| Index: src/gpu/GrInOrderDrawBuffer.cpp
|
| diff --git a/src/gpu/GrInOrderDrawBuffer.cpp b/src/gpu/GrInOrderDrawBuffer.cpp
|
| index 3827830de94dbdabc95f979cd28b5c0fa7969528..879b8466eaa7f947cec027f2c0d23ffc77b1e255 100644
|
| --- a/src/gpu/GrInOrderDrawBuffer.cpp
|
| +++ b/src/gpu/GrInOrderDrawBuffer.cpp
|
| @@ -7,11 +7,16 @@
|
|
|
| #include "GrInOrderDrawBuffer.h"
|
|
|
| -static const bool kEnableReordering = true;
|
| +// We will use the reordering buffer, unless we have NVPR.
|
| +// TODO move NVPR to batch so we can reorder
|
| +static inline bool allow_reordering(const GrGpu* gpu) {
|
| + const GrCaps* caps = gpu->caps();
|
| + return caps && caps->shaderCaps() && !caps->shaderCaps()->pathRenderingSupport();
|
| +}
|
|
|
| GrInOrderDrawBuffer::GrInOrderDrawBuffer(GrContext* context)
|
| : INHERITED(context)
|
| - , fCommands(GrCommandBuilder::Create(context->getGpu(), kEnableReordering))
|
| + , fCommands(GrCommandBuilder::Create(context->getGpu(), allow_reordering(context->getGpu())))
|
| , fPathIndexBuffer(kPathIdxBufferMinReserve * sizeof(char)/4)
|
| , fPathTransformBuffer(kPathXformBufferMinReserve * sizeof(float)/4)
|
| , fPipelineBuffer(kPipelineBufferMinReserve)
|
|
|