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Side by Side Diff: src/core/SkSpriteBlitter_ARGB32.cpp

Issue 1143173011: use pixmaps for dst in sprites -- NO BITMAPS (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: add dox Created 5 years, 6 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkSpriteBlitter.h" 10 #include "SkSpriteBlitter.h"
(...skipping 18 matching lines...) Expand all
29 if (!src.isOpaque()) { 29 if (!src.isOpaque()) {
30 flags32 |= SkBlitRow::kSrcPixelAlpha_Flag32; 30 flags32 |= SkBlitRow::kSrcPixelAlpha_Flag32;
31 } 31 }
32 32
33 fProc32 = SkBlitRow::Factory32(flags32); 33 fProc32 = SkBlitRow::Factory32(flags32);
34 fAlpha = alpha; 34 fAlpha = alpha;
35 } 35 }
36 36
37 void blitRect(int x, int y, int width, int height) override { 37 void blitRect(int x, int y, int width, int height) override {
38 SkASSERT(width > 0 && height > 0); 38 SkASSERT(width > 0 && height > 0);
39 uint32_t* SK_RESTRICT dst = fDevice->getAddr32(x, y); 39 uint32_t* SK_RESTRICT dst = fDst.writable_addr32(x, y);
40 const uint32_t* SK_RESTRICT src = fSource.addr32(x - fLeft, y - fTop); 40 const uint32_t* SK_RESTRICT src = fSource.addr32(x - fLeft, y - fTop);
41 size_t dstRB = fDevice->rowBytes(); 41 size_t dstRB = fDst.rowBytes();
42 size_t srcRB = fSource.rowBytes(); 42 size_t srcRB = fSource.rowBytes();
43 SkBlitRow::Proc32 proc = fProc32; 43 SkBlitRow::Proc32 proc = fProc32;
44 U8CPU alpha = fAlpha; 44 U8CPU alpha = fAlpha;
45 45
46 do { 46 do {
47 proc(dst, src, width, alpha); 47 proc(dst, src, width, alpha);
48 dst = (uint32_t* SK_RESTRICT)((char*)dst + dstRB); 48 dst = (uint32_t* SK_RESTRICT)((char*)dst + dstRB);
49 src = (const uint32_t* SK_RESTRICT)((const char*)src + srcRB); 49 src = (const uint32_t* SK_RESTRICT)((const char*)src + srcRB);
50 } while (--height != 0); 50 } while (--height != 0);
51 } 51 }
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82 fProc32 = SkBlitRow::Factory32(flags32); 82 fProc32 = SkBlitRow::Factory32(flags32);
83 fAlpha = paint.getAlpha(); 83 fAlpha = paint.getAlpha();
84 } 84 }
85 85
86 virtual ~Sprite_D32_XferFilter() { 86 virtual ~Sprite_D32_XferFilter() {
87 delete[] fBuffer; 87 delete[] fBuffer;
88 SkSafeUnref(fXfermode); 88 SkSafeUnref(fXfermode);
89 SkSafeUnref(fColorFilter); 89 SkSafeUnref(fColorFilter);
90 } 90 }
91 91
92 void setup(const SkBitmap& device, int left, int top, const SkPaint& paint) override { 92 void setup(const SkPixmap& dst, int left, int top, const SkPaint& paint) ove rride {
93 this->INHERITED::setup(device, left, top, paint); 93 this->INHERITED::setup(dst, left, top, paint);
94 94
95 int width = device.width(); 95 int width = dst.width();
96 if (width > fBufferSize) { 96 if (width > fBufferSize) {
97 fBufferSize = width; 97 fBufferSize = width;
98 delete[] fBuffer; 98 delete[] fBuffer;
99 fBuffer = new SkPMColor[width]; 99 fBuffer = new SkPMColor[width];
100 } 100 }
101 } 101 }
102 102
103 protected: 103 protected:
104 SkColorFilter* fColorFilter; 104 SkColorFilter* fColorFilter;
105 SkXfermode* fXfermode; 105 SkXfermode* fXfermode;
106 int fBufferSize; 106 int fBufferSize;
107 SkPMColor* fBuffer; 107 SkPMColor* fBuffer;
108 SkBlitRow::Proc32 fProc32; 108 SkBlitRow::Proc32 fProc32;
109 U8CPU fAlpha; 109 U8CPU fAlpha;
110 110
111 private: 111 private:
112 typedef SkSpriteBlitter INHERITED; 112 typedef SkSpriteBlitter INHERITED;
113 }; 113 };
114 114
115 /////////////////////////////////////////////////////////////////////////////// 115 ///////////////////////////////////////////////////////////////////////////////
116 116
