Index: src/gpu/GrInOrderDrawBuffer.cpp |
diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp |
index 3827830de94dbdabc95f979cd28b5c0fa7969528..879b8466eaa7f947cec027f2c0d23ffc77b1e255 100644 |
--- a/src/gpu/GrInOrderDrawBuffer.cpp |
+++ b/src/gpu/GrInOrderDrawBuffer.cpp |
@@ -7,11 +7,16 @@ |
#include "GrInOrderDrawBuffer.h" |
-static const bool kEnableReordering = true; |
+// We will use the reordering buffer, unless we have NVPR. |
+// TODO move NVPR to batch so we can reorder |
+static inline bool allow_reordering(const GrGpu* gpu) { |
+ const GrCaps* caps = gpu->caps(); |
+ return caps && caps->shaderCaps() && !caps->shaderCaps()->pathRenderingSupport(); |
+} |
GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrContext* context) |
: INHERITED(context) |
- , fCommands(GrCommandBuilder::Create(context->getGpu(), kEnableReordering)) |
+ , fCommands(GrCommandBuilder::Create(context->getGpu(), allow_reordering(context->getGpu()))) |
, fPathIndexBuffer(kPathIdxBufferMinReserve * sizeof(char)/4) |
, fPathTransformBuffer(kPathXformBufferMinReserve * sizeof(float)/4) |
, fPipelineBuffer(kPipelineBufferMinReserve) |