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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "ui/gl/async_pixel_transfer_delegate_android.h" | |
| 6 | |
| 7 #include "base/bind.h" | |
| 8 #include "base/cancelable_callback.h" | |
| 9 #include "base/debug/trace_event.h" | |
| 10 #include "base/lazy_instance.h" | |
| 11 #include "base/logging.h" | |
| 12 #include "base/memory/scoped_ptr.h" | |
| 13 #include "base/process_util.h" | |
| 14 #include "base/shared_memory.h" | |
| 15 #include "base/threading/thread.h" | |
| 16 #include "build/build_config.h" | |
| 17 #include "third_party/angle/include/EGL/egl.h" | |
| 18 #include "third_party/angle/include/EGL/eglext.h" | |
| 19 #include "ui/gfx/point.h" | |
| 20 #include "ui/gfx/size.h" | |
| 21 #include "ui/gl/async_pixel_transfer_delegate.h" | |
| 22 #include "ui/gl/egl_util.h" | |
| 23 #include "ui/gl/gl_bindings.h" | |
| 24 #include "ui/gl/gl_context.h" | |
| 25 #include "ui/gl/gl_surface_egl.h" | |
| 26 #include <sys/resource.h> | |
| 27 | |
| 28 using base::SharedMemory; | |
| 29 using base::SharedMemoryHandle; | |
| 30 | |
| 31 namespace gfx { | |
| 32 | |
| 33 namespace { | |
| 34 | |
| 35 bool CheckErrors(const char* file, int line) { | |
| 36 EGLint eglerror; | |
| 37 GLenum glerror; | |
| 38 bool success = true; | |
| 39 while ((eglerror = eglGetError()) != EGL_SUCCESS) { | |
| 40 LOG(ERROR) << "Async transfer eglerror at " | |
| 41 << file << ":" << line << " " << eglerror; | |
| 42 success = false; | |
| 43 } | |
| 44 while ((glerror = glGetError()) != GL_NO_ERROR) { | |
| 45 LOG(ERROR) << "Async transfer openglerror at " | |
| 46 << file << ":" << line << " " << glerror; | |
| 47 success = false; | |
| 48 } | |
| 49 return success; | |
| 50 } | |
| 51 #define CHK() CheckErrors(__FILE__, __LINE__) | |
| 52 | |
| 53 // We duplicate shared memory to avoid use-after-free issues. This could also | |
| 54 // be solved by ref-counting something, or with a destruction callback. There | |
| 55 // wasn't an obvious hook or ref-counted container, so for now we dup/mmap. | |
| 56 SharedMemory* DuplicateSharedMemory(SharedMemory* shared_memory, uint32 size) { | |
| 57 // Duplicate the handle. | |
| 58 SharedMemoryHandle duped_shared_memory_handle; | |
| 59 if (!shared_memory->ShareToProcess( | |
| 60 base::GetCurrentProcessHandle(), | |
| 61 &duped_shared_memory_handle)) | |
| 62 return NULL; | |
| 63 scoped_ptr<SharedMemory> duped_shared_memory( | |
| 64 new SharedMemory(duped_shared_memory_handle, false)); | |
| 65 // Map the shared memory into this process. This validates the size. | |
| 66 if (!duped_shared_memory->Map(size)) | |
| 67 return NULL; | |
| 68 return duped_shared_memory.release(); | |
| 69 } | |
| 70 | |
| 71 // Gets the address of the data from shared memory. | |
| 72 void* GetAddress(SharedMemory* shared_memory, | |
| 73 uint32 shm_size, | |
| 74 uint32 shm_data_offset, | |
| 75 uint32 shm_data_size) { | |
| 76 // Memory bounds have already been validated, so there | |
| 77 // is just DCHECKS here. | |
| 78 DCHECK(shared_memory); | |
| 79 DCHECK(shared_memory->memory()); | |
| 80 DCHECK(shm_data_offset + shm_data_size <= shm_size); | |
|
greggman
2012/12/06 06:52:00
DCHECK_LE?
epenner
2012/12/08 03:15:04
Done.