117 class Sprite_D32_S32A_XferFilter : public Sprite_D32_XferFilter { 117 class Sprite_D32_S32A_XferFilter : public Sprite_D32_XferFilter {
118 public: 118 public:
119 Sprite_D32_S32A_XferFilter(const SkPixmap& source, const SkPaint& paint) 119 Sprite_D32_S32A_XferFilter(const SkPixmap& source, const SkPaint& paint)
120 : Sprite_D32_XferFilter(source, paint) {} 120 : Sprite_D32_XferFilter(source, paint) {}
121 121
122 void blitRect(int x, int y, int width, int height) override { 122 void blitRect(int x, int y, int width, int height) override {
123 SkASSERT(width > 0 && height > 0); 123 SkASSERT(width > 0 && height > 0);
124 uint32_t* SK_RESTRICT dst = fDevice->getAddr32(x, y); 124 uint32_t* SK_RESTRICT dst = fDst.writable_addr32(x, y);
125 const uint32_t* SK_RESTRICT src = fSource.addr32(x - fLeft, y - fTop); 125 const uint32_t* SK_RESTRICT src = fSource.addr32(x - fLeft, y - fTop);
126 size_t dstRB = fDevice->rowBytes(); 126 size_t dstRB = fDst.rowBytes();
127 size_t srcRB = fSource.rowBytes(); 127 size_t srcRB = fSource.rowBytes();
128 SkColorFilter* colorFilter = fColorFilter; 128 SkColorFilter* colorFilter = fColorFilter;
129 SkXfermode* xfermode = fXfermode; 129 SkXfermode* xfermode = fXfermode;
130 130
131 do { 131 do {
132 const SkPMColor* tmp = src; 132 const SkPMColor* tmp = src;
133 133
134 if (colorFilter) { 134 if (colorFilter) {
135 colorFilter->filterSpan(src, width, fBuffer); 135 colorFilter->filterSpan(src, width, fBuffer);
136 tmp = fBuffer; 136 tmp = fBuffer;
(...skipping 23 matching lines...) Expand all
160 } while (--count != 0); 160 } while (--count != 0);
161 } 161 }
162 162
163 class Sprite_D32_S4444_XferFilter : public Sprite_D32_XferFilter { 163 class Sprite_D32_S4444_XferFilter : public Sprite_D32_XferFilter {
164 public: 164 public:
165 Sprite_D32_S4444_XferFilter(const SkPixmap& source, const SkPaint& paint) 165 Sprite_D32_S4444_XferFilter(const SkPixmap& source, const SkPaint& paint)
166 : Sprite_D32_XferFilter(source, paint) {} 166 : Sprite_D32_XferFilter(source, paint) {}
167 167
168 void blitRect(int x, int y, int width, int height) override { 168 void blitRect(int x, int y, int width, int height) override {
169 SkASSERT(width > 0 && height > 0); 169 SkASSERT(width > 0 && height > 0);
170 SkPMColor* SK_RESTRICT dst = fDevice->getAddr32(x, y); 170 SkPMColor* SK_RESTRICT dst = fDst.writable_addr32(x, y);
171 const SkPMColor16* SK_RESTRICT src = fSource.addr16(x - fLeft, y - fTop) ; 171 const SkPMColor16* SK_RESTRICT src = fSource.addr16(x - fLeft, y - fTop) ;
172 size_t dstRB = fDevice->rowBytes(); 172 size_t dstRB = fDst.rowBytes();
173 size_t srcRB = fSource.rowBytes(); 173 size_t srcRB = fSource.rowBytes();
174 SkPMColor* SK_RESTRICT buffer = fBuffer; 174 SkPMColor* SK_RESTRICT buffer = fBuffer;
175 SkColorFilter* colorFilter = fColorFilter; 175 SkColorFilter* colorFilter = fColorFilter;
176 SkXfermode* xfermode = fXfermode; 176 SkXfermode* xfermode = fXfermode;
177 177
178 do { 178 do {
179 fillbuffer(buffer, src, width); 179 fillbuffer(buffer, src, width);
180 180
181 if (colorFilter) { 181 if (colorFilter) {
182 colorFilter->filterSpan(buffer, width, buffer); 182 colorFilter->filterSpan(buffer, width, buffer);
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206 dst += 1; 206 dst += 1;
207 } while (--count != 0); 207 } while (--count != 0);
208 } 208 }
209 209
210 class Sprite_D32_S4444_Opaque : public SkSpriteBlitter { 210 class Sprite_D32_S4444_Opaque : public SkSpriteBlitter {
211 public: 211 public:
