DescriptionClamp texture queries to sane values.
Some device's concept of time might be off.
To prevent corrupt texture runtime measurements from corrupting
the texture upload logic, we clamp the runtimes to the range
of [1,15000] microseconds.
If the corrupt runtimes are 0, this patch will effectively cause
us to always upload all pending textures.
This is a workaround until the async texture upload feature lands.
BUG=162699
Committed: https://src.chromium.org/viewvc/chrome?view=rev&revision=171108
Patch Set 1 #
Total comments: 1
Patch Set 2 : Increase upper limit of a query #Messages
Total messages: 6 (0 generated)
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