| |
| 81 return static_cast<int8*>(shared_memory->memory()) + shm_data_offset; | |
| 82 } | |
| 83 | |
| 84 } // namespace | |
| 85 | |
| 86 | |
| 87 // Class which holds async pixel transfers state (EGLImage). | |
| 88 // The EGLImage is accessed by either thread, but the everything | |
| 89 // else (and the lifetime of this object) is controlled only by the | |
| 90 // main GPU thread. | |
| 91 class AsyncTransferStateAndroid : public AsyncPixelTransferState { | |
| 92 public: | |
| 93 AsyncTransferStateAndroid(GLuint texture_id) | |
| 94 : texture_id_(texture_id), | |
| 95 needs_bind_(false), | |
| 96 transfer_in_progress_(false), | |
| 97 egl_image_(0) {} | |
| 98 | |
| 99 virtual ~AsyncTransferStateAndroid() { | |
| 100 if (egl_image_) { | |
|
greggman
2012/12/06 06:52:00
nit: As al pointed out. there's 3 spaces of indent
epenner
2012/12/08 03:15:04
Done.
| |
| 101 EGLDisplay display = eglGetCurrentDisplay(); | |
| 102 eglDestroyImageKHR(display, egl_image_); | |
| 103 } | |
| 104 } | |
| 105 | |
| 106 // implement AsyncPixelTransferState: | |
| 107 virtual bool TransferIsInProgress() { | |
| 108 return transfer_in_progress_; | |
| 109 } | |
| 110 | |
| 111 virtual void BindTexture(GLenum target) { | |
| 112 glBindTexture(target, texture_id_); | |
| 113 if (needs_bind_) | |
| 114 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, egl_image_); | |
| 115 needs_bind_ = false; | |
| 116 } | |
| 117 | |
| 118 // Completion callbacks. | |
| 119 void TexImage2DCompleted() { | |
| 120 needs_bind_ = true; | |
| 121 transfer_in_progress_ = false; | |
| 122 } | |
| 123 void TexSubImage2DCompleted() { | |
| 124 transfer_in_progress_ = false; | |
| 125 } | |
| 126 | |
| 127 // The 'real' texture. | |
| 128 GLuint texture_id_; | |
| 129 | |
| 130 // Indicates there is a new EGLImage and the 'real' | |
| 131 // texture needs to be bound to it as an EGLImage target. | |
| 132 bool needs_bind_; | |
| 133 | |
| 134 // Indicates that an async transfer is in progress. | |
| 135 bool transfer_in_progress_; | |
| 136 | |
| 137 // It would be nice if we could just create a new EGLImage for | |
| 138 // every upload, but I found that didn't work, so this stores | |
| 139 // one for the lifetime of the texture. | |
| 140 EGLImageKHR egl_image_; | |
| 141 }; | |
| 142 | |
| 143 | |
| 144 // Class which handles async pixel transfers on Android (using | |
| 145 // EGLImageKHR and another upload thread) | |
| 146 class AsyncPixelTransferDelegateAndroid : public AsyncPixelTransferDelegate { | |
| 147 public: | |
| 148 AsyncPixelTransferDelegateAndroid(); | |
| 149 virtual ~AsyncPixelTransferDelegateAndroid(); | |
| 150 | |
| 151 // implement AsyncPixelTransferDelegate: | |
| 152 virtual scoped_refptr<AsyncPixelTransferState> | |
| 153 CreatePixelTransferState(GLuint); | |
| 154 | |
| 155 virtual void AsyncNotifyCompletion( | |
| 156 const base::Closure& task); | |
| 157 | |
| 158 virtual void AsyncTexImage2D( | |
| 159 AsyncPixelTransferState*, | |
| 160 GLenum target, | |
| 161 GLint level, | |
| 162 GLenum internal_format, | |
| 163 GLsizei width, | |
| 164 GLsizei height, | |
| 165 GLint border, | |
| 166 GLenum format, | |
| 167 GLenum type, | |
| 168 SharedMemory*, | |
|
greggman
2012/12/06 06:52:00
should this be const?
epenner
2012/12/08 03:15:04
Done.