212 Sprite_D32_S4444_Opaque(const SkPixmap& source) : SkSpriteBlitter(source) {} 212 Sprite_D32_S4444_Opaque(const SkPixmap& source) : SkSpriteBlitter(source) {}
213 213
214 void blitRect(int x, int y, int width, int height) override { 214 void blitRect(int x, int y, int width, int height) override {
215 SkASSERT(width > 0 && height > 0); 215 SkASSERT(width > 0 && height > 0);
216 SkPMColor* SK_RESTRICT dst = fDevice->getAddr32(x, y); 216 SkPMColor* SK_RESTRICT dst = fDst.writable_addr32(x, y);
217 const SkPMColor16* SK_RESTRICT src = fSource.addr16(x - fLeft, y - fTop) ; 217 const SkPMColor16* SK_RESTRICT src = fSource.addr16(x - fLeft, y - fTop) ;
218 size_t dstRB = fDevice->rowBytes(); 218 size_t dstRB = fDst.rowBytes();
219 size_t srcRB = fSource.rowBytes(); 219 size_t srcRB = fSource.rowBytes();
220 220
221 do { 221 do {
222 src_row(dst, src, width); 222 src_row(dst, src, width);
223 dst = (SkPMColor* SK_RESTRICT)((char*)dst + dstRB); 223 dst = (SkPMColor* SK_RESTRICT)((char*)dst + dstRB);
224 src = (const SkPMColor16* SK_RESTRICT)((const char*)src + srcRB); 224 src = (const SkPMColor16* SK_RESTRICT)((const char*)src + srcRB);
225 } while (--height != 0); 225 } while (--height != 0);
226 } 226 }
227 }; 227 };
228 228
229 static void srcover_row(SkPMColor* SK_RESTRICT dst, 229 static void srcover_row(SkPMColor* SK_RESTRICT dst,
230 const SkPMColor16* SK_RESTRICT src, int count) { 230 const SkPMColor16* SK_RESTRICT src, int count) {
231 do { 231 do {
232 *dst = SkPMSrcOver(SkPixel4444ToPixel32(*src), *dst); 232 *dst = SkPMSrcOver(SkPixel4444ToPixel32(*src), *dst);
233 src += 1; 233 src += 1;
234 dst += 1; 234 dst += 1;
235 } while (--count != 0); 235 } while (--count != 0);
236 } 236 }
237 237
238 class Sprite_D32_S4444 : public SkSpriteBlitter { 238 class Sprite_D32_S4444 : public SkSpriteBlitter {
239 public: 239 public:
240 Sprite_D32_S4444(const SkPixmap& source) : SkSpriteBlitter(source) {} 240 Sprite_D32_S4444(const SkPixmap& source) : SkSpriteBlitter(source) {}
241 241
242 void blitRect(int x, int y, int width, int height) override { 242 void blitRect(int x, int y, int width, int height) override {
243 SkASSERT(width > 0 && height > 0); 243 SkASSERT(width > 0 && height > 0);
244 SkPMColor* SK_RESTRICT dst = fDevice->getAddr32(x, y); 244 SkPMColor* SK_RESTRICT dst = fDst.writable_addr32(x, y);
245 const SkPMColor16* SK_RESTRICT src = fSource.addr16(x - fLeft, y - fTop) ; 245 const SkPMColor16* SK_RESTRICT src = fSource.addr16(x - fLeft, y - fTop) ;
246 size_t dstRB = fDevice->rowBytes(); 246 size_t dstRB = fDst.rowBytes();
247 size_t srcRB = fSource.rowBytes(); 247 size_t srcRB = fSource.rowBytes();
248 248
249 do { 249 do {
250 srcover_row(dst, src, width); 250 srcover_row(dst, src, width);
251 dst = (SkPMColor* SK_RESTRICT)((char*)dst + dstRB); 251 dst = (SkPMColor* SK_RESTRICT)((char*)dst + dstRB);
252 src = (const SkPMColor16* SK_RESTRICT)((const char*)src + srcRB); 252 src = (const SkPMColor16* SK_RESTRICT)((const char*)src + srcRB);
253 } while (--height != 0); 253 } while (--height != 0);
254 } 254 }
255 }; 255 };
256 256
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291 } else { 291 } else {
292 // this can handle alpha, but not xfermode or filter 292 // this can handle alpha, but not xfermode or filter
293 blitter = allocator->createT<Sprite_D32_S32>(source, alpha); 293 blitter = allocator->createT<Sprite_D32_S32>(source, alpha);
294 } 294 }
295 break; 295 break;
296 default: 296 default:
297 break; 297 break;
298 } 298 }
299 return blitter; 299 return blitter;
300 } 300 }
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