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1 /* | 1 /* |
2 * Copyright 2006 The Android Open Source Project | 2 * Copyright 2006 The Android Open Source Project |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef SkSpriteBlitter_DEFINED | 8 #ifndef SkSpriteBlitter_DEFINED |
9 #define SkSpriteBlitter_DEFINED | 9 #define SkSpriteBlitter_DEFINED |
10 | 10 |
11 #include "SkBitmap.h" | |
12 #include "SkBitmapProcShader.h" | |
13 #include "SkBlitter.h" | 11 #include "SkBlitter.h" |
| 12 #include "SkPixmap.h" |
14 #include "SkShader.h" | 13 #include "SkShader.h" |
15 #include "SkSmallAllocator.h" | 14 #include "SkSmallAllocator.h" |
16 | 15 |
17 class SkPaint; | 16 class SkPaint; |
18 | 17 |
19 class SkSpriteBlitter : public SkBlitter { | 18 class SkSpriteBlitter : public SkBlitter { |
20 public: | 19 public: |
21 SkSpriteBlitter(const SkPixmap& source); | 20 SkSpriteBlitter(const SkPixmap& source); |
22 | 21 |
23 virtual void setup(const SkBitmap& device, int left, int top, const SkPaint&
); | 22 virtual void setup(const SkPixmap& dst, int left, int top, const SkPaint&); |
24 | 23 |
25 #ifdef SK_DEBUG | 24 #ifdef SK_DEBUG |
26 void blitH(int x, int y, int width) override; | 25 void blitH(int x, int y, int width) override; |
27 void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]
) override; | 26 void blitAntiH(int x, int y, const SkAlpha antialias[], const int16_t runs[]
) override; |
28 void blitV(int x, int y, int height, SkAlpha alpha) override; | 27 void blitV(int x, int y, int height, SkAlpha alpha) override; |
29 void blitMask(const SkMask&, const SkIRect& clip) override; | 28 void blitMask(const SkMask&, const SkIRect& clip) override; |
30 #endif | 29 #endif |
31 | 30 |
32 static SkSpriteBlitter* ChooseD16(const SkPixmap& source, const SkPaint&, Sk
TBlitterAllocator*); | 31 static SkSpriteBlitter* ChooseD16(const SkPixmap& source, const SkPaint&, Sk
TBlitterAllocator*); |
33 static SkSpriteBlitter* ChooseD32(const SkPixmap& source, const SkPaint&, Sk
TBlitterAllocator*); | 32 static SkSpriteBlitter* ChooseD32(const SkPixmap& source, const SkPaint&, Sk
TBlitterAllocator*); |
34 | 33 |
35 protected: | 34 protected: |
36 const SkBitmap* fDevice; | 35 SkPixmap fDst; |
37 const SkPixmap fSource; | 36 const SkPixmap fSource; |
38 int fLeft, fTop; | 37 int fLeft, fTop; |
39 const SkPaint* fPaint; | 38 const SkPaint* fPaint; |
40 }; | 39 }; |
41 | 40 |
42 #endif | 41 #endif |
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