| |
| 169 uint32 shm_size, | |
| 170 uint32 shm_data_offset, | |
| 171 uint32 shm_data_size); | |
| 172 | |
| 173 virtual void AsyncTexSubImage2D( | |
| 174 AsyncPixelTransferState*, | |
| 175 GLenum target, | |
| 176 GLint level, | |
| 177 GLint xoffset, | |
| 178 GLint yoffset, | |
| 179 GLsizei width, | |
| 180 GLsizei height, | |
| 181 GLenum format, | |
| 182 GLenum type, | |
| 183 SharedMemory*, | |
|
greggman
2012/12/06 06:52:00
should this be const?
epenner
2012/12/08 03:15:04
Done.
| |
| 184 uint32 shm_size, | |
| 185 uint32 shm_data_offset, | |
| 186 uint32 shm_data_size); | |
| 187 | |
| 188 private: | |
| 189 void Initialize(); | |
| 190 void Shutdown(); | |
| 191 void PerformInitialize(); | |
| 192 void PerformShutdown(); | |
| 193 | |
| 194 struct MemoryParams { | |
|
greggman
2012/12/06 06:52:00
nit: type definition come before function declarat
epenner
2012/12/08 03:15:04
Done.
| |
| 195 SharedMemory* shared_memory; uint32 shm_size; | |
| 196 uint32 shm_data_offset; uint32 shm_data_size; | |
| 197 }; | |
| 198 struct AsyncTexImage2DParams { | |
| 199 GLenum target; GLint level; GLenum internal_format; | |
| 200 GLsizei width; GLsizei height; GLint border; GLenum format; GLenum type; | |
| 201 }; | |
| 202 struct AsyncTexSubImage2DParams { | |
| 203 GLenum target; GLint level; GLint xoffset; GLint yoffset; | |
| 204 GLsizei width; GLsizei height; GLenum format; GLenum type; | |
| 205 }; | |
| 206 void PerformAsyncTexImage2D( | |
| 207 AsyncTransferStateAndroid*, | |
| 208 AsyncTexImage2DParams, | |
| 209 MemoryParams); | |
| 210 void PerformAsyncTexSubImage2D( | |
| 211 AsyncTransferStateAndroid*, | |
| 212 AsyncTexSubImage2DParams, | |
| 213 MemoryParams); | |
| 214 | |
| 215 scoped_ptr<base::Thread> thread_; | |
| 216 scoped_refptr<gfx::GLContext> thread_context_; | |
| 217 scoped_refptr<gfx::GLSurface> thread_surface_; | |
| 218 | |
| 219 DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferDelegateAndroid); | |
| 220 }; | |
| 221 | |
| 222 // Lazy instance creation. | |
| 223 base::LazyInstance<AsyncPixelTransferDelegateAndroid> | |
| 224 g_async_pixel_transfer_delegate_ = LAZY_INSTANCE_INITIALIZER; | |
| 225 | |
| 226 AsyncPixelTransferDelegate* AsyncPixelTransferDelegate::Get() { | |
| 227 return g_async_pixel_transfer_delegate_.Pointer(); | |
| 228 } | |
| 229 | |
| 230 scoped_refptr<AsyncPixelTransferState> | |
| 231 AsyncPixelTransferDelegateAndroid:: | |
| 232 CreatePixelTransferState(GLuint texture_id) { | |
| 233 return make_scoped_refptr(static_cast<AsyncPixelTransferState*>( | |
| 234 new AsyncTransferStateAndroid(texture_id))); | |
| 235 } | |
| 236 | |
| 237 AsyncPixelTransferDelegateAndroid::AsyncPixelTransferDelegateAndroid() | |
| 238 : thread_(new base::Thread("GPUAsyncTransferThread")) | |
| 239 { | |
| 240 Initialize(); | |
| 241 } | |
| 242 | |
| 243 AsyncPixelTransferDelegateAndroid::~AsyncPixelTransferDelegateAndroid() | |
| 244 { | |
| 245 Shutdown(); | |
| 246 } | |
| 247 | |
| 248 void AsyncPixelTransferDelegateAndroid::Initialize() { | |
| 249 // Start the thread and initialize on the thread. | |
| 250 thread_->Start(); | |
| 251 thread_->message_loop()->PostTask(FROM_HERE, base::Bind( | |
| 252 &AsyncPixelTransferDelegateAndroid::PerformInitialize, | |
| 253 base::Unretained(this))); | |
| 254 } | |
| 255 | |
| 256 void AsyncPixelTransferDelegateAndroid::Shutdown() { | |
| 257 // Shutdown and wait for the thread to finish. | |
| 258 thread_->message_loop()->PostTask(FROM_HERE, base::Bind( | |
| 259 &AsyncPixelTransferDelegateAndroid::PerformShutdown, | |
