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|  | 1 #ifndef DART_HOST_H | 
|  | 2 #define DART_HOST_H | 
|  | 3 | 
|  | 4 #include <android_native_app_glue.h> | 
|  | 5 #include "bin/dartutils.h" | 
|  | 6 #include "include/dart_api.h" | 
|  | 7 #include "jni/activity_handler.h" | 
|  | 8 #include "jni/context.h" | 
|  | 9 #include "jni/graphics.h" | 
|  | 10 #include "jni/input_service.h" | 
|  | 11 #include "jni/timer.h" | 
|  | 12 #include "jni/vm_glue.h" | 
|  | 13 | 
|  | 14 // Currently the life cycle management is very crude. We conservatively | 
|  | 15 // shutdown the main isolate when we lose focus and create a new one when | 
|  | 16 // we resume. This needs to be improved later when we understand this better, | 
|  | 17 // and we need some hooks to tell the Dart script to save/restore state | 
|  | 18 // (and an API that will support that). | 
|  | 19 | 
|  | 20 class DartHost : public ActivityHandler { | 
|  | 21  public: | 
|  | 22   explicit DartHost(Context* context); | 
|  | 23   virtual ~DartHost(); | 
|  | 24 | 
|  | 25  protected: | 
|  | 26   int32_t OnActivate(); | 
|  | 27   void OnDeactivate(); | 
|  | 28   int32_t OnStep(); | 
|  | 29 | 
|  | 30   void OnStart(); | 
|  | 31   void OnResume(); | 
|  | 32   void OnPause(); | 
|  | 33   void OnStop(); | 
|  | 34   void OnDestroy(); | 
|  | 35 | 
|  | 36   void OnSaveState(void** data, size_t size); | 
|  | 37   void OnConfigurationChanged(); | 
|  | 38   void OnLowMemory(); | 
|  | 39   void OnCreateWindow(); | 
|  | 40   void OnDestroyWindow(); | 
|  | 41   void OnGainedFocus(); | 
|  | 42   void OnLostFocus(); | 
|  | 43 | 
|  | 44  private: | 
|  | 45   void Clear(); | 
|  | 46   int32_t Activate(); | 
|  | 47   void Deactivate(); | 
|  | 48 | 
|  | 49   ANativeWindow_Buffer window_buffer_; | 
|  | 50   InputHandler* input_handler_; | 
|  | 51   Timer* timer_; | 
|  | 52   Graphics* graphics_; | 
|  | 53   VMGlue* vm_glue_; | 
|  | 54   bool active_; | 
|  | 55 }; | 
|  | 56 | 
|  | 57 #endif | 
|  | 58 | 
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