| Index: samples/android_sample/jni/input_service.cc
|
| ===================================================================
|
| --- samples/android_sample/jni/input_service.cc (revision 0)
|
| +++ samples/android_sample/jni/input_service.cc (revision 0)
|
| @@ -0,0 +1,118 @@
|
| +#include <android_native_app_glue.h>
|
| +#include <cmath>
|
| +
|
| +#include "bin/log.h"
|
| +#include "jni/input_service.h"
|
| +
|
| +InputService::InputService(android_app* application,
|
| + VMGlue* vm_glue,
|
| + const int32_t& width,
|
| + const int32_t& height) :
|
| + application_(application),
|
| + vm_glue_(vm_glue),
|
| + width_(width),
|
| + height_(height) {
|
| +}
|
| +
|
| +int32_t InputService::Start() {
|
| + if ((width_ == 0) || (height_ == 0)) {
|
| + return -1;
|
| + }
|
| + return 0;
|
| +}
|
| +
|
| +bool InputService::OnTouchEvent(AInputEvent* event) {
|
| + int32_t type = AMotionEvent_getAction(event);
|
| + const char *function = NULL;
|
| + switch (type) {
|
| + case AMOTION_EVENT_ACTION_DOWN:
|
| + function = "onMotionDown";
|
| + break;
|
| + case AMOTION_EVENT_ACTION_UP:
|
| + function = "onMotionUp";
|
| + break;
|
| + case AMOTION_EVENT_ACTION_MOVE:
|
| + function = "onMotionMove";
|
| + break;
|
| + case AMOTION_EVENT_ACTION_CANCEL:
|
| + function = "onMotionCancel";
|
| + break;
|
| + case AMOTION_EVENT_ACTION_OUTSIDE:
|
| + function = "onMotionOutside";
|
| + break;
|
| + case AMOTION_EVENT_ACTION_POINTER_DOWN:
|
| + function = "onMotionPointerDown";
|
| + break;
|
| + case AMOTION_EVENT_ACTION_POINTER_UP:
|
| + function = "onMotionPointerUp";
|
| + break;
|
| + default:
|
| + break;
|
| + }
|
| + if (function != NULL) {
|
| + // For now we just get the last coords.
|
| + float move_x = AMotionEvent_getX(event, 0);
|
| + float move_y = AMotionEvent_getY(event, 0);
|
| + int64_t when = AMotionEvent_getEventTime(event);
|
| + Log::Print("Got motion event %d at %f, %f", type, move_x, move_y);
|
| +
|
| + if (vm_glue_->OnMotionEvent(function, when, move_x, move_y) != 0) {
|
| + return false;
|
| + }
|
| + } else {
|
| + return false;
|
| + }
|
| + return true;
|
| +}
|
| +
|
| +bool InputService::OnKeyEvent(AInputEvent* event) {
|
| + int32_t type = AKeyEvent_getAction(event);
|
| + const char *function = NULL;
|
| + switch (type) {
|
| + case AKEY_EVENT_ACTION_DOWN:
|
| + function = "onKeyDown";
|
| + break;
|
| + case AKEY_EVENT_ACTION_UP:
|
| + function = "onKeyUp";
|
| + break;
|
| + case AKEY_EVENT_ACTION_MULTIPLE:
|
| + function = "onKeyMultiple";
|
| + break;
|
| + }
|
| + if (function != NULL) {
|
| + int32_t flags = AKeyEvent_getFlags(event);
|
| + /* Get the key code of the key event.
|
| + * This is the physical key that was pressed, not the Unicode character. */
|
| + int32_t key_code = AKeyEvent_getKeyCode(event);
|
| + /* Get the meta key state. */
|
| + int32_t meta_state = AKeyEvent_getMetaState(event);
|
| + /* Get the repeat count of the event.
|
| + * For both key up an key down events, this is the number of times the key
|
| + * has repeated with the first down starting at 0 and counting up from
|
| + * there. For multiple key events, this is the number of down/up pairs
|
| + * that have occurred. */
|
| + int32_t repeat = AKeyEvent_getRepeatCount(event);
|
| +
|
| + /* Get the time of the most recent key down event, in the
|
| + * java.lang.System.nanoTime() time base. If this is a down event,
|
| + * this will be the same as eventTime.
|
| + * Note that when chording keys, this value is the down time of the most
|
| + * recently pressed key, which may not be the same physical key of this
|
| + * event. */
|
| + int64_t key_down_time = AKeyEvent_getDownTime(event);
|
| +
|
| + /* Get the time this event occurred, in the
|
| + * java.lang.System.nanoTime() time base. */
|
| + int64_t when = AKeyEvent_getEventTime(event);
|
| +
|
| + Log::Print("Got key event %d %d", type, key_code);
|
| + if (vm_glue_->OnKeyEvent(function, when, flags, key_code,
|
| + meta_state, repeat) != 0) {
|
| + return false;
|
| + }
|
| + } else {
|
| + return false;
|
| + }
|
| + return true;
|
| +}
|
| +
|
|
|