| 260 base::Unretained(this))); | |
| 261 thread_->Stop(); | |
| 262 } | |
| 263 | |
| 264 | |
| 265 namespace { | |
| 266 // Dummy function to measure completion on | |
| 267 // the upload thread. | |
| 268 void NoOp() {} | |
| 269 } // namespace | |
| 270 | |
| 271 void AsyncPixelTransferDelegateAndroid::AsyncNotifyCompletion( | |
| 272 const base::Closure& task) { | |
| 273 // Post a no-op task to the upload thread followed | |
| 274 // by a reply to the callback. The reply will then occur after | |
| 275 // all async transfers are complete. | |
| 276 thread_->message_loop_proxy()->PostTaskAndReply(FROM_HERE, | |
| 277 base::Bind(&NoOp), task); | |
| 278 } | |
| 279 | |
| 280 void AsyncPixelTransferDelegateAndroid::AsyncTexImage2D( | |
| 281 AsyncPixelTransferState* transfer_state, | |
| 282 GLenum target, | |
| 283 GLint level, | |
| 284 GLenum internal_format, | |
| 285 GLsizei width, | |
| 286 GLsizei height, | |
| 287 GLint border, | |
| 288 GLenum format, | |
| 289 GLenum type, | |
| 290 SharedMemory* shared_memory, | |
| 291 uint32 shm_size, | |
| 292 uint32 shm_data_offset, | |
| 293 uint32 shm_data_size) { | |
| 294 AsyncTransferStateAndroid* state = | |
| 295 static_cast<AsyncTransferStateAndroid*>(transfer_state); | |
| 296 DCHECK(state); | |
| 297 DCHECK(shared_memory); | |
| 298 DCHECK(state->texture_id_); | |
| 299 DCHECK(!state->transfer_in_progress_); | |
| 300 DCHECK(target == GL_TEXTURE_2D); | |
| 301 DCHECK(level == 0); | |
| 302 | |
| 303 state->transfer_in_progress_ = true; | |
| 304 | |
| 305 // Any existing EGLImage is made an 'orphan' by a call to texImage2D. We can | |
| 306 // delete the existing one safely since the client texture is not affected. | |
| 307 if (state->egl_image_) { | |
| 308 EGLDisplay display = eglGetCurrentDisplay(); | |
| 309 eglDestroyImageKHR(display, state->egl_image_); | |
| 310 state->egl_image_ = 0; | |
| 311 } | |
| 312 | |
| 313 AsyncTexImage2DParams tex_params = {target, level, internal_format, | |
| 314 width, height, border, format, type}; | |
| 315 MemoryParams mem_params = {DuplicateSharedMemory(shared_memory, shm_size), | |
| 316 shm_size, shm_data_offset, shm_data_size}; | |
| 317 | |
| 318 thread_->message_loop_proxy()->PostTaskAndReply(FROM_HERE, | |
| 319 base::Bind( | |
| 320 &AsyncPixelTransferDelegateAndroid::PerformAsyncTexImage2D, | |
| 321 base::Unretained(this), // The delegate always outlives its tasks. | |
| 322 base::Unretained(state), // This is referenced in reply below. | |
| 323 tex_params, | |
| 324 mem_params), | |
| 325 base::Bind( | |
| 326 &AsyncTransferStateAndroid::TexImage2DCompleted, | |
| 327 state)); | |
| 328 } | |
| 329 | |
| 330 void AsyncPixelTransferDelegateAndroid::AsyncTexSubImage2D( | |
| 331 AsyncPixelTransferState* transfer_state, | |
| 332 GLenum target, | |
| 333 GLint level, | |
| 334 GLint xoffset, | |
| 335 GLint yoffset, | |
| 336 GLsizei width, | |
| 337 GLsizei height, | |
| 338 GLenum format, | |
| 339 GLenum type, | |
| 340 SharedMemory* shared_memory, | |
| 341 uint32 shm_size, | |
| 342 uint32 shm_data_offset, | |
| 343 uint32 shm_data_size) { | |
| 344 TRACE_EVENT2("gpu", "AsyncTexSubImage2D", | |
| 345 "width", width, | |
| 346 "height", height); | |
| 347 AsyncTransferStateAndroid* state = | |
| 348 static_cast<AsyncTransferStateAndroid*>(transfer_state); | |
| 349 DCHECK(state); | |
| 350 DCHECK(shared_memory); | |
| 351 DCHECK(state->texture_id_); | |
| 352 DCHECK(!state->transfer_in_progress_); | |
| 353 DCHECK(target == GL_TEXTURE_2D); | |
|
greggman
2012/12/06 06:52:00
DCHECK_EQ?
