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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TREES_PROPERTY_TREE_H_ | 5 #ifndef CC_TREES_PROPERTY_TREE_H_ |
6 #define CC_TREES_PROPERTY_TREE_H_ | 6 #define CC_TREES_PROPERTY_TREE_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
11 #include "cc/base/cc_export.h" | 11 #include "cc/base/cc_export.h" |
12 #include "ui/gfx/geometry/rect.h" | 12 #include "ui/gfx/geometry/rect.h" |
| 13 #include "ui/gfx/geometry/scroll_offset.h" |
13 #include "ui/gfx/transform.h" | 14 #include "ui/gfx/transform.h" |
14 | 15 |
15 namespace cc { | 16 namespace cc { |
16 | 17 |
17 template <typename T> | 18 template <typename T> |
18 struct CC_EXPORT TreeNode { | 19 struct CC_EXPORT TreeNode { |
19 TreeNode() : id(-1), parent_id(-1), owner_id(-1), data() {} | 20 TreeNode() : id(-1), parent_id(-1), owner_id(-1), data() {} |
20 int id; | 21 int id; |
21 int parent_id; | 22 int parent_id; |
22 int owner_id; | 23 int owner_id; |
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89 // This is used as a fallback when we either cannot adjust raster scale or if | 90 // This is used as a fallback when we either cannot adjust raster scale or if |
90 // the raster scale cannot be extracted from the screen space transform. | 91 // the raster scale cannot be extracted from the screen space transform. |
91 float layer_scale_factor; | 92 float layer_scale_factor; |
92 | 93 |
93 // TODO(vollick): will be moved when accelerated effects are implemented. | 94 // TODO(vollick): will be moved when accelerated effects are implemented. |
94 float post_local_scale_factor; | 95 float post_local_scale_factor; |
95 | 96 |
96 gfx::Vector2dF sublayer_scale; | 97 gfx::Vector2dF sublayer_scale; |
97 | 98 |
98 // TODO(vollick): will be moved when accelerated effects are implemented. | 99 // TODO(vollick): will be moved when accelerated effects are implemented. |
99 gfx::Vector2dF scroll_offset; | 100 gfx::ScrollOffset scroll_offset; |
100 | 101 |
101 // We scroll snap where possible, but this has an effect on scroll | 102 // We scroll snap where possible, but this has an effect on scroll |
102 // compensation: the snap is yet more scrolling that must be compensated for. | 103 // compensation: the snap is yet more scrolling that must be compensated for. |
103 // This value stores the snapped amount for this purpose. | 104 // This value stores the snapped amount for this purpose. |
104 gfx::Vector2dF scroll_snap; | 105 gfx::Vector2dF scroll_snap; |
105 | 106 |
106 // TODO(vollick): will be moved when accelerated effects are implemented. | 107 // TODO(vollick): will be moved when accelerated effects are implemented. |
107 gfx::Vector2dF source_offset; | 108 gfx::Vector2dF source_offset; |
108 | 109 |
109 void set_to_parent(const gfx::Transform& transform) { | 110 void set_to_parent(const gfx::Transform& transform) { |
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243 | 244 |
244 TransformTree transform_tree; | 245 TransformTree transform_tree; |
245 OpacityTree opacity_tree; | 246 OpacityTree opacity_tree; |
246 ClipTree clip_tree; | 247 ClipTree clip_tree; |
247 bool needs_rebuild; | 248 bool needs_rebuild; |
248 }; | 249 }; |
249 | 250 |
250 } // namespace cc | 251 } // namespace cc |
251 | 252 |
252 #endif // CC_TREES_PROPERTY_TREE_H_ | 253 #endif // CC_TREES_PROPERTY_TREE_H_ |
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