h" | 77 #include "gpu/GLES2/gl2extchromium.h" |
| 78 #include "gpu/command_buffer/client/gles2_interface.h" | 78 #include "gpu/command_buffer/client/gles2_interface.h" |
| 79 #include "ui/gfx/frame_time.h" | |
| 80 #include "ui/gfx/geometry/rect_conversions.h" | 79 #include "ui/gfx/geometry/rect_conversions.h" |
| 81 #include "ui/gfx/geometry/scroll_offset.h" | 80 #include "ui/gfx/geometry/scroll_offset.h" |
| 82 #include "ui/gfx/geometry/size_conversions.h" | 81 #include "ui/gfx/geometry/size_conversions.h" |
| 83 #include "ui/gfx/geometry/vector2d_conversions.h" | 82 #include "ui/gfx/geometry/vector2d_conversions.h" |
| 84 | 83 |
| 85 namespace cc { | 84 namespace cc { |
| 86 namespace { | 85 namespace { |
| 87 | 86 |
| 88 // Small helper class that saves the current viewport location as the user sees | 87 // Small helper class that saves the current viewport location as the user sees |
| 89 // it and resets to the same location. | 88 // it and resets to the same location. |
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| 1708 return true; | 1707 return true; |
| 1709 } | 1708 } |
| 1710 | 1709 |
| 1711 void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) { | 1710 void LayerTreeHostImpl::WillBeginImplFrame(const BeginFrameArgs& args) { |
| 1712 // Sample the frame time now. This time will be used for updating animations | 1711 // Sample the frame time now. This time will be used for updating animations |
| 1713 // when we draw. | 1712 // when we draw. |
| 1714 DCHECK(!current_begin_frame_args_.IsValid()); | 1713 DCHECK(!current_begin_frame_args_.IsValid()); |
| 1715 current_begin_frame_args_ = args; | 1714 current_begin_frame_args_ = args; |
| 1716 // TODO(mithro): Stop overriding the frame time once the usage of frame | 1715 // TODO(mithro): Stop overriding the frame time once the usage of frame |
| 1717 // timing is unified. | 1716 // timing is unified. |
| 1718 current_begin_frame_args_.frame_time = gfx::FrameTime::Now(); | 1717 current_begin_frame_args_.frame_time = base::TimeTicks::Now(); |
| 1719 | 1718 |
| 1720 // Cache the begin impl frame interval | 1719 // Cache the begin impl frame interval |
| 1721 begin_impl_frame_interval_ = args.interval; | 1720 begin_impl_frame_interval_ = args.interval; |
| 1722 | 1721 |
| 1723 if (is_likely_to_require_a_draw_) { | 1722 if (is_likely_to_require_a_draw_) { |
| 1724 // Optimistically schedule a draw. This will let us expect the tile manager | 1723 // Optimistically schedule a draw. This will let us expect the tile manager |
| 1725 // to complete its work so that we can draw new tiles within the impl frame | 1724 // to complete its work so that we can draw new tiles within the impl frame |
| 1726 // we are beginning now. | 1725 // we are beginning now. |
| 1727 SetNeedsRedraw(); | 1726 SetNeedsRedraw(); |
| 1728 } | 1727 } |
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| 3194 return global_tile_state_.tree_priority; | 3193 return global_tile_state_.tree_priority; |
| 3195 } | 3194 } |
| 3196 | 3195 |
| 3197 BeginFrameArgs LayerTreeHostImpl::CurrentBeginFrameArgs() const { | 3196 BeginFrameArgs LayerTreeHostImpl::CurrentBeginFrameArgs() const { |
| 3198 // Try to use the current frame time to keep animations non-jittery. But if | 3197 // Try to use the current frame time to keep animations non-jittery. But if |
| 3199 // we're not in a frame (because this is during an input event or a delayed | 3198 // we're not in a frame (because this is during an input event or a delayed |
| 3200 // task), fall back to physical time. This should still be monotonic. | 3199 // task), fall back to physical time. This should still be monotonic. |
| 3201 if (current_begin_frame_args_.IsValid()) | 3200 if (current_begin_frame_args_.IsValid()) |
| 3202 return current_begin_frame_args_; | 3201 return current_begin_frame_args_; |
| 3203 return BeginFrameArgs::Create( | 3202 return BeginFrameArgs::Create( |
| 3204 BEGINFRAME_FROM_HERE, gfx::FrameTime::Now(), base::TimeTicks(), | 3203 BEGINFRAME_FROM_HERE, base::TimeTicks::Now(), base::TimeTicks(), |
| 3205 BeginFrameArgs::DefaultInterval(), BeginFrameArgs::NORMAL); | 3204 BeginFrameArgs::DefaultInterval(), BeginFrameArgs::NORMAL); |
| 3206 } | 3205 } |
| 3207 | 3206 |
| 3208 scoped_refptr<base::trace_event::ConvertableToTraceFormat> | 3207 scoped_refptr<base::trace_event::ConvertableToTraceFormat> |
| 3209 LayerTreeHostImpl::AsValueWithFrame(FrameData* frame) const { | 3208 LayerTreeHostImpl::AsValueWithFrame(FrameData* frame) const { |
| 3210 scoped_refptr<base::trace_event::TracedValue> state = | 3209 scoped_refptr<base::trace_event::TracedValue> state = |
| 3211 new base::trace_event::TracedValue(); | 3210 new base::trace_event::TracedValue(); |
| 3212 AsValueWithFrameInto(frame, state.get()); | 3211 AsValueWithFrameInto(frame, state.get()); |
| 3213 return state; | 3212 return state; |
| 3214 } | 3213 } |
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| 3442 new_target.SetToMin(layer_impl->MaxScrollOffset()); | 3441 new_target.SetToMin(layer_impl->MaxScrollOffset()); |
| 3443 | 3442 |
| 3444 curve->UpdateTarget( | 3443 curve->UpdateTarget( |
| 3445 animation->TrimTimeToCurrentIteration(CurrentBeginFrameArgs().frame_time) | 3444 animation->TrimTimeToCurrentIteration(CurrentBeginFrameArgs().frame_time) |
| 3446 .InSecondsF(), | 3445 .InSecondsF(), |
| 3447 new_target); | 3446 new_target); |
| 3448 | 3447 |
| 3449 return true; | 3448 return true; |
| 3450 } | 3449 } |
| 3451 } // namespace cc | 3450 } // namespace cc |
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