You probably need
DCHECK_EQ(static_ca
epenner
2012/12/08 03:15:04
Done.
| |
| 354 DCHECK(level == 0); | |
|
greggman
2012/12/06 06:52:00
DCHECK_EQ? or DCHECK(!level)?
The linter used to
epenner
2012/12/08 03:15:04
Done.
| |
| 355 | |
| 356 state->transfer_in_progress_ = true; | |
| 357 | |
| 358 // Create the EGLImage if it hasn't already been created. | |
| 359 if (!state->egl_image_) { | |
| 360 EGLDisplay egl_display = eglGetCurrentDisplay(); | |
| 361 EGLContext egl_context = eglGetCurrentContext(); | |
| 362 EGLenum egl_target = EGL_GL_TEXTURE_2D_KHR; | |
| 363 EGLClientBuffer egl_buffer = | |
| 364 reinterpret_cast<EGLClientBuffer>(state->texture_id_); | |
| 365 EGLint egl_attrib_list[] = { | |
| 366 EGL_GL_TEXTURE_LEVEL_KHR, level, // mip-map level to reference. | |
| 367 EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, // preserve the data in the texture. | |
| 368 EGL_NONE | |
| 369 }; | |
| 370 state->egl_image_ = eglCreateImageKHR( | |
| 371 egl_display, | |
| 372 egl_context, | |
| 373 egl_target, | |
| 374 egl_buffer, | |
| 375 egl_attrib_list); | |
| 376 } | |
| 377 | |
| 378 AsyncTexSubImage2DParams tex_params = {target, level, xoffset, yoffset, | |
| 379 width, height, format, type}; | |
|
greggman
2012/12/06 06:52:00
nit: indentation is off
epenner
2012/12/08 03:15:04
Done.
| |
| 380 MemoryParams mem_params = {DuplicateSharedMemory(shared_memory, shm_size), | |
| 381 shm_size, shm_data_offset, shm_data_size}; | |
| 382 | |
| 383 thread_->message_loop_proxy()->PostTaskAndReply(FROM_HERE, | |
| 384 base::Bind( | |
| 385 &AsyncPixelTransferDelegateAndroid::PerformAsyncTexSubImage2D, | |
| 386 base::Unretained(this), // The delegate always outlives its tasks. | |
| 387 base::Unretained(state), // This is referenced in reply below. | |
| 388 tex_params, | |
| 389 mem_params), | |
| 390 base::Bind( | |
| 391 &AsyncTransferStateAndroid::TexSubImage2DCompleted, | |
| 392 state)); | |
| 393 } | |
| 394 | |
| 395 void AsyncPixelTransferDelegateAndroid::PerformInitialize() { | |
| 396 DCHECK(!thread_surface_); | |
| 397 DCHECK(!thread_context_); | |
| 398 | |
| 399 // Lower the thread priority for uploads. | |
| 400 // TODO: What's a good value? Without lowering this, uploads | |
| 401 // would often execute immediately and block the GPU thread. | |
| 402 setpriority(PRIO_PROCESS, base::PlatformThread::CurrentId(), 15); | |
| 403 | |
| 404 GLShareGroup* share_group = NULL; | |
| 405 bool software = false; | |
| 406 thread_surface_ = new gfx::PbufferGLSurfaceEGL(software, gfx::Size(1,1)); | |
| 407 thread_surface_->Initialize(); | |
