| Index: content/renderer/render_widget.cc
|
| diff --git a/content/renderer/render_widget.cc b/content/renderer/render_widget.cc
|
| index b09cc01adae39af445dc9620bf65e76b9fcce054..a3f2dc5fe4850f9eb0b8dce43c9aa3f4bf79886e 100644
|
| --- a/content/renderer/render_widget.cc
|
| +++ b/content/renderer/render_widget.cc
|
| @@ -674,10 +674,11 @@ void RenderWidget::PaintRect(const gfx::Rect& rect,
|
| // If there is a custom background, tile it.
|
| if (!background_.empty()) {
|
| SkPaint paint;
|
| - SkShader* shader = SkShader::CreateBitmapShader(background_,
|
| - SkShader::kRepeat_TileMode,
|
| - SkShader::kRepeat_TileMode);
|
| - paint.setShader(shader)->unref();
|
| + skia::RefPtr<SkShader> shader = skia::AdoptRef(
|
| + SkShader::CreateBitmapShader(background_,
|
| + SkShader::kRepeat_TileMode,
|
| + SkShader::kRepeat_TileMode));
|
| + paint.setShader(shader.get());
|
|
|
| // Use kSrc_Mode to handle background_ transparency properly.
|
| paint.setXfermodeMode(SkXfermode::kSrc_Mode);
|
|
|