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Issue 11434046: Android rayshader sample. (Closed) Base URL: http://dart.googlecode.com/svn/branches/bleeding_edge/dart/
Patch Set: Created 8 years ago
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1 #include "jni/graphics.h"
2 #include <GLES2/gl2.h>
3 #include <GLES2/gl2ext.h>
4
5 Graphics::Graphics(android_app* application, Timer* timer)
6 : application_(application),
7 timer_(timer),
8 width_(0),
9 height_(0),
10 display_(EGL_NO_DISPLAY),
11 surface_(EGL_NO_SURFACE),
12 context_(EGL_NO_CONTEXT) {
13 }
14
15 const int32_t& Graphics::height() {
16 return height_;
17 }
18
19 const int32_t& Graphics::width() {
20 return width_;
21 }
22
23 int32_t Graphics::Start() {
24 EGLint format, numConfigs, errorResult;
25 EGLConfig config;
26 const EGLint attributes[] = {
27 EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
28 EGL_NONE
29 };
30 static const EGLint ctx_attribs[] = {
31 EGL_CONTEXT_CLIENT_VERSION, 2,
32 EGL_NONE
33 };
34
35 display_ = eglGetDisplay(EGL_DEFAULT_DISPLAY);
36 if (display_ != EGL_NO_DISPLAY) {
37 Log::Print("eglInitialize");
38 if (eglInitialize(display_, NULL, NULL)) {
39 Log::Print("eglChooseConfig");
40 if (eglChooseConfig(display_, attributes, &config, 1, &numConfigs) &&
41 numConfigs > 0) {
42 Log::Print("eglGetConfigAttrib");
43 if (eglGetConfigAttrib(display_, config,
44 EGL_NATIVE_VISUAL_ID, &format)) {
45 ANativeWindow_setBuffersGeometry(application_->window, 0, 0, format);
46 surface_ = eglCreateWindowSurface(display_, config,
47 (EGLNativeWindowType)application_->window, NULL);
48 if (surface_ != EGL_NO_SURFACE) {
49 Log::Print("eglCreateContext");
50 context_ = eglCreateContext(display_, config, EGL_NO_CONTEXT,
51 ctx_attribs);
52 if (context_ != EGL_NO_CONTEXT) {
53 if (eglMakeCurrent(display_, surface_, surface_, context_) &&
54 eglQuerySurface(display_, surface_, EGL_WIDTH, &width_) &&
55 width_ > 0 &&
56 eglQuerySurface(display_, surface_, EGL_HEIGHT, &height_) &&
57 height_ > 0) {
58 glViewport(0, 0, width_, height_);
59 return 0;
60 }
61 }
62 }
63 }
64 }
65 }
66 }
67 Log::PrintErr("Error starting graphics");
68 Stop();
69 return -1;
70 }
71
72 void Graphics::Stop() {
73 Log::Print("Stopping graphics");
74 if (display_ != EGL_NO_DISPLAY) {
75 eglMakeCurrent(display_, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
76 if (context_ != EGL_NO_CONTEXT) {
77 eglDestroyContext(display_, context_);
78 context_ = EGL_NO_CONTEXT;
79 }
80 if (surface_ != EGL_NO_SURFACE) {
81 eglDestroySurface(display_, surface_);
82 surface_ = EGL_NO_SURFACE;
83 }
84 eglTerminate(display_);
85 display_ = EGL_NO_DISPLAY;
86 }
87 }
88
89 int32_t Graphics::Update() {
90 return 0;
91 }
92
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