| 408 thread_context_ = gfx::GLContext::CreateGLContext(share_group, | |
| 409 thread_surface_, | |
| 410 gfx::PreferDiscreteGpu); | |
| 411 bool is_current = thread_context_->MakeCurrent(thread_surface_); | |
| 412 | |
| 413 DCHECK(thread_surface_); | |
| 414 DCHECK(thread_context_); | |
| 415 DCHECK(is_current); | |
| 416 } | |
| 417 | |
| 418 void AsyncPixelTransferDelegateAndroid::PerformShutdown() { | |
| 419 DCHECK(thread_surface_); | |
| 420 DCHECK(thread_context_); | |
| 421 thread_surface_ = NULL; | |
| 422 thread_context_->ReleaseCurrent(thread_surface_); | |
| 423 thread_context_ = NULL; | |
| 424 } | |
| 425 | |
| 426 namespace { | |
| 427 void WaitForGlFence() { | |
| 428 // TODO: Fix bindings (link errors) to enable the code below. | |
| 429 // TODO: Should we only sync just before we report completion? | |
| 430 | |
| 431 // Uploads usually finish on the CPU, but just in case add a fence | |
| 432 // and guarantee the upload has completed. Flush bit is set to | |
| 433 // insure we don't wait forever. | |
| 434 // EGLSyncKHR fence = eglCreateSyncKHR(display, EGL_SYNC_FENCE_KHR, NULL); | |
|
greggman
2012/12/06 11:22:20
btw: If you want these functions I think you need
epenner
2012/12/08 03:15:04
Done.
| |
| 435 // EGLint flags = EGL_SYNC_FLUSH_COMMANDS_BIT_KHR; | |
| 436 // EGLTimeKHR time = EGL_FOREVER_KHR; | |
| 437 // eglClientWaitSyncKHR(display, fence, flags, time); | |
| 438 glFinish(); | |
| 439 } | |
| 440 } // namespace | |
| 441 | |
| 442 void AsyncPixelTransferDelegateAndroid::PerformAsyncTexImage2D( | |
| 443 AsyncTransferStateAndroid* state, | |
| 444 AsyncTexImage2DParams t, | |
|
greggman
2012/12/06 06:52:00
nit: except for i for index single letter names ar
epenner
2012/12/08 03:15:04
I'll change if you want but I was following the de
| |
| 445 MemoryParams m) { | |
| 446 // This is just to insure it is deleted. Could bind() do this? | |
| 447 scoped_ptr<SharedMemory> shared_memory = make_scoped_ptr(m.shared_memory); | |
| 448 void* data = GetAddress(m.shared_memory, m.shm_size, | |
| 449 m.shm_data_offset, m.shm_data_size); | |
| 450 | |
| 451 // In texImage2D, we do everything on the upload thread. | |
| 452 // This is because texImage2D can incur the allocation cost, and | |
| 453 // it also 'orphans' any previous EGLImage bound to the texture. | |
| 454 DCHECK(0 == t.level); | |
|
greggman
2012/12/06 06:52:00
DCHECK_EQ?
epenner
2012/12/08 03:15:04
Done.
| |
| 455 DCHECK(EGL_NO_IMAGE_KHR == state->egl_image_); | |
|
greggman
2012/12/06 06:52:00
DCHECK_EQ?
epenner
2012/12/08 03:15:04
Done.
