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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
7 | 7 |
8 #include <string> | 8 #include <string> |
9 #include <vector> | 9 #include <vector> |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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37 class TextureManager; | 37 class TextureManager; |
38 class SubscriptionRefSet; | 38 class SubscriptionRefSet; |
39 class ValuebufferManager; | 39 class ValuebufferManager; |
40 class MemoryTracker; | 40 class MemoryTracker; |
41 struct DisallowedFeatures; | 41 struct DisallowedFeatures; |
42 | 42 |
43 // A Context Group helps manage multiple GLES2Decoders that share | 43 // A Context Group helps manage multiple GLES2Decoders that share |
44 // resources. | 44 // resources. |
45 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> { | 45 class GPU_EXPORT ContextGroup : public base::RefCounted<ContextGroup> { |
46 public: | 46 public: |
47 enum ContextType { | |
48 kContextTypeWebGL1, | |
piman
2015/06/09 02:19:37
nit: CONTEXT_TYPE_WEBGL1 etc. per style guide.
Zhenyao Mo
2015/06/09 03:50:23
Actually the new style guide prefers the constant
| |
49 kContextTypeWebGL2, | |
50 kContextTypeOther, | |
51 kContextTypeUndefined | |
52 }; | |
53 | |
54 static ContextType GetContextType(unsigned webgl_version); | |
55 | |
47 ContextGroup( | 56 ContextGroup( |
48 const scoped_refptr<MailboxManager>& mailbox_manager, | 57 const scoped_refptr<MailboxManager>& mailbox_manager, |
49 const scoped_refptr<MemoryTracker>& memory_tracker, | 58 const scoped_refptr<MemoryTracker>& memory_tracker, |
50 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, | 59 const scoped_refptr<ShaderTranslatorCache>& shader_translator_cache, |
51 const scoped_refptr<FeatureInfo>& feature_info, | 60 const scoped_refptr<FeatureInfo>& feature_info, |
52 const scoped_refptr<SubscriptionRefSet>& subscription_ref_set, | 61 const scoped_refptr<SubscriptionRefSet>& subscription_ref_set, |
53 const scoped_refptr<ValueStateMap>& pending_valuebuffer_state, | 62 const scoped_refptr<ValueStateMap>& pending_valuebuffer_state, |
54 bool bind_generates_resource); | 63 bool bind_generates_resource); |
55 | 64 |
56 // This should only be called by GLES2Decoder. This must be paired with a | 65 // This should only be called by GLES2Decoder. This must be paired with a |
57 // call to destroy if it succeeds. | 66 // call to destroy if it succeeds. |
58 bool Initialize( | 67 bool Initialize( |
59 GLES2Decoder* decoder, | 68 GLES2Decoder* decoder, |
69 ContextType context_type, | |
60 const DisallowedFeatures& disallowed_features); | 70 const DisallowedFeatures& disallowed_features); |
61 | 71 |
62 // Destroys all the resources when called for the last context in the group. | 72 // Destroys all the resources when called for the last context in the group. |
63 // It should only be called by GLES2Decoder. | 73 // It should only be called by GLES2Decoder. |
64 void Destroy(GLES2Decoder* decoder, bool have_context); | 74 void Destroy(GLES2Decoder* decoder, bool have_context); |
65 | 75 |
66 MailboxManager* mailbox_manager() const { | 76 MailboxManager* mailbox_manager() const { |
67 return mailbox_manager_.get(); | 77 return mailbox_manager_.get(); |
68 } | 78 } |
69 | 79 |
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242 private: | 252 private: |
243 friend class base::RefCounted<ContextGroup>; | 253 friend class base::RefCounted<ContextGroup>; |
244 ~ContextGroup(); | 254 ~ContextGroup(); |
245 | 255 |
246 bool CheckGLFeature(GLint min_required, GLint* v); | 256 bool CheckGLFeature(GLint min_required, GLint* v); |
247 bool CheckGLFeatureU(GLint min_required, uint32* v); | 257 bool CheckGLFeatureU(GLint min_required, uint32* v); |
248 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); | 258 bool QueryGLFeature(GLenum pname, GLint min_required, GLint* v); |
249 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32* v); | 259 bool QueryGLFeatureU(GLenum pname, GLint min_required, uint32* v); |
250 bool HaveContexts(); | 260 bool HaveContexts(); |
251 | 261 |
262 ContextType context_type_; | |
263 | |
252 scoped_refptr<MailboxManager> mailbox_manager_; | 264 scoped_refptr<MailboxManager> mailbox_manager_; |
253 scoped_refptr<MemoryTracker> memory_tracker_; | 265 scoped_refptr<MemoryTracker> memory_tracker_; |
254 scoped_refptr<ShaderTranslatorCache> shader_translator_cache_; | 266 scoped_refptr<ShaderTranslatorCache> shader_translator_cache_; |
255 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; | 267 scoped_ptr<TransferBufferManagerInterface> transfer_buffer_manager_; |
256 scoped_refptr<SubscriptionRefSet> subscription_ref_set_; | 268 scoped_refptr<SubscriptionRefSet> subscription_ref_set_; |
257 scoped_refptr<ValueStateMap> pending_valuebuffer_state_; | 269 scoped_refptr<ValueStateMap> pending_valuebuffer_state_; |
258 | 270 |
259 bool enforce_gl_minimums_; | 271 bool enforce_gl_minimums_; |
260 bool bind_generates_resource_; | 272 bool bind_generates_resource_; |
261 | 273 |
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298 | 310 |
299 DISALLOW_COPY_AND_ASSIGN(ContextGroup); | 311 DISALLOW_COPY_AND_ASSIGN(ContextGroup); |
300 }; | 312 }; |
301 | 313 |
302 } // namespace gles2 | 314 } // namespace gles2 |
303 } // namespace gpu | 315 } // namespace gpu |
304 | 316 |
305 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ | 317 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_GROUP_H_ |
306 | 318 |
307 | 319 |
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