| |
| 456 TRACE_EVENT2("gpu", "performAsyncTexImage2D", | |
| 457 "width", t.width, | |
| 458 "height", t.height); | |
| 459 | |
| 460 // Create a texture from the image and upload to it. | |
| 461 GLuint temp_texture = 0; | |
| 462 glGenTextures(1, &temp_texture); | |
| 463 glActiveTexture(GL_TEXTURE0); | |
| 464 glBindTexture(GL_TEXTURE_2D, temp_texture); | |
| 465 { | |
| 466 TRACE_EVENT0("gpu", "performAsyncTexSubImage2D glTexImage2D"); | |
| 467 glTexImage2D(GL_TEXTURE_2D, | |
| 468 t.level, t.internal_format, | |
| 469 t.width, t.height, | |
| 470 t.border, t.format, t.type, data); | |
| 471 } | |
| 472 | |
| 473 // Create the EGLImage, as texSubImage always 'orphan's a previous EGLImage. | |
| 474 EGLDisplay egl_display = eglGetCurrentDisplay(); | |
| 475 EGLContext egl_context = eglGetCurrentContext(); | |
| 476 EGLenum egl_target = EGL_GL_TEXTURE_2D_KHR; | |
| 477 EGLClientBuffer egl_buffer = (EGLClientBuffer) temp_texture; | |
| 478 EGLint egl_attrib_list[] = { | |
| 479 EGL_GL_TEXTURE_LEVEL_KHR, t.level, // mip-map level to reference. | |
| 480 EGL_IMAGE_PRESERVED_KHR, EGL_TRUE, // preserve the data in the texture. | |
| 481 EGL_NONE | |
| 482 }; | |
| 483 state->egl_image_ = eglCreateImageKHR( | |
| 484 egl_display, | |
| 485 egl_context, | |
| 486 egl_target, | |
| 487 egl_buffer, | |
| 488 egl_attrib_list); | |
| 489 WaitForGlFence(); | |
| 490 | |
| 491 // We can delete this thread's texture as the real texture | |
| 492 // now contains the data. | |
| 493 glDeleteTextures(1, &temp_texture); | |
| 494 } | |
| 495 | |
| 496 void AsyncPixelTransferDelegateAndroid::PerformAsyncTexSubImage2D( | |
| 497 AsyncTransferStateAndroid* state, | |
| 498 AsyncTexSubImage2DParams t, | |
| 499 MemoryParams m) { | |
| 500 // This is just to insure it is deleted. Could bind() do this? | |
| 501 scoped_ptr<SharedMemory> shared_memory = make_scoped_ptr(m.shared_memory); | |
| 502 void* data = GetAddress(m.shared_memory, m.shm_size, | |
| 503 m.shm_data_offset, m.shm_data_size); | |
| 504 | |
| 505 // For a texSubImage, the texture must already have been | |
| 506 // created on the main thread, along with EGLImageKHR. | |
| 507 DCHECK(EGL_NO_IMAGE_KHR != state->egl_image_); | |
|
greggman
2012/12/06 06:52:00
DCHECK_EQ?
epenner
2012/12/08 03:15:04
Done.
| |
| 508 DCHECK(0 == t.level); | |
|
greggman
2012/12/06 06:52:00
same
epenner
2012/12/08 03:15:04
Done.
| |
| 509 TRACE_EVENT2("gpu", "performAsyncTexSubImage2D", | |
| 510 "width", t.width, | |
| 511 "height", t.height); | |
| 512 | |
| 513 // Create a texture from the image and upload to it. | |
| 514 GLuint temp_texture = 0; | |
| 515 glGenTextures(1, &temp_texture); | |
| 516 glActiveTexture(GL_TEXTURE0); | |
| 517 glBindTexture(GL_TEXTURE_2D, temp_texture); | |
| 518 glEGLImageTargetTexture2DOES(GL_TEXTURE_2D, state->egl_image_); | |
| 519 { | |
| 520 TRACE_EVENT0("gpu", "performAsyncTexSubImage2D glTexSubImage2D"); | |
| 521 glTexSubImage2D(GL_TEXTURE_2D, | |
| 522 t.level, t.xoffset, t.yoffset, | |
| 523 t.width, t.height, t.format, t.type, data); | |
| 524 } | |
| 525 WaitForGlFence(); | |
| 526 | |
| 527 // We can delete this thread's texture as the real texture | |
| 528 // now contains the data. | |
| 529 glDeleteTextures(1, &temp_texture); | |
| 530 } | |
| 531 | |
| 532 } // namespace gfx | |
| OLD | NEW |